mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-22 23:12:59 +08:00
Add missing shadow blur parameter in drawable XML
This commit is contained in:
parent
6f5f0fde39
commit
3577c2872a
@ -4724,6 +4724,7 @@ namespace CodeWalker.GameFiles
|
|||||||
YdrXml.ValueTag(sb, indent, "CoronaSize", FloatUtil.ToString(CoronaSize));
|
YdrXml.ValueTag(sb, indent, "CoronaSize", FloatUtil.ToString(CoronaSize));
|
||||||
YdrXml.ValueTag(sb, indent, "VolumeOuterExponent", FloatUtil.ToString(VolumeOuterExponent));
|
YdrXml.ValueTag(sb, indent, "VolumeOuterExponent", FloatUtil.ToString(VolumeOuterExponent));
|
||||||
YdrXml.ValueTag(sb, indent, "LightFadeDistance", LightFadeDistance.ToString());
|
YdrXml.ValueTag(sb, indent, "LightFadeDistance", LightFadeDistance.ToString());
|
||||||
|
YdrXml.ValueTag(sb, indent, "ShadowBlur", ShadowBlur.ToString());
|
||||||
YdrXml.ValueTag(sb, indent, "ShadowFadeDistance", ShadowFadeDistance.ToString());
|
YdrXml.ValueTag(sb, indent, "ShadowFadeDistance", ShadowFadeDistance.ToString());
|
||||||
YdrXml.ValueTag(sb, indent, "SpecularFadeDistance", SpecularFadeDistance.ToString());
|
YdrXml.ValueTag(sb, indent, "SpecularFadeDistance", SpecularFadeDistance.ToString());
|
||||||
YdrXml.ValueTag(sb, indent, "VolumetricFadeDistance", VolumetricFadeDistance.ToString());
|
YdrXml.ValueTag(sb, indent, "VolumetricFadeDistance", VolumetricFadeDistance.ToString());
|
||||||
@ -4766,6 +4767,7 @@ namespace CodeWalker.GameFiles
|
|||||||
CoronaSize = Xml.GetChildFloatAttribute(node, "CoronaSize", "value");
|
CoronaSize = Xml.GetChildFloatAttribute(node, "CoronaSize", "value");
|
||||||
VolumeOuterExponent = Xml.GetChildFloatAttribute(node, "VolumeOuterExponent", "value");
|
VolumeOuterExponent = Xml.GetChildFloatAttribute(node, "VolumeOuterExponent", "value");
|
||||||
LightFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "LightFadeDistance", "value");
|
LightFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "LightFadeDistance", "value");
|
||||||
|
ShadowBlur = (byte)Xml.GetChildUIntAttribute(node, "ShadowBlur", "value");
|
||||||
ShadowFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "ShadowFadeDistance", "value");
|
ShadowFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "ShadowFadeDistance", "value");
|
||||||
SpecularFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "SpecularFadeDistance", "value");
|
SpecularFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "SpecularFadeDistance", "value");
|
||||||
VolumetricFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "VolumetricFadeDistance", "value");
|
VolumetricFadeDistance = (byte)Xml.GetChildUIntAttribute(node, "VolumetricFadeDistance", "value");
|
||||||
|
Loading…
Reference in New Issue
Block a user