Import scenario chain CSV, PathBVH overflow bug fix.

This commit is contained in:
dexyfex 2017-09-30 23:58:00 +10:00
parent fd740a761d
commit 33880bf8f6
13 changed files with 905 additions and 111 deletions

View File

@ -383,6 +383,12 @@
<Compile Include="SettingsForm.Designer.cs"> <Compile Include="SettingsForm.Designer.cs">
<DependentUpon>SettingsForm.cs</DependentUpon> <DependentUpon>SettingsForm.cs</DependentUpon>
</Compile> </Compile>
<Compile Include="TextInputForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="TextInputForm.Designer.cs">
<DependentUpon>TextInputForm.cs</DependentUpon>
</Compile>
<Compile Include="Utils\Cache.cs" /> <Compile Include="Utils\Cache.cs" />
<Compile Include="Utils\DDSIO.cs" /> <Compile Include="Utils\DDSIO.cs" />
<Compile Include="Utils\Matrices.cs" /> <Compile Include="Utils\Matrices.cs" />
@ -534,6 +540,9 @@
<EmbeddedResource Include="SettingsForm.resx"> <EmbeddedResource Include="SettingsForm.resx">
<DependentUpon>SettingsForm.cs</DependentUpon> <DependentUpon>SettingsForm.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="TextInputForm.resx">
<DependentUpon>TextInputForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="WorldForm.resx"> <EmbeddedResource Include="WorldForm.resx">
<DependentUpon>WorldForm.cs</DependentUpon> <DependentUpon>WorldForm.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>

View File

@ -632,7 +632,7 @@ namespace CodeWalker.GameFiles
public void BuildBVH() public void BuildBVH()
{ {
BVH = new PathBVH(Nodes, 10); BVH = new PathBVH(Nodes, 10, 10);
} }
@ -1217,6 +1217,8 @@ namespace CodeWalker.GameFiles
public class PathBVHNode public class PathBVHNode
{ {
public int Depth;
public int MaxDepth;
public int Threshold; public int Threshold;
public List<BasePathNode> Nodes; public List<BasePathNode> Nodes;
public BoundingBox Box; public BoundingBox Box;
@ -1243,7 +1245,7 @@ namespace CodeWalker.GameFiles
public void Build() public void Build()
{ {
if ((Nodes == null) || (Nodes.Count <= Threshold)) return; if ((Nodes == null) || (Nodes.Count <= Threshold) || (Depth >= MaxDepth)) return;
Vector3 avgsum = Vector3.Zero; Vector3 avgsum = Vector3.Zero;
foreach (var node in Nodes) foreach (var node in Nodes)
@ -1287,14 +1289,19 @@ namespace CodeWalker.GameFiles
else l2.Add(node); else l2.Add(node);
} }
var cdepth = Depth + 1;
Node1 = new PathBVHNode(); Node1 = new PathBVHNode();
Node1.Depth = cdepth;
Node1.MaxDepth = MaxDepth;
Node1.Threshold = Threshold; Node1.Threshold = Threshold;
Node1.Nodes = new List<BasePathNode>(l1); Node1.Nodes = new List<BasePathNode>(l1);
Node1.CalcBounds(); Node1.CalcBounds();
Node1.Build(); Node1.Build();
Node2 = new PathBVHNode(); Node2 = new PathBVHNode();
Node2.Depth = cdepth;
Node2.MaxDepth = MaxDepth;
Node2.Threshold = Threshold; Node2.Threshold = Threshold;
Node2.Nodes = new List<BasePathNode>(l2); Node2.Nodes = new List<BasePathNode>(l2);
Node2.CalcBounds(); Node2.CalcBounds();
@ -1317,9 +1324,10 @@ namespace CodeWalker.GameFiles
public class PathBVH : PathBVHNode public class PathBVH : PathBVHNode
{ {
public PathBVH(IEnumerable<BasePathNode> nodes, int threshold) public PathBVH(IEnumerable<BasePathNode> nodes, int threshold, int maxdepth)
{ {
Threshold = threshold; Threshold = threshold;
MaxDepth = maxdepth;
Nodes = (nodes != null) ? new List<BasePathNode>(nodes) : new List<BasePathNode>(); Nodes = (nodes != null) ? new List<BasePathNode>(nodes) : new List<BasePathNode>();
CalcBounds(); CalcBounds();
Build(); Build();

View File

@ -3374,6 +3374,10 @@ namespace CodeWalker.GameFiles
vfxPedInfos = 1918175602, vfxPedInfos = 1918175602,
CPedModelInfo__InitData = 3949383814,

