mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-29 18:32:55 +08:00
1207 lines
38 KiB
C#
1207 lines
38 KiB
C#
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using SlimDX;
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using SlimDX.Direct3D9;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.IO;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace CodeWalker
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{
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public partial class MapForm : Form
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{
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Vector3 TargetViewCenter = new Vector3(0.0f);
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Vector3 CurrentViewCenter = new Vector3(0.0f);
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float TargetZoom = 1.0f;
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float CurrentZoom = 1.0f;
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volatile bool LoadingImages = false;
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List<MapImage> Images;
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MapImage CurrentMap = null;
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List<MapIcon> Icons;
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MapIcon MarkerIcon = null;
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MapIcon LocatorIcon = null;
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MapMarker LocatorMarker = null;
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MapMarker GrabbedMarker = null;
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MapMarker SelectedMarker = null;
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MapMarker MousedMarker = null;
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List<MapMarker> Markers = new List<MapMarker>();
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List<MapMarker> RenderMarkers = new List<MapMarker>();
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bool Resizing = false;
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bool MouseButtonDown = false;
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Point MouseDownPoint;
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Point MouseLastPoint;
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volatile bool NeedsUpdate = false;
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Direct3D d3d = null;
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Device device = null;
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Sprite sprite = null;
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Stopwatch FrameTimer = new Stopwatch();
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Size OldSize;
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public MapForm()
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{
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InitializeComponent();
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Icons = new List<MapIcon>();
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AddIcon("Google Marker", "icon_google_marker_64x64.png", 64, 64, 11.0f, 40.0f, 1.0f);
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AddIcon("Glokon Marker", "icon_glokon_normal_32x32.png", 32, 32, 11.0f, 32.0f, 1.0f);
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AddIcon("Glokon Debug", "icon_glokon_debug_32x32.png", 32, 32, 11.5f, 32.0f, 1.0f);
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MarkerIcon = Icons[1];
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LocatorIcon = Icons[2];
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foreach (MapIcon icon in Icons)
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{
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MarkerStyleComboBox.Items.Add(icon);
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LocatorStyleComboBox.Items.Add(icon);
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}
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MarkerStyleComboBox.SelectedItem = MarkerIcon;
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LocatorStyleComboBox.SelectedItem = LocatorIcon;
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LocatorMarker = new MapMarker();
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LocatorMarker.Icon = LocatorIcon;
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LocatorMarker.IsMovable = true;
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////for google map calibration...
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//var game_1_x = 1972.606; //var map_1_lng = -60.8258056640625;
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//var game_1_y = 3817.044; //var map_1_lat = 72.06379257078102;
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//var game_2_x = -1154.11; //var map_2_lng = -72.1417236328125;
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//var game_2_y = -2715.203; //var map_2_lat = 48.41572128171852;
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////reference point:
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//501.4398, 5603.9600, 795.9738, 0x4CC3BAFC, cs1_10_redeye
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//origin in 8192x8192 textures is at approx:
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//3755.2, 5525.5
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float ox = 3755.2f;
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float oy = 5525.5f;
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float uptx = 1.517952f; //this seems pretty close...
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float upty = -1.517952f;
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Images = new List<MapImage>();
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AddImage("Satellite", "gtav_satellite_8192x8192.jpg", 8192, 8192, ox, oy, uptx, upty);
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AddImage("Roads", "gtav_roadmap_8192x8192.jpg", 8192, 8192, ox, oy, uptx, upty);
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AddImage("Atlas", "gtav_atlas_8192x8192.jpg", 8192, 8192, ox, oy, uptx, upty);
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foreach (MapImage mi in Images)
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{
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MapComboBox.Items.Add(mi);
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}
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InitializeDevice();
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if (Images.Count > 0)
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{
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MapImage mi = Images[0];
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MapComboBox.SelectedItem = mi;
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TargetViewCenter = mi.Origin;
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CurrentViewCenter = mi.Origin;
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}
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this.MouseWheel += MapForm_MouseMove;
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FrameTimer.Restart();
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SlimDX.Windows.MessagePump.Run(this, new SlimDX.Windows.MainLoop(SlimDX_Render));
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}
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private void MapForm_FormClosing(object sender, FormClosingEventArgs e)
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{
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DisposeDevice();
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if (d3d != null)
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{
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d3d.Dispose();
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d3d = null;
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}
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}
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public void InitializeDevice()
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{
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if (WindowState == FormWindowState.Minimized) return;
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PresentParameters presentParams = new PresentParameters
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{
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BackBufferWidth = ClientSize.Width,
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BackBufferHeight = ClientSize.Height,
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DeviceWindowHandle = Handle,
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PresentFlags = PresentFlags.None,
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Multisample = MultisampleType.None,
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BackBufferCount = 0,
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PresentationInterval = PresentInterval.One, // VSYNC ON
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SwapEffect = SwapEffect.Discard,
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BackBufferFormat = Format.X8R8G8B8,
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Windowed = true,
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EnableAutoDepthStencil = false,
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};
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if (d3d == null)
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{
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d3d = new Direct3D();
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}
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device = new Device(d3d, 0, DeviceType.Hardware, Handle, CreateFlags.HardwareVertexProcessing, presentParams);
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device.Viewport = new Viewport(0, 0, ClientSize.Width, ClientSize.Height);
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sprite = new Sprite(device);
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if (Icons != null)
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{
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foreach (MapIcon icon in Icons)
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{
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LoadIconTexture(icon);
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}
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}
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if ((CurrentMap != null) && (CurrentMap.Tex == null))
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{
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LoadImageTexture(CurrentMap);
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}
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}
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public void DisposeDevice()
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{
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if (device == null) return;
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if (Icons != null)
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{
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foreach (MapIcon icon in Icons)
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{
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if (icon.Tex != null)
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{
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icon.Tex.Dispose();
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icon.Tex = null;
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}
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}
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}
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foreach (MapImage img in Images)
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{
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if (img.Tex != null)
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{
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img.Tex.Dispose();
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img.Tex = null;
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}
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}
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if ((CurrentMap != null) && (CurrentMap.Tex != null))
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{
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CurrentMap.Tex.Dispose();
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CurrentMap.Tex = null;
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}
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sprite.Dispose();
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sprite = null;
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device.Dispose();
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device = null;
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}
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private void HandleWindowResize()
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{
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DisposeDevice();
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InitializeDevice(); //this really shouldn't be necessary!
