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Update Bounds.cs
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@ -2660,9 +2660,9 @@ namespace CodeWalker.GameFiles
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var edgeIndex1 = ((ptri.edgeIndex1 >= 0) && (ptri.edgeIndex1 < itemlookup.Length)) ? itemlookup[ptri.edgeIndex1] : -1;
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var edgeIndex2 = ((ptri.edgeIndex2 >= 0) && (ptri.edgeIndex2 < itemlookup.Length)) ? itemlookup[ptri.edgeIndex2] : -1;
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var edgeIndex3 = ((ptri.edgeIndex3 >= 0) && (ptri.edgeIndex3 < itemlookup.Length)) ? itemlookup[ptri.edgeIndex3] : -1;
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ptri.SetEdgeIndex(1, edgeIndex1);
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ptri.SetEdgeIndex(2, edgeIndex2);
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ptri.SetEdgeIndex(3, edgeIndex3);
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ptri.SetEdgeIndex(0, edgeIndex1);
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ptri.SetEdgeIndex(1, edgeIndex2);
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ptri.SetEdgeIndex(2, edgeIndex3);
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}
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}
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}
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