CodeWalker/Project/Panels/EditYmapGrassPanel.cs

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using CodeWalker.GameFiles;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace CodeWalker.Project.Panels
{
public partial class EditYmapGrassPanel : ProjectPanel
{
public ProjectForm ProjectForm;
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public YmapGrassInstanceBatch CurrentBatch { get; set; }
//private bool populatingui = false;
public EditYmapGrassPanel(ProjectForm owner)
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{
ProjectForm = owner;
InitializeComponent();
}
public void SetBatch(YmapGrassInstanceBatch batch)
{
CurrentBatch = batch;
Tag = batch;
LoadGrassBatch();
UpdateFormTitle();
}
private void UpdateFormTitle()
{
Text = CurrentBatch?.Batch.archetypeName.ToString() ?? "Grass Batch";
}
private void LoadGrassBatch()
{
}
}
}