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//sprite.Dispose();
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//sprite = null;
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//device.Reset();
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//sprite = new Sprite(device);
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}
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private void MapForm_ResizeBegin(object sender, EventArgs e)
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{
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OldSize = Size;
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Resizing = true;
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}
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private void MapForm_ResizeEnd(object sender, EventArgs e)
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{
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Resizing = false;
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if ((OldSize != Size) && (!LoadingImages))
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{
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HandleWindowResize();
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}
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}
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private void MapForm_SizeChanged(object sender, EventArgs e)
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{
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}
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private void MapForm_ClientSizeChanged(object sender, EventArgs e)
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{
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if ((!Resizing) && (!LoadingImages))
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{
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HandleWindowResize();
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}
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}
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private void MapForm_MouseDown(object sender, MouseEventArgs e)
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{
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if (e.Button == MouseButtons.Left)
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{
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MouseButtonDown = true;
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}
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MouseDownPoint = e.Location;
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MouseLastPoint = MouseDownPoint;
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if (MouseButtonDown)
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{
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if (MousedMarker != null)
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{
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if (MousedMarker.IsMovable)
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{
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GrabbedMarker = MousedMarker;
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}
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else
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{
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SelectedMarker = MousedMarker;
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SelectionNameTextBox.Text = SelectedMarker.Name;
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SelectionPositionTextBox.Text = SelectedMarker.Get3DWorldPosString();
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UpdateSelectionPanel();
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SelectionPanel.Visible = true;
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}
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}
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else
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{
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GrabbedMarker = null;
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//SelectedMarker = null;
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//SelectionPanel.Visible = false;
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}
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}
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}
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private void MapForm_MouseUp(object sender, MouseEventArgs e)
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{
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if (e.Button == MouseButtons.Left)
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{
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MouseButtonDown = false;
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GrabbedMarker = null;
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if ((e.Location == MouseDownPoint) && (MousedMarker == null))
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{
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//was clicked. but not on a marker... deselect and hide the panel
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SelectedMarker = null;
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SelectionPanel.Visible = false;
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}
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}
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}
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private void MapForm_MouseMove(object sender, MouseEventArgs e)
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{
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if (e.Delta != 0)
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{
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float zoomfac = 1.0f + 0.1f*((float)ZoomSpeedUpDown.Value);
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float oldzoom = TargetZoom;
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float newzoom = oldzoom * (e.Delta > 0 ? zoomfac : 1.0f / zoomfac);
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if (newzoom < 1e-2f) newzoom = 1e-2f;
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if (newzoom > 1e4f) newzoom = 1e4f;
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//figure out the new target center based on current mouse pos
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float w = ClientSize.Width;
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float h = ClientSize.Height;
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float mx = MouseLastPoint.X - w * 0.5f;
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float my = MouseLastPoint.Y - h * 0.5f;
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Vector3 mpold = new Vector3(mx, my, 0.0f) / oldzoom;
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Vector3 mpnew = new Vector3(mx, my, 0.0f) / newzoom;
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Vector3 mpdelt = mpnew - mpold;
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TargetViewCenter -= mpdelt;
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TargetZoom = newzoom;
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NeedsUpdate = true;
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}
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if (MouseButtonDown)
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{
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float dx = (e.X - MouseLastPoint.X) / CurrentZoom;
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float dy = (e.Y - MouseLastPoint.Y) / CurrentZoom;
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if (GrabbedMarker == null)
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{
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//pan the view.
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TargetViewCenter.X -= dx;
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TargetViewCenter.Y -= dy;
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NeedsUpdate = true;
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}
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else
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{
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//move the grabbed marker...
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float uptx = (CurrentMap != null) ? CurrentMap.UnitsPerTexelX : 1.0f;
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float upty = (CurrentMap != null) ? CurrentMap.UnitsPerTexelY : 1.0f;
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Vector3 wpos = GrabbedMarker.WorldPos;
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wpos.X += dx*uptx;
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wpos.Y += dy*upty;
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GrabbedMarker.WorldPos = wpos;
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UpdateMarkerTexturePos(GrabbedMarker);
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if (GrabbedMarker == LocatorMarker)
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{
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LocateTextBox.Text = LocatorMarker.ToString();
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WorldCoordTextBox.Text = LocatorMarker.Get2DWorldPosString();
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TextureCoordTextBox.Text = LocatorMarker.Get2DTexturePosString();
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}
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}
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}
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if (NeedsUpdate)
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{
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//limit to the texture.
