mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 15:02:54 +08:00
Updated BoundComposite and BoundMaterial_s (#44)
* Added EBoundCompositeFlags and EBoundMaterialFlags * Added properties for RoomId and PedDensity in BoundMaterial_s
This commit is contained in:
parent
6233135ad5
commit
58b725d7d2
@ -780,15 +780,55 @@ namespace CodeWalker.GameFiles
|
|||||||
public BoundsMaterialType Type { get; set; }
|
public BoundsMaterialType Type { get; set; }
|
||||||
public byte ProceduralId { get; set; }
|
public byte ProceduralId { get; set; }
|
||||||
public byte RoomId_and_PedDensity { get; set; }
|
public byte RoomId_and_PedDensity { get; set; }
|
||||||
public ushort PolyFlags { get; set; } //TOBEFIXED
|
public EBoundMaterialFlags Flags { get; set; }
|
||||||
public byte MaterialColorIndex { get; set; } //TOBEFIXED
|
public byte MaterialColorIndex { get; set; }
|
||||||
public ushort Unk4 { get; set; }
|
public ushort Unk4 { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Bits 0, 1, 2, 3, 4 of <see cref="RoomId_and_PedDensity"/>, values from 0 to 31
|
||||||
|
/// </summary>
|
||||||
|
public byte RoomId
|
||||||
|
{
|
||||||
|
get => (byte)(RoomId_and_PedDensity & 0x1F);
|
||||||
|
set => RoomId_and_PedDensity = (byte)((RoomId_and_PedDensity & 0xE0) | (value & 0x1F));
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Bits 5, 6, 7 of <see cref="RoomId_and_PedDensity"/>, values from 0 to 7
|
||||||
|
/// </summary>
|
||||||
|
public byte PedDensity
|
||||||
|
{
|
||||||
|
get => (byte)((RoomId_and_PedDensity & 0xE0) >> 5);
|
||||||
|
set => RoomId_and_PedDensity = (byte)((RoomId_and_PedDensity & 0x1F) | ((value << 5) & 0xE0));
|
||||||
|
}
|
||||||
|
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return Type.ToString() + ", " + ProceduralId.ToString() + ", " + RoomId_and_PedDensity.ToString() + ", " + MaterialColorIndex.ToString() + ", " + PolyFlags.ToString() + ", " + Unk4.ToString();
|
return Type.ToString() + ", " + ProceduralId.ToString() + ", " + RoomId_and_PedDensity.ToString() + ", " + MaterialColorIndex.ToString() + ", " + Flags.ToString() + ", " + Unk4.ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Flags] public enum EBoundMaterialFlags : ushort
|
||||||
|
{
|
||||||
|
NONE = 0,
|
||||||
|
FLAG_STAIRS = 1,
|
||||||
|
FLAG_NOT_CLIMBABLE = 1 << 1,
|
||||||
|
FLAG_SEE_THROUGH = 1 << 2,
|
||||||
|
FLAG_SHOOT_THROUGH = 1 << 3,
|
||||||
|
FLAG_NOT_COVER = 1 << 4,
|
||||||
|
FLAG_WALKABLE_PATH = 1 << 5,
|
||||||
|
FLAG_NO_CAM_COLLISION = 1 << 6,
|
||||||
|
FLAG_SHOOT_THROUGH_FX = 1 << 7,
|
||||||
|
FLAG_NO_DECAL = 1 << 8,
|
||||||
|
FLAG_NO_NAVMESH = 1 << 9,
|
||||||
|
FLAG_NO_RAGDOLL = 1 << 10,
|
||||||
|
FLAG_VEHICLE_WHEEL = 1 << 11,
|
||||||
|
FLAG_NO_PTFX = 1 << 12,
|
||||||
|
FLAG_TOO_STEEP_FOR_PLAYER = 1 << 13,
|
||||||
|
FLAG_NO_NETWORK_SPAWN = 1 << 14,
|
||||||
|
FLAG_NO_CAM_COLLISION_ALLOW_CLIPPING = 1 << 15,
|
||||||
|
}
|
||||||
|
|
||||||
