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Dat151 name updates
This commit is contained in:
parent
239ff7fd8e
commit
56b148a070
@ -587,7 +587,7 @@ namespace CodeWalker.GameFiles
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case Dat151RelType.ShoreLineOcean: return new Dat151ShoreLineOcean(d, br);
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case Dat151RelType.ShoreLineOcean: return new Dat151ShoreLineOcean(d, br);
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case Dat151RelType.ShoreLineList: return new Dat151ShoreLineList(d, br);
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case Dat151RelType.ShoreLineList: return new Dat151ShoreLineList(d, br);
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case Dat151RelType.Unk114: return new Dat151Unk114(d, br);
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case Dat151RelType.RadioTrackLabels: return new Dat151RadioTrackLabels(d, br);
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case Dat151RelType.VehicleEngineGranular: return new Dat151VehicleEngineGranular(d, br); //maybe not just vehicle
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case Dat151RelType.VehicleEngineGranular: return new Dat151VehicleEngineGranular(d, br); //maybe not just vehicle
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case Dat151RelType.Vehicle: return new Dat151Vehicle(d, br);
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case Dat151RelType.Vehicle: return new Dat151Vehicle(d, br);
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case Dat151RelType.VehicleEngine: return new Dat151VehicleEngine(d, br);
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case Dat151RelType.VehicleEngine: return new Dat151VehicleEngine(d, br);
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@ -756,7 +756,7 @@ namespace CodeWalker.GameFiles
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case Dat151RelType.ShoreLineRiver: return new Dat151ShoreLineRiver(this);
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case Dat151RelType.ShoreLineRiver: return new Dat151ShoreLineRiver(this);
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case Dat151RelType.ShoreLineOcean: return new Dat151ShoreLineOcean(this);
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case Dat151RelType.ShoreLineOcean: return new Dat151ShoreLineOcean(this);
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case Dat151RelType.ShoreLineList: return new Dat151ShoreLineList(this);
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case Dat151RelType.ShoreLineList: return new Dat151ShoreLineList(this);
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case Dat151RelType.Unk114: return new Dat151Unk114(this);
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case Dat151RelType.RadioTrackLabels: return new Dat151RadioTrackLabels(this);
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case Dat151RelType.VehicleEngineGranular: return new Dat151VehicleEngineGranular(this); //maybe not just vehicle
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case Dat151RelType.VehicleEngineGranular: return new Dat151VehicleEngineGranular(this); //maybe not just vehicle
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case Dat151RelType.Vehicle: return new Dat151Vehicle(this);
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case Dat151RelType.Vehicle: return new Dat151Vehicle(this);
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case Dat151RelType.VehicleEngine: return new Dat151VehicleEngine(this);
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case Dat151RelType.VehicleEngine: return new Dat151VehicleEngine(this);
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@ -5204,7 +5204,7 @@ namespace CodeWalker.GameFiles
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Interior = 44,
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Interior = 44,
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Unk45 = 45,
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Unk45 = 45,
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InteriorRoom = 46,
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InteriorRoom = 46,
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Unk47 = 47,
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Unk47 = 47, //door?
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Unk48 = 48,
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Unk48 = 48,
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Unk49 = 49, //doors/gates?
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Unk49 = 49, //doors/gates?
