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namespace CodeWalker.Project.Panels
{
partial class EditYmapGrassPanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System . ComponentModel . IContainer components = null ;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose ( bool disposing )
{
if ( disposing & & ( components ! = null ) )
{
components . Dispose ( ) ;
}
base . Dispose ( disposing ) ;
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent ( )
{
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this . components = new System . ComponentModel . Container ( ) ;
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System . ComponentModel . ComponentResourceManager resources = new System . ComponentModel . ComponentResourceManager ( typeof ( EditYmapGrassPanel ) ) ;
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this . tabControl1 = new System . Windows . Forms . TabControl ( ) ;
this . GrassBatchTab = new System . Windows . Forms . TabPage ( ) ;
this . label17 = new System . Windows . Forms . Label ( ) ;
this . OptmizationThresholdNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . textBox5 = new System . Windows . Forms . TextBox ( ) ;
this . OptimizeBatchButton = new System . Windows . Forms . Button ( ) ;
this . label14 = new System . Windows . Forms . Label ( ) ;
this . textBox4 = new System . Windows . Forms . TextBox ( ) ;
this . label13 = new System . Windows . Forms . Label ( ) ;
this . HashLabel = new System . Windows . Forms . Label ( ) ;
this . ArchetypeNameTextBox = new System . Windows . Forms . TextBox ( ) ;
this . label7 = new System . Windows . Forms . Label ( ) ;
this . groupBox1 = new System . Windows . Forms . GroupBox ( ) ;
this . label12 = new System . Windows . Forms . Label ( ) ;
this . label11 = new System . Windows . Forms . Label ( ) ;
this . OrientToTerrainNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . ScaleRangeTextBox = new System . Windows . Forms . TextBox ( ) ;
this . label10 = new System . Windows . Forms . Label ( ) ;
this . LodFadeRangeNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . label9 = new System . Windows . Forms . Label ( ) ;
this . LodFadeStartDistanceNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . label6 = new System . Windows . Forms . Label ( ) ;
this . LodDistNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . PositionTextBox = new System . Windows . Forms . TextBox ( ) ;
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this . label1 = new System . Windows . Forms . Label ( ) ;
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this . GrassGoToButton = new System . Windows . Forms . Button ( ) ;
this . GrassDeleteButton = new System . Windows . Forms . Button ( ) ;
this . GrassAddToProjectButton = new System . Windows . Forms . Button ( ) ;
this . BrushTab = new System . Windows . Forms . TabPage ( ) ;
this . label16 = new System . Windows . Forms . Label ( ) ;
this . label8 = new System . Windows . Forms . Label ( ) ;
this . groupBox2 = new System . Windows . Forms . GroupBox ( ) ;
this . GrassColorLabel = new System . Windows . Forms . Label ( ) ;
this . label15 = new System . Windows . Forms . Label ( ) ;
this . label4 = new System . Windows . Forms . Label ( ) ;
this . AoNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . PadTextBox = new System . Windows . Forms . TextBox ( ) ;
this . ScaleNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . label2 = new System . Windows . Forms . Label ( ) ;
this . label3 = new System . Windows . Forms . Label ( ) ;
this . RandomizeScaleCheckBox = new System . Windows . Forms . CheckBox ( ) ;
this . BrushModeCheckBox = new System . Windows . Forms . CheckBox ( ) ;
this . brushSettingsGroupBox = new System . Windows . Forms . GroupBox ( ) ;
this . DensityNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . RadiusNumericUpDown = new System . Windows . Forms . NumericUpDown ( ) ;
this . label5 = new System . Windows . Forms . Label ( ) ;
this . radiusLabel = new System . Windows . Forms . Label ( ) ;
this . label18 = new System . Windows . Forms . Label ( ) ;
