CodeWalker/CodeWalker.Test/TestBinaryConversions.cs

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2023-11-12 01:59:17 +08:00
using CodeWalker.GameFiles;
using System;
using System.Buffers.Binary;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
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using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using System.Xml.Linq;
using Xunit;
using Xunit.Abstractions;
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namespace CodeWalker.Test
{
public static class TestData
{
public const string ReferenceDataBytes = "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAwAAAAAAAADWA9YDAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAgAAAAAAAAATABMAAAAAAAAAAAAAAAAACgAAAAAAAADZAdkBAAAAAAYAAAAAAAAAogGiAQAAAAABAAAAAAAAADsAOwAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP3///8mAAAANgAAAEkAAAAAAAAAAAAAAAAAAAAAAAAAAACAQgAAgEIAAAAAAAAAAAAAAAAIQDQAAAAAAEgDSAMAAAAABwAAAAAAAAAGAAYAAAAAAAgAAAAAAAAANwA3AAAAAAAIwA0AAAAAAB4AHgAAAAAACEAVAAAAAAAOAA4AAAAAAAjAGAAAAAAACQAJAAAAAAAIABsAAAAAAAIAAgAAAAAACIAbAAAAAAABAAEAAAAAAA==";
public static CScenarioPointRegion ReferenceData => new CScenarioPointRegion
{
AccelGrid = new rage__spdGrid2D
{
CellDimX = 64,
CellDimY = 64,
MaxCellX = 38,
MaxCellY = 73,
MinCellX = -3,
MinCellY = 54,
},
ChainingGraph = new CodeWalker.GameFiles.CScenarioChainingGraph
{
Chains = new CodeWalker.GameFiles.Array_Structure
{
Count1 = 59,
Count2 = 59,
Pointer = 1,
},
Edges = new CodeWalker.GameFiles.Array_Structure
{
Count1 = 418,
Count2 = 418,
Pointer = 6,
},
Nodes = new CodeWalker.GameFiles.Array_Structure
{
Count1 = 473,
Count2 = 473,
Pointer = 10,
}
},
Clusters = new CodeWalker.GameFiles.Array_Structure
{
Count1 = 6,
Count2 = 6,
Pointer = 7,
},
EntityOverrides = new CodeWalker.GameFiles.Array_Structure
{
Count1 = 19,
Count2 = 19,
Pointer = 2,
},
LookUps = new CodeWalker.GameFiles.CScenarioPointLookUps
{
GroupNames = new CodeWalker.GameFiles.Array_uint
{
Count1 = 9,
Count2 = 9,
Pointer = 1622024,
},
InteriorNames = new CodeWalker.GameFiles.Array_uint
{
Count1 = 2,
Count2 = 2,
Pointer = 1769480,
},
PedModelSetNames = new CodeWalker.GameFiles.Array_uint
{
Count1 = 30,
Count2 = 30,
Pointer = 901128,
},
RequiredIMapNames = new CodeWalker.GameFiles.Array_uint
{
Count1 = 1,
Count2 = 1,
Pointer = 1802248,
},
TypeNames = new CodeWalker.GameFiles.Array_uint
{
Count1 = 55,
Count2 = 55,
Pointer = 8,
},
VehicleModelSetNames = new CodeWalker.GameFiles.Array_uint
{
Count1 = 14,
Count2 = 14,
Pointer = 1392648,
},
},
Points = new CodeWalker.GameFiles.CScenarioPointContainer
{
LoadSavePoints = new CodeWalker.GameFiles.Array_Structure
{
PointerDataIndex = 4294967295,
},
MyPoints = new CodeWalker.GameFiles.Array_Structure
{
Count1 = 982,
Count2 = 982,
Pointer = 3,
}
},
Unk_3844724227 = new CodeWalker.GameFiles.Array_ushort
{
Count1 = 840,
Count2 = 840,
Pointer = 3424264,
}
};
}
public class TestBinaryConversions
{
private readonly ITestOutputHelper _output;
public TestBinaryConversions(ITestOutputHelper testOutputHelper)
{
_output = testOutputHelper;
}
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[Fact]
public void TestConvertData()
{
var data = BitConverter.GetBytes((uint)1234);
var number = MetaTypes.ConvertData<uint>(data);
if (number != (uint)1234)
{
throw new Exception("number 1234 converted back to itself doesn't equal 1234");
}
}
public bool Equals(Array_Structure a, Array_Structure b)
{
return a.Count1 == b.Count1 && a.Count2 == b.Count2 && a.Pointer == b.Pointer;
}
public bool Equals(Array_uint a, Array_uint b)
{
return a.Count1 == b.Count1 && a.Count2 == b.Count2 && a.Pointer == b.Pointer;
}
public bool Equals(rage__spdGrid2D a, rage__spdGrid2D b)
{
return a.Dimensions == b.Dimensions && a.Max == b.Max && a.Min == b.Min;
}
[Fact]
public void Test_Convert_Data_From_Bytes()
{
var bytes = Convert.FromBase64String(TestData.ReferenceDataBytes);
