Improved RenderableCache item invalidation, Added Performance Statistics window

This commit is contained in:
dexy 2018-12-05 16:23:34 +11:00
parent 9f701ee44b
commit 0c4001fa4b
10 changed files with 851 additions and 30 deletions

View File

@ -15,7 +15,6 @@ namespace CodeWalker.GameFiles
public RpfManager RpfMan; public RpfManager RpfMan;
private Action<string> UpdateStatus; private Action<string> UpdateStatus;
private Action<string> ErrorLog; private Action<string> ErrorLog;
public long CurrentMemoryUsage = 0;
public int MaxItemsPerLoop = 1; //to keep things flowing... public int MaxItemsPerLoop = 1; //to keep things flowing...
private ConcurrentStack<GameFile> requestQueue = new ConcurrentStack<GameFile>(); private ConcurrentStack<GameFile> requestQueue = new ConcurrentStack<GameFile>();
@ -88,6 +87,32 @@ namespace CodeWalker.GameFiles
private string GTAFolder; private string GTAFolder;
private string ExcludeFolders; private string ExcludeFolders;
public int QueueLength
{
get
{
return requestQueue.Count;
}
}
public int ItemCount
{
get
{
return mainCache.Count;
}
}
public long MemoryUsage
{
get
{
return mainCache.CurrentMemoryUsage;
}
}
public GameFileCache(long size, double cacheTime, string folder, string dlc, bool mods, string excludeFolders) public GameFileCache(long size, double cacheTime, string folder, string dlc, bool mods, string excludeFolders)
{ {
mainCache = new Cache<GameFileCacheKey, GameFile>(size, cacheTime);//2GB is good as default mainCache = new Cache<GameFileCacheKey, GameFile>(size, cacheTime);//2GB is good as default

View File

@ -16,6 +16,14 @@ namespace CodeWalker
private LinkedList<TVal> loadedList = new LinkedList<TVal>(); private LinkedList<TVal> loadedList = new LinkedList<TVal>();
private Dictionary<TKey, LinkedListNode<TVal>> loadedListDict = new Dictionary<TKey, LinkedListNode<TVal>>(); private Dictionary<TKey, LinkedListNode<TVal>> loadedListDict = new Dictionary<TKey, LinkedListNode<TVal>>();
public int Count
{
get
{
return loadedList.Count;
}
}
public Cache() public Cache()
{ {
} }

View File

@ -475,6 +475,12 @@
<Compile Include="SettingsForm.Designer.cs"> <Compile Include="SettingsForm.Designer.cs">
<DependentUpon>SettingsForm.cs</DependentUpon> <DependentUpon>SettingsForm.cs</DependentUpon>
</Compile> </Compile>
<Compile Include="StatisticsForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="StatisticsForm.Designer.cs">
<DependentUpon>StatisticsForm.cs</DependentUpon>
</Compile>
<Compile Include="TextInputForm.cs"> <Compile Include="TextInputForm.cs">
<SubType>Form</SubType> <SubType>Form</SubType>
</Compile> </Compile>
@ -678,6 +684,9 @@
<EmbeddedResource Include="SettingsForm.resx"> <EmbeddedResource Include="SettingsForm.resx">
<DependentUpon>SettingsForm.cs</DependentUpon> <DependentUpon>SettingsForm.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="StatisticsForm.resx">
<DependentUpon>StatisticsForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="TextInputForm.resx"> <EmbeddedResource Include="TextInputForm.resx">
<DependentUpon>TextInputForm.cs</DependentUpon> <DependentUpon>TextInputForm.cs</DependentUpon>
</EmbeddedResource> </EmbeddedResource>

