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Edited fields names in Bounds class (BoundingBoxVolume and others)
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@ -116,13 +116,17 @@ namespace CodeWalker.GameFiles
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public SharpDX.Vector3 BoundingBoxMin { get; set; }
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public SharpDX.Vector3 BoundingBoxMin { get; set; }
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public uint Unknown_3Ch { get; set; }
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public uint Unknown_3Ch { get; set; }
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public SharpDX.Vector3 BoundingBoxCenter { get; set; }
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public SharpDX.Vector3 BoundingBoxCenter { get; set; }
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public uint Unknown_4Ch { get; set; }
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public byte MaterialIndex { get; set; }
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public byte ProceduralID { get; set; }
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public byte RoomID_and_PedDensity { get; set; } //5bits for RoomID and then 3bits for PedDensity
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public byte Unknown_4Fh { get; set; } //bit29 related to Unknown_5Ch, should be a flag called "Has PolyFlags"
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public SharpDX.Vector3 Center { get; set; }
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public SharpDX.Vector3 Center { get; set; }
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public uint Unknown_5Ch { get; set; }
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public ushort Unknown_5Ch { get; set; } //PolyFlags?
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public ushort Unknown_5Eh { get; set; }
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public float Unknown_60h { get; set; }
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public float Unknown_60h { get; set; }
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public float Unknown_64h { get; set; }
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public float Unknown_64h { get; set; }
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public float Unknown_68h { get; set; }
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public float Unknown_68h { get; set; }
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public uint Unknown_6Ch { get; set; }
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public float BoundingBoxVolume { get; set; }
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public Bounds Parent { get; set; }
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public Bounds Parent { get; set; }
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@ -159,13 +163,17 @@ namespace CodeWalker.GameFiles
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this.BoundingBoxMin = reader.ReadStruct<SharpDX.Vector3>();
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this.BoundingBoxMin = reader.ReadStruct<SharpDX.Vector3>();
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this.Unknown_3Ch = reader.ReadUInt32();
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this.Unknown_3Ch = reader.ReadUInt32();
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this.BoundingBoxCenter = reader.ReadStruct<SharpDX.Vector3>();
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this.BoundingBoxCenter = reader.ReadStruct<SharpDX.Vector3>();
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this.Unknown_4Ch = reader.ReadUInt32();
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this.MaterialIndex = reader.ReadByte();
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this.ProceduralID = reader.ReadByte();
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this.RoomID_and_PedDensity = reader.ReadByte();
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this.Unknown_4Fh = reader.ReadByte();
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this.Center = reader.ReadStruct<SharpDX.Vector3>();
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this.Center = reader.ReadStruct<SharpDX.Vector3>();
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this.Unknown_5Ch = reader.ReadUInt32();
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this.Unknown_5Ch = reader.ReadUInt16();
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this.Unknown_5Eh = reader.ReadUInt16();
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this.Unknown_60h = reader.ReadSingle();
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this.Unknown_60h = reader.ReadSingle();
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this.Unknown_64h = reader.ReadSingle();
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this.Unknown_64h = reader.ReadSingle();
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this.Unknown_68h = reader.ReadSingle();
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this.Unknown_68h = reader.ReadSingle();
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this.Unknown_6Ch = reader.ReadUInt32();
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this.BoundingBoxVolume = reader.ReadSingle();
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}
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}
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/// <summary>
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/// <summary>
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@ -187,13 +195,17 @@ namespace CodeWalker.GameFiles
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//writer.WriteBlock(this.BoundingBoxMin);
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//writer.WriteBlock(this.BoundingBoxMin);
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writer.Write(this.Unknown_3Ch);
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writer.Write(this.Unknown_3Ch);
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//writer.WriteBlock(this.BoundingBoxCenter);
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//writer.WriteBlock(this.BoundingBoxCenter);
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writer.Write(this.Unknown_4Ch);
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writer.Write(this.MaterialIndex);
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writer.Write(this.ProceduralID);
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writer.Write(this.RoomID_and_PedDensity);
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writer.Write(this.Unknown_4Fh);
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//writer.WriteBlock(this.Center);
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//writer.WriteBlock(this.Center);
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writer.Write(this.Unknown_5Ch);
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writer.Write(this.Unknown_5Ch);
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writer.Write(this.Unknown_5Eh);
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writer.Write(this.Unknown_60h);
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writer.Write(this.Unknown_60h);
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writer.Write(this.Unknown_64h);
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writer.Write(this.Unknown_64h);
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writer.Write(this.Unknown_68h);
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writer.Write(this.Unknown_68h);
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writer.Write(this.Unknown_6Ch);
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writer.Write(this.BoundingBoxVolume);
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}
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}
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public IResourceSystemBlock GetType(ResourceDataReader reader, params object[] parameters)
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public IResourceSystemBlock GetType(ResourceDataReader reader, params object[] parameters)
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