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Ability to edit YTYP files and MLO Entity Defintions + Revisions to grass brush (#33)
* - Add ability to edit/add ytyp files to project. - Add ability to edit/add ytyp archetype files to ytyp. - Add ability to add/remove entities from mlo archetype defs. - Add ability to save ytyp files. - Add dialog popup before optimizing grass batches. - Fix grass batches not being selected when chaning selection in project explorer. - Merged with upstream/master. - Squashed last 4 commits for PR cleanliness. * Fixed windows forms reference error. * - Added error checking to deleting mlo entities. - Fixed various bugs with deleting mlo entities. - Fixed edit archetype panel Asset Type box. - Removed redundant/unnecessary. - Removed backwards references between MCEntityDef and YmapEntityDef. All ymap entity to mcentity references are grabbed using indecies in the MloInstanceData class. - Fixed "YmapMenu" not showing when selecting entities/mlo entities in project form. Current bugs: - Loading a ytyp file -- mlo entities are not editiable, and are created in the world. - entitysets are not editable (properly). - Removing an mloinstancedef from a ymap does not delete the mlo instance's gizmo from the world, and it's still selectable. (Although all references are lost, and I believe collected by the GC?) * - Moved archetype initialization methods YmapFile.InitYmapEntityArchetypes(GameFileCache gfc) and MloInstanceData.InitYmapEntityArchetypes(GameFileCache gfc) - Added ability to load mlo instance defs through ymap files. - Fixed add method for mlo archetypes. * - Removed SetOrientationInv. - Removed unreachable code + updated comment. - Renamed CreateEntity to CreateYmapEntity, and renamed params for consistency. * Split calls to CreateYmapEntity() and MloArchetype.AddEntity(). * Fixed redundant rotation inversions. * - Added ability to select rooms. - Changed tree view grouping for mlo entities. - Fixed projectexplorer selection bugs. - Added ability to toggle mlo entity sets. - Fixed some change events when editing archetypes.
This commit is contained in:
committed by
dexyfex
Unverified
parent
4da1e3d8c7
commit
462e464c2f
+15
-3
@@ -182,6 +182,7 @@ namespace CodeWalker
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public YmapGrassInstanceBatch GrassBatch { get; set; }
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public YmapDistantLODLights DistantLodLights { get; set; }
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public YmapEntityDef MloEntityDef { get; set; }
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public MCMloRoomDef MloRoomDef { get; set; }
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public WaterQuad WaterQuad { get; set; }
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public Bounds CollisionBounds { get; set; }
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public YnvPoly NavPoly { get; set; }
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@@ -227,7 +228,8 @@ namespace CodeWalker
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(DistantLodLights != null) ||
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(MloEntityDef != null) ||
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(ScenarioNode != null) ||
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(Audio != null);
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(Audio != null) ||
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(MloRoomDef != null);
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}
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}
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@@ -257,7 +259,8 @@ namespace CodeWalker
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|| (PathNode != mhit.PathNode)
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|| (TrainTrackNode != mhit.TrainTrackNode)
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|| (ScenarioNode != mhit.ScenarioNode)
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|| (Audio != mhit.Audio);
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|| (Audio != mhit.Audio)
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|| (MloRoomDef != mhit.MloRoomDef);
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}
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public bool CheckForChanges()
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{
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@@ -280,7 +283,8 @@ namespace CodeWalker
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|| (PathLink != null)
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|| (TrainTrackNode != null)
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|| (ScenarioNode != null)
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|| (Audio != null);
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|| (Audio != null)
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|| (MloRoomDef != null);
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}
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@@ -386,6 +390,10 @@ namespace CodeWalker
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{
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name = Audio.ShortTypeName + " " + Audio.GetNameString();// FloatUtil.GetVector3String(Audio.InnerPos);
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}
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if (MloRoomDef != null)
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{
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name = "MloRoomDef " + MloRoomDef.RoomName;
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}
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return name;
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}
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@@ -460,6 +468,10 @@ namespace CodeWalker
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{
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name = Audio.ShortTypeName + " " + Audio.GetNameString();// + FloatUtil.GetVector3String(Audio.InnerPos);
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}
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if (MloRoomDef != null)
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{
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name = "MloRoomDef " + MloRoomDef.RoomName;
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}
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return name;
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}
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