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Cutscene viewer hide models partially working
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parent
783248aeab
commit
2f12402a03
@ -1312,6 +1312,8 @@ namespace CodeWalker.GameFiles
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public Vector3 WidgetPosition = Vector3.Zero;
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public Quaternion WidgetOrientation = Quaternion.Identity;
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public uint EntityHash { get; set; } = 0; //used by CW as a unique position+name identifier
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public string Name
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{
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@ -1344,6 +1346,7 @@ namespace CodeWalker.GameFiles
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UpdateWidgetPosition();
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UpdateWidgetOrientation();
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UpdateEntityHash();
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}
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public YmapEntityDef(YmapFile ymap, int index, ref CMloInstanceDef mlo)
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@ -1456,6 +1459,7 @@ namespace CodeWalker.GameFiles
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MloInstance.UpdateEntities();
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}
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UpdateEntityHash();
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UpdateWidgetPosition();
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}
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@ -1478,6 +1482,30 @@ namespace CodeWalker.GameFiles
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}
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}
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public void UpdateEntityHash()
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{
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unchecked
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{
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var ints = new int[4];
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var pv = Position;
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ints[0] = (int)pv.X;
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ints[1] = (int)pv.Y;
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ints[2] = (int)pv.Z;
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ints[3] = (int)_CEntityDef.archetypeName.Hash;
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var bytes = new byte[16];
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for (int i = 0; i < 4; i++)
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{
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var ib = i * 4;
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var b = BitConverter.GetBytes(ints[i]);
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bytes[ib + 0] = b[0];
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bytes[ib + 1] = b[1];
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bytes[ib + 2] = b[2];
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bytes[ib + 3] = b[3];
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}
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EntityHash = JenkHash.GenHash(bytes);
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}
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}
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public void SetOrientation(Quaternion ori, bool inverse = false)
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{
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if (MloParent != null)
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@ -603,7 +603,7 @@ namespace CodeWalker.GameFiles
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e.Orientation = Quaternion.Multiply(owner.Orientation, e.MloRefOrientation);
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e.UpdateWidgetPosition();
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e.UpdateWidgetOrientation();
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e.UpdateEntityHash();
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return e;
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}
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@ -86,6 +86,7 @@ namespace CodeWalker.Rendering
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private List<YmapEntityDef> renderworldentities = new List<YmapEntityDef>(); //used when rendering world view.
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private List<RenderableEntity> renderworldrenderables = new List<RenderableEntity>();
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public Dictionary<uint, YmapEntityDef> HideEntities = new Dictionary<uint, YmapEntityDef>();//dictionary of entities to hide, for cutscenes to use
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public bool ShowScriptedYmaps = true;
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public List<YmapFile> VisibleYmaps = new List<YmapFile>();
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@ -294,6 +295,8 @@ namespace CodeWalker.Rendering
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RenderedBoundComps.Clear();
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renderskeletonlist.Clear();
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HideEntities.Clear();
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}
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public void RenderSkyAndClouds()
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@ -1641,6 +1644,8 @@ namespace CodeWalker.Rendering
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var ent = rent.Entity;
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var arch = ent.Archetype;
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if (HideEntities.ContainsKey(ent.EntityHash)) continue; //don't render hidden entities!
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RenderArchetype(arch, ent, rent.Renderable, false);
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}
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}
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@ -2839,6 +2844,14 @@ namespace CodeWalker.Rendering
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}
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public void RenderHideEntity(YmapEntityDef ent)
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{
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var hash = ent?.EntityHash ?? 0;
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if (hash == 0) return;
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HideEntities[hash] = ent;
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}
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@ -547,6 +547,15 @@ namespace CodeWalker.World
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renderer.RenderWeapon(obj.Weapon, obj.AnimClip);
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}
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}
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foreach (var obj in SceneObjects.Values)
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{
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if (obj.Enabled == false) continue;
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if (obj.HideEntity != null)
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{
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renderer.RenderHideEntity(obj.HideEntity);
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}
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}
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}
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}
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@ -774,23 +783,23 @@ namespace CodeWalker.World
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}
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private void EnableHideObject(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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CutsceneObject cso = null;
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SceneObjects.TryGetValue(oe.iObjectId, out cso);
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if (cso != null)
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{
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cso.Enabled = true;
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}
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}
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private void EnableFixupModel(CutEvent e)
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{
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}
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private void EnableBlockBounds(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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}
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private void EnableScreenFade(CutEvent e)
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@ -798,11 +807,8 @@ namespace CodeWalker.World
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}
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private void EnableAnimation(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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}
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private void EnableParticleEffect(CutEvent e)
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@ -820,11 +826,8 @@ namespace CodeWalker.World
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}
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private void EnableCamera(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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}
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private void EnableLight(CutEvent e)
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@ -832,20 +835,20 @@ namespace CodeWalker.World
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}
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private void DisableHideObject(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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CutsceneObject cso = null;
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SceneObjects.TryGetValue(oe.iObjectId, out cso);
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if (cso != null)
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{
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cso.Enabled = false;
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}
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}
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private void DisableBlockBounds(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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}
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private void DisableScreenFade(CutEvent e)
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@ -853,11 +856,8 @@ namespace CodeWalker.World
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}
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private void DisableAnimation(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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}
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private void DisableParticleEffect(CutEvent e)
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@ -875,11 +875,8 @@ namespace CodeWalker.World
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}
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private void DisableCamera(CutEvent e)
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{
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var args = e.EventArgs as CutObjectIdEventArgs;
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if (args == null)
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{ return; }
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var obj = args.Object;
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var oe = e as CutObjectIdEvent;
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if (oe == null) return;
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}
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private void DisableLight(CutEvent e)
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@ -1064,6 +1061,7 @@ namespace CodeWalker.World
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public YmapEntityDef Prop { get; set; }
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public Vehicle Vehicle { get; set; }
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public Weapon Weapon { get; set; }
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public YmapEntityDef HideEntity { get; set; }
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public MetaHash AnimHash { get; set; }
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public ClipMapEntry AnimClip { get; set; }
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@ -1200,6 +1198,10 @@ namespace CodeWalker.World
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private void InitHiddenModel(CutHiddenModelObject hid, GameFileCache gfc)
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{
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HideEntity = new YmapEntityDef();
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HideEntity._CEntityDef.archetypeName = hid.cName;
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HideEntity.SetPosition(hid.vPosition);
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}
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