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float tvcmaxx = 8192.0f;
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float tvcminx = 0.0f;
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float tvcmaxy = 8192.0f;
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float tvcminy = 0.0f;
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if (!((TargetViewCenter.X > tvcmaxx) && (TargetViewCenter.X < tvcminx)))
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{
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if (TargetViewCenter.X > tvcmaxx) TargetViewCenter.X = tvcmaxx;
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if (TargetViewCenter.X < tvcminx) TargetViewCenter.X = tvcminx;
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}
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if (!((TargetViewCenter.Y > tvcmaxy) && (TargetViewCenter.Y < tvcminy)))
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{
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if (TargetViewCenter.Y > tvcmaxy) TargetViewCenter.Y = tvcmaxy;
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if (TargetViewCenter.Y < tvcminy) TargetViewCenter.Y = tvcminy;
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}
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}
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MouseLastPoint = e.Location;
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MousedMarker = FindMousedMarker();
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if (MousedMarker != null)
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{
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if (MousedMarker.IsMovable)
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{
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Cursor = Cursors.SizeAll;
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}
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else
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{
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Cursor = Cursors.Hand;
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}
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}
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else
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{
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Cursor = Cursors.Default;
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}
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}
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private void SlimDX_Render()
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{
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if (device == null)
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{
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return;
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}
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if (LoadingImages)
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{
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return;
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}
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device.Clear(ClearFlags.Target, new Color4(BackColor), 1.0f, 0);
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device.BeginScene();
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device.SetRenderState(RenderState.AlphaBlendEnable, true);
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device.SetRenderState(RenderState.SourceBlend, Blend.SourceAlpha);
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device.SetRenderState(RenderState.DestinationBlend, Blend.InverseSourceAlpha);
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if (NeedsUpdate)
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{
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}
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if ((CurrentMap != null) && (CurrentMap.Tex != null))
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{
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float smooth = 1.0f - (((float)SmoothingUpDown.Value)*0.9f);
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float elapsed = (float)Math.Min(FrameTimer.Elapsed.TotalSeconds, 0.1);
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CurrentZoom = CurrentZoom + (TargetZoom - CurrentZoom) * smooth;
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CurrentViewCenter = CurrentViewCenter + (TargetViewCenter - CurrentViewCenter) * smooth;
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float w = ClientSize.Width;
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float h = ClientSize.Height;
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Matrix scale = Matrix.Scaling(CurrentZoom, CurrentZoom, 0.0f);
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Matrix trans = Matrix.Translation(-CurrentViewCenter);
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|||
|
Matrix offset = Matrix.Translation(w * 0.5f, h * 0.5f, 0.0f);
|
|||
|
Matrix matrix = Matrix.Multiply(Matrix.Multiply(trans, scale), offset);
|
|||
|
|
|||
|
sprite.Begin(SpriteFlags.None);
|
|||
|
sprite.Transform = matrix;
|
|||
|
sprite.Draw(CurrentMap.Tex, Color.White);
|
|||
|
sprite.End();
|
|||
|
|
|||
|
|
|||
|
sprite.Begin(SpriteFlags.None);
|
|||
|
sprite.Transform = Matrix.Identity;
|
|||
|
|
|||
|
|
|||
|
|
|||
|
//sort by Y to make markers look correct
|
|||
|
RenderMarkers.Clear();
|
|||
|
RenderMarkers.AddRange(Markers);
|
|||
|
RenderMarkers.Sort((m1, m2) => m1.TexturePos.Y.CompareTo(m2.TexturePos.Y));
|
|||
|
|
|||
|
|
|||
|
|
|||
|
//draw all the markers
|
|||
|
foreach (MapMarker m in RenderMarkers)
|
|||
|
{
|
|||
|
if ((m.Icon != null) && (m.Icon.Tex != null))
|
|||
|
{
|
|||
|
UpdateMarkerScreenPos(m);
|
|||
|
|
|||
|
sprite.Transform = GetMarkerRenderMatrix(m);
|
|||
|
sprite.Draw(m.Icon.Tex, Color.White);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//draw the locator marker
|
|||
|
MapIcon locic = LocatorMarker.Icon;
|
|||
|
if ((ShowLocatorCheckBox.Checked) && (locic != null) && (locic.Tex != null))
|
|||
|
{
|
|||
|
UpdateMarkerScreenPos(LocatorMarker);