var newData = MetaTypes.ConvertData<CScenarioPointRegion>(bytes);
Assert.Equal(TestData.ReferenceData, newData);
}
[Fact]
public void Test_Convert_Data_From_Bytes_Offset()
{
var bytes = Convert.FromBase64String(TestData.ReferenceDataBytes);
bytes = new byte[4].Concat(bytes).ToArray();
var newData = MetaTypes.ConvertData<CScenarioPointRegion>(bytes, 4);
Assert.Equal(TestData.ReferenceData, newData);
}
[Fact]
public void Test_Convert_To_Bytes()
{
var bytes = MetaTypes.ConvertToBytes(TestData.ReferenceData);
var bytesBase64 = Convert.ToBase64String(bytes);
Assert.Equal(TestData.ReferenceDataBytes, bytesBase64);
}
[Fact]
public void Test_Convert_Data_From_And_To_Bytes()
{
var bytes = MetaTypes.ConvertToBytes(TestData.ReferenceData);
var newData = MetaTypes.ConvertData<CScenarioPointRegion>(bytes);
Assert.Equal(TestData.ReferenceData, newData);
}
private readonly SharpDX.Vector3[] referenceArray = new SharpDX.Vector3[] { new SharpDX.Vector3(12.5f, 23.0f, 65.0f), new SharpDX.Vector3(1234.234f, 17896.22f, 9845.12f), new SharpDX.Vector3(-12.3f, -82349.123f, 1234.9f), new SharpDX.Vector3(-23412.4f, 1289.2f, 948.0f) };
private readonly string referenceArrayBytes = "AABIQQAAuEEAAIJCfUeaRHHQi0Z71BlGzcxEwZDWoMfNXJpEzei2xmYmoUQAAG1E";
[Fact]
public void Test_Convert_Array_To_Bytes()
{
var bytes = MetaTypes.ConvertArrayToBytes(referenceArray);
var base64 = Convert.ToBase64String(bytes);
Assert.Equal(referenceArrayBytes, base64);
}
[Fact]
public void Test_Convert_Bytes_To_Array()
{
var bytes = Convert.FromBase64String(referenceArrayBytes);
var arr = MetaTypes.ConvertDataArray<SharpDX.Vector3>(bytes, 0, referenceArray.Length).ToArray();
Assert.Equal(referenceArray, arr);
var newBytes = MetaTypes.ConvertArrayToBytes(arr);
var base64 = Convert.ToBase64String(newBytes);
Assert.Equal(referenceArrayBytes, base64);
}
}
public class TestResourceData
{
[Fact]
public void Test_Write_Struct()
{
using var systemStream = new MemoryStream();
using var graphicsStream = new MemoryStream();
using var dataWriter = new ResourceDataWriter(systemStream, graphicsStream);
dataWriter.Position = 0x50000000;
dataWriter.WriteStruct(TestData.ReferenceData);
var buffer = systemStream.ToArray();
var base64 = Convert.ToBase64String(buffer);
Assert.Equal(TestData.ReferenceDataBytes, base64);
}
[Fact]
public void Test_Read_Struct()
{
var buffer = Convert.FromBase64String(TestData.ReferenceDataBytes);
using var systemStream = new MemoryStream(buffer);
using var graphicsStream = new MemoryStream();
using var dataReader = new ResourceDataReader(systemStream, graphicsStream);
var region = dataReader.ReadStruct<CScenarioPointRegion>();
Assert.Equal(TestData.ReferenceData, region);
}
[Fact]
public void Test_Write_Single()
{
using var systemStream = new MemoryStream();
using var graphicsStream = new MemoryStream();
using var dataWriter = new ResourceDataWriter(systemStream, graphicsStream);
dataWriter.Position = 0x50000000;
dataWriter.Write(20.0f);
var buffer = systemStream.ToArray();
var result = BitConverter.ToSingle(buffer, 0);
Assert.Equal(20.0f, result);
}
[Fact]
public void Test_Write_Single_Big_Endian()
{
using var systemStream = new MemoryStream();
using var graphicsStream = new MemoryStream();
using var dataWriter = new ResourceDataWriter(systemStream, graphicsStream, Endianess.BigEndian);
dataWriter.Position = 0x50000000;
dataWriter.Write(20.0f);
var buffer = systemStream.ToArray();
var valueInt = BinaryPrimitives.ReadInt32BigEndian(buffer);
var valueFloat = Unsafe.ReadUnaligned<float>(ref Unsafe.As<int, byte>(ref valueInt));
//BinaryPrimitives.ReverseEndianness(20.0f)
Assert.Equal(20.0f, valueFloat);
dataWriter.Position = 0x50000000;
dataWriter.Write(double.MaxValue);
buffer = systemStream.ToArray();
var valueLong = BinaryPrimitives.ReadInt64BigEndian(buffer);
var valueDouble = Unsafe.ReadUnaligned<double>(ref Unsafe.As<long, byte>(ref valueLong));