this . OptimizeBatchButtonTooltip = new System . Windows . Forms . ToolTip ( this . components ) ;
this . tabControl1 . SuspendLayout ( ) ;
this . GrassBatchTab . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . OptmizationThresholdNumericUpDown ) ) . BeginInit ( ) ;
this . groupBox1 . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . OrientToTerrainNumericUpDown ) ) . BeginInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . LodFadeRangeNumericUpDown ) ) . BeginInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . LodFadeStartDistanceNumericUpDown ) ) . BeginInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . LodDistNumericUpDown ) ) . BeginInit ( ) ;
this . BrushTab . SuspendLayout ( ) ;
this . groupBox2 . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . AoNumericUpDown ) ) . BeginInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . ScaleNumericUpDown ) ) . BeginInit ( ) ;
this . brushSettingsGroupBox . SuspendLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . DensityNumericUpDown ) ) . BeginInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . RadiusNumericUpDown ) ) . BeginInit ( ) ;
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this . SuspendLayout ( ) ;
//
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// tabControl1
//
this . tabControl1 . Controls . Add ( this . GrassBatchTab ) ;
this . tabControl1 . Controls . Add ( this . BrushTab ) ;
this . tabControl1 . Dock = System . Windows . Forms . DockStyle . Fill ;
this . tabControl1 . Location = new System . Drawing . Point ( 0 , 0 ) ;
this . tabControl1 . Name = "tabControl1" ;
this . tabControl1 . SelectedIndex = 0 ;
this . tabControl1 . Size = new System . Drawing . Size ( 554 , 355 ) ;
this . tabControl1 . TabIndex = 37 ;
//
// GrassBatchTab
//
this . GrassBatchTab . Controls . Add ( this . label18 ) ;
this . GrassBatchTab . Controls . Add ( this . label17 ) ;
this . GrassBatchTab . Controls . Add ( this . OptmizationThresholdNumericUpDown ) ;
this . GrassBatchTab . Controls . Add ( this . textBox5 ) ;
this . GrassBatchTab . Controls . Add ( this . OptimizeBatchButton ) ;
this . GrassBatchTab . Controls . Add ( this . label14 ) ;
this . GrassBatchTab . Controls . Add ( this . textBox4 ) ;
this . GrassBatchTab . Controls . Add ( this . label13 ) ;
this . GrassBatchTab . Controls . Add ( this . HashLabel ) ;
this . GrassBatchTab . Controls . Add ( this . ArchetypeNameTextBox ) ;
this . GrassBatchTab . Controls . Add ( this . label7 ) ;
this . GrassBatchTab . Controls . Add ( this . groupBox1 ) ;
this . GrassBatchTab . Controls . Add ( this . PositionTextBox ) ;
this . GrassBatchTab . Controls . Add ( this . label1 ) ;
this . GrassBatchTab . Controls . Add ( this . GrassGoToButton ) ;
this . GrassBatchTab . Controls . Add ( this . GrassDeleteButton ) ;
this . GrassBatchTab . Controls . Add ( this . GrassAddToProjectButton ) ;
this . GrassBatchTab . Location = new System . Drawing . Point ( 4 , 22 ) ;
this . GrassBatchTab . Name = "GrassBatchTab" ;
this . GrassBatchTab . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . GrassBatchTab . Size = new System . Drawing . Size ( 546 , 329 ) ;
this . GrassBatchTab . TabIndex = 0 ;
this . GrassBatchTab . Text = "Grass Batch" ;
this . GrassBatchTab . UseVisualStyleBackColor = true ;
//
// label17
//
this . label17 . AutoSize = true ;
this . label17 . Location = new System . Drawing . Point ( 400 , 241 ) ;
this . label17 . Name = "label17" ;
this . label17 . Size = new System . Drawing . Size ( 54 , 13 ) ;
this . label17 . TabIndex = 51 ;
this . label17 . Text = "Threshold" ;
//
// OptmizationThresholdNumericUpDown
//
this . OptmizationThresholdNumericUpDown . Location = new System . Drawing . Point ( 460 , 236 ) ;
this . OptmizationThresholdNumericUpDown . Maximum = new decimal ( new int [ ] {
999999 ,
0 ,
0 ,
0 } ) ;
this . OptmizationThresholdNumericUpDown . Name = "OptmizationThresholdNumericUpDown" ;
this . OptmizationThresholdNumericUpDown . Size = new System . Drawing . Size ( 66 , 20 ) ;
this . OptmizationThresholdNumericUpDown . TabIndex = 50 ;
this . OptmizationThresholdNumericUpDown . Value = new decimal ( new int [ ] {
5 ,
0 ,
0 ,
0 } ) ;
//
// textBox5
//
this . textBox5 . Location = new System . Drawing . Point ( 93 , 237 ) ;
this . textBox5 . Name = "textBox5" ;
this . textBox5 . ReadOnly = true ;
this . textBox5 . Size = new System . Drawing . Size ( 282 , 20 ) ;
this . textBox5 . TabIndex = 49 ;
this . textBox5 . Text = "TODO!" ;
//
// OptimizeBatchButton
//
this . OptimizeBatchButton . Location = new System . Drawing . Point ( 403 , 207 ) ;
this . OptimizeBatchButton . Name = "OptimizeBatchButton" ;
this . OptimizeBatchButton . Size = new System . Drawing . Size ( 123 , 24 ) ;
this . OptimizeBatchButton . TabIndex = 50 ;
this . OptimizeBatchButton . Text = "Optimize Batch" ;
this . OptimizeBatchButtonTooltip . SetToolTip ( this . OptimizeBatchButton , "Will split your batch into multiple different batches based on the threshold. If " +
"your threshold is 5.0 then each batch will have a size of 5.0 meters." ) ;
this . OptimizeBatchButton . UseVisualStyleBackColor = true ;
this . OptimizeBatchButton . Click + = new System . EventHandler ( this . OptimizeBatchButton_Click ) ;
//
// label14
//
this . label14 . AutoSize = true ;
this . label14 . Location = new System . Drawing . Point ( 22 , 240 ) ;
this . label14 . Name = "label14" ;
this . label14 . Size = new System . Drawing . Size ( 68 , 13 ) ;
this . label14 . TabIndex = 48 ;
this . label14 . Text = "Extents Max:" ;
//
// textBox4
//
this . textBox4 . Location = new System . Drawing . Point ( 93 , 210 ) ;
this . textBox4 . Name = "textBox4" ;
this . textBox4 . ReadOnly = true ;
this . textBox4 . Size = new System . Drawing . Size ( 282 , 20 ) ;
this . textBox4 . TabIndex = 47 ;
this . textBox4 . Text = "TODO!" ;
//
// label13
//
this . label13 . AutoSize = true ;
this . label13 . Location = new System . Drawing . Point ( 22 , 213 ) ;
this . label13 . Name = "label13" ;
this . label13 . Size = new System . Drawing . Size ( 65 , 13 ) ;
this . label13 . TabIndex = 46 ;
this . label13 . Text = "Extents Min:" ;
//
// HashLabel
//
this . HashLabel . AutoSize = true ;
this . HashLabel . Location = new System . Drawing . Point ( 211 , 16 ) ;
this . HashLabel . Name = "HashLabel" ;
this . HashLabel . Size = new System . Drawing . Size ( 35 , 13 ) ;
this . HashLabel . TabIndex = 45 ;
this . HashLabel . Text = "Hash:" ;
//
// ArchetypeNameTextBox
//
this . ArchetypeNameTextBox . Location = new System . Drawing . Point ( 61 , 13 ) ;
this . ArchetypeNameTextBox . Name = "ArchetypeNameTextBox" ;
this . ArchetypeNameTextBox . Size = new System . Drawing . Size ( 144 , 20 ) ;
this . ArchetypeNameTextBox . TabIndex = 44 ;
this . ArchetypeNameTextBox . TextChanged + = new System . EventHandler ( this . ArchetypeNameTextBox_TextChanged ) ;
//
// label7
//
this . label7 . AutoSize = true ;
this . label7 . Location = new System . Drawing . Point ( 11 , 16 ) ;
this . label7 . Name = "label7" ;
this . label7 . Size = new System . Drawing . Size ( 35 , 13 ) ;
this . label7 . TabIndex = 43 ;
this . label7 . Text = "Name" ;
//
// groupBox1
//
this . groupBox1 . Controls . Add ( this . label12 ) ;
this . groupBox1 . Controls . Add ( this . label11 ) ;
this . groupBox1 . Controls . Add ( this . OrientToTerrainNumericUpDown ) ;
this . groupBox1 . Controls . Add ( this . ScaleRangeTextBox ) ;
this . groupBox1 . Controls . Add ( this . label10 ) ;
this . groupBox1 . Controls . Add ( this . LodFadeRangeNumericUpDown ) ;
this . groupBox1 . Controls . Add ( this . label9 ) ;
this . groupBox1 . Controls . Add ( this . LodFadeStartDistanceNumericUpDown ) ;
this . groupBox1 . Controls . Add ( this . label6 ) ;
this . groupBox1 . Controls . Add ( this . LodDistNumericUpDown ) ;
this . groupBox1 . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . groupBox1 . Location = new System . Drawing . Point ( 14 , 67 ) ;
this . groupBox1 . Name = "groupBox1" ;
this . groupBox1 . Size = new System . Drawing . Size ( 384 , 132 ) ;
this . groupBox1 . TabIndex = 42 ;
this . groupBox1 . TabStop = false ;
this . groupBox1 . Text = "Batch" ;
//
// label12
//
this . label12 . AutoSize = true ;
this . label12 . Location = new System . Drawing . Point ( 197 , 24 ) ;
this . label12 . Name = "label12" ;
this . label12 . Size = new System . Drawing . Size ( 69 , 13 ) ;
this . label12 . TabIndex = 47 ;
this . label12 . Text = "Scale Range" ;
//
// label11
//
this . label11 . AutoSize = true ;
this . label11 . Location = new System . Drawing . Point ( 8 , 102 ) ;
this . label11 . Name = "label11" ;
this . label11 . Size = new System . Drawing . Size ( 87 , 13 ) ;
this . label11 . TabIndex = 7 ;
this . label11 . Text = "Orient To Terrain" ;
//
// OrientToTerrainNumericUpDown
//
this . OrientToTerrainNumericUpDown . DecimalPlaces = 1 ;
this . OrientToTerrainNumericUpDown . Location = new System . Drawing . Point ( 121 , 100 ) ;
this . OrientToTerrainNumericUpDown . Maximum = new decimal ( new int [ ] {
1 ,
0 ,
0 ,
0 } ) ;
this . OrientToTerrainNumericUpDown . Name = "OrientToTerrainNumericUpDown" ;
this . OrientToTerrainNumericUpDown . Size = new System . Drawing . Size ( 61 , 20 ) ;
this . OrientToTerrainNumericUpDown . TabIndex = 6 ;
this . OrientToTerrainNumericUpDown . ValueChanged + = new System . EventHandler ( this . OrientToTerrainNumericUpDown_ValueChanged ) ;
//
// ScaleRangeTextBox
//
this . ScaleRangeTextBox . Location = new System . Drawing . Point ( 270 , 21 ) ;
this . ScaleRangeTextBox . Name = "ScaleRangeTextBox" ;
this . ScaleRangeTextBox . Size = new System . Drawing . Size ( 104 , 20 ) ;
this . ScaleRangeTextBox . TabIndex = 46 ;
this . ScaleRangeTextBox . TextChanged + = new System . EventHandler ( this . ScaleRangeTextBox_TextChanged ) ;
//
// label10
//
this . label10 . AutoSize = true ;
this . label10 . Location = new System . Drawing . Point ( 8 , 76 ) ;
this . label10 . Name = "label10" ;
this . label10 . Size = new System . Drawing . Size ( 107 , 13 ) ;
this . label10 . TabIndex = 5 ;
this . label10 . Text = "Lod Inst Fade Range" ;
//
// LodFadeRangeNumericUpDown
//
this . LodFadeRangeNumericUpDown . DecimalPlaces = 4 ;
this . LodFadeRangeNumericUpDown . Increment = new decimal ( new int [ ] {
1 ,
0 ,
0 ,
65536 } ) ;
this . LodFadeRangeNumericUpDown . Location = new System . Drawing . Point ( 121 , 74 ) ;
this . LodFadeRangeNumericUpDown . Maximum = new decimal ( new int [ ] {
99999 ,
0 ,
0 ,
0 } ) ;
this . LodFadeRangeNumericUpDown . Name = "LodFadeRangeNumericUpDown" ;
this . LodFadeRangeNumericUpDown . Size = new System . Drawing . Size ( 61 , 20 ) ;
this . LodFadeRangeNumericUpDown . TabIndex = 4 ;
this . LodFadeRangeNumericUpDown . ValueChanged + = new System . EventHandler ( this . LodFadeRangeNumericUpDown_ValueChanged ) ;
//
// label9
//
this . label9 . AutoSize = true ;
this . label9 . Location = new System . Drawing . Point ( 8 , 50 ) ;
this . label9 . Name = "label9" ;
this . label9 . Size = new System . Drawing . Size ( 98 , 13 ) ;
this . label9 . TabIndex = 3 ;
this . label9 . Text = "Lod Fade Start Dist" ;
//
// LodFadeStartDistanceNumericUpDown
//
this . LodFadeStartDistanceNumericUpDown . DecimalPlaces = 4 ;
this . LodFadeStartDistanceNumericUpDown . Location = new System . Drawing . Point ( 121 , 48 ) ;
this . LodFadeStartDistanceNumericUpDown . Maximum = new decimal ( new int [ ] {
99999 ,
0 ,
0 ,
0 } ) ;
this . LodFadeStartDistanceNumericUpDown . Name = "LodFadeStartDistanceNumericUpDown" ;
this . LodFadeStartDistanceNumericUpDown . Size = new System . Drawing . Size ( 61 , 20 ) ;
this . LodFadeStartDistanceNumericUpDown . TabIndex = 2 ;
this . LodFadeStartDistanceNumericUpDown . ValueChanged + = new System . EventHandler ( this . LodFadeStartDistanceNumericUpDown_ValueChanged ) ;
//
// label6
//
this . label6 . AutoSize = true ;
this . label6 . Location = new System . Drawing . Point ( 8 , 24 ) ;
this . label6 . Name = "label6" ;
this . label6 . Size = new System . Drawing . Size ( 39 , 13 ) ;
this . label6 . TabIndex = 1 ;
this . label6 . Text = "lodDist" ;
//
// LodDistNumericUpDown
//
this . LodDistNumericUpDown . Location = new System . Drawing . Point ( 121 , 22 ) ;
this . LodDistNumericUpDown . Maximum = new decimal ( new int [ ] {
99999 ,
0 ,
0 ,
0 } ) ;
this . LodDistNumericUpDown . Name = "LodDistNumericUpDown" ;
this . LodDistNumericUpDown . Size = new System . Drawing . Size ( 61 , 20 ) ;