|
|||
|
|
|||
|
sprite.Transform = GetMarkerRenderMatrix(LocatorMarker);
|
|||
|
sprite.Draw(locic.Tex, Color.White);
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
sprite.End();
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
device.EndScene();
|
|||
|
device.Present();
|
|||
|
|
|||
|
|
|||
|
|
|||
|
if (SelectedMarker != null)
|
|||
|
{
|
|||
|
UpdateSelectionPanel();
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
FrameTimer.Restart();
|
|||
|
}
|
|||
|
|
|||
|
private void UpdateSelectionPanel()
|
|||
|
{
|
|||
|
|
|||
|
|
|||
|
int ox = -90;
|
|||
|
int oy = -76;
|
|||
|
|
|||
|
int px = (int)Math.Round(SelectedMarker.ScreenPos.X, MidpointRounding.AwayFromZero) + ox;
|
|||
|
int py = (int)Math.Round(SelectedMarker.ScreenPos.Y, MidpointRounding.AwayFromZero) + oy;
|
|||
|
|
|||
|
int sx = SelectionPanel.Width;
|
|||
|
int sy = SelectionPanel.Height;
|
|||
|
|
|||
|
SelectionPanel.SetBounds(px, py, sx, sy);
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
private void MapComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|||
|
{
|
|||
|
MapImage mi = MapComboBox.SelectedItem as MapImage;
|
|||
|
if ((mi != null) && (mi != CurrentMap) && (device != null))
|
|||
|
{
|
|||
|
SetIsLoading(true);
|
|||
|
if ((CurrentMap != null) && (CurrentMap.Tex != null))
|
|||
|
{
|
|||
|
CurrentMap.Tex.Dispose();
|
|||
|
CurrentMap.Tex = null;
|
|||
|
}
|
|||
|
|
|||
|
if (mi.Tex == null)
|
|||
|
{
|
|||
|
LoadImageTexture(mi);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
SetIsLoading(false);
|
|||
|
}
|
|||
|
|
|||
|
CurrentMap = mi;
|
|||
|
NeedsUpdate = true;
|
|||
|
|
|||
|
if (CurrentMap != null)
|
|||
|
{
|
|||
|
TextureNameLabel.Text = CurrentMap.Name;
|
|||
|
TextureFileLabel.Text = CurrentMap.Filepath;
|
|||
|
TextureOriginTextBox.Text = string.Format("{0}, {1}", CurrentMap.Origin.X, CurrentMap.Origin.Y);
|
|||
|
UnitsPerTexelXTextBox.Text = CurrentMap.UnitsPerTexelX.ToString();
|
|||
|
UnitsPerTexelYTextBox.Text = CurrentMap.UnitsPerTexelY.ToString();
|
|||
|
if (LocatorMarker != null)
|
|||
|
{
|
|||
|
UpdateMarkerTexturePos(LocatorMarker);
|
|||
|
WorldCoordTextBox.Text = LocatorMarker.Get2DWorldPosString();
|
|||
|
TextureCoordTextBox.Text = LocatorMarker.Get2DTexturePosString();
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
TextureNameLabel.Text = "(No texture)";
|
|||
|
TextureFileLabel.Text = "(No texture)";
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
private void MainPanelShowButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
MainPanel.Visible = true;
|
|||
|
MainPanelShowButton.Visible = false;
|
|||
|
}
|
|||
|
private void MainPanelHideButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
MainPanel.Visible = false;
|
|||
|
MainPanelShowButton.Visible = true;
|
|||
|
}
|
|||
|
|
|||
|
private void MarkerStyleComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|||
|
{
|
|||
|
MapIcon icon = MarkerStyleComboBox.SelectedItem as MapIcon;
|
|||
|
if (icon != MarkerIcon)
|
|||
|
{
|
|||
|
MarkerIcon = icon;
|
|||
|
|
|||
|
foreach (MapMarker m in Markers)
|
|||
|
{
|
|||
|
m.Icon = icon;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
private void LocatorStyleComboBox_SelectedIndexChanged(object sender, EventArgs e)
|
|||
|
{
|
|||
|
MapIcon icon = LocatorStyleComboBox.SelectedItem as MapIcon;
|
|||
|
if (icon != LocatorIcon)
|
|||
|
{
|
|||
|
LocatorIcon = icon;
|
|||
|
LocatorMarker.Icon = icon;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
private void LocateTextBox_TextChanged(object sender, EventArgs e)
|
|||
|
{
|
|||
|
if (GrabbedMarker == LocatorMarker) return; //don't try to update the marker if it's being dragged
|
|||
|
if (LocatorMarker == null) return; //this shouldn't happen, but anyway
|
|||
|
|
|||
|
LocatorMarker.Parse(LocateTextBox.Text);
|
|||
|
|
|||
|
UpdateMarkerTexturePos(LocatorMarker);
|
|||
|
}
|
|||
|
private void GoToButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
GoToMarker(LocatorMarker);
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
private void AddMarkersButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
string[] lines = MultiFindTextBox.Text.Split('\n');
|
|||
|
foreach (string line in lines)
|
|||
|
{
|
|||
|
AddMarker(line);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void ClearMarkersButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
Markers.Clear();
|
|||
|
MarkersListView.Items.Clear();
|
|||
|
}
|
|||
|
private void ResetMarkersButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
Markers.Clear();
|
|||
|
MarkersListView.Items.Clear();
|
|||
|
AddDefaultMarkers();
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
private void SetOriginButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
if (CurrentMap == null) return;
|
|||
|
|
|||
|
TextureOriginTextBox.Text = TextureCoordTextBox.Text;
|
|||
|
|
|||
|
string[] comps = TextureOriginTextBox.Text.Split(',');
|
|||
|
if (comps.Length > 1)
|
|||
|
{
|
|||
|
Vector3 origin = new Vector3(0.0f);
|
|||
|
float.TryParse(comps[0].Trim(), out origin.X);
|
|||
|
float.TryParse(comps[1].Trim(), out origin.Y);
|
|||
|
CurrentMap.Origin = origin;
|
|||
|
|
|||
|
RecalculateAllMarkers();
|
|||
|
|
|||
|
LocatorMarker.WorldPos = new Vector3(0.0f);//force to the world origin
|
|||
|
LocatorMarker.TexturePos = origin;
|
|||
|
GrabbedMarker = LocatorMarker; //don't force the marker update when updating textbox..
|
|||
|
LocateTextBox.Text = "0, 0, 0";
|
|||
|
GrabbedMarker = null;
|
|||
|
WorldCoordTextBox.Text = LocatorMarker.Get2DWorldPosString();
|
|||
|
TextureCoordTextBox.Text = LocatorMarker.Get2DTexturePosString();
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
private void SetCoordButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
if (CurrentMap == null) return;
|
|||
|
|
|||
|
string[] comps = WorldCoordTextBox.Text.Split(',');
|
|||
|
if (comps.Length > 1)
|
|||
|
{
|
|||
|
Vector3 coord = new Vector3(0.0f);
|
|||
|
float.TryParse(comps[0].Trim(), out coord.X);
|
|||
|
float.TryParse(comps[1].Trim(), out coord.Y);
|
|||
|
|
|||
|
//assume the entered coord is the world coord for the locator's tex coord.
