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https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
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Peds facial animations progress
This commit is contained in:
parent
917407c2e6
commit
26183af00d
@ -15,6 +15,10 @@ namespace CodeWalker.GameFiles
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public string LoadException { get; set; }
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public Dictionary<MetaHash, Expression> ExprMap { get; set; }
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public YedFile() : base(null, GameFileType.Yed)
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{
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}
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@ -48,6 +52,14 @@ namespace CodeWalker.GameFiles
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ExpressionDictionary = rd?.ReadBlock<ExpressionDictionary>();
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InitDictionaries();
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}
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public void InitDictionaries()
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{
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ExprMap = ExpressionDictionary?.ExprMap ?? new Dictionary<MetaHash, Expression>();
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}
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}
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}
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@ -47,6 +47,7 @@ namespace CodeWalker.GameFiles
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public Dictionary<uint, RpfFileEntry> YftDict { get; private set; }
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public Dictionary<uint, RpfFileEntry> YbnDict { get; private set; }
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public Dictionary<uint, RpfFileEntry> YcdDict { get; private set; }
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public Dictionary<uint, RpfFileEntry> YedDict { get; private set; }
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public Dictionary<uint, RpfFileEntry> YnvDict { get; private set; }
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public Dictionary<uint, RpfFileEntry> Gxt2Dict { get; private set; }
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@ -925,6 +926,7 @@ namespace CodeWalker.GameFiles
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YtdDict = new Dictionary<uint, RpfFileEntry>();
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YftDict = new Dictionary<uint, RpfFileEntry>();
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YcdDict = new Dictionary<uint, RpfFileEntry>();
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YedDict = new Dictionary<uint, RpfFileEntry>();
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foreach (var rpffile in AllRpfs)
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{
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if (rpffile.AllEntries == null) continue;
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@ -958,6 +960,11 @@ namespace CodeWalker.GameFiles
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YcdDict[entry.NameHash] = fentry;
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YcdDict[entry.ShortNameHash] = fentry;
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}
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else if (entry.NameLower.EndsWith(".yed"))
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{
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YedDict[entry.NameHash] = fentry;
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YedDict[entry.ShortNameHash] = fentry;
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}
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}
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}
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}
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@ -2148,6 +2155,41 @@ namespace CodeWalker.GameFiles
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return ycd;
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}
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}
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public YedFile GetYed(uint hash)
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{
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if (!IsInited) return null;
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lock (requestSyncRoot)
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{
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var key = new GameFileCacheKey(hash, GameFileType.Yed);
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YedFile yed = mainCache.TryGet(key) as YedFile;
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if (yed == null)
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{
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var e = GetYedEntry(hash);
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if (e != null)
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{
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yed = new YedFile(e);
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if (mainCache.TryAdd(key, yed))
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{
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TryLoadEnqueue(yed);
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}
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else
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{
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yed.LoadQueued = false;
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//ErrorLog("Out of cache space - couldn't load yed: " + JenkIndex.GetString(hash)); //too spammy...
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}
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}
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else
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{
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//ErrorLog("Yed not found: " + JenkIndex.GetString(hash)); //too spammy...