Assert.Equal(double.MaxValue, valueDouble);
}
[Fact]
public void Test_Write_Multiple_Structs()
{
using var systemStream = new MemoryStream();
using var graphicsStream = new MemoryStream();
using var dataWriter = new ResourceDataWriter(systemStream, graphicsStream);
dataWriter.Position = 0x50000000;
dataWriter.WriteStructs(new[]
{
TestData.ReferenceData,
TestData.ReferenceData,
TestData.ReferenceData,
TestData.ReferenceData
});
var buffer = systemStream.ToArray();
var structs = MemoryMarshal.Cast<byte, CScenarioPointRegion>(buffer);
Assert.Equal(4, structs.Length);
foreach (var scenarioRegion in structs)
{
Assert.Equal(TestData.ReferenceData, scenarioRegion);
}
}
[Fact]
public void Test_Read_Multiple_Structs()
{
using var systemStream = new MemoryStream();
using var graphicsStream = new MemoryStream();
using var dataWriter = new ResourceDataWriter(systemStream, graphicsStream);
dataWriter.Position = 0x50000000;
dataWriter.WriteStructs(new[]
{
TestData.ReferenceData,
TestData.ReferenceData,
TestData.ReferenceData,
TestData.ReferenceData
});
var buffer = systemStream.ToArray();
systemStream.Position = 0;
var dataReader = new ResourceDataReader(systemStream, graphicsStream);
var structs = dataReader.ReadStructs<CScenarioPointRegion>(4);
Assert.Equal(4, structs.Length);
foreach (var scenarioRegion in structs)
{
Assert.Equal(TestData.ReferenceData, scenarioRegion);
}
structs = dataReader.ReadStructsAt<CScenarioPointRegion>(0 | 0x50000000, 4);
foreach (var scenarioRegion in structs)
{
Assert.Equal(TestData.ReferenceData, scenarioRegion);
}
systemStream.Position = 0;
dataWriter.Position = 0x50000000;
dataWriter.Write(new byte[] { 0, 0, 0, 0 });
dataWriter.WriteStructs(new[]
{
TestData.ReferenceData,
TestData.ReferenceData,
TestData.ReferenceData,
TestData.ReferenceData
});
structs = dataReader.ReadStructsAt<CScenarioPointRegion>(4 | 0x50000000, 4);
foreach (var scenarioRegion in structs)
{
Assert.Equal(TestData.ReferenceData, scenarioRegion);
}
}
//[Fact]
//public void Test()
//{
// var attachedObjects = MetaTypes.GetUintArray(meta, _Data.attachedObjects);
//}
private const string ArchetypeData = "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
private readonly CBaseArchetypeDef referenceArchetype = new CBaseArchetypeDef
{
assetName = new MetaHash((uint)0x1d0b5555),
assetType = rage__fwArchetypeDef__eAssetType.ASSET_TYPE_DRAWABLE,
bbMax = new SharpDX.Vector3(3.617807f, 4.9E-05f, 0.447415f),
bbMin = new SharpDX.Vector3(-3.617834f, -5.1E-05f, -0.447416f),
bsCentre = new SharpDX.Vector3(-1.3589859E-05f, -1.00000034E-06f, -5.066395E-07f),
bsRadius = 3.645381f,
hdTextureDist = 5,
lodDist = 100,
Unused05 = float.NaN,
Unused06 = float.NaN,
Unused07 = float.NaN,
name = new MetaHash((uint)0x1d0b5555),
textureDictionary = new MetaHash((uint)0x5e0cce25),
flags = 0x00002000,
};
[Fact]
public void TestConvertDataRaw()
{
var data = Convert.FromBase64String(ArchetypeData);
var basearch = PsoTypes.ConvertDataRawOld<CBaseArchetypeDef>(data, 0);
Assert.Equivalent(referenceArchetype, basearch);
var basearch2 = PsoTypes.ConvertDataRaw<CBaseArchetypeDef>(data, 0);
Assert.Equivalent(basearch, basearch2);
var random = new Random();
var length = random.Next(100);
var newData = Enumerable.Empty<byte>().Concat(new byte[length]).Concat(data).ToArray();
basearch = PsoTypes.ConvertDataRawOld<CBaseArchetypeDef>(newData, length);
Assert.Equivalent(basearch, referenceArchetype);
basearch2 = PsoTypes.ConvertDataRaw<CBaseArchetypeDef>(newData, length);
Assert.Equivalent(basearch, basearch2);
//a.Extensions = MetaTypes.GetExtensions(Meta, basearch.extensions);
}
}
public class TestConvertDataArray
{
private readonly ITestOutputHelper _output;
public TestConvertDataArray(ITestOutputHelper output)
{
_output = output;
}
private string GetFilePath(string filename)
{
// Directory we're looking for.