|
|||
|
//find the appropriate scaling factor to make it so.
|
|||
|
|
|||
|
float tdx = LocatorMarker.TexturePos.X - CurrentMap.Origin.X; //texel dist from origin
|
|||
|
float tdy = LocatorMarker.TexturePos.Y - CurrentMap.Origin.Y;
|
|||
|
float tdl = (float)Math.Sqrt(tdx * tdx + tdy * tdy);
|
|||
|
|
|||
|
float wcl = (float)Math.Sqrt(coord.X * coord.X + coord.Y * coord.Y);
|
|||
|
|
|||
|
float upt = wcl / tdl;
|
|||
|
float uptx = upt * Math.Sign(tdx * coord.X);
|
|||
|
float upty = upt * Math.Sign(tdy * coord.Y);
|
|||
|
|
|||
|
CurrentMap.UnitsPerTexelX = uptx;
|
|||
|
CurrentMap.UnitsPerTexelY = upty;
|
|||
|
|
|||
|
RecalculateAllMarkers();
|
|||
|
|
|||
|
LocatorMarker.WorldPos = coord;
|
|||
|
GrabbedMarker = LocatorMarker; //don't force the marker update when updating textbox..
|
|||
|
LocateTextBox.Text = LocatorMarker.ToString();
|
|||
|
GrabbedMarker = null;
|
|||
|
WorldCoordTextBox.Text = LocatorMarker.Get2DWorldPosString();
|
|||
|
TextureCoordTextBox.Text = LocatorMarker.Get2DTexturePosString();
|
|||
|
UnitsPerTexelXTextBox.Text = uptx.ToString();
|
|||
|
UnitsPerTexelYTextBox.Text = upty.ToString();
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
private void CalibrateButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
MessageBox.Show("Not yet implemented...");
|
|||
|
}
|
|||
|
|
|||
|
private void CopyMarkersButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
MessageBox.Show("Still need to build this function.");
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
private void RecalculateAllMarkers()
|
|||
|
{
|
|||
|
//updates marker world coords based off current tex coord
|
|||
|
|
|||
|
if (LocatorMarker != null)
|
|||
|
{
|
|||
|
LocatorMarker.WorldPos = GetWorldCoordFromTextureCoord(LocatorMarker.TexturePos);
|
|||
|
}
|
|||
|
|
|||
|
foreach (MapMarker marker in Markers)
|
|||
|
{
|
|||
|
marker.WorldPos = GetWorldCoordFromTextureCoord(marker.TexturePos);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
private Vector3 GetTextureCoordFromWorldCoord(Vector3 world)
|
|||
|
{
|
|||
|
if (CurrentMap != null)
|
|||
|
{
|
|||
|
float tx = world.X / CurrentMap.UnitsPerTexelX;
|
|||
|
float ty = world.Y / CurrentMap.UnitsPerTexelY;
|
|||
|
return CurrentMap.Origin + new Vector3(tx, ty, 1.0f);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return new Vector3(0.0f);
|
|||
|
}
|
|||
|
}
|
|||
|
private Vector3 GetWorldCoordFromTextureCoord(Vector3 coord)
|
|||
|
{
|
|||
|
if (CurrentMap != null)
|
|||
|
{
|
|||
|
Vector3 tv = (coord - CurrentMap.Origin);
|
|||
|
tv.X *= CurrentMap.UnitsPerTexelX;
|
|||
|
tv.Y *= CurrentMap.UnitsPerTexelY;
|
|||
|
return tv;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return new Vector3(0.0f);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private Vector3 GetTextureCoordFromScreenCoord(Vector3 screen)
|
|||
|
{
|
|||
|
return new Vector3(0.0f);
|
|||
|
}
|
|||
|
private Vector3 GetScreenCoordFromTextureCoord(Vector3 coord)
|
|||
|
{
|
|||
|
float w = ClientSize.Width;
|
|||
|
float h = ClientSize.Height;
|
|||
|
|
|||
|
Vector3 centerdisttx = coord - CurrentViewCenter;
|
|||
|
Vector3 centerdistpx = centerdisttx * CurrentZoom;
|
|||
|
Vector3 screenpos = centerdistpx + new Vector3(w*0.5f, h*0.5f, 0.0f);
|
|||
|
screenpos.Z = 0.0f;
|
|||
|
|
|||
|
return screenpos;
|
|||
|
}
|
|||
|
|
|||
|
private Vector3 GetWorldCoordFromScreenCoord(Vector3 screen)
|
|||
|
{
|
|||
|
return GetWorldCoordFromTextureCoord(GetTextureCoordFromScreenCoord(screen));
|
|||
|
}
|
|||
|
private Vector3 GetScreenCoordFromWorldCoord(Vector3 world)
|
|||
|
{
|
|||
|
return GetScreenCoordFromTextureCoord(GetTextureCoordFromWorldCoord(world));
|
|||
|
}
|
|||
|
|
|||
|
private void UpdateMarkerTexturePos(MapMarker marker)
|
|||
|
{
|
|||
|
marker.TexturePos = GetTextureCoordFromWorldCoord(marker.WorldPos);
|
|||
|
}
|
|||
|
private void UpdateMarkerScreenPos(MapMarker marker)
|
|||
|
{
|
|||
|
marker.ScreenPos = GetScreenCoordFromTextureCoord(marker.TexturePos);
|
|||
|
}
|
|||
|
private void UpdateMarkerTexAndScreenPos(MapMarker marker)
|
|||
|
{
|
|||
|
marker.TexturePos = GetTextureCoordFromWorldCoord(marker.WorldPos);
|
|||
|
marker.ScreenPos = GetScreenCoordFromTextureCoord(marker.TexturePos);
|
|||
|
}
|
|||
|
|
|||
|
private Matrix GetMarkerRenderMatrix(MapMarker marker)
|
|||
|
{
|
|||
|
float sx = 1.0f, sy = 1.0f;
|
|||
|
MapIcon ic = marker.Icon;
|
|||
|
int icw = ic.TexWidth;
|
|||
|
int ich = ic.TexHeight;
|
|||
|
if (icw > ich) //shrink square vertically
|
|||
|
{
|
|||
|
sy = ((float)ich) / ((float)icw);
|
|||
|
}
|
|||
|
else //shrink square horizontally
|
|||
|
{
|
|||
|
sx = ((float)icw) / ((float)ich);
|
|||
|
}
|
|||
|
|
|||
|
sx *= ic.Scale;
|
|||
|
sy *= ic.Scale;
|
|||
|
|
|||
|
|
|||
|
float px = marker.ScreenPos.X - ic.Center.X * ic.Scale;
|
|||
|
float py = marker.ScreenPos.Y - ic.Center.Y*ic.Scale;
|
|||
|
|
|||
|
px = (float)Math.Round(px, MidpointRounding.AwayFromZero); //snap to pixels...
