2018-01-02 04:52:54 +08:00
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using CodeWalker.Properties;
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using SharpDX;
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using SharpDX.XInput;
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using System;
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using System.Collections.Specialized;
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using System.Windows.Forms;
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namespace CodeWalker
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{
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public class InputManager
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{
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public Controller xbcontroller = null;
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public State xbcontrollerstate;
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public State xbcontrollerstateprev;
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public Vector4 xbmainaxes = Vector4.Zero;
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public Vector4 xbmainaxesprev = Vector4.Zero;
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public Vector2 xbtrigs = Vector2.Zero;
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public Vector2 xbtrigsprev = Vector2.Zero;
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public float xbcontrolvelocity = 0.0f;
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public bool xbenable = false;
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public float xblx = 0; //left stick X axis
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public float xbly = 0; //left stick Y axis
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public float xbrx = 0; //right stick X axis
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public float xbry = 0; //right stick Y axis
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public float xblt = 0; //left trigger value
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public float xbrt = 0; //right trigger value
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public volatile bool kbmovefwd = false;
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public volatile bool kbmovebck = false;
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public volatile bool kbmovelft = false;
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public volatile bool kbmovergt = false;
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public volatile bool kbmoveup = false;
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public volatile bool kbmovedn = false;
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public volatile bool kbjump = false;
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public volatile bool kbmoving = false;
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public KeyBindings keyBindings = new KeyBindings(Settings.Default.KeyBindings);
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public bool CtrlPressed = false;
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public bool ShiftPressed = false;
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public void Init()
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{
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xbcontroller = new Controller(UserIndex.One);
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if (!xbcontroller.IsConnected)
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{
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var controllers = new[] { new Controller(UserIndex.Two), new Controller(UserIndex.Three), new Controller(UserIndex.Four) };
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foreach (var selectControler in controllers)
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{
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if (selectControler.IsConnected)
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{
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xbcontroller = selectControler;
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xbcontrollerstate = xbcontroller.GetState();
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xbcontrollerstateprev = xbcontrollerstate;
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break;
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}
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}
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}
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else
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{
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xbcontrollerstate = xbcontroller.GetState();
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xbcontrollerstateprev = xbcontrollerstate;
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}
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}
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2019-12-11 15:46:36 +08:00
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public void Update()
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2018-01-02 04:52:54 +08:00
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{
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var s = Settings.Default;
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xbenable = (xbcontroller != null) && (xbcontroller.IsConnected);
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xblx = 0; xbly = 0; xbrx = 0; xbry = 0; xblt = 0; xbrt = 0; //input axes
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if (xbenable)
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{
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xbcontrollerstateprev = xbcontrollerstate;
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xbcontrollerstate = xbcontroller.GetState();
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xbmainaxesprev = xbmainaxes;
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xbtrigsprev = xbtrigs;
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xbmainaxes = ControllerMainAxes();
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xbtrigs = ControllerTriggers();
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xblx = xbmainaxes.X;
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xbly = xbmainaxes.Y;
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xbrx = xbmainaxes.Z;
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xbry = xbmainaxes.W;
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xblt = xbtrigs.X;
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xbrt = xbtrigs.Y;
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2019-12-11 15:46:36 +08:00
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float lamt = s.XInputLThumbSensitivity;
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float ramt = s.XInputRThumbSensitivity;
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2018-01-02 04:52:54 +08:00
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xbly = s.XInputLThumbInvert ? xbly : -xbly;
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xbry = s.XInputRThumbInvert ? xbry : -xbry;
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xblx *= lamt;
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xbly *= lamt;
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xbrx *= ramt;
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xbry *= ramt;
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}
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}
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public void KeyDown(KeyEventArgs e, bool enablemove)
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{
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var k = e.KeyCode;
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CtrlPressed = (e.Modifiers & Keys.Control) > 0;
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ShiftPressed = (e.Modifiers & Keys.Shift) > 0;
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//enablemove = enablemove && (!ctrl);
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//WASD move...