this . LodDistNumericUpDown . TabIndex = 0 ;
this . LodDistNumericUpDown . ValueChanged + = new System . EventHandler ( this . LodDistNumericUpDown_ValueChanged ) ;
//
// PositionTextBox
//
this . PositionTextBox . Location = new System . Drawing . Point ( 61 , 40 ) ;
this . PositionTextBox . Name = "PositionTextBox" ;
this . PositionTextBox . ReadOnly = true ;
this . PositionTextBox . Size = new System . Drawing . Size ( 185 , 20 ) ;
this . PositionTextBox . TabIndex = 41 ;
//
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// label1
//
this . label1 . AutoSize = true ;
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this . label1 . Location = new System . Drawing . Point ( 11 , 43 ) ;
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this . label1 . Name = "label1" ;
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this . label1 . Size = new System . Drawing . Size ( 44 , 13 ) ;
this . label1 . TabIndex = 40 ;
this . label1 . Text = "Position" ;
//
// GrassGoToButton
//
this . GrassGoToButton . Location = new System . Drawing . Point ( 252 , 38 ) ;
this . GrassGoToButton . Name = "GrassGoToButton" ;
this . GrassGoToButton . Size = new System . Drawing . Size ( 56 , 23 ) ;
this . GrassGoToButton . TabIndex = 39 ;
this . GrassGoToButton . Text = "Go To" ;
this . GrassGoToButton . UseVisualStyleBackColor = true ;
this . GrassGoToButton . Click + = new System . EventHandler ( this . GrassGoToButton_Click ) ;
//
// GrassDeleteButton
//
this . GrassDeleteButton . Location = new System . Drawing . Point ( 278 , 298 ) ;
this . GrassDeleteButton . Name = "GrassDeleteButton" ;
this . GrassDeleteButton . Size = new System . Drawing . Size ( 95 , 23 ) ;
this . GrassDeleteButton . TabIndex = 38 ;
this . GrassDeleteButton . Text = "Delete Batch" ;
this . GrassDeleteButton . UseVisualStyleBackColor = true ;
this . GrassDeleteButton . Click + = new System . EventHandler ( this . GrassDeleteButton_Click ) ;
//
// GrassAddToProjectButton
//
this . GrassAddToProjectButton . Location = new System . Drawing . Point ( 180 , 298 ) ;
this . GrassAddToProjectButton . Name = "GrassAddToProjectButton" ;
this . GrassAddToProjectButton . Size = new System . Drawing . Size ( 95 , 23 ) ;
this . GrassAddToProjectButton . TabIndex = 37 ;
this . GrassAddToProjectButton . Text = "Add to Project" ;
this . GrassAddToProjectButton . UseVisualStyleBackColor = true ;
this . GrassAddToProjectButton . Click + = new System . EventHandler ( this . GrassAddToProjectButton_Click ) ;
//
// BrushTab
//
this . BrushTab . Controls . Add ( this . label16 ) ;
this . BrushTab . Controls . Add ( this . label8 ) ;
this . BrushTab . Controls . Add ( this . groupBox2 ) ;
this . BrushTab . Controls . Add ( this . BrushModeCheckBox ) ;
this . BrushTab . Controls . Add ( this . brushSettingsGroupBox ) ;
this . BrushTab . Location = new System . Drawing . Point ( 4 , 22 ) ;
this . BrushTab . Name = "BrushTab" ;
this . BrushTab . Padding = new System . Windows . Forms . Padding ( 3 ) ;
this . BrushTab . Size = new System . Drawing . Size ( 546 , 329 ) ;
this . BrushTab . TabIndex = 1 ;
this . BrushTab . Text = " Brush" ;
this . BrushTab . UseVisualStyleBackColor = true ;
//
// label16
//
this . label16 . AutoSize = true ;
this . label16 . Location = new System . Drawing . Point ( 9 , 224 ) ;
this . label16 . Name = "label16" ;
this . label16 . Size = new System . Drawing . Size ( 114 , 13 ) ;
this . label16 . TabIndex = 40 ;
this . label16 . Text = "SHIFT + CTRL - Erase" ;
//
// label8
//
this . label8 . AutoSize = true ;
this . label8 . Location = new System . Drawing . Point ( 9 , 202 ) ;
this . label8 . Name = "label8" ;
this . label8 . Size = new System . Drawing . Size ( 68 , 13 ) ;
this . label8 . TabIndex = 21 ;
this . label8 . Text = "CTRL - Paint" ;
//
// groupBox2
//
this . groupBox2 . Controls . Add ( this . GrassColorLabel ) ;
this . groupBox2 . Controls . Add ( this . label15 ) ;
this . groupBox2 . Controls . Add ( this . label4 ) ;
this . groupBox2 . Controls . Add ( this . AoNumericUpDown ) ;
this . groupBox2 . Controls . Add ( this . PadTextBox ) ;
