Render selected CarGen fragment

This commit is contained in:
dexyfex
2017-10-01 17:29:31 +11:00
Unverified
parent 33880bf8f6
commit 4084ecf3e9
5 changed files with 172 additions and 80 deletions
+100 -50
View File
@@ -135,6 +135,7 @@ namespace CodeWalker
List<MapBox> BoundingBoxes = new List<MapBox>();
List<MapSphere> BoundingSpheres = new List<MapSphere>();
List<MapBox> HilightBoxes = new List<MapBox>();
List<MapBox> SelectionBoxes = new List<MapBox>();
bool controllightdir = false; //if not, use timecycle
@@ -223,6 +224,8 @@ namespace CodeWalker
List<VertexTypePC> SelectionLineVerts = new List<VertexTypePC>();
List<VertexTypePC> SelectionTriVerts = new List<VertexTypePC>();
YmapEntityDef SelectedCarGenEntity = new YmapEntityDef();
TransformWidget Widget = new TransformWidget();
TransformWidget GrabbedWidget = null;
@@ -562,6 +565,7 @@ namespace CodeWalker
UpdateWidgets();
SelectionBoxes.Clear();
HilightBoxes.Clear();
BoundingBoxes.Clear();
BoundingSpheres.Clear();
@@ -594,16 +598,16 @@ namespace CodeWalker
RenderSingleItem();
}
RenderSelection();
shaders.RenderQueued(context, camera, currentWindVec);
RenderBounds(context);
RenderSelection(context);
RenderSelectionGeometry(context);
RenderMoused(context);
RenderSelectionGeometry(context);
shaders.RenderFinalPass(context);
RenderMarkers(context);
@@ -2119,29 +2123,7 @@ namespace CodeWalker
{
var f = yft.Fragment;
RenderDrawable(f.Drawable, null, null, -camera.Position, hash);
if (f.Unknown_F8h_Data != null) //cloth
{
RenderDrawable(f.Unknown_F8h_Data, null, null, -camera.Position, hash);
}
//vehicle wheels...
if ((f.PhysicsLODGroup != null) && (f.PhysicsLODGroup.PhysicsLOD1 != null))
{
var pl1 = f.PhysicsLODGroup.PhysicsLOD1;
if ((pl1.Children != null) && (pl1.Children.data_items != null))
{
for (int i = 0; i < pl1.Children.data_items.Length; i++)
{
var pch = pl1.Children.data_items[i];
if ((pch.Drawable1 != null) && (pch.Drawable1.AllModels.Length != 0))
{
//RenderDrawable(pch.Drawable1, null, null, -camera.Position, hash);
}
}
}
}
RenderFragment(null, null, f, hash);
seldrwbl = f.Drawable;
}
@@ -2511,6 +2493,38 @@ namespace CodeWalker
private bool RenderFragment(Archetype arch, YmapEntityDef ent, FragType f, uint txdhash=0)
{
var pos = ent?.Position ?? Vector3.Zero;
RenderDrawable(f.Drawable, arch, ent, pos-camera.Position, txdhash);
if (f.Unknown_F8h_Data != null) //cloth
{
RenderDrawable(f.Unknown_F8h_Data, arch, ent, pos-camera.Position, txdhash);
}
//vehicle wheels...
if ((f.PhysicsLODGroup != null) && (f.PhysicsLODGroup.PhysicsLOD1 != null))
{
var pl1 = f.PhysicsLODGroup.PhysicsLOD1;
if ((pl1.Children != null) && (pl1.Children.data_items != null))
{
for (int i = 0; i < pl1.Children.data_items.Length; i++)
{
var pch = pl1.Children.data_items[i];
if ((pch.Drawable1 != null) && (pch.Drawable1.AllModels.Length != 0))
{
//RenderDrawable(pch.Drawable1, arch, ent, -camera.Position, hash);
}
}
}
}
return true;
}
private bool RenderArchetype(Archetype arche, YmapEntityDef entity, Renderable rndbl = null, bool cull = true)
{
//enqueue a single archetype for rendering.
