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Added vertex shader PNCTT and started implementation of DiffuseSampler2. (#43)
Added vertex shader PNCTT and implementation of DiffuseSampler2.
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dexyfex
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@@ -22,6 +22,7 @@
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<FxCompile Include="ShadowVS.hlsl" />
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<FxCompile Include="ShadowPS.hlsl" />
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<FxCompile Include="BasicVS_PNCT.hlsl" />
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<FxCompile Include="BasicVS_PNCTT.hlsl" />
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<FxCompile Include="BasicVS_PNCTX.hlsl" />
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<FxCompile Include="BasicVS_PNCCT.hlsl" />
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<FxCompile Include="BasicVS_PNCCTT.hlsl" />
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