View File

@ -26,8 +26,39 @@ namespace CodeWalker.Rendering
{ {
get get
{ {
//return (GeometryCacheUse + TextureCacheUse + BoundCompCacheUse + InstanceCacheUse); return renderables.CacheUse
return (renderables.CacheUse + textures.CacheUse + boundcomps.CacheUse + instbatches.CacheUse); + textures.CacheUse
+ boundcomps.CacheUse
+ instbatches.CacheUse
+ distlodlights.CacheUse
+ pathbatches.CacheUse
+ waterquads.CacheUse;
}
}
public int TotalItemCount
{
get
{
return renderables.CurrentLoadedCount
+ textures.CurrentLoadedCount
+ boundcomps.CurrentLoadedCount
+ instbatches.CurrentLoadedCount
+ distlodlights.CurrentLoadedCount
+ pathbatches.CurrentLoadedCount
+ waterquads.CurrentLoadedCount;
}
}
public int TotalQueueLength
{
get
{
return renderables.QueueLength
+ textures.QueueLength
+ boundcomps.QueueLength
+ instbatches.QueueLength
+ distlodlights.QueueLength
+ pathbatches.QueueLength
+ waterquads.QueueLength;
} }
} }
public int LoadedRenderableCount public int LoadedRenderableCount
@ -189,15 +220,14 @@ namespace CodeWalker.Rendering
public void Invalidate(BasePathData path) public void Invalidate(BasePathData path)
{ {
lock (updateSyncRoot) //lock (updateSyncRoot)
{ {
pathbatches.Invalidate(path); pathbatches.Invalidate(path);
} }
} }
public void Invalidate(YmapGrassInstanceBatch batch) public void Invalidate(YmapGrassInstanceBatch batch)
{ {
lock (updateSyncRoot) //lock (updateSyncRoot)
{ {
instbatches.Invalidate(batch); instbatches.Invalidate(batch);
} }
@ -225,8 +255,10 @@ namespace CodeWalker.Rendering
{ {
private ConcurrentStack<TVal> itemsToLoad = new ConcurrentStack<TVal>(); private ConcurrentStack<TVal> itemsToLoad = new ConcurrentStack<TVal>();
private ConcurrentStack<TVal> itemsToUnload = new ConcurrentStack<TVal>(); private ConcurrentStack<TVal> itemsToUnload = new ConcurrentStack<TVal>();
private LinkedList<TVal> loadeditems = new LinkedList<TVal>(); private ConcurrentStack<TVal> itemsToInvalidate = new ConcurrentStack<TVal>();
private Dictionary<TKey, TVal> cacheitems = new Dictionary<TKey, TVal>(); private ConcurrentStack<TKey> keysToInvalidate = new ConcurrentStack<TKey>();
private LinkedList<TVal> loadeditems = new LinkedList<TVal>();//only use from content thread!
private Dictionary<TKey, TVal> cacheitems = new Dictionary<TKey, TVal>();//only use from render thread!
public long CacheLimit; public long CacheLimit;
public long CacheUse = 0; public long CacheUse = 0;
public double CacheTime; public double CacheTime;
@ -240,6 +272,13 @@ namespace CodeWalker.Rendering
LastFrameTime = DateTime.UtcNow.ToBinary(); LastFrameTime = DateTime.UtcNow.ToBinary();
} }
public int QueueLength
{
get
{
return itemsToLoad.Count;
}
}
public int CurrentLoadedCount public int CurrentLoadedCount
{ {
get get
@ -257,17 +296,16 @@ namespace CodeWalker.Rendering
public void Clear() public void Clear()
{ {