this . groupBox2 . Controls . Add ( this . ScaleNumericUpDown ) ;
this . groupBox2 . Controls . Add ( this . label2 ) ;
this . groupBox2 . Controls . Add ( this . label3 ) ;
this . groupBox2 . Controls . Add ( this . RandomizeScaleCheckBox ) ;
this . groupBox2 . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . groupBox2 . Location = new System . Drawing . Point ( 259 , 3 ) ;
this . groupBox2 . Name = "groupBox2" ;
this . groupBox2 . Size = new System . Drawing . Size ( 279 , 153 ) ;
this . groupBox2 . TabIndex = 39 ;
this . groupBox2 . TabStop = false ;
this . groupBox2 . Text = "Instance Settings" ;
//
// GrassColorLabel
//
this . GrassColorLabel . BackColor = System . Drawing . Color . White ;
this . GrassColorLabel . BorderStyle = System . Windows . Forms . BorderStyle . FixedSingle ;
this . GrassColorLabel . Location = new System . Drawing . Point ( 50 , 22 ) ;
this . GrassColorLabel . Name = "GrassColorLabel" ;
this . GrassColorLabel . Size = new System . Drawing . Size ( 119 , 21 ) ;
this . GrassColorLabel . TabIndex = 12 ;
this . GrassColorLabel . Click + = new System . EventHandler ( this . GrassColorLabel_Click ) ;
//
// label15
//
this . label15 . AutoSize = true ;
this . label15 . Location = new System . Drawing . Point ( 9 , 106 ) ;
this . label15 . Name = "label15" ;
this . label15 . Size = new System . Drawing . Size ( 26 , 13 ) ;
this . label15 . TabIndex = 46 ;
this . label15 . Text = "Pad" ;
//
// label4
//
this . label4 . AutoSize = true ;
this . label4 . Location = new System . Drawing . Point ( 9 , 79 ) ;
this . label4 . Name = "label4" ;
this . label4 . Size = new System . Drawing . Size ( 34 , 13 ) ;
this . label4 . TabIndex = 16 ;
this . label4 . Text = "Scale" ;
//
// AoNumericUpDown
//
this . AoNumericUpDown . Location = new System . Drawing . Point ( 50 , 51 ) ;
this . AoNumericUpDown . Maximum = new decimal ( new int [ ] {
255 ,
0 ,
0 ,
0 } ) ;
this . AoNumericUpDown . Name = "AoNumericUpDown" ;
this . AoNumericUpDown . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . AoNumericUpDown . TabIndex = 15 ;
this . AoNumericUpDown . Value = new decimal ( new int [ ] {
255 ,
0 ,
0 ,
0 } ) ;
//
// PadTextBox
//
this . PadTextBox . Location = new System . Drawing . Point ( 49 , 103 ) ;
this . PadTextBox . Name = "PadTextBox" ;
this . PadTextBox . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . PadTextBox . TabIndex = 45 ;
this . PadTextBox . Text = "0, 0, 0" ;
//
// ScaleNumericUpDown
//
this . ScaleNumericUpDown . Location = new System . Drawing . Point ( 49 , 77 ) ;
this . ScaleNumericUpDown . Maximum = new decimal ( new int [ ] {
255 ,
0 ,
0 ,
0 } ) ;
this . ScaleNumericUpDown . Name = "ScaleNumericUpDown" ;
this . ScaleNumericUpDown . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . ScaleNumericUpDown . TabIndex = 17 ;
this . ScaleNumericUpDown . Value = new decimal ( new int [ ] {
255 ,
0 ,
0 ,
0 } ) ;
//
// label2
//
this . label2 . AutoSize = true ;
this . label2 . Location = new System . Drawing . Point ( 9 , 53 ) ;
this . label2 . Name = "label2" ;
this . label2 . Size = new System . Drawing . Size ( 20 , 13 ) ;
this . label2 . TabIndex = 14 ;
this . label2 . Text = "Ao" ;
//
// label3
//
this . label3 . AutoSize = true ;
this . label3 . Location = new System . Drawing . Point ( 9 , 26 ) ;
this . label3 . Name = "label3" ;
this . label3 . Size = new System . Drawing . Size ( 31 , 13 ) ;
this . label3 . TabIndex = 13 ;
this . label3 . Text = "Color" ;
//
// RandomizeScaleCheckBox
//
this . RandomizeScaleCheckBox . AutoSize = true ;
this . RandomizeScaleCheckBox . Location = new System . Drawing . Point ( 176 , 79 ) ;
this . RandomizeScaleCheckBox . Name = "RandomizeScaleCheckBox" ;
this . RandomizeScaleCheckBox . Size = new System . Drawing . Size ( 79 , 17 ) ;
this . RandomizeScaleCheckBox . TabIndex = 18 ;
this . RandomizeScaleCheckBox . Text = "Randomize" ;
this . RandomizeScaleCheckBox . UseVisualStyleBackColor = true ;
//
// BrushModeCheckBox
//
this . BrushModeCheckBox . AutoSize = true ;
this . BrushModeCheckBox . Location = new System . Drawing . Point ( 8 , 174 ) ;
this . BrushModeCheckBox . Name = "BrushModeCheckBox" ;
