Possible face animation improvements

This commit is contained in:
dexy 2020-03-07 04:50:40 +11:00
parent bae11fd2ce
commit 1c9fc78f7f

View File

@ -595,7 +595,7 @@ namespace CodeWalker.Rendering
break;
case 26://face stuff
q = anim.EvaluateQuaternion(frame, i, interpolate);
//bone.AnimRotation = q;
bone.AnimRotation = bone.Rotation * q;//is this right?
break;
case 27:
case 50: