CodeWalker/CodeWalker.Core/GameFiles/MetaTypes/Archetype.cs

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using SharpDX;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodeWalker.GameFiles
{
[TypeConverter(typeof(ExpandableObjectConverter))]
public class Archetype
{
public virtual MetaName Type => MetaName.CBaseArchetypeDef;
public CBaseArchetypeDef _BaseArchetypeDef;
public CBaseArchetypeDef BaseArchetypeDef { get { return _BaseArchetypeDef; } set { _BaseArchetypeDef = value; } }
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public MetaHash Hash { get; set; }
public YtypFile Ytyp { get; set; }
public MetaHash DrawableDict { get; set; }
public MetaHash TextureDict { get; set; }
public MetaHash ClipDict { get; set; }
public Vector3 BBMin { get; set; }
public Vector3 BBMax { get; set; }
public Vector3 BSCenter { get; set; }
public float BSRadius { get; set; }
public float LodDist { get; set; }
public MetaWrapper[] Extensions { get; set; }
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public string Name
{
get
{
return _BaseArchetypeDef.name.ToString();
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}
}
public string AssetName
{
get
{
return _BaseArchetypeDef.assetName.ToString();
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}
}
protected void InitVars(ref CBaseArchetypeDef arch)
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{
BaseArchetypeDef = arch;
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Hash = arch.assetName;
if (Hash.Hash == 0) Hash = arch.name;
DrawableDict = arch.drawableDictionary;
TextureDict = arch.textureDictionary;
ClipDict = arch.clipDictionary;
BBMin = arch.bbMin;
BBMax = arch.bbMax;
BSCenter = arch.bsCentre;
BSRadius = arch.bsRadius;
LodDist = arch.lodDist;
}
public void Init(YtypFile ytyp, ref CBaseArchetypeDef arch)
{
Ytyp = ytyp;
InitVars(ref arch);
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}
public virtual bool IsActive(float hour)
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{
return true;
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}
public override string ToString()
{
return _BaseArchetypeDef.ToString();
}
}
[TypeConverter(typeof(ExpandableObjectConverter))]
public class TimeArchetype : Archetype
{
public override MetaName Type => MetaName.CTimeArchetypeDef;
public CTimeArchetypeDefData _TimeArchetypeDef;
public CTimeArchetypeDefData TimeArchetypeDef { get { return _TimeArchetypeDef; } set { _TimeArchetypeDef = value; } }
public uint TimeFlags { get; set; }
public bool[] ActiveHours { get; set; }
public string[] ActiveHoursText { get; set; }
public bool ExtraFlag { get; set; }
public void Init(YtypFile ytyp, ref CTimeArchetypeDef arch)
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{
Ytyp = ytyp;
InitVars(ref arch._BaseArchetypeDef);
TimeArchetypeDef = arch.TimeArchetypeDef;
TimeFlags = _TimeArchetypeDef.timeFlags;
ActiveHours = new bool[24];
ActiveHoursText = new string[24];
for (int i = 0; i < 24; i++)
{
bool v = ((TimeFlags >> i) & 1) == 1;
ActiveHours[i] = v;
int nxth = (i < 23) ? (i + 1) : 0;
string hrs = string.Format("{0:00}:00 - {1:00}:00", i, nxth);
ActiveHoursText[i] = (hrs + (v ? " - On" : " - Off"));
}
ExtraFlag = ((TimeFlags >> 24) & 1) == 1;
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}
public override bool IsActive(float hour)
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{
if (ActiveHours == null) return true;
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int h = ((int)hour) % 24;
if ((h < 0) || (h > 23)) return true;
return ActiveHours[h];
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}
}
public class MloArchetype : Archetype
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{
public override MetaName Type => MetaName.CMloArchetypeDef;
public CMloArchetypeDefData _MloArchetypeDef;
public CMloArchetypeDefData MloArchetypeDef { get { return _MloArchetypeDef; } set { _MloArchetypeDef = value; } }
public MCEntityDef[] entities { get; set; }
public MCMloRoomDef[] rooms { get; set; }
public MCMloPortalDef[] portals { get; set; }
public MCMloEntitySet[] entitySets { get; set; }
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public CMloTimeCycleModifier[] timeCycleModifiers { get; set; }
public void Init(YtypFile ytyp, ref CMloArchetypeDef arch)
{
Ytyp = ytyp;
InitVars(ref arch._BaseArchetypeDef);
MloArchetypeDef = arch.MloArchetypeDef;
}
public void LoadChildren(Meta meta)
{
var centities = MetaTypes.ConvertDataArray<CEntityDef>(meta, MetaName.CEntityDef, _MloArchetypeDef.entities);