[TC(typeof(EXP))] public struct BoundMaterialColour
|
[TC(typeof(EXP))] public struct BoundMaterialColour
|
||||||
{
|
{
|
||||||
//public BoundsMaterialType Type { get; set; }
|
//public BoundsMaterialType Type { get; set; }
|
||||||
@ -1116,8 +1156,8 @@ namespace CodeWalker.GameFiles
|
|||||||
public ulong ChildrenTransformation1Pointer { get; set; }
|
public ulong ChildrenTransformation1Pointer { get; set; }
|
||||||
public ulong ChildrenTransformation2Pointer { get; set; }
|
public ulong ChildrenTransformation2Pointer { get; set; }
|
||||||
public ulong ChildrenBoundingBoxesPointer { get; set; }
|
public ulong ChildrenBoundingBoxesPointer { get; set; }
|
||||||
public ulong Unknown_90h_Pointer { get; set; }
|
public ulong ChildrenFlags1Pointer { get; set; }
|
||||||
public ulong Unknown_98h_Pointer { get; set; }
|
public ulong ChildrenFlags2Pointer { get; set; }
|
||||||
public ushort ChildrenCount1 { get; set; }
|
public ushort ChildrenCount1 { get; set; }
|
||||||
public ushort ChildrenCount2 { get; set; }
|
public ushort ChildrenCount2 { get; set; }
|
||||||
public uint Unknown_A4h { get; set; } // 0x00000000
|
public uint Unknown_A4h { get; set; } // 0x00000000
|
||||||
@ -1128,8 +1168,8 @@ namespace CodeWalker.GameFiles
|
|||||||
public Matrix[] ChildrenTransformation1 { get; set; }
|
public Matrix[] ChildrenTransformation1 { get; set; }
|
||||||
public Matrix[] ChildrenTransformation2 { get; set; }
|
public Matrix[] ChildrenTransformation2 { get; set; }
|
||||||
public AABB_s[] ChildrenBoundingBoxes { get; set; }
|
public AABB_s[] ChildrenBoundingBoxes { get; set; }
|
||||||
public BoundComposite_Unknown_B_002_s[] Unknown_90h_Data { get; set; }
|
public BoundCompositeChildrenFlags[] ChildrenFlags1 { get; set; }
|
||||||
public BoundComposite_Unknown_B_002_s[] Unknown_98h_Data { get; set; }
|
public BoundCompositeChildrenFlags[] ChildrenFlags2 { get; set; }
|
||||||
|
|
||||||
public BVH BVH { get; set; }
|
public BVH BVH { get; set; }
|
||||||
|
|
||||||
@ -1137,8 +1177,8 @@ namespace CodeWalker.GameFiles
|
|||||||
private ResourceSystemStructBlock<Matrix> ChildrenTransformation1Block = null;
|
private ResourceSystemStructBlock<Matrix> ChildrenTransformation1Block = null;
|
||||||
private ResourceSystemStructBlock<Matrix> ChildrenTransformation2Block = null;
|
private ResourceSystemStructBlock<Matrix> ChildrenTransformation2Block = null;
|
||||||
private ResourceSystemStructBlock<AABB_s> ChildrenBoundingBoxesBlock = null;
|
private ResourceSystemStructBlock<AABB_s> ChildrenBoundingBoxesBlock = null;
|
||||||
private ResourceSystemStructBlock<BoundComposite_Unknown_B_002_s> Unknown_90h_Block = null;
|
private ResourceSystemStructBlock<BoundCompositeChildrenFlags> ChildrenFlags1Block = null;
|
||||||
private ResourceSystemStructBlock<BoundComposite_Unknown_B_002_s> Unknown_98h_Block = null;
|
private ResourceSystemStructBlock<BoundCompositeChildrenFlags> ChildrenFlags2Block = null;
|
||||||