View File

@ -511,17 +511,17 @@ namespace CodeWalker.GameFiles
WriteArrayNode(sb, cind, cont, blockId, offset, entry, structInfo, ename); WriteArrayNode(sb, cind, cont, blockId, offset, entry, structInfo, ename);
break; break;
case PsoDataType.Boolean: case PsoDataType.Bool:
var boolVal = BitConverter.ToBoolean(data, eoffset); var boolVal = BitConverter.ToBoolean(data, eoffset);
ValueTag(sb, cind, ename, boolVal?"true":"false"); ValueTag(sb, cind, ename, boolVal?"true":"false");
break; break;
case PsoDataType.Byte1: //was LONG_01h //signed byte? case PsoDataType.SByte: //was LONG_01h //signed byte?
//var long1Val = MetaTypes.SwapBytes(BitConverter.ToUInt64(data, eoffset)); //var long1Val = MetaTypes.SwapBytes(BitConverter.ToUInt64(data, eoffset));
//ValueTag(sb, cind, ename, long1Val.ToString()); //ValueTag(sb, cind, ename, long1Val.ToString());
var byte1Val = (sbyte)data[eoffset]; var byte1Val = (sbyte)data[eoffset];
ValueTag(sb, cind, ename, byte1Val.ToString()); ValueTag(sb, cind, ename, byte1Val.ToString());
break; break;
case PsoDataType.Byte2: case PsoDataType.UByte:
var byte2Val = data[eoffset]; var byte2Val = data[eoffset];
ValueTag(sb, cind, ename, byte2Val.ToString()); ValueTag(sb, cind, ename, byte2Val.ToString());
break; break;
@ -614,7 +614,7 @@ namespace CodeWalker.GameFiles
var v3a = MetaTypes.SwapBytes(MetaTypes.ConvertData<Vector3>(data, eoffset)); var v3a = MetaTypes.SwapBytes(MetaTypes.ConvertData<Vector3>(data, eoffset));
SelfClosingTag(sb, cind, ename + " x=\"" + FloatUtil.ToString(v3a.X) + "\" y=\"" + FloatUtil.ToString(v3a.Y) + "\" z=\"" + FloatUtil.ToString(v3a.Z) + "\""); SelfClosingTag(sb, cind, ename + " x=\"" + FloatUtil.ToString(v3a.X) + "\" y=\"" + FloatUtil.ToString(v3a.Y) + "\" z=\"" + FloatUtil.ToString(v3a.Z) + "\"");
break; break;
case PsoDataType.Float3b: //TODO: check this! //...why are there 3 different types of float3? case PsoDataType.Float4a: //TODO: check this! //...why are there 3 different types of float3?
var v3b = MetaTypes.SwapBytes(MetaTypes.ConvertData<Vector3>(data, eoffset)); var v3b = MetaTypes.SwapBytes(MetaTypes.ConvertData<Vector3>(data, eoffset));
SelfClosingTag(sb, cind, ename + " x=\"" + FloatUtil.ToString(v3b.X) + "\" y=\"" + FloatUtil.ToString(v3b.Y) + "\" z=\"" + FloatUtil.ToString(v3b.Z) + "\""); SelfClosingTag(sb, cind, ename + " x=\"" + FloatUtil.ToString(v3b.X) + "\" y=\"" + FloatUtil.ToString(v3b.Y) + "\" z=\"" + FloatUtil.ToString(v3b.Z) + "\"");
break; break;
@ -622,11 +622,11 @@ namespace CodeWalker.GameFiles
var v4 = MetaTypes.SwapBytes(MetaTypes.ConvertData<Vector4>(data, eoffset)); var v4 = MetaTypes.SwapBytes(MetaTypes.ConvertData<Vector4>(data, eoffset));
SelfClosingTag(sb, cind, ename + " x=\"" + FloatUtil.ToString(v4.X) + "\" y=\"" + FloatUtil.ToString(v4.Y) + "\" z=\"" + FloatUtil.ToString(v4.Z) + "\" w=\"" + FloatUtil.ToString(v4.W) + "\""); SelfClosingTag(sb, cind, ename + " x=\"" + FloatUtil.ToString(v4.X) + "\" y=\"" + FloatUtil.ToString(v4.Y) + "\" z=\"" + FloatUtil.ToString(v4.Z) + "\" w=\"" + FloatUtil.ToString(v4.W) + "\"");
break; break;
case PsoDataType.INT_05h: //TODO: convert hashes? case PsoDataType.SInt: //TODO: convert hashes?
var int5Val = MetaTypes.SwapBytes(BitConverter.ToInt32(data, eoffset)); var int5Val = MetaTypes.SwapBytes(BitConverter.ToInt32(data, eoffset));
ValueTag(sb, cind, ename, int5Val.ToString()); ValueTag(sb, cind, ename, int5Val.ToString());
break; break;
case PsoDataType.Integer: case PsoDataType.UInt:
switch (entry.Unk_5h) switch (entry.Unk_5h)
{ {
default: default:
@ -642,7 +642,7 @@ namespace CodeWalker.GameFiles
break; break;
} }
break; break;
case PsoDataType.LONG_20h: case PsoDataType.Long:
var long2Val = MetaTypes.SwapBytes(BitConverter.ToUInt64(data, eoffset)); var long2Val = MetaTypes.SwapBytes(BitConverter.ToUInt64(data, eoffset));
ValueTag(sb, cind, ename, long2Val.ToString()); ValueTag(sb, cind, ename, long2Val.ToString());
break; break;
@ -651,15 +651,15 @@ namespace CodeWalker.GameFiles
WriteMapNode(sb, indent, cont, eoffset, entry, structInfo, ename); WriteMapNode(sb, indent, cont, eoffset, entry, structInfo, ename);
break; break;
case PsoDataType.SHORT_03h: case PsoDataType.SShort:
var short3Val = (short)MetaTypes.SwapBytes(BitConverter.ToUInt16(data, eoffset)); var short3Val = (short)MetaTypes.SwapBytes(BitConverter.ToUInt16(data, eoffset));
ValueTag(sb, cind, ename, short3Val.ToString()); ValueTag(sb, cind, ename, short3Val.ToString());
break; break;
case PsoDataType.SHORT_04h: case PsoDataType.UShort:
var short4Val = MetaTypes.SwapBytes(BitConverter.ToUInt16(data, eoffset)); var short4Val = MetaTypes.SwapBytes(BitConverter.ToUInt16(data, eoffset));
ValueTag(sb, cind, ename, short4Val.ToString()); ValueTag(sb, cind, ename, short4Val.ToString());
break; break;
case PsoDataType.SHORT_1Eh://half float? case PsoDataType.HFloat://half float?
var short1EVal = MetaTypes.SwapBytes(BitConverter.ToUInt16(data, eoffset)); var short1EVal = MetaTypes.SwapBytes(BitConverter.ToUInt16(data, eoffset));
ValueTag(sb, cind, ename, short1EVal.ToString()); ValueTag(sb, cind, ename, short1EVal.ToString());
break; break;
@ -896,7 +896,7 @@ namespace CodeWalker.GameFiles
var v4Arr = MetaTypes.ConvertDataArray<Vector4>(data, eoffset, (int)aCount); var v4Arr = MetaTypes.ConvertDataArray<Vector4>(data, eoffset, (int)aCount);
WriteRawArray(sb, v4Arr, indent, ename, "Vector3", FormatVector4SwapXYZOnly, 1); WriteRawArray(sb, v4Arr, indent, ename, "Vector3", FormatVector4SwapXYZOnly, 1);
break; break;
case PsoDataType.Byte2: case PsoDataType.UByte:
var barr = new byte[aCount]; var barr = new byte[aCount];
if (aCount > 0) if (aCount > 0)
{ {
@ -906,7 +906,7 @@ namespace CodeWalker.GameFiles
} }
WriteRawArray(sb, barr, indent, ename, "byte"); WriteRawArray(sb, barr, indent, ename, "byte");
break; break;
case PsoDataType.Boolean: case PsoDataType.Bool:
var barr2 = new byte[aCount]; var barr2 = new byte[aCount];
if (aCount > 0) if (aCount > 0)
{ {
@ -922,17 +922,17 @@ namespace CodeWalker.GameFiles
var floatArr = PsoTypes.GetFloatArray(cont.Pso, arrFloat); var floatArr = PsoTypes.GetFloatArray(cont.Pso, arrFloat);
WriteRawArray(sb, floatArr, indent, ename, "float"); WriteRawArray(sb, floatArr, indent, ename, "float");
break; break;
case PsoDataType.SHORT_04h: case PsoDataType.UShort:
var arrShort = MetaTypes.ConvertData<Array_Structure>(data, eoffset); var arrShort = MetaTypes.ConvertData<Array_Structure>(data, eoffset);
arrShort.SwapEnd(); arrShort.SwapEnd();
var shortArr = PsoTypes.GetUShortArray(cont.Pso, arrShort); var shortArr = PsoTypes.GetUShortArray(cont.Pso, arrShort);
WriteRawArray(sb, shortArr, indent, ename, "ushort"); WriteRawArray(sb, shortArr, indent, ename, "ushort");
break; break;
case PsoDataType.Integer: case PsoDataType.UInt:
var intArr = MetaTypes.ConvertDataArray<int>(data, eoffset, (int)aCount); var intArr = MetaTypes.ConvertDataArray<int>(data, eoffset, (int)aCount);
WriteRawArray(sb, intArr, indent, ename, "int"); WriteRawArray(sb, intArr, indent, ename, "int");
break; break;
case PsoDataType.INT_05h: case PsoDataType.SInt:
var arrUint2 = MetaTypes.ConvertData<Array_uint>(data, eoffset); var arrUint2 = MetaTypes.ConvertData<Array_uint>(data, eoffset);
arrUint2.SwapEnd(); arrUint2.SwapEnd();
var intArr2 = PsoTypes.GetUintArray(cont.Pso, arrUint2); var intArr2 = PsoTypes.GetUintArray(cont.Pso, arrUint2);

