mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 23:12:59 +08:00
Bounds class: added MaterialColorIndex and PolyFlags
This commit is contained in:
parent
86b15ad5ae
commit
4e2b5b428c
@ -117,11 +117,12 @@ namespace CodeWalker.GameFiles
|
||||
public uint Unknown_3Ch { get; set; }
|
||||
public SharpDX.Vector3 BoundingBoxCenter { get; set; }
|
||||
public byte MaterialIndex { get; set; }
|
||||
public byte ProceduralID { get; set; }
|
||||
public byte RoomID_and_PedDensity { get; set; } //5bits for RoomID and then 3bits for PedDensity
|
||||
public byte Unknown_4Fh { get; set; } //bit5 related to Unknown_5Ch, should be a flag called "Has PolyFlags"
|
||||
public byte ProceduralId { get; set; }
|
||||
public byte RoomId_and_PedDensity { get; set; } //5bits for RoomID and then 3bits for PedDensity
|
||||
public byte Unknown_4Fh { get; set; } //flags? (bit5 related to Unknown_5Ch, should be a flag called "Has PolyFlags")<-- i don't remember why i wrote this lol
|
||||
public SharpDX.Vector3 Center { get; set; }
|
||||
public ushort Unknown_5Ch { get; set; } //PolyFlags?
|
||||
public byte PolyFlags { get; set; }
|
||||
public byte MaterialColorIndex { get; set; }
|
||||
public ushort Unknown_5Eh { get; set; }
|
||||
public float Unknown_60h { get; set; }
|
||||
public float Unknown_64h { get; set; }
|
||||
@ -164,11 +165,12 @@ namespace CodeWalker.GameFiles
|
||||
this.Unknown_3Ch = reader.ReadUInt32();
|
||||
this.BoundingBoxCenter = reader.ReadStruct<SharpDX.Vector3>();
|
||||
this.MaterialIndex = reader.ReadByte();
|
||||
this.ProceduralID = reader.ReadByte();
|
||||
this.RoomID_and_PedDensity = reader.ReadByte();
|
||||
this.ProceduralId = reader.ReadByte();
|
||||
this.RoomId_and_PedDensity = reader.ReadByte();
|
||||
this.Unknown_4Fh = reader.ReadByte();
|
||||
this.Center = reader.ReadStruct<SharpDX.Vector3>();
|
||||
this.Unknown_5Ch = reader.ReadUInt16();
|
||||
this.PolyFlags = reader.ReadByte();
|
||||
this.MaterialColorIndex = reader.ReadByte();
|
||||
this.Unknown_5Eh = reader.ReadUInt16();
|
||||
this.Unknown_60h = reader.ReadSingle();
|
||||
this.Unknown_64h = reader.ReadSingle();
|
||||
@ -196,11 +198,12 @@ namespace CodeWalker.GameFiles
|
||||
writer.Write(this.Unknown_3Ch);
|
||||
//writer.WriteBlock(this.BoundingBoxCenter);
|
||||
writer.Write(this.MaterialIndex);
|
||||
writer.Write(this.ProceduralID);
|
||||
writer.Write(this.RoomID_and_PedDensity);
|
||||
writer.Write(this.ProceduralId);
|
||||
writer.Write(this.RoomId_and_PedDensity);
|
||||
writer.Write(this.Unknown_4Fh);
|
||||
//writer.WriteBlock(this.Center);
|
||||
writer.Write(this.Unknown_5Ch);
|
||||
writer.Write(this.PolyFlags);
|
||||
writer.Write(this.MaterialColorIndex);
|
||||
writer.Write(this.Unknown_5Eh);
|
||||
writer.Write(this.Unknown_60h);
|
||||
writer.Write(this.Unknown_64h);
|
||||
@ -556,26 +559,27 @@ namespace CodeWalker.GameFiles
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public struct BoundMaterial_s
|
||||
{
|
||||
public BoundsMaterialType Type { get; set; }
|
||||
public byte Unk0 { get; set; }
|
||||
public byte Unk1 { get; set; }
|
||||
public byte Unk2 { get; set; }
|
||||
public uint Unk3 { get; set; }
|
||||
public byte ProceduralId { get; set; }
|
||||
public byte RoomId_and_PedDensity { get; set; }
|
||||
public ushort PolyFlags { get; set; } //TOBEFIXED
|
||||
public byte MaterialColorIndex { get; set; } //TOBEFIXED
|
||||
public ushort Unk4 { get; set; }
|
||||
public override string ToString()
|
||||
{
|
||||
return Type.ToString() + ", " + Unk0.ToString() + ", " + Unk1.ToString() + ", " + Unk2.ToString() + ", " + Unk3.ToString();
|
||||
return Type.ToString() + ", " + ProceduralId.ToString() + ", " + RoomId_and_PedDensity.ToString() + ", " + MaterialColorIndex.ToString() + ", " + PolyFlags.ToString() + ", " + Unk4.ToString();
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public struct BoundMaterialColour
|
||||
{
|
||||
//public BoundsMaterialType Type { get; set; }
|
||||
public byte Unk0 { get; set; }
|
||||
public byte Unk1 { get; set; }
|
||||
public byte Unk2 { get; set; }
|
||||
public byte Unk3 { get; set; }
|
||||
public byte R { get; set; }
|
||||
public byte G { get; set; }
|
||||
public byte B { get; set; }
|
||||
public byte A { get; set; } //GIMS EVO saves this as "opacity" 0-100
|
||||
public override string ToString()
|
||||
{
|
||||
//return Type.ToString() + ", " + Unk0.ToString() + ", " + Unk1.ToString() + ", " + Unk2.ToString();
|
||||
return Unk0.ToString() + ", " + Unk1.ToString() + ", " + Unk2.ToString() + ", " + Unk3.ToString();
|
||||
return R.ToString() + ", " + G.ToString() + ", " + B.ToString() + ", " + A.ToString();
|
||||
}
|
||||
}
|
||||
[TypeConverter(typeof(ExpandableObjectConverter))] public struct BoundVertex_s
|
||||
|
Loading…
Reference in New Issue
Block a user