TVal item; itemsToLoad.Clear();
while (itemsToLoad.TryPop(out item))
{ }
foreach (TVal rnd in loadeditems) foreach (TVal rnd in loadeditems)
{ {
rnd.Unload(); rnd.Unload();
} }
loadeditems.Clear(); loadeditems.Clear();
cacheitems.Clear(); cacheitems.Clear();
while (itemsToUnload.TryPop(out item)) itemsToUnload.Clear();
{ } itemsToInvalidate.Clear();
keysToInvalidate.Clear();
} }
@ -279,7 +317,7 @@ namespace CodeWalker.Rendering
{ {
if (item.IsLoaded) continue; //don't load it again... if (item.IsLoaded) continue; //don't load it again...
LoadedCount++; LoadedCount++;
long gcachefree = CacheLimit - CacheUse; long gcachefree = CacheLimit - Interlocked.Read(ref CacheUse);// CacheUse;
if (gcachefree > item.DataSize) if (gcachefree > item.DataSize)
{ {
try try
@ -299,6 +337,21 @@ namespace CodeWalker.Rendering
} }
if (LoadedCount >= maxitemsperloop) break; if (LoadedCount >= maxitemsperloop) break;
} }
while (itemsToInvalidate.TryPop(out item))
{
//if (!item.IsLoaded) continue;//can't invalidate item that's not currently loaded
try
{
Interlocked.Add(ref CacheUse, -item.DataSize);
//item.Unload();
item.Load(device);
Interlocked.Add(ref CacheUse, item.DataSize);
}
catch //(Exception ex)
{
//todo: error handling...
}
}
return LoadedCount; return LoadedCount;
} }
@ -329,6 +382,16 @@ namespace CodeWalker.Rendering
{ {
LastFrameTime = DateTime.UtcNow.ToBinary(); LastFrameTime = DateTime.UtcNow.ToBinary();
TVal item; TVal item;
TKey key;
while (keysToInvalidate.TryPop(out key))
{
if (cacheitems.TryGetValue(key, out item))
{
itemsToInvalidate.Push(item);
item.Unload();
item.Init(key);
}
}
while (itemsToUnload.TryPop(out item)) while (itemsToUnload.TryPop(out item))
{ {
if ((item.Key != null) && (cacheitems.ContainsKey(item.Key))) if ((item.Key != null) && (cacheitems.ContainsKey(item.Key)))
@ -365,22 +428,26 @@ namespace CodeWalker.Rendering
public void Invalidate(TKey key) public void Invalidate(TKey key)
{ {
if (key == null) return; if (key == null) return;
TVal item = null;
if (!cacheitems.TryGetValue(key, out item)) return;
if (item == null) return;
if ((item.Key != null) && (cacheitems.ContainsKey(item.Key))) keysToInvalidate.Push(key);
{
cacheitems.Remove(item.Key); //TVal item = null;
//if (!cacheitems.TryGetValue(key, out item)) return;
//if (item == null) return;
item.Unload(); //if ((item.Key != null) && (cacheitems.ContainsKey(item.Key)))
item.LoadQueued = false; //{
Interlocked.Add(ref CacheUse, -item.DataSize);
Interlocked.Exchange(ref item.LastUseTime, DateTime.UtcNow.AddHours(-1).ToBinary());
loadeditems.Remove(item);//slow... // cacheitems.Remove(item.Key);
}
// item.Unload();
// item.LoadQueued = false;
// CacheUse -= item.DataSize;
// //Interlocked.Add(ref CacheUse, -item.DataSize);
// Interlocked.Exchange(ref item.LastUseTime, DateTime.UtcNow.AddHours(-1).ToBinary());
// loadeditems.Remove(item);//slow...
//}
} }