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}
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}
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else if (!yed.Loaded)
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{
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TryLoadEnqueue(yed);
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}
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return yed;
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}
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}
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public YnvFile GetYnv(uint hash)
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{
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if (!IsInited) return null;
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@ -2230,6 +2272,12 @@ namespace CodeWalker.GameFiles
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YcdDict.TryGetValue(hash, out entry);
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return entry;
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}
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public RpfFileEntry GetYedEntry(uint hash)
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{
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RpfFileEntry entry;
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YedDict.TryGetValue(hash, out entry);
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return entry;
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}
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public RpfFileEntry GetYnvEntry(uint hash)
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{
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RpfFileEntry entry;
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@ -2319,6 +2367,9 @@ namespace CodeWalker.GameFiles
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case GameFileType.Ycd:
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req.Loaded = LoadFile(req as YcdFile);
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break;
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case GameFileType.Yed:
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req.Loaded = LoadFile(req as YedFile);
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break;
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case GameFileType.Ynv:
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req.Loaded = LoadFile(req as YnvFile);
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break;
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@ -47,6 +47,10 @@ namespace CodeWalker.GameFiles
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public ResourceSimpleList64_s<MetaHash> ExpressionNameHashes { get; set; }
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public ResourcePointerList64<Expression> Expressions { get; set; }
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public Dictionary<MetaHash, Expression> ExprMap { get; set; }
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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base.Read(reader, parameters);
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@ -58,6 +62,8 @@ namespace CodeWalker.GameFiles
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this.Unknown_1Ch = reader.ReadUInt32();
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this.ExpressionNameHashes = reader.ReadBlock<ResourceSimpleList64_s<MetaHash>>();
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this.Expressions = reader.ReadBlock<ResourcePointerList64<Expression>>();
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BuildMap();
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}
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public override void Write(ResourceDataWriter writer, params object[] parameters)
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{
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@ -84,6 +90,27 @@ namespace CodeWalker.GameFiles
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new Tuple<long, IResourceBlock>(0x30, Expressions)
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};
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}
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public void BuildMap()
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{
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ExprMap = new Dictionary<MetaHash, Expression>();
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if ((Expressions?.data_items != null) && (ExpressionNameHashes?.data_items != null))
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{
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var exprs = Expressions.data_items;
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var names = ExpressionNameHashes.data_items;
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for (int i = 0; i < exprs.Length; i++)
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{
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var expr = exprs[i];
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var name = (i < names.Length) ? names[i] : (MetaHash)JenkHash.GenHash(expr?.Name?.ToString()?.ToLowerInvariant() ?? "");
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ExprMap[name] = expr;
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}
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}
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}
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}
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@ -104,7 +131,7 @@ namespace CodeWalker.GameFiles
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public uint Unknown_18h { get; set; } // 0x00000000
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public uint Unknown_1Ch { get; set; } // 0x00000000
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public ResourcePointerList64<ExpressionUnk1> Unknown_20h { get; set; }
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public ResourceSimpleList64_s<ExpressionUnk3> Unknown_30h { get; set; } // bone tags / animation tracks..??
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public ResourceSimpleList64_s<ExpressionBoneTrack> BoneTracks { get; set; } // bone tags / animation tracks..??
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public ResourceSimpleList64<ExpressionUnk2> Unknown_40h { get; set; }
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public ResourceSimpleList64_s<MetaHash> Unknown_50h { get; set; } // only for: faceinit.expr, independent_mover.expr
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public ulong NamePointer { get; set; }
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@ -124,6 +151,10 @@ namespace CodeWalker.GameFiles
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// reference data
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public string_r Name;
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public Dictionary<ExpressionBoneTrack, ExpressionBoneTrack> BoneTracksDict { get; set; }
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public override void Read(ResourceDataReader reader, params object[] parameters)
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{
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// read structure data
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@ -136,7 +167,7 @@ namespace CodeWalker.GameFiles
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this.Unknown_18h = reader.ReadUInt32();
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this.Unknown_1Ch = reader.ReadUInt32();
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this.Unknown_20h = reader.ReadBlock<ResourcePointerList64<ExpressionUnk1>>();