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -1153,8 +1193,8 @@ namespace CodeWalker.GameFiles
|
|||||||
this.ChildrenTransformation1Pointer = reader.ReadUInt64();
|
this.ChildrenTransformation1Pointer = reader.ReadUInt64();
|
||||||
this.ChildrenTransformation2Pointer = reader.ReadUInt64();
|
this.ChildrenTransformation2Pointer = reader.ReadUInt64();
|
||||||
this.ChildrenBoundingBoxesPointer = reader.ReadUInt64();
|
this.ChildrenBoundingBoxesPointer = reader.ReadUInt64();
|
||||||
this.Unknown_90h_Pointer = reader.ReadUInt64();
|
this.ChildrenFlags1Pointer = reader.ReadUInt64();
|
||||||
this.Unknown_98h_Pointer = reader.ReadUInt64();
|
this.ChildrenFlags2Pointer = reader.ReadUInt64();
|
||||||
this.ChildrenCount1 = reader.ReadUInt16();
|
this.ChildrenCount1 = reader.ReadUInt16();
|
||||||
this.ChildrenCount2 = reader.ReadUInt16();
|
this.ChildrenCount2 = reader.ReadUInt16();
|
||||||
this.Unknown_A4h = reader.ReadUInt32();
|
this.Unknown_A4h = reader.ReadUInt32();
|
||||||
@ -1177,8 +1217,8 @@ namespace CodeWalker.GameFiles
|
|||||||
this.ChildrenTransformation1 = reader.ReadStructsAt<Matrix>(this.ChildrenTransformation1Pointer, this.ChildrenCount1);
|
this.ChildrenTransformation1 = reader.ReadStructsAt<Matrix>(this.ChildrenTransformation1Pointer, this.ChildrenCount1);
|
||||||
this.ChildrenTransformation2 = reader.ReadStructsAt<Matrix>(this.ChildrenTransformation2Pointer, this.ChildrenCount1);
|
this.ChildrenTransformation2 = reader.ReadStructsAt<Matrix>(this.ChildrenTransformation2Pointer, this.ChildrenCount1);
|
||||||
this.ChildrenBoundingBoxes = reader.ReadStructsAt<AABB_s>(this.ChildrenBoundingBoxesPointer, this.ChildrenCount1);
|
this.ChildrenBoundingBoxes = reader.ReadStructsAt<AABB_s>(this.ChildrenBoundingBoxesPointer, this.ChildrenCount1);
|
||||||
this.Unknown_90h_Data = reader.ReadStructsAt<BoundComposite_Unknown_B_002_s>(this.Unknown_90h_Pointer, this.ChildrenCount1);
|
this.ChildrenFlags1 = reader.ReadStructsAt<BoundCompositeChildrenFlags>(this.ChildrenFlags1Pointer, this.ChildrenCount1);
|
||||||
this.Unknown_98h_Data = reader.ReadStructsAt<BoundComposite_Unknown_B_002_s>(this.Unknown_98h_Pointer, this.ChildrenCount1);
|
this.ChildrenFlags2 = reader.ReadStructsAt<BoundCompositeChildrenFlags>(this.ChildrenFlags2Pointer, this.ChildrenCount1);
|
||||||
|
|
||||||
this.BVH = reader.ReadBlockAt<BVH>(
|
this.BVH = reader.ReadBlockAt<BVH>(
|
||||||
this.BVHPointer // offset
|
this.BVHPointer // offset
|
||||||
@ -1197,8 +1237,8 @@ namespace CodeWalker.GameFiles
|
|||||||
this.ChildrenTransformation1Pointer = (ulong)(this.ChildrenTransformation1Block != null ? this.ChildrenTransformation1Block.FilePosition : 0);
|
this.ChildrenTransformation1Pointer = (ulong)(this.ChildrenTransformation1Block != null ? this.ChildrenTransformation1Block.FilePosition : 0);
|
||||||
this.ChildrenTransformation2Pointer = (ulong)(this.ChildrenTransformation2Block != null ? this.ChildrenTransformation2Block.FilePosition : 0);
|
this.ChildrenTransformation2Pointer = (ulong)(this.ChildrenTransformation2Block != null ? this.ChildrenTransformation2Block.FilePosition : 0);
|
||||||
this.ChildrenBoundingBoxesPointer = (ulong)(this.ChildrenBoundingBoxesBlock != null ? this.ChildrenBoundingBoxesBlock.FilePosition : 0);
|
this.ChildrenBoundingBoxesPointer = (ulong)(this.ChildrenBoundingBoxesBlock != null ? this.ChildrenBoundingBoxesBlock.FilePosition : 0);
|
||||||
this.Unknown_90h_Pointer = (ulong)(this.Unknown_90h_Block != null ? this.Unknown_90h_Block.FilePosition : 0);
|
this.ChildrenFlags1Pointer = (ulong)(this.ChildrenFlags1Block != null ? this.ChildrenFlags1Block.FilePosition : 0);
|
||||||
this.Unknown_98h_Pointer = (ulong)(this.Unknown_98h_Block != null ? this.Unknown_98h_Block.FilePosition : 0);
|
this.ChildrenFlags2Pointer = (ulong)(this.ChildrenFlags2Block != null ? this.ChildrenFlags2Block.FilePosition : 0);
|
||||||
this.ChildrenCount1 = (ushort)(this.Children != null ? this.Children.Count : 0);
|
this.ChildrenCount1 = (ushort)(this.Children != null ? this.Children.Count : 0);
|
||||||
this.ChildrenCount2 = (ushort)(this.Children != null ? this.Children.Count : 0);
|
this.ChildrenCount2 = (ushort)(this.Children != null ? this.Children.Count : 0);
|
||||||
this.BVHPointer = (ulong)(this.BVH != null ? this.BVH.FilePosition : 0);
|
this.BVHPointer = (ulong)(this.BVH != null ? this.BVH.FilePosition : 0);
|
||||||
@ -1208,8 +1248,8 @@ namespace CodeWalker.GameFiles
|
|||||||
writer.Write(this.ChildrenTransformation1Pointer);
|
writer.Write(this.ChildrenTransformation1Pointer);
|
||||||
writer.Write(this.ChildrenTransformation2Pointer);
|
writer.Write(this.ChildrenTransformation2Pointer);
|
||||||
writer.Write(this.ChildrenBoundingBoxesPointer);
|
writer.Write(this.ChildrenBoundingBoxesPointer);
|
||||||
writer.Write(this.Unknown_90h_Pointer);
|
writer.Write(this.ChildrenFlags1Pointer);
|
||||||
writer.Write(this.Unknown_98h_Pointer);
|
writer.Write(this.ChildrenFlags2Pointer);
|
||||||
writer.Write(this.ChildrenCount1);
|
writer.Write(this.ChildrenCount1);
|
||||||
writer.Write(this.ChildrenCount2);
|
writer.Write(this.ChildrenCount2);
|
||||||
writer.Write(this.Unknown_A4h);
|
writer.Write(this.Unknown_A4h);
|
||||||
@ -1238,27 +1278,65 @@ namespace CodeWalker.GameFiles
|
|||||||
ChildrenBoundingBoxesBlock = new ResourceSystemStructBlock<AABB_s>(ChildrenBoundingBoxes);
|
ChildrenBoundingBoxesBlock = new ResourceSystemStructBlock<AABB_s>(ChildrenBoundingBoxes);
|
||||||
list.Add(ChildrenBoundingBoxesBlock);
|
list.Add(ChildrenBoundingBoxesBlock);
|
||||||
}
|
}
|
||||||
if (Unknown_90h_Data != null)
|
if (ChildrenFlags1 != null)
|
||||||
{
|
{
|
||||||
Unknown_90h_Block = new ResourceSystemStructBlock<BoundComposite_Unknown_B_002_s>(Unknown_90h_Data);
|
ChildrenFlags1Block = new ResourceSystemStructBlock<BoundCompositeChildrenFlags>(ChildrenFlags1);
|
||||||
list.Add(Unknown_90h_Block);
|