|
|||
|
py = (float)Math.Round(py, MidpointRounding.AwayFromZero);
|
|||
|
|
|||
|
|
|||
|
Matrix scale = Matrix.Scaling(sx, sy, 0.0f);
|
|||
|
Matrix trans = Matrix.Translation(px, py, 0.0f);
|
|||
|
|
|||
|
return Matrix.Multiply(scale, trans);
|
|||
|
}
|
|||
|
|
|||
|
private MapMarker FindMousedMarker()
|
|||
|
{
|
|||
|
|
|||
|
float mx = MouseLastPoint.X;
|
|||
|
float my = MouseLastPoint.Y;
|
|||
|
|
|||
|
if (ShowLocatorCheckBox.Checked)
|
|||
|
{
|
|||
|
if (IsMapMarkerUnderPoint(LocatorMarker, mx, my))
|
|||
|
{
|
|||
|
return LocatorMarker;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//search backwards through the render markers (front to back)
|
|||
|
for (int i = RenderMarkers.Count - 1; i >= 0; i--)
|
|||
|
{
|
|||
|
MapMarker m = RenderMarkers[i];
|
|||
|
if (IsMapMarkerUnderPoint(m, mx, my))
|
|||
|
{
|
|||
|
return m;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
return null;
|
|||
|
}
|
|||
|
private bool IsMapMarkerUnderPoint(MapMarker marker, float x, float y)
|
|||
|
{
|
|||
|
float dx = x - marker.ScreenPos.X;
|
|||
|
float dy = y - marker.ScreenPos.Y;
|
|||
|
float mcx = marker.Icon.Center.X;
|
|||
|
float mcy = marker.Icon.Center.Y;
|
|||
|
bool bx = ((dx >= -mcx) && (dx <= mcx));
|
|||
|
bool by = ((dy <= 0.0f) && (dy >= -mcy));
|
|||
|
return (bx && by);
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
private void GoToMarker(MapMarker m)
|
|||
|
{
|
|||
|
//adjust the target to account for the main panel...
|
|||
|
Vector3 view = m.TexturePos;
|
|||
|
view.X += ((float)(MainPanel.Width + 4) * 0.5f) / CurrentZoom;
|
|||
|
|
|||
|
TargetViewCenter = view;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
private void AddMarker(string markerstr)
|
|||
|
{
|
|||
|
MapMarker m = new MapMarker();
|
|||
|
m.Parse(markerstr.Trim());
|
|||
|
m.Icon = MarkerIcon;
|
|||
|
|
|||
|
UpdateMarkerTexturePos(m);
|
|||
|
|
|||
|
Markers.Add(m);
|
|||
|
|
|||
|
//////sort by Y
|
|||
|
////Markers.Sort((m1, m2) => m1.TexturePos.Y.CompareTo(m2.TexturePos.Y));
|
|||
|
|
|||
|
ListViewItem lvi = new ListViewItem(new string[] { m.Name, m.WorldPos.X.ToString(), m.WorldPos.Y.ToString(), m.WorldPos.Z.ToString() });
|
|||
|
lvi.Tag = m;
|
|||
|
MarkersListView.Items.Add(lvi);
|
|||
|
}
|
|||
|
private void AddDefaultMarkers()
|
|||
|
{
|
|||
|
|
|||
|
AddMarker("1972.606, 3817.044, 0.0, Trevor Bed");
|
|||
|
AddMarker("94.5723, -1290.082, 0.0, Strip Club Bed");
|
|||
|
AddMarker("-1151.746, -1518.136, 0.0, Trevor City Bed");
|
|||
|
AddMarker("-2052.0, 3237.0, 0.0, Zancudo UFO");
|
|||
|
AddMarker("2490.0, 3777.0, 0.0, Hippy UFO");
|
|||
|
AddMarker("760.4618, 7392.8032, -126.0774, Sea UFO");
|
|||
|
AddMarker("501.4398, 5603.96, 0.0, RedEye");
|
|||
|
AddMarker("-1154.11, -2715.203, 0.0, Flight School");
|
|||
|
AddMarker("-1370.625, 56.1227, 0.0, Golf");
|
|||
|
AddMarker("-1109.213, 4914.744, 0.0, Altruist Cult");
|
|||
|
AddMarker("-1633.087, 4736.784, 0.0, Deal Gone Wrong");
|
|||
|
AddMarker("51.3909, 5957.7568, 209.614, cs1_10_clue_moon02");
|
|||
|
AddMarker("400.7087, 5714.5645, 605.0978, cs1_10_clue_rain01");
|
|||
|
AddMarker("703.442, 6329.8936, 76.4973, cs1_10_clue_rain02");
|
|||
|
AddMarker("228.7844, 5370.585, 577.2613, cs1_10_clue_moon01");
|
|||
|
AddMarker("366.4871, 5518.0742, 704.3185, cs1_10_clue_mountain01");
|
|||
|
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