View File

@ -49,35 +49,13 @@ namespace CodeWalker.GameFiles
public enum PsoDataType : byte public enum PsoDataType : byte
{ {
//BYTE_00h = 0x00, Bool = 0x00,
//LONG_01h = 0x01, SByte = 0x01,
//BYTE_02h = 0x02, UByte = 0x02,
//SHORT_03h = 0x03, SShort = 0x03,
//SHORT_04h = 0x04, UShort = 0x04,
//INT_05h = 0x05, SInt = 0x05,
//INT_06h = 0x06, UInt = 0x06,
//Float = 0x07,
//LONG_08h = 0x08,
//TYPE_09h = 0x09,
//TYPE_0Ah = 0x0a,
//INT_0Bh = 0x0b, //Hash? Name
//Structure = 0x0c,
//Array = 0x0d,
//BYTE_ENUM_VALUE = 0x0e,
//SHORT_0Fh = 0x0f, //short flags
//TYPE_10h = 0x10,
//TYPE_14h = 0x14,
//Vector4 = 0x15,
//SHORT_1Eh = 0x1e,
//LONG_20h = 0x20
Boolean = 0x00,
Byte1 = 0x01, //signed byte..
Byte2 = 0x02,
SHORT_03h = 0x03, //signed short?
SHORT_04h = 0x04,
INT_05h = 0x05, //signed int?
Integer = 0x06, //...unsigned?
Float = 0x07, Float = 0x07,
Float2 = 0x08, Float2 = 0x08,
Float3 = 0x09, Float3 = 0x09,
@ -89,69 +67,39 @@ namespace CodeWalker.GameFiles
Flags = 0x0f, Flags = 0x0f,
Map = 0x10, Map = 0x10,
Float3a = 0x14, Float3a = 0x14,
Float3b = 0x15, Float4a = 0x15,
SHORT_1Eh = 0x1e, HFloat = 0x1e,
LONG_20h = 0x20 Long = 0x20,
} }
public static class PsoDataTypes public static class PsoDataTypes
{ {
public static string GetCSharpTypeName(PsoDataType t) public static string GetCSharpTypeName(PsoDataType t)
{ {
//MetaStructureEntryDataType mdt = (MetaStructureEntryDataType)t;
switch (t) switch (t)
{ {
case PsoDataType.Boolean: return "bool"; case PsoDataType.Bool: return "bool";
case PsoDataType.Byte1: return "sbyte"; //was LONG_01h.. why? case PsoDataType.SByte: return "sbyte";
case PsoDataType.Byte2: return "byte"; case PsoDataType.UByte: return "byte";
case PsoDataType.SHORT_03h: return "short"; case PsoDataType.SShort: return "short";
case PsoDataType.SHORT_04h: return "short"; case PsoDataType.UShort: return "ushort";
case PsoDataType.INT_05h: return "int"; case PsoDataType.SInt: return "int";
case PsoDataType.Integer: return "int"; case PsoDataType.UInt: return "int";
case PsoDataType.Float: return "float"; case PsoDataType.Float: return "float";
case PsoDataType.Float2: return "long"; case PsoDataType.Float2: return "long";
case PsoDataType.String: return "uint"; //hash? NEEDS WORK? case PsoDataType.String: return "uint"; //hash? NEEDS WORK?
case PsoDataType.Enum: return "byte"; case PsoDataType.Enum: return "byte";
case PsoDataType.Flags: return "short"; case PsoDataType.Flags: return "short";
case PsoDataType.SHORT_1Eh: return "short"; case PsoDataType.HFloat: return "short";
case PsoDataType.LONG_20h: return "long"; case PsoDataType.Long: return "long";
case PsoDataType.Float3: case PsoDataType.Float3:
case PsoDataType.Float4: case PsoDataType.Float4:
case PsoDataType.Map: case PsoDataType.Map:
case PsoDataType.Float3a: case PsoDataType.Float3a:
case PsoDataType.Float3b: case PsoDataType.Float4a:
case PsoDataType.Structure: case PsoDataType.Structure:
case PsoDataType.Array: case PsoDataType.Array:
default: default:
return t.ToString(); return t.ToString();
//case MetaStructureEntryDataType.Boolean: return "bool";
//case MetaStructureEntryDataType.SignedByte: return "sbyte";
//case MetaStructureEntryDataType.UnsignedByte: return "byte";
//case MetaStructureEntryDataType.SignedShort: return "short";
//case MetaStructureEntryDataType.UnsignedShort: return "ushort";
//case MetaStructureEntryDataType.SignedInt: return "int";
//case MetaStructureEntryDataType.UnsignedInt: return "uint";
//case MetaStructureEntryDataType.Float: return "float";
//case MetaStructureEntryDataType.Float_XYZ: return "Vector3";
//case MetaStructureEntryDataType.Float_XYZW: return "Vector4";
//case MetaStructureEntryDataType.Hash: return "uint"; //uint hashes...
//case MetaStructureEntryDataType.ByteEnum: return "byte"; //convert to enum later..
//case MetaStructureEntryDataType.IntEnum: return "int";
//case MetaStructureEntryDataType.ShortFlags: return "short";
//case MetaStructureEntryDataType.IntFlags1: return "int";
//case MetaStructureEntryDataType.IntFlags2: return "int";
//case MetaStructureEntryDataType.Array:
//case MetaStructureEntryDataType.ArrayOfChars:
//case MetaStructureEntryDataType.ArrayOfBytes:
//case MetaStructureEntryDataType.DataBlockPointer:
//case MetaStructureEntryDataType.CharPointer:
//case MetaStructureEntryDataType.StructurePointer:
//case MetaStructureEntryDataType.Structure:
//default:
// return t.ToString();
} }
} }
} }