@@ -2875,10 +2889,8 @@ namespace CodeWalker
if (mode == BoundsShaderMode.None)
{ return; }
Vector3 colour = new Vector3(0, 0, 1);
Vector3 colourhi = new Vector3(0, 1, 1);
colour *= globalLights.HdrIntensity;
colourhi *= globalLights.HdrIntensity;
Vector3 colour = new Vector3(0, 0, 1) * globalLights.HdrIntensity;
Vector3 colourhi = new Vector3(0, 1, 1) * globalLights.HdrIntensity;
shaders.SetDepthStencilMode(context, clip ? DepthStencilMode.Enabled : DepthStencilMode.DisableAll);
var shader = shaders.Bounds;
@@ -2915,6 +2927,7 @@ namespace CodeWalker
}
}
shader.UnbindResources(context);
}
@@ -3060,22 +3073,22 @@ namespace CodeWalker
}
private void RenderSelection(DeviceContext context)
private void RenderSelection()
{
if (SelectedItem.MultipleSelection)
{
for (int i = 0; i < SelectedItems.Count; i++)
{
var item = SelectedItems[i];
RenderSelection(context, ref item);
RenderSelection(ref item);
}
}
else
{
RenderSelection(context, ref SelectedItem);
RenderSelection(ref SelectedItem);
}
}
private void RenderSelection(DeviceContext context, ref MapSelection selectionItem)
private void RenderSelection(ref MapSelection selectionItem)
{
//immediately render the bounding box of the current selection. also, arrows.
@@ -3140,6 +3153,21 @@ namespace CodeWalker
float arrowlen = cg._CCarGen.perpendicularLength;
float arrowrad = arrowlen * 0.066f;
RenderSelectionArrowOutline(cg.Position, Vector3.UnitX, Vector3.UnitY, ori, arrowlen, arrowrad, cgrn);
Quaternion cgtrn = Quaternion.RotationAxis(Vector3.UnitZ, (float)Math.PI * -0.5f); //car fragments currently need to be rotated 90 deg right...
Quaternion cgori = Quaternion.Multiply(cg.Orientation, cgtrn);
SelectedCarGenEntity.SetPosition(cg.Position);
SelectedCarGenEntity.SetOrientation(cgori);
uint carhash = cg._CCarGen.carModel;
if (carhash == 0) carhash = 418536135; //"infernus"
YftFile caryft = gameFileCache.GetYft(carhash);
if ((caryft != null) && (caryft.Loaded) && (caryft.Fragment != null))
{
RenderFragment(null, SelectedCarGenEntity, caryft.Fragment, carhash);
}
}
if (selectionItem.PathNode != null)
{
@@ -3207,20 +3235,13 @@ namespace CodeWalker
shaders.SetDepthStencilMode(context, clip ? DepthStencilMode.Enabled : DepthStencilMode.DisableAll);
//render selected object box...
var shader = shaders.Bounds;
shader.SetMode(BoundsShaderMode.Box);
shader.SetShader(context);
shader.SetInputLayout(context, VertexType.Default);
shader.SetSceneVars(context, camera, null, globalLights);
shader.SetColourVars(context, new Vector4(colour, 1));
shader.SetBoxVars(context, camrel, bbmin, bbmax, ori, scale);
shader.DrawBox(context);
shader.UnbindResources(context);
MapBox box = new MapBox();
box.CamRelPos = camrel;
box.BBMin = bbmin;
box.BBMax = bbmax;
box.Orientation = ori;
box.Scale = scale;
SelectionBoxes.Add(box);
}
@@ -3366,9 +3387,13 @@ namespace CodeWalker
{
bool clip = true;
if (SelectionMode == MapSelectionMode.NavMesh)
switch (SelectionMode)
{
clip = false;
case MapSelectionMode.NavMesh:
case MapSelectionMode.WaterQuad:
case MapSelectionMode.MloInstance:
clip = false;
break;
}
@@ -3384,6 +3409,27 @@ namespace CodeWalker
pshader.RenderLines(context, SelectionLineVerts, camera, shaders.GlobalLights);
}
if (SelectionBoxes.Count > 0)
{
Vector3 coloursel = new Vector3(0, 1, 0) * globalLights.HdrIntensity * 5.0f;
var shader = shaders.Bounds;
shader.SetMode(BoundsShaderMode.Box);
shader.SetShader(context);
shader.SetInputLayout(context, VertexType.Default);
shader.SetSceneVars(context, camera, null, globalLights);
shader.SetColourVars(context, new Vector4(coloursel, 1));
for (int i = 0; i < SelectionBoxes.Count; i++)
{
MapBox mb = SelectionBoxes[i];
shader.SetBoxVars(context, mb.CamRelPos, mb.BBMin, mb.BBMax, mb.Orientation, mb.Scale);
shader.DrawBox(context);
}
shader.UnbindResources(context);
}
}
@@ -4330,6 +4376,10 @@ namespace CodeWalker
CurMouseHit.AABB = bbox;
}
}
if (SelectedItem.CarGenerator != null)
{
}
}
if ((SelectionMode == MapSelectionMode.MloInstance) && (ymap.MloEntities != null))
{