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WeaponAudioItem = 50,
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WeaponAudioItem = 50,
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@ -5266,7 +5266,7 @@ namespace CodeWalker.GameFiles
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Unk111 = 111,
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Unk111 = 111,
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Unk112 = 112,
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Unk112 = 112,
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Unk113 = 113,
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Unk113 = 113,
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Unk114 = 114,
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RadioTrackLabels = 114,
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Unk115 = 115,
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Unk115 = 115,
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Unk116 = 116,
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Unk116 = 116,
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Unk117 = 117,
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Unk117 = 117,
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@ -6772,7 +6772,7 @@ namespace CodeWalker.GameFiles
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[TC(typeof(EXP))] public class Dat151RadioStation : Dat151RelData
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[TC(typeof(EXP))] public class Dat151RadioStation : Dat151RelData
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{
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{
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public FlagsUint Unk00 { get; set; }
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public FlagsUint Unk00 { get; set; }
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public uint Unk01 { get; set; }
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public uint WheelPosition { get; set; }
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public uint Unk02 { get; set; }
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public uint Unk02 { get; set; }
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public ushort Unk03 { get; set; }
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public ushort Unk03 { get; set; }
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public string RadioName { get; set; }
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public string RadioName { get; set; }
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@ -6789,7 +6789,7 @@ namespace CodeWalker.GameFiles
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public Dat151RadioStation(RelData d, BinaryReader br) : base(d, br)
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public Dat151RadioStation(RelData d, BinaryReader br) : base(d, br)
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{
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{
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Unk00 = br.ReadUInt32();
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Unk00 = br.ReadUInt32();
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Unk01 = br.ReadUInt32();
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WheelPosition = br.ReadUInt32();
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Unk02 = br.ReadUInt32();
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Unk02 = br.ReadUInt32();
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Unk03 = br.ReadUInt16();
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Unk03 = br.ReadUInt16();
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@ -6818,7 +6818,7 @@ namespace CodeWalker.GameFiles
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WriteTypeAndOffset(bw);
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WriteTypeAndOffset(bw);
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bw.Write(Unk00);
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bw.Write(Unk00);
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bw.Write(Unk01);
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bw.Write(WheelPosition);
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bw.Write(Unk02);
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bw.Write(Unk02);
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bw.Write(Unk03);
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bw.Write(Unk03);
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@ -6841,7 +6841,7 @@ namespace CodeWalker.GameFiles
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public override void WriteXml(StringBuilder sb, int indent)
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public override void WriteXml(StringBuilder sb, int indent)
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{
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{
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RelXml.ValueTag(sb, indent, "Unk00", "0x" + Unk00.Hex);
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RelXml.ValueTag(sb, indent, "Unk00", "0x" + Unk00.Hex);
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RelXml.ValueTag(sb, indent, "Unk01", Unk01.ToString());
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RelXml.ValueTag(sb, indent, "WheelPosition", WheelPosition.ToString());
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RelXml.ValueTag(sb, indent, "Unk02", Unk02.ToString());
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RelXml.ValueTag(sb, indent, "Unk02", Unk02.ToString());
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RelXml.ValueTag(sb, indent, "Unk03", Unk03.ToString());
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RelXml.ValueTag(sb, indent, "Unk03", Unk03.ToString());
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RelXml.StringTag(sb, indent, "RadioName", RadioName);
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RelXml.StringTag(sb, indent, "RadioName", RadioName);
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@ -6867,7 +6867,7 @@ namespace CodeWalker.GameFiles
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public override void ReadXml(XmlNode node)
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public override void ReadXml(XmlNode node)
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{
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{
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Unk00 = Xml.GetChildUIntAttribute(node, "Unk00", "value");
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Unk00 = Xml.GetChildUIntAttribute(node, "Unk00", "value");
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Unk01 = Xml.GetChildUIntAttribute(node, "Unk01", "value");
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WheelPosition = Xml.GetChildUIntAttribute(node, "WheelPosition", "value");
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Unk02 = Xml.GetChildUIntAttribute(node, "Unk02", "value");
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Unk02 = Xml.GetChildUIntAttribute(node, "Unk02", "value");
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Unk03 = (ushort)Xml.GetChildUIntAttribute(node, "Unk03", "value");
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Unk03 = (ushort)Xml.GetChildUIntAttribute(node, "Unk03", "value");
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RadioName = Xml.GetChildInnerText(node, "RadioName");
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RadioName = Xml.GetChildInnerText(node, "RadioName");
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@ -10595,40 +10595,40 @@ namespace CodeWalker.GameFiles
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}
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}
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[TC(typeof(EXP))] public class Dat151Unk114 : Dat151RelData
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[TC(typeof(EXP))] public class Dat151RadioTrackLabels : Dat151RelData
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{
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{
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public uint ItemCount { get; set; }
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public uint LabelCount { get; set; }
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public ItemValue[] Items { get; set; }
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public LabelData[] Labels { get; set; }
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public struct ItemValue
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public struct LabelData
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{
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{
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public uint Unk0 { get; set; }
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public uint Time { get; set; }
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public uint Unk1 { get; set; }
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public uint Label { get; set; }
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public ItemValue(uint unk0, uint unk1)
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public LabelData(uint time, uint trackID)
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{
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{
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Unk0 = unk0;
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Time = time;
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Unk1 = unk1;
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Label = trackID;
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}
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}
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public override string ToString()
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public override string ToString()
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{
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{
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return Unk0.ToString() + ": " + Unk1.ToString();
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return Time.ToString() + ": " + Label.ToString();
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}
