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@@ -2768,6 +2768,12 @@ namespace CodeWalker.GameFiles
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this.Bound = reader.ReadBlockAt<Bounds>(
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this.BoundPointer // offset
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);
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if (Bound != null)
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{
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Bound.Owner = this;
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}
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}
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catch (Exception ex) //sometimes error here for loading particles! different drawable type? base only?
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{
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