View File

@ -17,6 +17,7 @@ namespace CodeWalker.Rendering
private DXForm Form; private DXForm Form;
private GameFileCache gameFileCache; private GameFileCache gameFileCache;
private RenderableCache renderableCache; private RenderableCache renderableCache;
public RenderableCache RenderableCache { get { return renderableCache; } }
private DXManager dxman = new DXManager(); private DXManager dxman = new DXManager();
public DXManager DXMan { get { return dxman; } } public DXManager DXMan { get { return dxman; } }

246
StatisticsForm.Designer.cs generated Normal file
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@ -0,0 +1,246 @@
namespace CodeWalker
{
partial class StatisticsForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(StatisticsForm));
this.MainTimer = new System.Windows.Forms.Timer(this.components);
this.groupBox1 = new System.Windows.Forms.GroupBox();
this.GFCMemoryUsageLabel = new System.Windows.Forms.Label();
this.label6 = new System.Windows.Forms.Label();
this.GFCItemCountLabel = new System.Windows.Forms.Label();
this.label4 = new System.Windows.Forms.Label();
this.GFCQueueLengthLabel = new System.Windows.Forms.Label();
this.label1 = new System.Windows.Forms.Label();
this.groupBox2 = new System.Windows.Forms.GroupBox();
this.RCVramUsageLabel = new System.Windows.Forms.Label();
this.label10 = new System.Windows.Forms.Label();
this.RCItemCountLabel = new System.Windows.Forms.Label();
this.label12 = new System.Windows.Forms.Label();
this.RCQueueLengthLabel = new System.Windows.Forms.Label();
this.label8 = new System.Windows.Forms.Label();
this.DoneButton = new System.Windows.Forms.Button();
this.groupBox1.SuspendLayout();
this.groupBox2.SuspendLayout();
this.SuspendLayout();
//
// MainTimer
//
this.MainTimer.Enabled = true;
this.MainTimer.Interval = 200;
this.MainTimer.Tick += new System.EventHandler(this.MainTimer_Tick);
//
// groupBox1
//
this.groupBox1.Controls.Add(this.GFCMemoryUsageLabel);
this.groupBox1.Controls.Add(this.label6);
this.groupBox1.Controls.Add(this.GFCItemCountLabel);
this.groupBox1.Controls.Add(this.label4);
this.groupBox1.Controls.Add(this.GFCQueueLengthLabel);
this.groupBox1.Controls.Add(this.label1);
this.groupBox1.Location = new System.Drawing.Point(12, 12);
this.groupBox1.Name = "groupBox1";
this.groupBox1.Size = new System.Drawing.Size(200, 100);
this.groupBox1.TabIndex = 0;
this.groupBox1.TabStop = false;
this.groupBox1.Text = "GameFileCache";
//
// GFCMemoryUsageLabel
//
this.GFCMemoryUsageLabel.AutoSize = true;
this.GFCMemoryUsageLabel.Location = new System.Drawing.Point(90, 53);
this.GFCMemoryUsageLabel.Name = "GFCMemoryUsageLabel";
this.GFCMemoryUsageLabel.Size = new System.Drawing.Size(13, 13);
this.GFCMemoryUsageLabel.TabIndex = 5;
this.GFCMemoryUsageLabel.Text = "0";
//
// label6
//
this.label6.AutoSize = true;
this.label6.Location = new System.Drawing.Point(6, 53);
this.label6.Name = "label6";
this.label6.Size = new System.Drawing.Size(79, 13);
this.label6.TabIndex = 4;
this.label6.Text = "Memory usage:";
//
// GFCItemCountLabel
//
this.GFCItemCountLabel.AutoSize = true;
this.GFCItemCountLabel.Location = new System.Drawing.Point(90, 36);
this.GFCItemCountLabel.Name = "GFCItemCountLabel";
this.GFCItemCountLabel.Size = new System.Drawing.Size(13, 13);
this.GFCItemCountLabel.TabIndex = 3;
this.GFCItemCountLabel.Text = "0";
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(6, 36);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(60, 13);
this.label4.TabIndex = 2;
this.label4.Text = "Item count:";
//
// GFCQueueLengthLabel
//
this.GFCQueueLengthLabel.AutoSize = true;
this.GFCQueueLengthLabel.Location = new System.Drawing.Point(90, 19);
this.GFCQueueLengthLabel.Name = "GFCQueueLengthLabel";
this.GFCQueueLengthLabel.Size = new System.Drawing.Size(13, 13);
this.GFCQueueLengthLabel.TabIndex = 1;
this.GFCQueueLengthLabel.Text = "0";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(6, 19);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(74, 13);