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}
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}
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}
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public Dat151Unk114(RelFile rel) : base(rel)
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public Dat151RadioTrackLabels(RelFile rel) : base(rel)
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{
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{
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Type = Dat151RelType.Unk114;
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Type = Dat151RelType.RadioTrackLabels;
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TypeID = (byte)Type;
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TypeID = (byte)Type;
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}
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}
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public Dat151Unk114(RelData d, BinaryReader br) : base(d, br)
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public Dat151RadioTrackLabels(RelData d, BinaryReader br) : base(d, br)
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{
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{
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ItemCount = br.ReadUInt32();
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LabelCount = br.ReadUInt32();
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Items = new ItemValue[ItemCount];
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Labels = new LabelData[LabelCount];
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for (int i = 0; i < ItemCount; i++)
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for (int i = 0; i < LabelCount; i++)
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{
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{
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Items[i] = new ItemValue(br.ReadUInt32(), br.ReadUInt32());
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Labels[i] = new LabelData(br.ReadUInt32(), br.ReadUInt32());
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}
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}
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var bytesleft = br.BaseStream.Length - br.BaseStream.Position;
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var bytesleft = br.BaseStream.Length - br.BaseStream.Position;
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@ -10639,52 +10639,52 @@ namespace CodeWalker.GameFiles
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{
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{
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WriteTypeAndOffset(bw);
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WriteTypeAndOffset(bw);
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bw.Write(ItemCount);
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bw.Write(LabelCount);
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for (int i = 0; i < ItemCount; i++)
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for (int i = 0; i < LabelCount; i++)
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{
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{
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bw.Write(Items[i].Unk0);
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bw.Write(Labels[i].Time);
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bw.Write(Items[i].Unk1);
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bw.Write(Labels[i].Label);
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}
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}
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}
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}
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public override void WriteXml(StringBuilder sb, int indent)
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public override void WriteXml(StringBuilder sb, int indent)
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{
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{
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if (ItemCount > 0)
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if (LabelCount > 0)
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{
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{
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RelXml.OpenTag(sb, indent, "Items");
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RelXml.OpenTag(sb, indent, "Labels");
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var cind = indent + 1;
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var cind = indent + 1;
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var cind2 = indent + 2;
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var cind2 = indent + 2;
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for (int i = 0; i < ItemCount; i++)
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for (int i = 0; i < LabelCount; i++)
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{
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{
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RelXml.OpenTag(sb, cind, "Item");
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RelXml.OpenTag(sb, cind, "Item");
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RelXml.ValueTag(sb, cind2, "Unk0", Items[i].Unk0.ToString());
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RelXml.ValueTag(sb, cind2, "Time", Labels[i].Time.ToString());
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RelXml.ValueTag(sb, cind2, "Unk1", Items[i].Unk1.ToString());
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RelXml.ValueTag(sb, cind2, "Label", Labels[i].Label.ToString());
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RelXml.CloseTag(sb, cind, "Item");
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RelXml.CloseTag(sb, cind, "Item");
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}
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}
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RelXml.CloseTag(sb, indent, "Items");
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RelXml.CloseTag(sb, indent, "Labels");
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}
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}
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else
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else
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{
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{
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RelXml.SelfClosingTag(sb, indent, "Items");
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RelXml.SelfClosingTag(sb, indent, "Labels");
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}
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}
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}
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}
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public override void ReadXml(XmlNode node)
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public override void ReadXml(XmlNode node)
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{
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{
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var vnode = node.SelectSingleNode("Items");
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var vnode = node.SelectSingleNode("Labels");
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if (vnode != null)
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if (vnode != null)
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{
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{
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var inodes = vnode.SelectNodes("Item");
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var inodes = vnode.SelectNodes("Item");
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if (inodes?.Count > 0)
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if (inodes?.Count > 0)
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{
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{
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var vlist = new List<ItemValue>();
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var vlist = new List<LabelData>();
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foreach (XmlNode inode in inodes)
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foreach (XmlNode inode in inodes)
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{
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{
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ItemValue v = new ItemValue();
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LabelData v = new LabelData();
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v.Unk0 = Xml.GetChildUIntAttribute(inode, "Unk0", "value");
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v.Time = Xml.GetChildUIntAttribute(inode, "Time", "value");
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v.Unk1 = Xml.GetChildUIntAttribute(inode, "Unk1", "value");
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v.Label = Xml.GetChildUIntAttribute(inode, "Label", "value");
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vlist.Add(v);
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vlist.Add(v);
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}
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}
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ItemCount = (uint)vlist.Count;
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LabelCount = (uint)vlist.Count;
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Items = vlist.ToArray();
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Labels = vlist.ToArray();
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}
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}
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}
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}
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}
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}
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