this . BrushModeCheckBox . Size = new System . Drawing . Size ( 83 , 17 ) ;
this . BrushModeCheckBox . TabIndex = 39 ;
this . BrushModeCheckBox . Text = "Brush Mode" ;
this . BrushModeCheckBox . UseVisualStyleBackColor = true ;
this . BrushModeCheckBox . CheckedChanged + = new System . EventHandler ( this . BrushModeCheckBox_CheckedChanged ) ;
//
// brushSettingsGroupBox
//
this . brushSettingsGroupBox . Controls . Add ( this . DensityNumericUpDown ) ;
this . brushSettingsGroupBox . Controls . Add ( this . RadiusNumericUpDown ) ;
this . brushSettingsGroupBox . Controls . Add ( this . label5 ) ;
this . brushSettingsGroupBox . Controls . Add ( this . radiusLabel ) ;
this . brushSettingsGroupBox . FlatStyle = System . Windows . Forms . FlatStyle . Flat ;
this . brushSettingsGroupBox . Location = new System . Drawing . Point ( 8 , 3 ) ;
this . brushSettingsGroupBox . Name = "brushSettingsGroupBox" ;
this . brushSettingsGroupBox . Size = new System . Drawing . Size ( 245 , 153 ) ;
this . brushSettingsGroupBox . TabIndex = 38 ;
this . brushSettingsGroupBox . TabStop = false ;
this . brushSettingsGroupBox . Text = "Brush Settings" ;
//
// DensityNumericUpDown
//
this . DensityNumericUpDown . Location = new System . Drawing . Point ( 109 , 57 ) ;
this . DensityNumericUpDown . Maximum = new decimal ( new int [ ] {
128 ,
0 ,
0 ,
0 } ) ;
this . DensityNumericUpDown . Name = "DensityNumericUpDown" ;
this . DensityNumericUpDown . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . DensityNumericUpDown . TabIndex = 20 ;
this . DensityNumericUpDown . Value = new decimal ( new int [ ] {
28 ,
0 ,
0 ,
0 } ) ;
//
// RadiusNumericUpDown
//
this . RadiusNumericUpDown . DecimalPlaces = 2 ;
this . RadiusNumericUpDown . Increment = new decimal ( new int [ ] {
1 ,
0 ,
0 ,
131072 } ) ;
this . RadiusNumericUpDown . Location = new System . Drawing . Point ( 109 , 31 ) ;
this . RadiusNumericUpDown . Name = "RadiusNumericUpDown" ;
this . RadiusNumericUpDown . Size = new System . Drawing . Size ( 120 , 20 ) ;
this . RadiusNumericUpDown . TabIndex = 11 ;
this . RadiusNumericUpDown . Value = new decimal ( new int [ ] {
5 ,
0 ,
0 ,
0 } ) ;
//
// label5
//
this . label5 . AutoSize = true ;
this . label5 . Location = new System . Drawing . Point ( 21 , 59 ) ;
this . label5 . Name = "label5" ;
this . label5 . Size = new System . Drawing . Size ( 42 , 13 ) ;
this . label5 . TabIndex = 19 ;
this . label5 . Text = "Density" ;
//
// radiusLabel
//
this . radiusLabel . AutoSize = true ;
this . radiusLabel . Location = new System . Drawing . Point ( 21 , 33 ) ;
this . radiusLabel . Name = "radiusLabel" ;
this . radiusLabel . Size = new System . Drawing . Size ( 40 , 13 ) ;
this . radiusLabel . TabIndex = 10 ;
this . radiusLabel . Text = "Radius" ;
//
// label18
//
this . label18 . Location = new System . Drawing . Point ( 400 , 259 ) ;
this . label18 . Name = "label18" ;
this . label18 . Size = new System . Drawing . Size ( 126 , 53 ) ;
this . label18 . TabIndex = 52 ;
this . label18 . Text = "* The higher the threshold, the larger each batch will be when they are split." ;
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//
// EditYmapGrassPanel
//
this . AutoScaleDimensions = new System . Drawing . SizeF ( 6F , 13F ) ;
this . AutoScaleMode = System . Windows . Forms . AutoScaleMode . Font ;
this . ClientSize = new System . Drawing . Size ( 554 , 355 ) ;
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this . Controls . Add ( this . tabControl1 ) ;
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this . Icon = ( ( System . Drawing . Icon ) ( resources . GetObject ( "$this.Icon" ) ) ) ;
this . Name = "EditYmapGrassPanel" ;
this . Text = "Grass Batch" ;
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this . tabControl1 . ResumeLayout ( false ) ;
this . GrassBatchTab . ResumeLayout ( false ) ;
this . GrassBatchTab . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . OptmizationThresholdNumericUpDown ) ) . EndInit ( ) ;
this . groupBox1 . ResumeLayout ( false ) ;