View File

@ -180,6 +180,8 @@
this.CarGoToButton = new System.Windows.Forms.Button(); this.CarGoToButton = new System.Windows.Forms.Button();
this.CarPositionTextBox = new System.Windows.Forms.TextBox(); this.CarPositionTextBox = new System.Windows.Forms.TextBox();
this.label31 = new System.Windows.Forms.Label(); this.label31 = new System.Windows.Forms.Label();
this.YmapMloInstanceTabPage = new System.Windows.Forms.TabPage();
this.YmapTimecycleModifierTabPage = new System.Windows.Forms.TabPage();
this.YndTabPage = new System.Windows.Forms.TabPage(); this.YndTabPage = new System.Windows.Forms.TabPage();
this.YndTabControl = new System.Windows.Forms.TabControl(); this.YndTabControl = new System.Windows.Forms.TabControl();
this.YndYndTabPage = new System.Windows.Forms.TabPage(); this.YndYndTabPage = new System.Windows.Forms.TabPage();
@ -670,8 +672,7 @@
this.OptionsHideGTAVMapMenu = new System.Windows.Forms.ToolStripMenuItem(); this.OptionsHideGTAVMapMenu = new System.Windows.Forms.ToolStripMenuItem();
this.SaveFileDialog = new System.Windows.Forms.SaveFileDialog(); this.SaveFileDialog = new System.Windows.Forms.SaveFileDialog();
this.OpenFileDialog = new System.Windows.Forms.OpenFileDialog(); this.OpenFileDialog = new System.Windows.Forms.OpenFileDialog();
this.YmapMloInstanceTabPage = new System.Windows.Forms.TabPage(); this.ScenarioImportChainMenu = new System.Windows.Forms.ToolStripMenuItem();
this.YmapTimecycleModifierTabPage = new System.Windows.Forms.TabPage();
((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit(); ((System.ComponentModel.ISupportInitialize)(this.splitContainer1)).BeginInit();
this.splitContainer1.Panel1.SuspendLayout(); this.splitContainer1.Panel1.SuspendLayout();
this.splitContainer1.Panel2.SuspendLayout(); this.splitContainer1.Panel2.SuspendLayout();
@ -1029,6 +1030,7 @@
this.ProjectManifestTextBox.CommentPrefix = null; this.ProjectManifestTextBox.CommentPrefix = null;
this.ProjectManifestTextBox.Cursor = System.Windows.Forms.Cursors.IBeam; this.ProjectManifestTextBox.Cursor = System.Windows.Forms.Cursors.IBeam;
this.ProjectManifestTextBox.DisabledColor = System.Drawing.Color.FromArgb(((int)(((byte)(100)))), ((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180))))); this.ProjectManifestTextBox.DisabledColor = System.Drawing.Color.FromArgb(((int)(((byte)(100)))), ((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180)))));
this.ProjectManifestTextBox.Font = new System.Drawing.Font("Courier New", 9.75F);
this.ProjectManifestTextBox.IsReplaceMode = false; this.ProjectManifestTextBox.IsReplaceMode = false;
this.ProjectManifestTextBox.Language = FastColoredTextBoxNS.Language.XML; this.ProjectManifestTextBox.Language = FastColoredTextBoxNS.Language.XML;
this.ProjectManifestTextBox.LeftBracket = '<'; this.ProjectManifestTextBox.LeftBracket = '<';
@ -2569,6 +2571,24 @@
this.label31.TabIndex = 52; this.label31.TabIndex = 52;
this.label31.Text = "Position:"; this.label31.Text = "Position:";
// //
// YmapMloInstanceTabPage
//
this.YmapMloInstanceTabPage.Location = new System.Drawing.Point(4, 22);
this.YmapMloInstanceTabPage.Name = "YmapMloInstanceTabPage";
this.YmapMloInstanceTabPage.Size = new System.Drawing.Size(510, 443);
this.YmapMloInstanceTabPage.TabIndex = 3;
this.YmapMloInstanceTabPage.Text = "Mlo Instance";
this.YmapMloInstanceTabPage.UseVisualStyleBackColor = true;
//
// YmapTimecycleModifierTabPage
//
this.YmapTimecycleModifierTabPage.Location = new System.Drawing.Point(4, 22);
this.YmapTimecycleModifierTabPage.Name = "YmapTimecycleModifierTabPage";
this.YmapTimecycleModifierTabPage.Size = new System.Drawing.Size(510, 443);
this.YmapTimecycleModifierTabPage.TabIndex = 4;
this.YmapTimecycleModifierTabPage.Text = "Time Cycle Modifier";
this.YmapTimecycleModifierTabPage.UseVisualStyleBackColor = true;
//
// YndTabPage // YndTabPage
// //
this.YndTabPage.Controls.Add(this.YndTabControl); this.YndTabPage.Controls.Add(this.YndTabControl);
@ -7941,6 +7961,7 @@
this.ScenarioNewEntityOverrideMenu, this.ScenarioNewEntityOverrideMenu,
this.ScenarioNewChainMenu, this.ScenarioNewChainMenu,
this.ScenarioNewClusterMenu, this.ScenarioNewClusterMenu,
this.ScenarioImportChainMenu,
this.toolStripSeparator12, this.toolStripSeparator12,
this.ScenarioAddToProjectMenu, this.ScenarioAddToProjectMenu,
this.ScenarioRemoveFromProjectMenu}); this.ScenarioRemoveFromProjectMenu});
@ -8059,23 +8080,13 @@
// //
this.OpenFileDialog.Filter = "CodeWalker Projects|*.cwproj"; this.OpenFileDialog.Filter = "CodeWalker Projects|*.cwproj";
// //
// YmapMloInstanceTabPage // ScenarioImportChainMenu
// //
this.YmapMloInstanceTabPage.Location = new System.Drawing.Point(4, 22); this.ScenarioImportChainMenu.Enabled = false;
this.YmapMloInstanceTabPage.Name = "YmapMloInstanceTabPage"; this.ScenarioImportChainMenu.Name = "ScenarioImportChainMenu";
this.YmapMloInstanceTabPage.Size = new System.Drawing.Size(510, 443); this.ScenarioImportChainMenu.Size = new System.Drawing.Size(228, 22);
this.YmapMloInstanceTabPage.TabIndex = 3; this.ScenarioImportChainMenu.Text = "Import Chain...";
this.YmapMloInstanceTabPage.Text = "Mlo Instance"; this.ScenarioImportChainMenu.Click += new System.EventHandler(this.ScenarioImportChainMenu_Click);
this.YmapMloInstanceTabPage.UseVisualStyleBackColor = true;
//
// YmapTimecycleModifierTabPage
//
this.YmapTimecycleModifierTabPage.Location = new System.Drawing.Point(4, 22);
this.YmapTimecycleModifierTabPage.Name = "YmapTimecycleModifierTabPage";
this.YmapTimecycleModifierTabPage.Size = new System.Drawing.Size(510, 443);
this.YmapTimecycleModifierTabPage.TabIndex = 4;
this.YmapTimecycleModifierTabPage.Text = "Time Cycle Modifier";
this.YmapTimecycleModifierTabPage.UseVisualStyleBackColor = true;
// //
// ProjectForm // ProjectForm
// //
@ -8927,5 +8938,6 @@
private System.Windows.Forms.ToolStripMenuItem ToolsImportMenyooXmlMenu; private System.Windows.Forms.ToolStripMenuItem ToolsImportMenyooXmlMenu;
private System.Windows.Forms.TabPage YmapMloInstanceTabPage; private System.Windows.Forms.TabPage YmapMloInstanceTabPage;
private System.Windows.Forms.TabPage YmapTimecycleModifierTabPage; private System.Windows.Forms.TabPage YmapTimecycleModifierTabPage;
private System.Windows.Forms.ToolStripMenuItem ScenarioImportChainMenu;
} }
} }

