Shader improvements for decal_dirt

This commit is contained in:
dexyfex
2018-03-07 22:24:37 +11:00
Unverified
parent a68523b2ef
commit 0264011ad0
6 changed files with 24 additions and 4 deletions
+1 -1
View File
@@ -53,7 +53,7 @@ namespace CodeWalker
bool rendermaps = false;
bool renderworld = false;
int startupviewmode = 0; //0=world, 1=ymap, 2=model
string modelname = "dt1_tc_dufo_core";//"dt1_11_fount_decal";//
string modelname = "dt1_tc_dufo_core";//"dt1_11_fount_decal";//"v_22_overlays";//
string[] ymaplist;
Vector3 prevworldpos = new Vector3(0, 0, 100); //also the start pos