list.Add(ChildrenFlags1Block);
|
||||||
}
|
}
|
||||||
if (Unknown_98h_Data != null)
|
if (ChildrenFlags2 != null)
|
||||||
{
|
{
|
||||||
Unknown_98h_Block = new ResourceSystemStructBlock<BoundComposite_Unknown_B_002_s>(Unknown_98h_Data);
|
ChildrenFlags2Block = new ResourceSystemStructBlock<BoundCompositeChildrenFlags>(ChildrenFlags2);
|
||||||
list.Add(Unknown_98h_Block);
|
list.Add(ChildrenFlags2Block);
|
||||||
}
|
}
|
||||||
if (BVH != null) list.Add(BVH);
|
if (BVH != null) list.Add(BVH);
|
||||||
return list.ToArray();
|
return list.ToArray();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
[TC(typeof(EXP))] public struct BoundComposite_Unknown_B_002_s
|
|
||||||
|
[Flags] public enum EBoundCompositeFlags
|
||||||
{
|
{
|
||||||
public uint Unknown_0h { get; set; }
|
NONE = 0,
|
||||||
public uint Unknown_4h { get; set; }
|
UNKNOWN = 1,
|
||||||
|
MAP_WEAPON = 1 << 1,
|
||||||
|
MAP_DYNAMIC = 1 << 2,
|
||||||
|
MAP_ANIMAL = 1 << 3,
|
||||||
|
MAP_COVER = 1 << 4,
|
||||||
|
MAP_VEHICLE = 1 << 5,
|
||||||
|
VEHICLE_NOT_BVH = 1 << 6,
|
||||||
|
VEHICLE_BVH = 1 << 7,
|
||||||
|
VEHICLE_BOX = 1 << 8,
|
||||||
|
PED = 1 << 9,
|
||||||
|
RAGDOLL = 1 << 10,
|
||||||
|
ANIMAL = 1 << 11,
|
||||||
|
ANIMAL_RAGDOLL = 1 << 12,
|
||||||
|
OBJECT = 1 << 13,
|
||||||
|
OBJECT_ENV_CLOTH = 1 << 14,
|
||||||
|
PLANT = 1 << 15,
|
||||||
|
PROJECTILE = 1 << 16,
|
||||||
|
EXPLOSION = 1 << 17,
|
||||||
|
PICKUP = 1 << 18,
|
||||||
|
FOLIAGE = 1 << 19,
|
||||||
|
FORKLIFT_FORKS = 1 << 20,
|
||||||
|
TEST_WEAPON = 1 << 21,
|
||||||
|
TEST_CAMERA = 1 << 22,
|
||||||
|
TEST_AI = 1 << 23,
|
||||||
|
TEST_SCRIPT = 1 << 24,
|
||||||
|
TEST_VEHICLE_WHEEL = 1 << 25,
|
||||||
|
GLASS = 1 << 26,
|
||||||
|
MAP_RIVER = 1 << 27,
|
||||||
|
SMOKE = 1 << 28,
|
||||||
|
UNSMASHED = 1 << 29,
|
||||||
|
MAP_STAIRS = 1 << 30,
|
||||||
|
MAP_DEEP_SURFACE = 1 << 31,
|
||||||
|
}
|
||||||
|
|
||||||
|
[TC(typeof(EXP))] public struct BoundCompositeChildrenFlags
|
||||||
|
{
|
||||||
|
public EBoundCompositeFlags Flags1 { get; set; }
|
||||||
|
public EBoundCompositeFlags Flags2 { get; set; }
|
||||||
public override string ToString()
|
public override string ToString()
|
||||||
{
|
{
|
||||||
return Unknown_0h.ToString() + ", " + Unknown_4h.ToString();
|
return Flags1.ToString() + ", " + Flags2.ToString();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -191,7 +191,7 @@ namespace CodeWalker.Project.Panels
|
|||||||
vert.Position = intres.Position;
|
vert.Position = intres.Position;
|
||||||
vert.Normal = intres.Normal;
|
vert.Normal = intres.Normal;
|
||||||
vert.Material = intres.Material.Type;
|
vert.Material = intres.Material.Type;
|
||||||
vert.PolyFlags = intres.Material.PolyFlags;
|
vert.PolyFlags = (ushort)intres.Material.Flags;
|
||||||
vert.PrevIDX = -1;
|
vert.PrevIDX = -1;
|
||||||
vert.PrevIDY = -1;
|
vert.PrevIDY = -1;
|
||||||
vert.NextIDX = -1;
|
vert.NextIDX = -1;
|
||||||
|
Loading…
Reference in New Issue
Block a user