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Peds form progress, playing peds animations and loading some textures
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@@ -749,6 +749,7 @@ namespace CodeWalker.GameFiles
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public Vector4 EvaluateVector(int frame)
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{
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if (Channels == null) return Vector4.Zero;
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if (IsType7Quat) return EvaluateQuaternion(frame).ToVector4();
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var v = Vector4.Zero;
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int c = 0;
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for (int i = 0; i < Channels.Length; i++)
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