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Added invert mouse option.
This commit is contained in:
parent
c9fb099db7
commit
4cbf85bd03
@ -190,6 +190,9 @@
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<setting name="XInputMoveSpeed" serializeAs="String">
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<setting name="XInputMoveSpeed" serializeAs="String">
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<value>15</value>
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<value>15</value>
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</setting>
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</setting>
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<setting name="MouseInvert" serializeAs="String">
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<value>False</value>
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</setting>
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</CodeWalker.Properties.Settings>
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</CodeWalker.Properties.Settings>
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</userSettings>
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</userSettings>
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</configuration>
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</configuration>
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@ -44,6 +44,7 @@ namespace CodeWalker.Forms
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int MouseY;
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int MouseY;
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System.Drawing.Point MouseDownPoint;
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System.Drawing.Point MouseDownPoint;
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System.Drawing.Point MouseLastPoint;
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System.Drawing.Point MouseLastPoint;
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bool MouseInvert = Settings.Default.MouseInvert;
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@ -1051,6 +1052,11 @@ namespace CodeWalker.Forms
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int dx = e.X - MouseX;
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int dx = e.X - MouseX;
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int dy = e.Y - MouseY;
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int dy = e.Y - MouseY;
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if (MouseInvert)
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{
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dy = -dy;
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}
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if (MouseLButtonDown)
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if (MouseLButtonDown)
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{
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{
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camera.MouseRotate(dx, dy);
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camera.MouseRotate(dx, dy);
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12
Properties/Settings.Designer.cs
generated
12
Properties/Settings.Designer.cs
generated
@ -686,5 +686,17 @@ namespace CodeWalker.Properties {
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this["XInputMoveSpeed"] = value;
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this["XInputMoveSpeed"] = value;
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}
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}
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}
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}
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[global::System.Configuration.UserScopedSettingAttribute()]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Configuration.DefaultSettingValueAttribute("False")]
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public bool MouseInvert {
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get {
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return ((bool)(this["MouseInvert"]));
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}
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set {
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this["MouseInvert"] = value;
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}
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}
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}
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}
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}
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}
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@ -180,5 +180,8 @@
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<Setting Name="XInputMoveSpeed" Type="System.Single" Scope="User">
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<Setting Name="XInputMoveSpeed" Type="System.Single" Scope="User">
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<Value Profile="(Default)">15</Value>
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<Value Profile="(Default)">15</Value>
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</Setting>
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</Setting>
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<Setting Name="MouseInvert" Type="System.Boolean" Scope="User">
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<Value Profile="(Default)">False</Value>
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</Setting>
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</Settings>
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</Settings>
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</SettingsFile>
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</SettingsFile>
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18
SettingsForm.Designer.cs
generated
18
SettingsForm.Designer.cs
generated
@ -80,6 +80,7 @@
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this.SaveButton = new System.Windows.Forms.Button();
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this.SaveButton = new System.Windows.Forms.Button();
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this.ResetButton = new System.Windows.Forms.Button();
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this.ResetButton = new System.Windows.Forms.Button();
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this.FolderBrowserDialog = new System.Windows.Forms.FolderBrowserDialog();
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this.FolderBrowserDialog = new System.Windows.Forms.FolderBrowserDialog();
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this.MouseInvertCheckBox = new System.Windows.Forms.CheckBox();
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this.MainTabControl.SuspendLayout();
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this.MainTabControl.SuspendLayout();
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this.ControlsTabPage.SuspendLayout();
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this.ControlsTabPage.SuspendLayout();
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this.groupBox2.SuspendLayout();
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this.groupBox2.SuspendLayout();
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@ -126,6 +127,7 @@
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//
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//
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this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
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this.groupBox2.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Left)
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| System.Windows.Forms.AnchorStyles.Right)));
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| System.Windows.Forms.AnchorStyles.Right)));
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this.groupBox2.Controls.Add(this.MouseInvertCheckBox);
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this.groupBox2.Controls.Add(this.label4);
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this.groupBox2.Controls.Add(this.label4);
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this.groupBox2.Controls.Add(this.label3);
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this.groupBox2.Controls.Add(this.label3);
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this.groupBox2.Controls.Add(this.label2);
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this.groupBox2.Controls.Add(this.label2);
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@ -141,7 +143,7 @@
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// label4
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// label4
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//
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//
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this.label4.AutoSize = true;
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(242, 30);
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this.label4.Location = new System.Drawing.Point(237, 17);
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this.label4.Name = "label4";
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(181, 26);
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this.label4.Size = new System.Drawing.Size(181, 26);
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this.label4.TabIndex = 8;
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this.label4.TabIndex = 8;
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@ -317,7 +319,7 @@
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this.AdvancedTabPage.Location = new System.Drawing.Point(4, 22);
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this.AdvancedTabPage.Location = new System.Drawing.Point(4, 22);
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this.AdvancedTabPage.Name = "AdvancedTabPage";
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this.AdvancedTabPage.Name = "AdvancedTabPage";
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this.AdvancedTabPage.Padding = new System.Windows.Forms.Padding(3);
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this.AdvancedTabPage.Padding = new System.Windows.Forms.Padding(3);
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this.AdvancedTabPage.Size = new System.Drawing.Size(452, 404);