this.label1.TabIndex = 0;
this.label1.Text = "Queue length:";
//
// groupBox2
//
this.groupBox2.Controls.Add(this.RCVramUsageLabel);
this.groupBox2.Controls.Add(this.label10);
this.groupBox2.Controls.Add(this.RCItemCountLabel);
this.groupBox2.Controls.Add(this.label12);
this.groupBox2.Controls.Add(this.RCQueueLengthLabel);
this.groupBox2.Controls.Add(this.label8);
this.groupBox2.Location = new System.Drawing.Point(218, 12);
this.groupBox2.Name = "groupBox2";
this.groupBox2.Size = new System.Drawing.Size(200, 100);
this.groupBox2.TabIndex = 1;
this.groupBox2.TabStop = false;
this.groupBox2.Text = "RenderableCache";
//
// RCVramUsageLabel
//
this.RCVramUsageLabel.AutoSize = true;
this.RCVramUsageLabel.Location = new System.Drawing.Point(90, 53);
this.RCVramUsageLabel.Name = "RCVramUsageLabel";
this.RCVramUsageLabel.Size = new System.Drawing.Size(13, 13);
this.RCVramUsageLabel.TabIndex = 9;
this.RCVramUsageLabel.Text = "0";
//
// label10
//
this.label10.AutoSize = true;
this.label10.Location = new System.Drawing.Point(6, 53);
this.label10.Name = "label10";
this.label10.Size = new System.Drawing.Size(73, 13);
this.label10.TabIndex = 8;
this.label10.Text = "VRAM usage:";
//
// RCItemCountLabel
//
this.RCItemCountLabel.AutoSize = true;
this.RCItemCountLabel.Location = new System.Drawing.Point(90, 36);
this.RCItemCountLabel.Name = "RCItemCountLabel";
this.RCItemCountLabel.Size = new System.Drawing.Size(13, 13);
this.RCItemCountLabel.TabIndex = 7;
this.RCItemCountLabel.Text = "0";
//
// label12
//
this.label12.AutoSize = true;
this.label12.Location = new System.Drawing.Point(6, 36);
this.label12.Name = "label12";
this.label12.Size = new System.Drawing.Size(60, 13);
this.label12.TabIndex = 6;
this.label12.Text = "Item count:";
//
// RCQueueLengthLabel
//
this.RCQueueLengthLabel.AutoSize = true;
this.RCQueueLengthLabel.Location = new System.Drawing.Point(90, 19);
this.RCQueueLengthLabel.Name = "RCQueueLengthLabel";
this.RCQueueLengthLabel.Size = new System.Drawing.Size(13, 13);
this.RCQueueLengthLabel.TabIndex = 3;
this.RCQueueLengthLabel.Text = "0";
//
// label8
//
this.label8.AutoSize = true;
this.label8.Location = new System.Drawing.Point(6, 19);
this.label8.Name = "label8";
this.label8.Size = new System.Drawing.Size(74, 13);
this.label8.TabIndex = 2;
this.label8.Text = "Queue length:";
//
// DoneButton
//
this.DoneButton.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
this.DoneButton.Location = new System.Drawing.Point(340, 130);
this.DoneButton.Name = "DoneButton";
this.DoneButton.Size = new System.Drawing.Size(75, 23);
this.DoneButton.TabIndex = 2;
this.DoneButton.Text = "Done";
this.DoneButton.UseVisualStyleBackColor = true;
this.DoneButton.Click += new System.EventHandler(this.DoneButton_Click);
//
// StatisticsForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(427, 165);
this.Controls.Add(this.DoneButton);
this.Controls.Add(this.groupBox2);
this.Controls.Add(this.groupBox1);
this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
this.Name = "StatisticsForm";
this.Text = "Performance Statistics - CodeWalker by dexyfex";
this.groupBox1.ResumeLayout(false);
this.groupBox1.PerformLayout();
this.groupBox2.ResumeLayout(false);
this.groupBox2.PerformLayout();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.Timer MainTimer;
private System.Windows.Forms.GroupBox groupBox1;
private System.Windows.Forms.Label GFCQueueLengthLabel;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.GroupBox groupBox2;
private System.Windows.Forms.Button DoneButton;
private System.Windows.Forms.Label label6;
private System.Windows.Forms.Label GFCItemCountLabel;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label RCQueueLengthLabel;
private System.Windows.Forms.Label label8;
private System.Windows.Forms.Label RCVramUsageLabel;
private System.Windows.Forms.Label label10;
private System.Windows.Forms.Label RCItemCountLabel;
private System.Windows.Forms.Label label12;
private System.Windows.Forms.Label GFCMemoryUsageLabel;
}
}