View File

@ -297,6 +297,7 @@ namespace CodeWalker
ScenarioNewEntityOverrideMenu.Enabled = enable && inproj; ScenarioNewEntityOverrideMenu.Enabled = enable && inproj;
ScenarioNewChainMenu.Enabled = enable && inproj; ScenarioNewChainMenu.Enabled = enable && inproj;
ScenarioNewClusterMenu.Enabled = enable && inproj; ScenarioNewClusterMenu.Enabled = enable && inproj;
ScenarioImportChainMenu.Enabled = enable && inproj;
if (CurrentScenario != null) if (CurrentScenario != null)
{ {
@ -5528,7 +5529,163 @@ namespace CodeWalker
private void ImportScenarioChain()
{
var paths = CurrentScenario?.CScenarioPointRegion?.Paths;
if (paths == null) return;
var rgn = CurrentScenario.ScenarioRegion;
if (rgn == null) return;
TextInputForm f = new TextInputForm();
f.TitleText = "Import scenario chain points";
f.PromptText = "Input chain points in CSV format. Direction is in radians. NavSpeed is from 0 to 15. NavMode can be either Direct, NavMesh, or Roads. ScenarioType is the name of the scenario type to use.";
f.MainText = "X, Y, Z, Direction, NavSpeed, NavMode, ScenarioType";
if (f.ShowDialog() == DialogResult.Cancel) return;
var stypes = Scenarios.ScenarioTypes; //these are loaded by Scenarios.Init
ScenarioType defaulttype = null;
if (stypes != null)
{
defaulttype = stypes.GetScenarioType(1194480618); //"drive";
}
ScenarioNode thisnode = null;
ScenarioNode lastnode = null;
MCScenarioChainingEdge lastedge = null;
var str = f.MainText;
var lines = str.Split('\n');
if (lines.Length < 2)
{
return;//need at least 2 lines (1 point) to work with...
}
MCScenarioChain chain = new MCScenarioChain();
paths.AddChain(chain);
for (int i = 0; i < lines.Length; i++)
{
var line = lines[i];
var vals = line.Split(',');
if (vals.Length < 3) continue;
if (vals[0].StartsWith("X")) continue;
Vector3 pos = Vector3.Zero;
float dir = 0;
var action = Unk_3609807418.Move;
var navMode = Unk_3971773454.Direct;
var navSpeed = Unk_941086046.Unk_00_3279574318;
var stype = defaulttype;
var ok = true;
ok = ok && FloatUtil.TryParse(vals[0].Trim(), out pos.X);
ok = ok && FloatUtil.TryParse(vals[1].Trim(), out pos.Y);
ok = ok && FloatUtil.TryParse(vals[2].Trim(), out pos.Z);
if (vals.Length > 3)
{
ok = ok && FloatUtil.TryParse(vals[3].Trim(), out dir);
}
if (vals.Length > 4)
{
byte nsb = 0;
byte.TryParse(vals[4].Trim(), out nsb);
if (nsb > 15) nsb = 15;
navSpeed = (Unk_941086046)nsb;
}
if (vals.Length > 5)
{
switch (vals[5].Trim())
{
case "Direct": navMode = Unk_3971773454.Direct; break;
case "NavMesh": navMode = Unk_3971773454.NavMesh; break;
case "Roads": navMode = Unk_3971773454.Roads; break;
}
}
if (vals.Length > 6)
{
var sthash = JenkHash.GenHash(vals[6].Trim().ToLowerInvariant());
stype = stypes?.GetScenarioType(sthash) ?? defaulttype;
}
if (!ok) continue;
thisnode = rgn.AddNode();
thisnode.MyPoint.Direction = dir;
thisnode.MyPoint.Type = stype;
thisnode.ChainingNode = new MCScenarioChainingNode();
thisnode.ChainingNode.Chain = chain;
thisnode.ChainingNode.Type = stype;
thisnode.ChainingNode.TypeHash = stype?.NameHash ?? 0;
thisnode.ChainingNode.NotLast = (i < (lines.Length - 1));
thisnode.ChainingNode.NotFirst = (lastnode != null);
thisnode.SetPosition(pos);
paths.AddNode(thisnode.ChainingNode);
if (lastnode != null)
{
var edge = new MCScenarioChainingEdge();
edge.NodeFrom = lastnode.ChainingNode;
edge.NodeTo = thisnode.ChainingNode;
edge.NodeIndexFrom = (ushort)lastnode.ChainingNode.NodeIndex;
edge.NodeIndexTo = (ushort)thisnode.ChainingNode.NodeIndex;
edge.Action = action;
edge.NavMode = navMode;
edge.NavSpeed = navSpeed;
paths.AddEdge(edge);
chain.AddEdge(edge);
lastedge = edge;
}
lastnode = thisnode;
}
LoadProjectTree();
if (lastnode != null)
{
TrySelectScenarioNodeTreeNode(lastnode);
CurrentScenarioNode = lastnode;
}
CurrentScenarioChainEdge = lastedge;
LoadScenarioChainTabPage();
//LoadScenarioTabPage();
//LoadScenarioNodeTabPages();
if (WorldForm != null)
{
WorldForm.UpdateScenarioGraphics(CurrentScenario, false);
}
else
{
CurrentScenario.ScenarioRegion.BuildBVH();
CurrentScenario.ScenarioRegion.BuildVertices(); //for the graphics...
}
}
@ -6923,6 +7080,11 @@ namespace CodeWalker
AddScenarioCluster(); AddScenarioCluster();
} }
private void ScenarioImportChainMenu_Click(object sender, EventArgs e)
{
ImportScenarioChain();
}
private void ScenarioAddToProjectMenu_Click(object sender, EventArgs e) private void ScenarioAddToProjectMenu_Click(object sender, EventArgs e)
{ {
AddScenarioToProject(CurrentScenario); AddScenarioToProject(CurrentScenario);
@ -10251,6 +10413,11 @@ namespace CodeWalker
} }
} }
UpdateScenarioNodeTreeNode(CurrentScenarioNode); UpdateScenarioNodeTreeNode(CurrentScenarioNode);
if (CurrentScenarioNode.ChainingNode != null)
{
ScenarioChainNodeTypeComboBox.SelectedItem = stype;
}
} }
private void ScenarioClusterPointModelSetComboBox_SelectedIndexChanged(object sender, EventArgs e) private void ScenarioClusterPointModelSetComboBox_SelectedIndexChanged(object sender, EventArgs e)

130
TextInputForm.Designer.cs generated Normal file
View File

@ -0,0 +1,130 @@
namespace CodeWalker
{
partial class TextInputForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(TextInputForm));
this.MainTextBox = new FastColoredTextBoxNS.FastColoredTextBox();
this.OkButton = new System.Windows.Forms.Button();
this.CancelThisButton = new System.Windows.Forms.Button();
this.PromptLabel = new System.Windows.Forms.Label();
((System.ComponentModel.ISupportInitialize)(this.MainTextBox)).BeginInit();
this.SuspendLayout();
//
// MainTextBox
//
this.MainTextBox.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
| System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.MainTextBox.AutoCompleteBracketsList = new char[] {
'(',
')',
'{',
'}',
'[',
']',
'\"',
'\"',
'\'',
'\''};
this.MainTextBox.AutoScrollMinSize = new System.Drawing.Size(27, 14);
this.MainTextBox.BackBrush = null;
this.MainTextBox.CharHeight = 14;
this.MainTextBox.CharWidth = 8;
this.MainTextBox.Cursor = System.Windows.Forms.Cursors.IBeam;
this.MainTextBox.DisabledColor = System.Drawing.Color.FromArgb(((int)(((byte)(100)))), ((int)(((byte)(180)))), ((int)(((byte)(180)))), ((int)(((byte)(180)))));
this.MainTextBox.IsReplaceMode = false;
this.MainTextBox.Location = new System.Drawing.Point(1, 36);
this.MainTextBox.Name = "MainTextBox";
this.MainTextBox.Paddings = new System.Windows.Forms.Padding(0);
this.MainTextBox.SelectionColor = System.Drawing.Color.FromArgb(((int)(((byte)(60)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(255)))));
this.MainTextBox.ServiceColors = ((FastColoredTextBoxNS.ServiceColors)(resources.GetObject("MainTextBox.ServiceColors")));
this.MainTextBox.Size = new System.Drawing.Size(658, 317);
this.MainTextBox.TabIndex = 0;
this.MainTextBox.Zoom = 100;
this.MainTextBox.TextChanged += new System.EventHandler<FastColoredTextBoxNS.TextChangedEventArgs>(this.MainTextBox_TextChanged);
//
// OkButton
//
this.OkButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.OkButton.Location = new System.Drawing.Point(573, 362);
this.OkButton.Name = "OkButton";
this.OkButton.Size = new System.Drawing.Size(75, 23);
this.OkButton.TabIndex = 1;
this.OkButton.Text = "Ok";
this.OkButton.UseVisualStyleBackColor = true;
this.OkButton.Click += new System.EventHandler(this.OkButton_Click);
//
// CancelThisButton
//
this.CancelThisButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.CancelThisButton.Location = new System.Drawing.Point(492, 362);
this.CancelThisButton.Name = "CancelThisButton";
this.CancelThisButton.Size = new System.Drawing.Size(75, 23);
this.CancelThisButton.TabIndex = 2;
this.CancelThisButton.Text = "Cancel";
this.CancelThisButton.UseVisualStyleBackColor = true;
this.CancelThisButton.Click += new System.EventHandler(this.CancelThisButton_Click);
//
// PromptLabel
//
this.PromptLabel.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.PromptLabel.AutoEllipsis = true;
this.PromptLabel.Location = new System.Drawing.Point(12, 5);
this.PromptLabel.Name = "PromptLabel";
this.PromptLabel.Size = new System.Drawing.Size(636, 28);
this.PromptLabel.TabIndex = 3;
this.PromptLabel.Text = "Please input text:";
//
// TextInputForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(660, 397);
this.Controls.Add(this.PromptLabel);
this.Controls.Add(this.CancelThisButton);
this.Controls.Add(this.OkButton);
this.Controls.Add(this.MainTextBox);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "TextInputForm";
this.Text = "Text Input - CodeWalker by dexyfex";
((System.ComponentModel.ISupportInitialize)(this.MainTextBox)).EndInit();
this.ResumeLayout(false);
}
#endregion
private FastColoredTextBoxNS.FastColoredTextBox MainTextBox;
private System.Windows.Forms.Button OkButton;
private System.Windows.Forms.Button CancelThisButton;
private System.Windows.Forms.Label PromptLabel;
}
}

89
TextInputForm.cs Normal file
View File

@ -0,0 +1,89 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CodeWalker
{
public partial class TextInputForm : Form
{
public TextInputForm()
{
InitializeComponent();
DialogResult = DialogResult.Cancel;
}
private string _MainText = string.Empty;
public string MainText
{
get
{
return _MainText;
}
set
{
_MainText = value;
MainTextBox.Text = _MainText;
}
}
public string PromptText
{
get
{
return PromptLabel.Text;
}
set
{
PromptLabel.Text = value;
}
}
private string _TitleText = string.Empty;
public string TitleText
{
get
{
return _TitleText;
}
set
{
_TitleText = value;
var str = "Text Input - CodeWalker by dexyfex";
if (!string.IsNullOrEmpty(_TitleText))
{
Text = _TitleText + " - " + str;
}
else
{
Text = str;
}
}
}
private void OkButton_Click(object sender, EventArgs e)
{
_MainText = MainTextBox.Text;
DialogResult = DialogResult.OK;
Close();
}
private void CancelThisButton_Click(object sender, EventArgs e)
{
Close();
}
private void MainTextBox_TextChanged(object sender, FastColoredTextBoxNS.TextChangedEventArgs e)
{
_MainText = MainTextBox.Text;
}
}
}