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this.AdvancedTabPage.Size = new System.Drawing.Size(452, 425);
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this.AdvancedTabPage.TabIndex = 1;
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this.AdvancedTabPage.TabIndex = 1;
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this.AdvancedTabPage.Text = "Advanced";
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this.AdvancedTabPage.Text = "Advanced";
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this.AdvancedTabPage.UseVisualStyleBackColor = true;
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this.AdvancedTabPage.UseVisualStyleBackColor = true;
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@ -783,6 +785,17 @@
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this.ResetButton.UseVisualStyleBackColor = true;
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this.ResetButton.UseVisualStyleBackColor = true;
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this.ResetButton.Click += new System.EventHandler(this.ResetButton_Click);
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this.ResetButton.Click += new System.EventHandler(this.ResetButton_Click);
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//
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//
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// MouseInvertCheckBox
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//
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this.MouseInvertCheckBox.AutoSize = true;
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this.MouseInvertCheckBox.Location = new System.Drawing.Point(240, 55);
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this.MouseInvertCheckBox.Name = "MouseInvertCheckBox";
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this.MouseInvertCheckBox.Size = new System.Drawing.Size(118, 17);
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this.MouseInvertCheckBox.TabIndex = 9;
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this.MouseInvertCheckBox.Text = "Invert mouse Y axis";
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this.MouseInvertCheckBox.UseVisualStyleBackColor = true;
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this.MouseInvertCheckBox.CheckedChanged += new System.EventHandler(this.MouseInvertCheckBox_CheckedChanged);
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//
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// SettingsForm
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// SettingsForm
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//
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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@ -871,5 +884,6 @@
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private System.Windows.Forms.Label label20;
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private System.Windows.Forms.Label label20;
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private System.Windows.Forms.NumericUpDown TextureCacheSizeUpDown;
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private System.Windows.Forms.NumericUpDown TextureCacheSizeUpDown;
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private System.Windows.Forms.Label label21;
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private System.Windows.Forms.Label label21;
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private System.Windows.Forms.CheckBox MouseInvertCheckBox;
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}
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}
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}
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}
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@ -21,7 +21,7 @@ namespace CodeWalker
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private float camSensitivity = Settings.Default.CameraSensitivity;
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private float camSensitivity = Settings.Default.CameraSensitivity;
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private float camSmoothing = Settings.Default.CameraSmoothing;
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private float camSmoothing = Settings.Default.CameraSmoothing;
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private bool mouseinvert = Settings.Default.MouseInvert;
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public SettingsForm(WorldForm owner)
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public SettingsForm(WorldForm owner)
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@ -67,6 +67,7 @@ namespace CodeWalker
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{
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{
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CameraSensitivityUpDown.Value = (decimal)camSensitivity * 1000;
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CameraSensitivityUpDown.Value = (decimal)camSensitivity * 1000;
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CameraSmoothingUpDown.Value = (decimal)camSmoothing;
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CameraSmoothingUpDown.Value = (decimal)camSmoothing;
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MouseInvertCheckBox.Checked = mouseinvert;
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}
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}
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private void LoadAdvancedSettings()
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private void LoadAdvancedSettings()
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{
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{
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@ -203,6 +204,16 @@ namespace CodeWalker
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}
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}
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}
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}
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private void MouseInvertCheckBox_CheckedChanged(object sender, EventArgs e)
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{
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mouseinvert = MouseInvertCheckBox.Checked;
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Settings.Default.MouseInvert = mouseinvert;
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if (worldForm != null)
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{
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worldForm.SetMouseInverted(mouseinvert);
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}
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}
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private void SaveButton_Click(object sender, EventArgs e)
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private void SaveButton_Click(object sender, EventArgs e)
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{
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{
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//apply and save the settings.
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//apply and save the settings.
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10
WorldForm.cs
10
WorldForm.cs
@ -71,6 +71,7 @@ namespace CodeWalker
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int MouseControlWheel = 0;
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int MouseControlWheel = 0;
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MouseButtons MouseControlButtons = MouseButtons.None;
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MouseButtons MouseControlButtons = MouseButtons.None;
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MouseButtons MouseControlButtonsPrev = MouseButtons.None;
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MouseButtons MouseControlButtonsPrev = MouseButtons.None;
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bool MouseInvert = Settings.Default.MouseInvert;
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bool ControlFireToggle = false;
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bool ControlFireToggle = false;
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@ -1709,6 +1710,10 @@ namespace CodeWalker
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camera.Sensitivity = sensitivity;
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camera.Sensitivity = sensitivity;
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camera.Smoothness = smoothing;
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camera.Smoothness = smoothing;
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}
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}
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public void SetMouseInverted(bool invert)
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{
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MouseInvert = invert;
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}
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public void SetKeyBindings(KeyBindings kb)
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public void SetKeyBindings(KeyBindings kb)
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{
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{
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@ -5540,6 +5545,11 @@ namespace CodeWalker
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int dx = e.X - MouseX;
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int dx = e.X - MouseX;
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int dy = e.Y - MouseY;
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int dy = e.Y - MouseY;
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if (MouseInvert)
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{
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dy = -dy;
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}
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if (ControlMode == WorldControlMode.Free)
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if (ControlMode == WorldControlMode.Free)
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{
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{
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if (MouseLButtonDown)
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if (MouseLButtonDown)
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