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this.Unknown_30h = reader.ReadBlock<ResourceSimpleList64_s<ExpressionUnk3>>();
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this.BoneTracks = reader.ReadBlock<ResourceSimpleList64_s<ExpressionBoneTrack>>();
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this.Unknown_40h = reader.ReadBlock<ResourceSimpleList64<ExpressionUnk2>>();
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this.Unknown_50h = reader.ReadBlock<ResourceSimpleList64_s<MetaHash>>();
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this.NamePointer = reader.ReadUInt64();
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@ -161,6 +192,8 @@ namespace CodeWalker.GameFiles
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//if (Unknown_50h?.data_items?.Length > 0)
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//{ } // faceinit.expr, independent_mover.expr
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BuildBoneTracksDict();
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#region testing
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//long tlen = 0;
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//if (Unknown_20h?.data_items != null) foreach (var item in Unknown_20h.data_items) tlen = Math.Max(tlen, item.BlockLength);
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@ -229,7 +262,7 @@ namespace CodeWalker.GameFiles
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writer.Write(this.Unknown_18h);
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writer.Write(this.Unknown_1Ch);
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writer.WriteBlock(this.Unknown_20h);
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writer.WriteBlock(this.Unknown_30h);
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writer.WriteBlock(this.BoneTracks);
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writer.WriteBlock(this.Unknown_40h);
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writer.WriteBlock(this.Unknown_50h);
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writer.Write(this.NamePointer);
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@ -257,13 +290,37 @@ namespace CodeWalker.GameFiles
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{
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return new Tuple<long, IResourceBlock>[] {
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new Tuple<long, IResourceBlock>(0x20, Unknown_20h),
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new Tuple<long, IResourceBlock>(0x30, Unknown_30h),
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new Tuple<long, IResourceBlock>(0x30, BoneTracks),
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new Tuple<long, IResourceBlock>(0x40, Unknown_40h),
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new Tuple<long, IResourceBlock>(0x50, Unknown_50h)
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};
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}
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public void BuildBoneTracksDict()
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{
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BoneTracksDict = new Dictionary<ExpressionBoneTrack, ExpressionBoneTrack>();
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if (BoneTracks?.data_items == null) return;
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var mapto = new ExpressionBoneTrack();
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for(int i=0; i< BoneTracks.data_items.Length;i++)
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{
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var bt = BoneTracks.data_items[i];
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if ((bt.Flags & 128) == 0)
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{
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mapto = bt;
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}
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else if (bt.BoneTag != 0)
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{
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bt.Flags &= 0x7F;
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BoneTracksDict[bt] = mapto;
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}
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}
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}
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public override string ToString()
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{
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return (Name?.ToString() ?? base.ToString()) + " " + Unknown_74h.ToString();
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@ -347,24 +404,24 @@ namespace CodeWalker.GameFiles
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case 0x0A: break;
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case 0x0B: break;
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case 0x0E: break;
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case 0x10: item.Children = new[] { stack.Pop()/*, stack.Pop()*/ }; break; //####### maybe not
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case 0x10: item.Children = new[] { stack.Pop() }; break; //####### maybe not
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case 0x11: item.Children = new[] { stack.Pop() }; break;
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case 0x1B: item.Children = new[] { stack.Pop() }; break;
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case 0x1D: item.Children = new[] { stack.Pop() }; break;
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case 0x1E: item.Children = new[] { stack.Pop() }; break;
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case 0x1F: item.Children = new[] { stack.Pop() }; break;
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case 0x20: break;//first in list
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case 0x21: item.Children = new[] { stack.Pop()/*, stack.Pop()*/ }; break;
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case 0x21: item.Children = new[] { stack.Pop() }; break;
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case 0x22: item.Children = new[] { stack.Pop() }; break;
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case 0x23: item.Children = new[] { stack.Pop() }; break;
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case 0x26: item.Children = new[] { stack.Pop() }; break;
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case 0x27: item.Children = new[] { stack.Pop() }; break;
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case 0x28: item.Children = new[] { stack.Pop() }; break;
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case 0x2A: item.Children = new[] { stack.Pop() }; break;
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case 0x2B: item.Children = new[] { stack.Pop(), stack.Pop() }; break;
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case 0x2C: item.Children = new[] { stack.Pop()/*, stack.Pop()*/ }; break; //##########################
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case 0x2D: item.Children = new[] { stack.Pop(), stack.Pop() }; break;
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case 0x2E: item.Children = new[] { stack.Pop(), stack.Pop()/*, stack.Pop()*/ }; break; //maybe
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case 0x2B: item.Children = new[] { stack.Pop(), stack.Pop(), stack.Pop() }; break;
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case 0x2C: item.Children = new[] { stack.Pop() }; break;
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case 0x2D: item.Children = new[] { stack.Pop(), stack.Pop() }; break;//4 maybe?