45
StatisticsForm.cs Normal file
View File

@ -0,0 +1,45 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CodeWalker
{
public partial class StatisticsForm : Form
{
private WorldForm worldForm;
public StatisticsForm(WorldForm wf)
{
worldForm = wf;
InitializeComponent();
}
private void DoneButton_Click(object sender, EventArgs e)
{
Close();
}
private void MainTimer_Tick(object sender, EventArgs e)
{
if (worldForm == null) return;
var gfc = worldForm.GameFileCache;
var rc = worldForm.Renderer.RenderableCache;
GFCQueueLengthLabel.Text = gfc.QueueLength.ToString();
GFCItemCountLabel.Text = gfc.ItemCount.ToString();
GFCMemoryUsageLabel.Text = TextUtil.GetBytesReadable(gfc.MemoryUsage);
RCQueueLengthLabel.Text = rc.TotalQueueLength.ToString();
RCItemCountLabel.Text = rc.TotalItemCount.ToString();
RCVramUsageLabel.Text = TextUtil.GetBytesReadable(rc.TotalGraphicsMemoryUse);
}
}
}

412
StatisticsForm.resx Normal file
View File

@ -0,0 +1,412 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
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<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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<resheader name="resmimetype">
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<resheader name="version">
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</data>
</root>

8
WorldForm.Designer.cs generated
View File

@ -345,7 +345,7 @@ namespace CodeWalker
this.StatusLabel.BackColor = System.Drawing.SystemColors.Control; this.StatusLabel.BackColor = System.Drawing.SystemColors.Control;
this.StatusLabel.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft; this.StatusLabel.ImageAlign = System.Drawing.ContentAlignment.MiddleLeft;
this.StatusLabel.Name = "StatusLabel"; this.StatusLabel.Name = "StatusLabel";
this.StatusLabel.Size = new System.Drawing.Size(878, 17); this.StatusLabel.Size = new System.Drawing.Size(847, 17);
this.StatusLabel.Spring = true; this.StatusLabel.Spring = true;
this.StatusLabel.Text = "Initialising"; this.StatusLabel.Text = "Initialising";
this.StatusLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft; this.StatusLabel.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
@ -360,9 +360,11 @@ namespace CodeWalker
// StatsLabel // StatsLabel
// //
this.StatsLabel.BackColor = System.Drawing.SystemColors.Control; this.StatsLabel.BackColor = System.Drawing.SystemColors.Control;
this.StatsLabel.DoubleClickEnabled = true;
this.StatsLabel.Name = "StatsLabel"; this.StatsLabel.Name = "StatsLabel";
this.StatsLabel.Size = new System.Drawing.Size(75, 17); this.StatsLabel.Size = new System.Drawing.Size(75, 17);
this.StatsLabel.Text = "0 geometries"; this.StatsLabel.Text = "0 geometries";
this.StatsLabel.DoubleClick += new System.EventHandler(this.StatsLabel_DoubleClick);
// //
// ModelComboBox // ModelComboBox
// //
@ -1329,13 +1331,13 @@ namespace CodeWalker
this.tabPage8.Text = "General"; this.tabPage8.Text = "General";
this.tabPage8.UseVisualStyleBackColor = true; this.tabPage8.UseVisualStyleBackColor = true;
// //
// EntitiesCheckBox // RenderEntitiesCheckBox
// //
this.RenderEntitiesCheckBox.AutoSize = true; this.RenderEntitiesCheckBox.AutoSize = true;
this.RenderEntitiesCheckBox.Checked = true; this.RenderEntitiesCheckBox.Checked = true;
this.RenderEntitiesCheckBox.CheckState = System.Windows.Forms.CheckState.Checked; this.RenderEntitiesCheckBox.CheckState = System.Windows.Forms.CheckState.Checked;
this.RenderEntitiesCheckBox.Location = new System.Drawing.Point(10, 32); this.RenderEntitiesCheckBox.Location = new System.Drawing.Point(10, 32);
this.RenderEntitiesCheckBox.Name = "EntitiesCheckBox"; this.RenderEntitiesCheckBox.Name = "RenderEntitiesCheckBox";
this.RenderEntitiesCheckBox.Size = new System.Drawing.Size(89, 17); this.RenderEntitiesCheckBox.Size = new System.Drawing.Size(89, 17);
this.RenderEntitiesCheckBox.TabIndex = 67; this.RenderEntitiesCheckBox.TabIndex = 67;
this.RenderEntitiesCheckBox.Text = "Show entities"; this.RenderEntitiesCheckBox.Text = "Show entities";

View File

@ -21,7 +21,7 @@ namespace CodeWalker
{ {
public Form Form { get { return this; } } //for DXForm/DXManager use public Form Form { get { return this; } } //for DXForm/DXManager use
private Renderer Renderer = null; public Renderer Renderer = null;
public object RenderSyncRoot { get { return Renderer.RenderSyncRoot; } } public object RenderSyncRoot { get { return Renderer.RenderSyncRoot; } }
volatile bool formopen = false; volatile bool formopen = false;
@ -7684,6 +7684,12 @@ namespace CodeWalker
{ {
Renderer.renderentities = RenderEntitiesCheckBox.Checked; Renderer.renderentities = RenderEntitiesCheckBox.Checked;
} }
private void StatsLabel_DoubleClick(object sender, EventArgs e)
{
var statsForm = new StatisticsForm(this);
statsForm.Show(this);
}
} }
public enum WorldControlMode public enum WorldControlMode