427
TextInputForm.resx Normal file
View File

@ -0,0 +1,427 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="MainTextBox.ServiceColors" mimetype="application/x-microsoft.net.object.binary.base64">
<value>
AAEAAAD/////AQAAAAAAAAAMAgAAAFdGYXN0Q29sb3JlZFRleHRCb3gsIFZlcnNpb249Mi4xNi4yMS4w
LCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2VuPWZiOGFhMTJiOTk0ZWY2MWIMAwAAAFFTeXN0
ZW0uRHJhd2luZywgVmVyc2lvbj00LjAuMC4wLCBDdWx0dXJlPW5ldXRyYWwsIFB1YmxpY0tleVRva2Vu
PWIwM2Y1ZjdmMTFkNTBhM2EFAQAAACJGYXN0Q29sb3JlZFRleHRCb3hOUy5TZXJ2aWNlQ29sb3JzBgAA
ACg8Q29sbGFwc2VNYXJrZXJGb3JlQ29sb3I+a19fQmFja2luZ0ZpZWxkKDxDb2xsYXBzZU1hcmtlckJh
Y2tDb2xvcj5rX19CYWNraW5nRmllbGQqPENvbGxhcHNlTWFya2VyQm9yZGVyQ29sb3I+a19fQmFja2lu
Z0ZpZWxkJjxFeHBhbmRNYXJrZXJGb3JlQ29sb3I+a19fQmFja2luZ0ZpZWxkJjxFeHBhbmRNYXJrZXJC
YWNrQ29sb3I+a19fQmFja2luZ0ZpZWxkKDxFeHBhbmRNYXJrZXJCb3JkZXJDb2xvcj5rX19CYWNraW5n
RmllbGQEBAQEBAQUU3lzdGVtLkRyYXdpbmcuQ29sb3IDAAAAFFN5c3RlbS5EcmF3aW5nLkNvbG9yAwAA
ABRTeXN0ZW0uRHJhd2luZy5Db2xvcgMAAAAUU3lzdGVtLkRyYXdpbmcuQ29sb3IDAAAAFFN5c3RlbS5E
cmF3aW5nLkNvbG9yAwAAABRTeXN0ZW0uRHJhd2luZy5Db2xvcgMAAAACAAAABfz///8UU3lzdGVtLkRy
YXdpbmcuQ29sb3IEAAAABG5hbWUFdmFsdWUKa25vd25Db2xvcgVzdGF0ZQEAAAAJBwcDAAAACgAAAAAA
AAAAlgABAAH7/////P///woAAAAAAAAAAKQAAQAB+v////z///8KAAAAAAAAAACWAAEAAfn////8////
CgAAAAAAAAAAjQABAAH4/////P///woAAAAAAAAAAKQAAQAB9/////z///8KAAAAAAAAAACWAAEACw==
</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="$this.Icon" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
AAABAAMAICAAAAAAGACoDAAANgAAABAQAAAAABgAaAMAAN4MAABAQAAAAAAYACgyAABGEAAAKAAAACAA
AABAAAAAAQAYAAAAAAAADAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAPv8/u3v+Pn6//7+/wAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AP7+/vX3/rzA3OHl9fz9/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP7//+zv+3Z6qcLI5Pr7/wAAAAAAAAAA
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//AH////////8Af////////wB/////////AH////////8AfwP//////wB8Af//+Af/AHgB///wA/8AcA
H///AB/wBgAf//8AD/AGAB///wAH8AYAH///AAPwBAAf//8AA/AEAD///wAD8AQAP///AAPwBAB///+A
A/AEAP///8AD4AAA////4AcAAAH////wDgAAAf/////8AAAH//////gAAAf/////4AAAAf/////gAAAA
/f//+AAAAAAAD//AAAAAAAAH/4AAAAAAAAf/gAAAAAAAB/+AAAAAAAAH/4AAAAAAAAf/gAAAAAAAB/+A
AAAAAAAP/4AAAAAAAB//wAAAAABAf/4HwAAAAYAf8APAAAADgA/gA+AAAAMAA8AD8AAABwADgAP8AAAf
AAOAA/4AAB8AA4ADAAAAAQADgAIAcA4AgAOABgBwDgBAA4AMAGAMADADwDwAYAwAOAfg+ABgBAAeH//4
AEAEAB////gAwAYAH///+ADABgAf///4AcAGAB////gBwAcAH///+APAB4A////8B+AHwH//////4A//
///////gD/////////Af//////////////8=
</value>
</data>
</root>

View File

@ -435,7 +435,7 @@ namespace CodeWalker.World
public void BuildBVH() public void BuildBVH()
{ {
BVH = new PathBVH(Nodes, 10); BVH = new PathBVH(Nodes, 10, 10);
} }
public void BuildVertices() public void BuildVertices()

View File

@ -297,7 +297,7 @@ namespace CodeWalker.World
public void BuildBVH() public void BuildBVH()
{ {
BVH = new PathBVH(Nodes, 10); BVH = new PathBVH(Nodes, 10, 10);
} }

View File

@ -1130,7 +1130,7 @@ namespace CodeWalker
MetaHash ahash = arche.Hash; MetaHash ahash = arche.Hash;
MetaHash ahashuv1 = ahash + 1; MetaHash ahashuv1 = ahash + 1;
MetaHash ahashuv2 = ahash + 2; MetaHash ahashuv2 = ahash + 2;
ClipMapEntry cme, cmeuv1, cmeuv2; ClipMapEntry cme, cmeuv1, cmeuv2; //this goes to at least uv5! (from uv0) - see hw1_09.ycd
bool found = false; bool found = false;
if (ycd.ClipMap.TryGetValue(ahash, out cme)) if (ycd.ClipMap.TryGetValue(ahash, out cme))
{ {