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case 0x2E: item.Children = new[] { stack.Pop(), stack.Pop() }; break;
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case 0x2F: item.Children = new[] { stack.Pop(), stack.Pop() }; break;
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case 0x30: item.Children = new[] { stack.Pop(), stack.Pop() }; break;
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case 0x31: item.Children = new[] { stack.Pop(), stack.Pop() }; break;
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@ -372,7 +429,7 @@ namespace CodeWalker.GameFiles
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case 0x33: item.Children = new[] { stack.Pop(), stack.Pop() }; break;
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case 0x35: item.Children = new[] { stack.Pop(), stack.Pop() }; break;//can't be more than 2
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case 0x36: item.Children = new[] { stack.Pop(), stack.Pop() }; break; //can't be more than 2
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case 0x37: item.Children = new[] { stack.Pop(), stack.Pop(), stack.Pop(), stack.Pop()/**/ }; break;
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case 0x37: item.Children = new[] { stack.Pop(), stack.Pop(), stack.Pop(), stack.Pop() }; break;
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case 0x38: item.Children = new[] { stack.Pop(), stack.Pop(), stack.Pop() }; break;
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case 0x39: item.Children = new[] { stack.Pop(), stack.Pop(), stack.Pop() }; break;
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case 0x3A: item.Children = new[] { stack.Pop(), stack.Pop(), stack.Pop() }; break;
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@ -1127,15 +1184,15 @@ namespace CodeWalker.GameFiles
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[TypeConverter(typeof(ExpandableObjectConverter))] public struct ExpressionUnk3
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[TypeConverter(typeof(ExpandableObjectConverter))] public struct ExpressionBoneTrack
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{
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public ushort Unk0 { get; set; } // bone tag? need to check
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public byte Unk2 { get; set; } // animation track?
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public byte Unk3 { get; set; } // ..flags?
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public ushort BoneTag { get; set; }
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public byte Track { get; set; }
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public byte Flags { get; set; }
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public override string ToString()
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{
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return Unk0.ToString() + ", " + Unk2.ToString() + ", " + Unk3.ToString();
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return BoneTag.ToString() + ", " + Track.ToString() + ", " + Flags.ToString();
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}
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}
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@ -19,6 +19,7 @@ namespace CodeWalker.World
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public YtdFile Ytd { get; set; } = null; //ped textures
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public YldFile Yld { get; set; } = null; //ped clothes
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public YcdFile Ycd { get; set; } = null; //ped animations
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public YedFile Yed { get; set; } = null; //ped expressions
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public YftFile Yft { get; set; } = null; //ped skeleton YFT
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public PedFile Ymt { get; set; } = null; //ped variation info
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public Dictionary<MetaHash, RpfFileEntry> DrawableFilesDict { get; set; } = null;
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@ -28,9 +29,11 @@ namespace CodeWalker.World
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public RpfFileEntry[] TextureFiles { get; set; } = null;
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public RpfFileEntry[] ClothFiles { get; set; } = null;
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public ClipMapEntry AnimClip { get; set; } = null;
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public Expression Expression { get; set; } = null;
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public string[] DrawableNames { get; set; } = new string[12];
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public Drawable[] Drawables { get; set; } = new Drawable[12];
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public Texture[] Textures { get; set; } = new Texture[12];
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public Expression[] Expressions { get; set; } = new Expression[12];
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public ClothInstance[] Clothes { get; set; } = new ClothInstance[12];
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public bool EnableRootMotion { get; set; } = false; //used to toggle whether or not to include root motion when playing animations
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public Skeleton Skeleton { get; set; } = null;
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@ -55,7 +58,9 @@ namespace CodeWalker.World
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InitData = null;
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Ydd = null;
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Ytd = null;
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Yld = null;
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Ycd = null;
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Yed = null;
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Yft = null;
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Ymt = null;
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AnimClip = null;
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@ -63,6 +68,7 @@ namespace CodeWalker.World
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{
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Drawables[i] = null;