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if (enablemove)
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{
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if (k == keyBindings.MoveForward) kbmovefwd = true;
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if (k == keyBindings.MoveBackward) kbmovebck = true;
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if (k == keyBindings.MoveLeft) kbmovelft = true;
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if (k == keyBindings.MoveRight) kbmovergt = true;
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if (k == keyBindings.MoveUp) kbmoveup = true;
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if (k == keyBindings.MoveDown) kbmovedn = true;
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if (k == keyBindings.Jump) kbjump = true;
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}
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kbmoving = kbmovefwd || kbmovebck || kbmovelft || kbmovergt || kbmoveup || kbmovedn || kbjump;
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}
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public void KeyUp(KeyEventArgs e)
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{
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CtrlPressed = (e.Modifiers & Keys.Control) > 0;
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ShiftPressed = (e.Modifiers & Keys.Shift) > 0;
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var k = e.KeyCode;
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if (k == keyBindings.MoveForward) kbmovefwd = false;
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if (k == keyBindings.MoveBackward) kbmovebck = false;
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if (k == keyBindings.MoveLeft) kbmovelft = false;
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if (k == keyBindings.MoveRight) kbmovergt = false;
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if (k == keyBindings.MoveUp) kbmoveup = false;
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if (k == keyBindings.MoveDown) kbmovedn = false;
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if (k == keyBindings.Jump) kbjump = false;
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kbmoving = kbmovefwd || kbmovebck || kbmovelft || kbmovergt || kbmoveup || kbmovedn || kbjump;
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}
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public void KeyboardStop()
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{
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kbmovefwd = false;
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kbmovebck = false;
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kbmovelft = false;
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kbmovergt = false;
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kbmoveup = false;
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kbmovedn = false;
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kbjump = false;
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}
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public Vector3 KeyboardMoveVec(bool mapview = false)
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{
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Vector3 movevec = Vector3.Zero;
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if (mapview)
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{
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if (kbmovefwd) movevec.Y += 1.0f;
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if (kbmovebck) movevec.Y -= 1.0f;
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if (kbmovelft) movevec.X -= 1.0f;
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if (kbmovergt) movevec.X += 1.0f;
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if (kbmoveup) movevec.Y += 1.0f;
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if (kbmovedn) movevec.Y -= 1.0f;
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}
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else
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{
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if (kbmovefwd) movevec.Z -= 1.0f;
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if (kbmovebck) movevec.Z += 1.0f;
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if (kbmovelft) movevec.X -= 1.0f;
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if (kbmovergt) movevec.X += 1.0f;
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if (kbmoveup) movevec.Y += 1.0f;
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if (kbmovedn) movevec.Y -= 1.0f;
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}
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return movevec;
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}
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public Vector4 ControllerMainAxes()
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{
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var gp = xbcontrollerstate.Gamepad;
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var ldz = Gamepad.LeftThumbDeadZone;
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var rdz = Gamepad.RightThumbDeadZone;
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float ltnrng = -(short.MinValue + ldz);
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float ltprng = (short.MaxValue - ldz);
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float rtnrng = -(short.MinValue + rdz);
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float rtprng = (short.MaxValue - rdz);
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float lx = (gp.LeftThumbX < 0) ? Math.Min((gp.LeftThumbX + ldz) / ltnrng, 0) :
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(gp.LeftThumbX > 0) ? Math.Max((gp.LeftThumbX - ldz) / ltprng, 0) : 0;
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float ly = (gp.LeftThumbY < 0) ? Math.Min((gp.LeftThumbY + ldz) / ltnrng, 0) :
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(gp.LeftThumbY > 0) ? Math.Max((gp.LeftThumbY - ldz) / ltprng, 0) : 0;
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float rx = (gp.RightThumbX < 0) ? Math.Min((gp.RightThumbX + rdz) / rtnrng, 0) :
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(gp.RightThumbX > 0) ? Math.Max((gp.RightThumbX - rdz) / rtprng, 0) : 0;
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float ry = (gp.RightThumbY < 0) ? Math.Min((gp.RightThumbY + rdz) / rtnrng, 0) :
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(gp.RightThumbY > 0) ? Math.Max((gp.RightThumbY - rdz) / rtprng, 0) : 0;
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return new Vector4(lx, ly, rx, ry);
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}
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public Vector2 ControllerTriggers()
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{
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var gp = xbcontrollerstate.Gamepad;
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var tt = Gamepad.TriggerThreshold;
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float trng = byte.MaxValue - tt;
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float lt = Math.Max((gp.LeftTrigger - tt) / trng, 0);
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float rt = Math.Max((gp.RightTrigger - tt) / trng, 0);
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return new Vector2(lt, rt);