private MapIcon AddIcon(string name, string filename, int texw, int texh, float centerx, float centery, float scale)
|
|||
|
{
|
|||
|
string filepath = "maps\\" + filename;
|
|||
|
try
|
|||
|
{
|
|||
|
MapIcon mi = new MapIcon(name, filepath, texw, texh, centerx, centery, scale);
|
|||
|
Icons.Add(mi);
|
|||
|
return mi;
|
|||
|
}
|
|||
|
catch (Exception ex)
|
|||
|
{
|
|||
|
MessageBox.Show("Could not load map icon " + filepath + " for " + name + "!\n\n" + ex.ToString());
|
|||
|
}
|
|||
|
return null;
|
|||
|
}
|
|||
|
private MapImage AddImage(string name, string filename, int texw, int texh, float origx, float origy, float uppx, float uppy)
|
|||
|
{
|
|||
|
string filepath = "maps\\" + filename;
|
|||
|
try
|
|||
|
{
|
|||
|
MapImage mi = new MapImage(name, filepath, texw, texh, origx, origy, uppx, uppy);
|
|||
|
Images.Add(mi);
|
|||
|
return mi;
|
|||
|
}
|
|||
|
catch (Exception ex)
|
|||
|
{
|
|||
|
MessageBox.Show("Could not load map image " + filepath + " for " + name + " map!\n\n" + ex.ToString());
|
|||
|
}
|
|||
|
return null;
|
|||
|
}
|
|||
|
|
|||
|
private void LoadImageTexture(MapImage mi)
|
|||
|
{
|
|||
|
SetIsLoading(true);
|
|||
|
|
|||
|
Task.Run(() =>
|
|||
|
{
|
|||
|
try
|
|||
|
{
|
|||
|
if (device != null)
|
|||
|
{
|
|||
|
mi.Tex = Texture.FromFile(device, mi.Filepath);
|
|||
|
}
|
|||
|
}
|
|||
|
catch (Exception ex)
|
|||
|
{
|
|||
|
MessageBox.Show("Could not load map image " + mi.Filepath + " for " + mi.Name + " map!\n\n" + ex.ToString());
|
|||
|
}
|
|||
|
|
|||
|
LoadCurrentImageComplete();
|
|||
|
});
|
|||
|
}
|
|||
|
private void LoadIconTexture(MapIcon mi)
|
|||
|
{
|
|||
|
try
|
|||
|
{
|
|||
|
if (device != null)
|
|||
|
{
|
|||
|
mi.Tex = Texture.FromFile(device, mi.Filepath);
|
|||
|
}
|
|||
|
}
|
|||
|
catch (Exception ex)
|
|||
|
{
|
|||
|
MessageBox.Show("Could not load map icon " + mi.Filepath + " for " + mi.Name + "!\n\n" + ex.ToString());
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void LoadCurrentImageComplete()
|
|||
|
{
|
|||
|
try
|
|||
|
{
|
|||
|
if (InvokeRequired)
|
|||
|
{
|
|||
|
Invoke(new Action(() => { LoadCurrentImageComplete(); }));
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
SetIsLoading(false);
|
|||
|
}
|
|||
|
}
|
|||
|
catch { }
|
|||
|
}
|
|||
|
private void LoadImagesComplete()
|
|||
|
{
|
|||
|
try
|
|||
|
{
|
|||
|
if (InvokeRequired)
|
|||
|
{
|
|||
|
Invoke(new Action(() => { LoadImagesComplete(); }));
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
if (Images.Count > 0)
|
|||
|
{
|
|||
|
foreach (MapImage mi in Images)
|
|||
|
{
|
|||
|
MapComboBox.Items.Add(mi);
|
|||
|
}
|
|||
|
CurrentMap = Images[0];
|
|||
|
MapComboBox.SelectedItem = CurrentMap;
|
|||
|
}
|
|||
|
SetIsLoading(false);
|
|||
|
}
|
|||
|
}
|
|||
|
catch { }
|
|||
|
}
|
|||
|
private void SetIsLoading(bool loading)
|
|||
|
{
|
|||
|
LoadingImages = loading;
|
|||
|
LoadingLabel.Visible = loading;
|
|||
|
MapComboBox.Enabled = !loading;
|
|||
|
}
|
|||
|
|
|||
|
private void GoToSelectedMarkerButton_Click(object sender, EventArgs e)
|
|||
|
{
|
|||
|
if (MarkersListView.SelectedItems.Count == 1)
|
|||
|
{
|
|||
|
MapMarker m = MarkersListView.SelectedItems[0].Tag as MapMarker;
|
|||
|
if (m != null)
|
|||
|
{
|
|||
|
GoToMarker(m);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void MarkersListView_DoubleClick(object sender, EventArgs e)
|
|||
|
{
|
|||
|
//go to the marker..