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Textures[i] = null;
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Expressions[i] = null;
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}
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@ -70,6 +76,7 @@ namespace CodeWalker.World
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if (!gfc.PedsInitDict.TryGetValue(pedhash, out initdata)) return;
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var ycdhash = JenkHash.GenHash(initdata.ClipDictionaryName.ToLowerInvariant());
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var yedhash = JenkHash.GenHash(initdata.ExpressionDictionaryName.ToLowerInvariant());
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//bool pedchange = NameHash != pedhash;
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//Name = pedname;
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@ -78,6 +85,7 @@ namespace CodeWalker.World
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Ydd = gfc.GetYdd(pedhash);
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Ytd = gfc.GetYtd(pedhash);
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Ycd = gfc.GetYcd(ycdhash);
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Yed = gfc.GetYed(yedhash);
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Yft = gfc.GetYft(pedhash);
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PedFile pedFile = null;
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@ -123,6 +131,11 @@ namespace CodeWalker.World
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Thread.Sleep(1);//kinda hacky
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Ycd = gfc.GetYcd(ycdhash);
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}
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while ((Yed != null) && (!Yed.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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Yed = gfc.GetYed(yedhash);
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}
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while ((Yft != null) && (!Yft.Loaded))
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{
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Thread.Sleep(1);//kinda hacky
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@ -137,6 +150,11 @@ namespace CodeWalker.World
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Ycd?.ClipMap?.TryGetValue(cliphash, out cme);
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AnimClip = cme;
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var exprhash = JenkHash.GenHash(initdata.ExpressionName.ToLowerInvariant());
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Expression expr = null;
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Yed?.ExprMap?.TryGetValue(exprhash, out expr);
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Expression = expr;
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UpdateEntity();
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}
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@ -152,6 +170,7 @@ namespace CodeWalker.World
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DrawableNames[index] = null;
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Drawables[index] = null;
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Textures[index] = null;
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Expressions[index] = null;
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return;
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}
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@ -232,10 +251,17 @@ namespace CodeWalker.World
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c.Init(cc, Skeleton);
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}
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Expression e = null;
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if (Yed?.ExprMap != null)
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{
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Yed.ExprMap.TryGetValue(namehash, out e);
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}
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if (d != null) Drawables[index] = d.ShallowCopy() as Drawable;
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if (t != null) Textures[index] = t;
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if (c != null) Clothes[index] = c;
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if (e != null) Expressions[index] = e;
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DrawableNames[index] = name;
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}
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@ -83,6 +83,7 @@ namespace CodeWalker.Rendering
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public double CurrentAnimTime = 0;
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public YcdFile ClipDict;
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public ClipMapEntry ClipMapEntry;
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public Expression Expression;
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||||
public Dictionary<ushort, RenderableModel> ModelBoneLinks;
|
||||
|
||||
public bool EnableRootMotion = false; //used to toggle whether or not to include root motion when playing animations
|
||||
@ -520,10 +521,27 @@ namespace CodeWalker.Rendering
|
||||
for (int i = 0; i < anim.BoneIds.data_items.Length; i++)
|
||||
{
|
||||
var boneiditem = anim.BoneIds.data_items[i];
|
||||
var boneid = boneiditem.BoneId;
|
||||
var track = boneiditem.Track;
|
||||
|
||||
if (Expression?.BoneTracksDict != null)
|
||||
{
|
||||
var exprbt = new ExpressionBoneTrack() { BoneTag = boneid, Track = track, Flags = boneiditem.Unk0 };
|
||||
var exprbtmap = exprbt;
|
||||
|
||||
if ((track == 24) || (track == 25) || (track == 26))
|
||||
{
|
||||
if (Expression.BoneTracksDict.TryGetValue(exprbt, out exprbtmap))
|
||||
{
|
||||
boneid = exprbtmap.BoneTag;
|
||||
}
|
||||
else
|
||||
{ }
|
||||
}
|
||||
}
|
||||
|
||||
Bone bone = null;
|
||||
skel?.BonesMap?.TryGetValue(boneiditem.BoneId, out bone);
|
||||
skel?.BonesMap?.TryGetValue(boneid, out bone);
|
||||
if (bone == null)
|
||||
{
|
||||
continue;
|
||||
@ -564,11 +582,19 @@ namespace CodeWalker.Rendering
|
||||
break;
|
||||
case 8://quaternion... (camera rotation?)
|
||||
break;
|
||||
case 24://face stuff?
|
||||
case 24://face stuff
|
||||
v = anim.EvaluateVector4(frame, i, interpolate); //single float
|
||||
//bone.AnimTranslation = v.XYZ();
|
||||
//bone.AnimRotation = Quaternion.RotationYawPitchRoll(v.X, 0.0f, 0.0f);
|
||||
break;
|
||||
case 25://face stuff?
|
||||
case 25://face stuff
|
||||
v = anim.EvaluateVector4(frame, i, interpolate); //vector3 roll/pitch/yaw
|
||||
var mult = -0.314159265f;
|
||||
bone.AnimRotation = Quaternion.RotationYawPitchRoll(v.Z * mult, v.Y * mult, v.X * mult);
|
||||
break;
|
||||
case 26://face stuff?
|
||||
case 26://face stuff
|
||||
q = anim.EvaluateQuaternion(frame, i, interpolate);
|
||||
//bone.AnimRotation = q;
|
||||
break;
|
||||
case 27:
|
||||
case 50:
|
||||
|
@ -2833,7 +2833,7 @@ namespace CodeWalker.Rendering
|
||||
return res;
|
||||
}
|
||||
|
||||
public bool RenderDrawable(DrawableBase drawable, Archetype arche, YmapEntityDef entity, uint txdHash = 0, TextureDictionary txdExtra = null, Texture diffOverride = null, ClipMapEntry animClip = null, ClothInstance cloth = null)
|
||||
public bool RenderDrawable(DrawableBase drawable, Archetype arche, YmapEntityDef entity, uint txdHash = 0, TextureDictionary txdExtra = null, Texture diffOverride = null, ClipMapEntry animClip = null, ClothInstance cloth = null, Expression expr = null)
|
||||
{
|
||||
//enqueue a single drawable for rendering.
|
||||
|
||||
@ -2859,7 +2859,7 @@ namespace CodeWalker.Rendering
|
||||
}
|
||||
|
||||
rndbl.Cloth = cloth;
|
||||
|
||||
rndbl.Expression = expr;
|
||||
|
||||
return RenderRenderable(rndbl, arche, entity);
|
||||
}
|
||||
@ -3150,6 +3150,7 @@ namespace CodeWalker.Rendering
|
||||
var drawable = ped.Drawables[i];
|
||||
var texture = ped.Textures[i];
|
||||
var cloth = ped.Clothes[i];
|
||||
var expr = ped.Expressions[i];
|
||||
|
||||
//if (compData == null) return;
|
||||
if (drawable == null) return;
|
||||
@ -3192,7 +3193,7 @@ namespace CodeWalker.Rendering
|
||||
|
||||
if (drawFlag)
|
||||
{
|
||||
RenderDrawable(drawable, null, ped.RenderEntity, 0, td, texture, ac, cloth);
|
||||
RenderDrawable(drawable, null, ped.RenderEntity, 0, td, texture, ac, cloth, expr);
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user