CodeWalker/World/PopZones.cs

207 lines
5.6 KiB
C#
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using CodeWalker.GameFiles;
using SharpDX;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CodeWalker.World
{
public class PopZones : BasePathData
{
public volatile bool Inited = false;
public GameFileCache GameFileCache;
public Dictionary<string, PopZone> Groups = new Dictionary<string, PopZone>();
public Vector4[] GetNodePositions()
{
return null;
}
public EditorVertex[] GetPathVertices()
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{
return null;
}
public EditorVertex[] GetTriangleVertices()
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{
return TriangleVerts;
}
public EditorVertex[] TriangleVerts;
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public void Init(GameFileCache gameFileCache, Action<string> updateStatus)
{
Inited = false;
GameFileCache = gameFileCache;
var rpfman = gameFileCache.RpfMan;
string filename = "common.rpf\\data\\levels\\gta5\\popzone.ipl";
if (gameFileCache.EnableDlc)
{
filename = "update\\update.rpf\\common\\data\\levels\\gta5\\popzone.ipl";
}
string ipltext = rpfman.GetFileUTF8Text(filename);
if (string.IsNullOrEmpty(ipltext))
{
ipltext = "";
}
Groups.Clear();
var ipllines = ipltext.Split('\n');
bool inzone = false;
foreach (var iplline in ipllines)
{
var linet = iplline.Trim();
if (linet == "zone")
{
inzone = true;
}
else if (linet == "end")
{
inzone = false;
}
else if (inzone)
{
PopZoneBox box = new PopZoneBox();
box.Init(linet);
PopZone group;
if (!Groups.TryGetValue(box.NameLabel, out group))
{
group = new PopZone();
group.NameLabel = box.NameLabel;
Groups[box.NameLabel] = group;
}
group.Boxes.Add(box);
}
}
foreach (var group in Groups.Values)
{
var hash = JenkHash.GenHash(group.NameLabel.ToLowerInvariant());
group.Name = GlobalText.TryGetString(hash);
}
BuildVertices();
Inited = true;
}
public void BuildVertices()
{
var vlist = new List<EditorVertex>();
var v1 = new EditorVertex();
var v2 = new EditorVertex();
var v3 = new EditorVertex();
var v4 = new EditorVertex();
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foreach (var group in Groups.Values)
{
var hash = JenkHash.GenHash(group.NameLabel.ToLowerInvariant());
byte cr = (byte)((hash >> 8) & 0xFF);
byte cg = (byte)((hash >> 16) & 0xFF);
byte cb = (byte)((hash >> 24) & 0xFF);
byte ca = 60;
uint cv = (uint)new Color(cr, cg, cb, ca).ToRgba();
v1.Colour = cv;
v2.Colour = cv;
v3.Colour = cv;
v4.Colour = cv;
foreach (var box in group.Boxes)
{
var min = box.Box.Minimum;
var max = box.Box.Maximum;
v1.Position = new Vector3(min.X, min.Y, 0);
v2.Position = new Vector3(max.X, min.Y, 0);
v3.Position = new Vector3(min.X, max.Y, 0);
v4.Position = new Vector3(max.X, max.Y, 0);
vlist.Add(v1);
vlist.Add(v2);
vlist.Add(v3);
vlist.Add(v3);
vlist.Add(v2);
vlist.Add(v4);
}
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}
if (vlist.Count > 0)
{
TriangleVerts = vlist.ToArray();
}
else
{
TriangleVerts = null;
}
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}
}
public class PopZone
{
public string NameLabel { get; set; }
public string Name { get; set; } //lookup from gxt2 with label..?
public List<PopZoneBox> Boxes { get; set; } = new List<PopZoneBox>();
public override string ToString()
{
return NameLabel + ": " + Name;
}
}
public class PopZoneBox
{
public string ID { get; set; }
public BoundingBox Box { get; set; }
public string NameLabel { get; set; }
public float UnkVal { get; set; }
public void Init(string iplline)
{
var parts = iplline.Split(',');
if (parts.Length >= 9)
{
ID = parts[0].Trim();
BoundingBox b = new BoundingBox();
b.Minimum.X = FloatUtil.Parse(parts[1].Trim());
b.Minimum.Y = FloatUtil.Parse(parts[2].Trim());
b.Minimum.Z = FloatUtil.Parse(parts[3].Trim());
b.Maximum.X = FloatUtil.Parse(parts[4].Trim());
b.Maximum.Y = FloatUtil.Parse(parts[5].Trim());
b.Maximum.Z = FloatUtil.Parse(parts[6].Trim());
Box = b;
NameLabel = parts[7].Trim();
UnkVal = FloatUtil.Parse(parts[8].Trim());
}
}
public override string ToString()
{
return ID + ": " + NameLabel + ": " + Box.ToString();
}
}
}