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Audio dat.rel to XML conversion
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@@ -2413,13 +2413,14 @@ namespace CodeWalker.GameFiles
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}
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}
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int ctot = Dat151RelData.TotCount;
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StringBuilder sbp = new StringBuilder();
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foreach (string s in Dat151RelData.FoundCoords)
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{
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sbp.AppendLine(s);
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}
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string posz = sbp.ToString();
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//int ctot = Dat151RelData.TotCount;
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//StringBuilder sbp = new StringBuilder();
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//foreach (string s in Dat151RelData.FoundCoords)
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//{
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// sbp.AppendLine(s);
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//}
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//string posz = sbp.ToString();
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string relstrs = sb.ToString();
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string hashstrs = sbh.ToString();
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@@ -2638,8 +2639,8 @@ namespace CodeWalker.GameFiles
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}
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if (entry.NameLower == "clip_sets.ymt")
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{ }
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//if (entry.NameLower == "clip_sets.ymt")
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//{ }
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//if (entry.NameLower == "vfxinteriorinfo.ymt")
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//{ }
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//if (entry.NameLower == "vfxvehicleinfo.ymt")
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@@ -2650,8 +2651,8 @@ namespace CodeWalker.GameFiles
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//{ }
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//if (entry.NameLower == "vfxweaponinfo.ymt")
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//{ }
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if (entry.NameLower == "physicstasks.ymt")
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{ }
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//if (entry.NameLower == "physicstasks.ymt")
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//{ }
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}
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}
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