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Render selected CarGen fragment
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+41
-29
@@ -383,6 +383,7 @@ namespace CodeWalker.GameFiles
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//public byte Unknown_02h { get; set; }
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//public byte Unknown_03h { get; set; }
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public MetaHash Unknown_00h { get; set; }
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public MetaName Unknown_00hn { get; set; }
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public uint DataLength { get; set; }
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public uint Unknown_08h { get; set; } // 0x00000000 ..sequence header offset?
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public uint Unknown_0Ch { get; set; } //[uv1:] bytes used by sequence "header"? offset to data items
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@@ -392,13 +393,15 @@ namespace CodeWalker.GameFiles
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public ushort Unknown_18h { get; set; } //[uv1:8] stride of data item?
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public ushort Unknown_1Ah { get; set; }
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public ushort Unknown_1Ch { get; set; }
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public ushort Unknown_1Eh { get; set; }
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public byte Unknown_1Eh { get; set; }
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public byte Unknown_1Fh { get; set; }
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public byte[] Data { get; set; }
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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// read structure data
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this.Unknown_00h = reader.ReadUInt32();//2965995365 2837183178
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this.Unknown_00hn = (MetaName)(uint)Unknown_00h;
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//this.Unknown_00h = reader.ReadByte(); //101 202 97 120
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//this.Unknown_01h = reader.ReadByte(); //127 250 202 168
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//this.Unknown_02h = reader.ReadByte(); //201 27 115 126
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@@ -409,42 +412,51 @@ namespace CodeWalker.GameFiles
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this.Unknown_10h = reader.ReadUInt32();//314 174 1238 390 (=Length)
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this.Unknown_14h = reader.ReadUInt16();//0 0 0 0
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this.Unknown_16h = reader.ReadUInt16();//221 (DD) 17 (11) 151 (97) 201
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this.Unknown_18h = reader.ReadUInt16();//0 4 4 0 type?
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this.Unknown_18h = reader.ReadUInt16();//0 4 4 0 stride?
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this.Unknown_1Ah = reader.ReadUInt16();//0 0 106 0
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this.Unknown_1Ch = reader.ReadUInt16();//0 17 0 0 bone?
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this.Unknown_1Eh = reader.ReadUInt16();//64 255 255 64
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this.Unknown_1Eh = reader.ReadByte(); //64 255 255 64
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this.Unknown_1Fh = reader.ReadByte(); //0 0 0 0
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var pos = reader.Position;
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this.Data = reader.ReadBytes((int)DataLength);
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reader.Position = pos;
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//float[] fvals = reader.ReadFloatsAt((ulong)pos, DataLength / 4);
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//ushort[] svals = reader.ReadUshortsAt((ulong)pos, DataLength / 2);
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//if (fvals != null)
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//{ }
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//reader.Position = pos;
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//float f0 = reader.ReadSingle(); // 0 0 0 0
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//var v0 = reader.ReadStruct<Vector3>();// 0,0,0 1,1,1 0,0,0 0,0,0
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//float f1 = reader.ReadSingle(); // 0 0 0 0
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//uint u0 = reader.ReadUInt32(); // 0 17 0 0
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//short s1 = reader.ReadInt16(); // 0 112 0 0
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//short s2 = reader.ReadInt16(); // 0 14048 0 0
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////float f2 = reader.ReadSingle(); // 0 6.675771E-06 0
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//float f3 = reader.ReadSingle(); // 0 -0.875 0
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//short u2 = reader.ReadInt16(); // 0 -1
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//short u3 = reader.ReadInt16(); // 0 1
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//short u4 = reader.ReadInt16(); // 0 -1
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//short u5 = reader.ReadInt16(); // 0 1
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//short u6 = reader.ReadInt16(); // 0 -18725
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//short u7 = reader.ReadInt16(); // 0 1
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//short u8 = reader.ReadInt16(); // 23 -18725
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//short u9 = reader.ReadInt16(); // 0 1
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//short uA = reader.ReadInt16(); // 2825 28086
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//short uB = reader.ReadInt16(); // 0 1
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switch (Unknown_18h)
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{
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case 0:
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break;
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case 4:
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break;
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case 12:
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break;
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default:
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break;
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}
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switch (Unknown_1Eh)
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{
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case 64: //0x40
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case 255: //0xFF
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break;
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default://no hits
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break;
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}
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switch (Unknown_1Fh)
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{
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case 0:
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case 17: //0x11
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case 20: //0x14
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case 21: //0x15
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case 49: //0x31
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case 52: //0x34
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case 53: //0x35
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break;
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default: //no hits
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break;
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}
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}
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