this . groupBox1 . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . OrientToTerrainNumericUpDown ) ) . EndInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . LodFadeRangeNumericUpDown ) ) . EndInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . LodFadeStartDistanceNumericUpDown ) ) . EndInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . LodDistNumericUpDown ) ) . EndInit ( ) ;
this . BrushTab . ResumeLayout ( false ) ;
this . BrushTab . PerformLayout ( ) ;
this . groupBox2 . ResumeLayout ( false ) ;
this . groupBox2 . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . AoNumericUpDown ) ) . EndInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . ScaleNumericUpDown ) ) . EndInit ( ) ;
this . brushSettingsGroupBox . ResumeLayout ( false ) ;
this . brushSettingsGroupBox . PerformLayout ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . DensityNumericUpDown ) ) . EndInit ( ) ;
( ( System . ComponentModel . ISupportInitialize ) ( this . RadiusNumericUpDown ) ) . EndInit ( ) ;
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this . ResumeLayout ( false ) ;
}
#endregion
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private System . Windows . Forms . TabControl tabControl1 ;
private System . Windows . Forms . TabPage GrassBatchTab ;
private System . Windows . Forms . TextBox PositionTextBox ;
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private System . Windows . Forms . Label label1 ;
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private System . Windows . Forms . Button GrassGoToButton ;
private System . Windows . Forms . Button GrassDeleteButton ;
private System . Windows . Forms . Button GrassAddToProjectButton ;
private System . Windows . Forms . TabPage BrushTab ;
private System . Windows . Forms . GroupBox brushSettingsGroupBox ;
private System . Windows . Forms . NumericUpDown RadiusNumericUpDown ;
private System . Windows . Forms . Label radiusLabel ;
private System . Windows . Forms . NumericUpDown DensityNumericUpDown ;
private System . Windows . Forms . Label label5 ;
private System . Windows . Forms . CheckBox BrushModeCheckBox ;
private System . Windows . Forms . GroupBox groupBox1 ;
private System . Windows . Forms . NumericUpDown LodDistNumericUpDown ;
private System . Windows . Forms . Label label6 ;
private System . Windows . Forms . TextBox ArchetypeNameTextBox ;
private System . Windows . Forms . Label label7 ;
private System . Windows . Forms . Label HashLabel ;
private System . Windows . Forms . Label label9 ;
private System . Windows . Forms . NumericUpDown LodFadeStartDistanceNumericUpDown ;
private System . Windows . Forms . Label label10 ;
private System . Windows . Forms . NumericUpDown LodFadeRangeNumericUpDown ;
private System . Windows . Forms . Label label11 ;
private System . Windows . Forms . NumericUpDown OrientToTerrainNumericUpDown ;
private System . Windows . Forms . TextBox textBox4 ;
private System . Windows . Forms . Label label13 ;
private System . Windows . Forms . Label label12 ;
private System . Windows . Forms . TextBox ScaleRangeTextBox ;
private System . Windows . Forms . TextBox textBox5 ;
private System . Windows . Forms . Label label14 ;
private System . Windows . Forms . GroupBox groupBox2 ;
private System . Windows . Forms . Label label15 ;
private System . Windows . Forms . TextBox PadTextBox ;
private System . Windows . Forms . Label label3 ;
private System . Windows . Forms . Label GrassColorLabel ;
private System . Windows . Forms . CheckBox RandomizeScaleCheckBox ;
private System . Windows . Forms . Label label2 ;
private System . Windows . Forms . NumericUpDown ScaleNumericUpDown ;
private System . Windows . Forms . NumericUpDown AoNumericUpDown ;
private System . Windows . Forms . Label label4 ;
private System . Windows . Forms . Label label16 ;
private System . Windows . Forms . Label label8 ;
private System . Windows . Forms . Button OptimizeBatchButton ;
private System . Windows . Forms . Label label17 ;
private System . Windows . Forms . NumericUpDown OptmizationThresholdNumericUpDown ;
private System . Windows . Forms . Label label18 ;
private System . Windows . Forms . ToolTip OptimizeBatchButtonTooltip ;
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}
}