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}
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public bool ControllerButtonPressed(GamepadButtonFlags b)
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{
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return ((xbcontrollerstate.Gamepad.Buttons & b) != 0);
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}
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public bool ControllerButtonJustPressed(GamepadButtonFlags b)
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{
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return (((xbcontrollerstate.Gamepad.Buttons & b) != 0) && ((xbcontrollerstateprev.Gamepad.Buttons & b) == 0));
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}
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}
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public class KeyBindings
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{
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public Keys MoveForward = Keys.W;
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public Keys MoveBackward = Keys.S;
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public Keys MoveLeft = Keys.A;
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public Keys MoveRight = Keys.D;
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public Keys MoveUp = Keys.R;
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public Keys MoveDown = Keys.F;
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public Keys MoveSlowerZoomIn = Keys.Z;
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public Keys MoveFasterZoomOut = Keys.X;
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public Keys ToggleMouseSelect = Keys.C;
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public Keys ToggleToolbar = Keys.T;
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public Keys ExitEditMode = Keys.Q;
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public Keys EditPosition = Keys.W;
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public Keys EditRotation = Keys.E;
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public Keys EditScale = Keys.R;
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public Keys Jump = Keys.Space; //for control mode
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public Keys FirstPerson = Keys.P;
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public KeyBindings(StringCollection sc)
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{
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foreach (string s in sc)
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{
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string[] parts = s.Split(':');
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if (parts.Length == 2)
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{
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string sval = parts[1].Trim();
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Keys k = (Keys)Enum.Parse(typeof(Keys), sval);
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SetBinding(parts[0], k);
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}
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}
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}
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public void SetBinding(string name, Keys k)
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{
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switch (name)
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{
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case "Move Forwards": MoveForward = k; break;
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case "Move Backwards": MoveBackward = k; break;
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case "Move Left": MoveLeft = k; break;
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case "Move Right": MoveRight = k; break;
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case "Move Up": MoveUp = k; break;
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case "Move Down": MoveDown = k; break;
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case "Move Slower / Zoom In": MoveSlowerZoomIn = k; break;
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case "Move Faster / Zoom Out": MoveFasterZoomOut = k; break;
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case "Toggle Mouse Select": ToggleMouseSelect = k; break;
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case "Toggle Toolbar": ToggleToolbar = k; break;
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case "Exit Edit Mode": ExitEditMode = k; break;
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case "Edit Position": EditPosition = k; break;
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case "Edit Rotation": EditRotation = k; break;
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case "Edit Scale": EditScale = k; break;
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case "First Person Mode": FirstPerson = k; break;
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}
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}
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public StringCollection GetSetting()
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{
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StringCollection sc = new StringCollection();
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sc.Add(GetSettingItem("Move Forwards", MoveForward));
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sc.Add(GetSettingItem("Move Backwards", MoveBackward));
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sc.Add(GetSettingItem("Move Left", MoveLeft));
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sc.Add(GetSettingItem("Move Right", MoveRight));
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sc.Add(GetSettingItem("Move Up", MoveUp));
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sc.Add(GetSettingItem("Move Down", MoveDown));
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sc.Add(GetSettingItem("Move Slower / Zoom In", MoveSlowerZoomIn));
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sc.Add(GetSettingItem("Move Faster / Zoom Out", MoveFasterZoomOut));
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sc.Add(GetSettingItem("Toggle Mouse Select", ToggleMouseSelect));
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sc.Add(GetSettingItem("Toggle Toolbar", ToggleToolbar));
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sc.Add(GetSettingItem("Exit Edit Mode", ExitEditMode));
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sc.Add(GetSettingItem("Edit Position", EditPosition));
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sc.Add(GetSettingItem("Edit Rotation", EditRotation));
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sc.Add(GetSettingItem("Edit Scale", EditScale));
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sc.Add(GetSettingItem("First Person Mode", FirstPerson));
|
|
|
|
|
return sc;
|
|
|
|
|
}
|
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|
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|
|
private string GetSettingItem(string name, Keys val)
|
|
|
|
|
{
|
|
|
|
|
return name + ": " + val.ToString();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public KeyBindings Copy()
|
|
|
|
|
{
|
|
|
|
|
return (KeyBindings)MemberwiseClone();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|