var dirToFind = Path.Combine(@"CodeWalker.Test", "Files");
// Search up directory tree starting at assembly path looking for 'Images' dir.
var searchPath = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
while (true)
{
var testPath = Path.Combine(searchPath, dirToFind);
if (Directory.Exists(testPath))
{
// Found it!
return Path.Combine(testPath, filename);
}
// Move up one directory.
var newSearchPath = Path.GetFullPath(Path.Combine(searchPath, ".."));
if (newSearchPath == searchPath)
{
// Didn't move up, so we're at the root.
throw new FileNotFoundException($"Could not find '{dirToFind}' directory.");
}
searchPath = newSearchPath;
}
}
public string TestData = "AAAAAAAAAAAFAAAAAAAAAAUABQAAAAAAAAAAAAAAAAAAAKDAAACgwAAAAMAAAAAAAACgQAAAoEAAAABAAAAAAAAAgD9kViJCAAAAAGAAAAABAAAAAAAAAP////8AAAAABgAAAAAAAAABAAEAAAAAAAAAAAAAAAAABWAAAAAAAAAKAAoAAAAAAAAAAAAAAAAAgPEnwiB/QcIAcFzBAAAAAADgDsL9ke/BHKgswQAAAAAAAIA/yyTUkwAAAABgAAAAAQAAAAEAAAD/////AAAAAAYAAQAAAAAALgAuAAAAAAA=";
[Fact]
public void ConvertDataArrayShouldReturnSameAsConvertData()
{
var data = Convert.FromBase64String(TestData);
var referenceData = MetaTypes.ConvertData<CMloRoomDef>(data);
var arrayData = MetaTypes.ConvertDataArray<CMloRoomDef>(data, 0, 2);
var path = GetFilePath("anwblokaal.ytyp");
var bytes = File.ReadAllBytes(path);
var entry = RpfFile.CreateFileEntry("anwblokaal.ytyp", path, ref bytes);
var ytypFile = RpfFile.GetFile<YtypFile>(entry, bytes);
var rooms = ytypFile.AllArchetypes
.Where(p => p is MloArchetype)
.Select(p => p as MloArchetype)
.SelectMany(p => p.rooms)
.Select(p => p.Data);
var secondRoom = rooms.Last();
var arr = new byte[Marshal.SizeOf<CMloRoomDef>() * rooms.Count()];
//MemoryMarshal.Write(arr.AsSpan(), ref rooms);
_output.WriteLine(Convert.ToBase64String(MemoryMarshal.AsBytes(rooms.ToArray().AsSpan())));
// I know the bbMax values don't really make sense here, seems to be a weird ytyp, but it's mostly about testing the serialization, not about using a 100% correct ytyp
// And didn't want to include a ytyp from Rockstar Games since that could cause some legal issues down the road
// Another possible solution would be to do abest attempt to find the GTA V installed on the user's computer running the tests and use files from there, but this would add complexity and links which could break tests
// However this would be more in the scope of implementation testing as it tests the whole chain including encryption which is not wanted here
Assert.Equivalent(new SharpDX.Vector3(-41.98584f, -48.3741455f, -13.7773438f), secondRoom.bbMin);
Assert.Equivalent(new SharpDX.Vector3(-35.71875f, -29.9462833f, -10.7910423f), secondRoom.bbMax);
Assert.Equivalent(new Array_uint(65542, 46), secondRoom.attachedObjects);
Assert.Equal(96u, secondRoom.flags);
Assert.Equal(1, secondRoom.floorId);
Assert.Equivalent(new CharPointer() { Count1 = 10, Count2 = 10, Pointer = 24581 }, secondRoom.name);
Assert.Equal(1u, secondRoom.portalCount);
Assert.Equal(2480153803, secondRoom.timecycleName.Hash);
// First room is limbo, so this check isn't that useful, but just make sure, and the following check will compare the entire array anyways
Assert.Equivalent(referenceData, rooms.First());
Assert.Equivalent(arrayData.ToArray(), rooms);
}
}
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}