if (centities != null)
{
entities = new MCEntityDef[centities.Length];
for (int i = 0; i < centities.Length; i++)
{
entities[i] = new MCEntityDef(meta, centities[i]);
}
}
var crooms = MetaTypes.ConvertDataArray<CMloRoomDef>(meta, MetaName.CMloRoomDef, _MloArchetypeDef.rooms);
if (crooms != null)
{
rooms = new MCMloRoomDef[crooms.Length];
for (int i = 0; i < crooms.Length; i++)
{
rooms[i] = new MCMloRoomDef(meta, crooms[i]);
}
}
var cportals = MetaTypes.ConvertDataArray<CMloPortalDef>(meta, MetaName.CMloPortalDef, _MloArchetypeDef.portals);
if (cportals != null)
{
portals = new MCMloPortalDef[cportals.Length];
for (int i = 0; i < cportals.Length; i++)
{
portals[i] = new MCMloPortalDef(meta, cportals[i]);
}
}
var centitySets = MetaTypes.ConvertDataArray<CMloEntitySet>(meta, MetaName.CMloEntitySet, _MloArchetypeDef.entitySets);
if (centitySets != null)
{
entitySets = new MCMloEntitySet[centitySets.Length];
for (int i = 0; i < centitySets.Length; i++)
{
entitySets[i] = new MCMloEntitySet(meta, centitySets[i]);
}
}
timeCycleModifiers = MetaTypes.ConvertDataArray<CMloTimeCycleModifier>(meta, MetaName.CMloTimeCycleModifier, _MloArchetypeDef.timeCycleModifiers);
}
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}
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[TypeConverter(typeof(ExpandableObjectConverter))]
public class MloInstanceData
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{
public YmapEntityDef Owner { get; set; }
public CMloInstanceDef _Instance;
public CMloInstanceDef Instance { get { return _Instance; } set { _Instance = value; } }
public uint[] defaultEntitySets { get; set; }
public YmapEntityDef[] Entities { get; set; }
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public void CreateYmapEntities(YmapEntityDef owner, MloArchetype mloa)
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{
Owner = owner;
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if (owner == null) return;
if (mloa.entities == null) return;
var ec = mloa.entities.Length;
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var entlist = new List<YmapEntityDef>();
for (int i = 0; i < ec; i++)
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{
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YmapEntityDef e = CreateYmapEntity(owner, mloa.entities[i], i);
entlist.Add(e);
}
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int lasti = ec;
var entitySets = mloa.entitySets;
if (entitySets != null)
{
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for (int i = 0; i < entitySets.Length; i++)
{
var entitySet = entitySets[i];
if (entitySet.Entities != null)
{
for (int j = 0; j < entitySet.Entities.Length; j++)
{
YmapEntityDef e = CreateYmapEntity(owner, entitySet.Entities[j], lasti);
e.MloEntitySet = entitySet;
entlist.Add(e);
lasti++;
}
}
}
}
if (defaultEntitySets != null)
{
}
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Entities = entlist.ToArray();
}
private YmapEntityDef CreateYmapEntity(YmapEntityDef owner, MCEntityDef ment, int i)
{
YmapEntityDef e = new YmapEntityDef(null, i, ref ment._Data);
e.Extensions = ment.Extensions;
e.MloRefPosition = e.Position;
e.MloRefOrientation = e.Orientation;
e.MloParent = owner;
e.Position = owner.Position + owner.Orientation.Multiply(e.MloRefPosition);
e.Orientation = Quaternion.Multiply(owner.Orientation, e.MloRefOrientation);
e.UpdateWidgetPosition();
e.UpdateWidgetOrientation();
return e;
}
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public void SetPosition(Vector3 pos)
{
var cent = _Instance.CEntityDef;
cent.position = pos;
_Instance.CEntityDef = cent; //TODO: maybe find a better way of doing this...
}
public void SetOrientation(Quaternion ori)
{
var cent = _Instance.CEntityDef;
cent.rotation = new Vector4(ori.X, ori.Y, ori.Z, ori.W); //mlo instances have oppposite orientations to normal entities...
_Instance.CEntityDef = cent; //TODO: maybe find a better way of doing this...
}
public void UpdateEntities()
{
if (Entities == null) return;
if (Owner == null) return;
for (int i = 0; i < Entities.Length; i++)
{
YmapEntityDef e = Entities[i];
e.Position = Owner.Position + Owner.Orientation.Multiply(e.MloRefPosition);
e.Orientation = Quaternion.Multiply(Owner.Orientation, e.MloRefOrientation);
e.UpdateWidgetPosition();
e.UpdateWidgetOrientation();
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}
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}
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}
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}