|
|||
|
if (MarkersListView.SelectedItems.Count == 1)
|
|||
|
{
|
|||
|
MapMarker m = MarkersListView.SelectedItems[0].Tag as MapMarker;
|
|||
|
if (m != null)
|
|||
|
{
|
|||
|
GoToMarker(m);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
public class MapImage
|
|||
|
{
|
|||
|
public string Name { get; set; }
|
|||
|
public string Filepath { get; set; }
|
|||
|
public Texture Tex { get; set; }
|
|||
|
public Vector3 Origin { get; set; } //in image pixels
|
|||
|
public float UnitsPerTexelX { get; set; } //world units per image pixel
|
|||
|
public float UnitsPerTexelY { get; set; } //world units per image pixel
|
|||
|
public int TexWidth { get; set; }
|
|||
|
public int TexHeight { get; set; }
|
|||
|
|
|||
|
public MapImage(string name, string filepath, int texw, int texh, float origx, float origy, float uppx, float uppy)
|
|||
|
{
|
|||
|
Name = name;
|
|||
|
Filepath = filepath;
|
|||
|
TexWidth = texw;
|
|||
|
TexHeight = texh;
|
|||
|
Origin = new Vector3(origx, origy, 0.0f);
|
|||
|
UnitsPerTexelX = uppx;
|
|||
|
UnitsPerTexelY = uppy;
|
|||
|
|
|||
|
if (!File.Exists(filepath))
|
|||
|
{
|
|||
|
throw new Exception("File not found.");
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public override string ToString()
|
|||
|
{
|
|||
|
return Name;
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
public class MapIcon
|
|||
|
{
|
|||
|
public string Name { get; set; }
|
|||
|
public string Filepath { get; set; }
|
|||
|
public Texture Tex { get; set; }
|
|||
|
public Vector3 Center { get; set; } //in image pixels
|
|||
|
public float Scale { get; set; } //screen pixels per icon pixel
|
|||
|
public int TexWidth { get; set; }
|
|||
|
public int TexHeight { get; set; }
|
|||
|
|
|||
|
public MapIcon(string name, string filepath, int texw, int texh, float centerx, float centery, float scale)
|
|||
|
{
|
|||
|
Name = name;
|
|||
|
Filepath = filepath;
|
|||
|
TexWidth = texw;
|
|||
|
TexHeight = texh;
|
|||
|
Center = new Vector3(centerx, centery, 0.0f);
|
|||
|
Scale = scale;
|
|||
|
|
|||
|
if (!File.Exists(filepath))
|
|||
|
{
|
|||
|
throw new Exception("File not found.");
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public override string ToString()
|
|||
|
{
|
|||
|
return Name;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public class MapMarker
|
|||
|
{
|
|||
|
public MapIcon Icon { get; set; }
|
|||
|
public Vector3 WorldPos { get; set; } //actual world pos
|
|||
|
public Vector3 TexturePos { get; set; } //position in the current texture (temp)
|
|||
|
public Vector3 ScreenPos { get; set; } //position on screen (updated per frame if needed)
|
|||
|
public string Name { get; set; }
|
|||
|
public List<string> Properties { get; set; } //additional data
|
|||
|
public bool IsMovable { get; set; }
|
|||
|
|
|||
|
public void Parse(string s)
|
|||
|
{
|
|||
|
Vector3 p = new Vector3(0.0f);
|
|||
|
string[] ss = s.Split(',');
|
|||
|
if (ss.Length > 1)
|
|||
|
{
|
|||
|
float.TryParse(ss[0].Trim(), out p.X);
|
|||
|
float.TryParse(ss[1].Trim(), out p.Y);
|
|||
|
}
|
|||
|
if (ss.Length > 2)
|
|||
|
{
|
|||
|
float.TryParse(ss[2].Trim(), out p.Z);
|
|||
|
}
|
|||
|
if (ss.Length > 3)
|
|||
|
{
|
|||
|
Name = ss[3].Trim();
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
Name = string.Empty;
|
|||
|
}
|
|||
|
for (int i = 4; i < ss.Length; i++)
|
|||
|
{
|
|||
|
if (Properties == null) Properties = new List<string>();
|
|||
|
Properties.Add(ss[i].Trim());
|
|||
|
}
|
|||
|
WorldPos = p;
|
|||
|
}
|
|||
|
|
|||
|
public override string ToString()
|
|||
|
{
|
|||
|
string cstr = string.Format("{0}, {1}, {2}", WorldPos.X, WorldPos.Y, WorldPos.Z);
|
|||
|
if (!string.IsNullOrEmpty(Name))
|
|||
|
{
|
|||
|
cstr += ", " + Name;
|
|||
|
if (Properties != null)
|
|||
|
{
|
|||
|
foreach (string prop in Properties)
|
|||
|
{
|
|||
|
cstr += ", " + prop;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
return cstr;
|
|||
|
}
|
|||
|
|
|||
|
public string Get2DWorldPosString()
|
|||
|
{
|
|||
|
return string.Format("{0}, {1}", WorldPos.X, WorldPos.Y);
|
|||
|
}
|
|||
|
public string Get3DWorldPosString()
|
|||
|
{
|
|||
|
return string.Format("{0}, {1}, {2}", WorldPos.X, WorldPos.Y, WorldPos.Z);
|
|||
|
}
|
|||
|
|
|||
|
public string Get2DTexturePosString()
|
|||
|
{
|
|||
|
return string.Format("{0}, {1}", TexturePos.X, TexturePos.Y);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
}
|