mirror of
https://mirror.ghproxy.com/https://github.com/dexyfex/CodeWalker
synced 2024-11-30 10:52:55 +08:00
1461 lines
49 KiB
C#
1461 lines
49 KiB
C#
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using SharpDX;
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using SharpDX.Direct3D11;
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using SharpDX.DXGI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace CodeWalker.GameFiles
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{
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public enum VertexType : uint
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{
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Default = 89, //PNCT
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DefaultEx = 16473, //PNCTX
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PNCCT = 121,
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PNCCTTTT = 1017,
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PCCNCCTTX = 16639,
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PCCNCCT = 127,
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PNCTTTX = 16857,
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PNCTTX = 16601,
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PNCTTTX_2 = 19545,
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PNCTTTX_3 = 17113,
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PNCCTTX = 16633,
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PNCCTTX_2 = 17017,
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PNCCTTTX = 17145,
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PCCNCCTX = 16511,
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PCCNCTX = 16479,
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PCCNCT = 95,
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PNCCTT = 249,
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PNCCTX = 16505,
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PCT = 81,
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PT = 65,
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PTT = 193,
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PNC = 25,
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PC = 17,
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PCC = 7,
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PCCH2H4 = 2147500121, //0x80004059 (16473 + 0x80000000) DefaultEx Cloth?
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PNCH2 = 2147483737, //0x80000059 (89 + 0x80000000) Default Cloth?
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PNCTTTTX = 19673, //normal_spec_detail_dpm_vertdecal_tnt
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PNCTTTT = 985,
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PCCNCCTT = 255,
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PCTT = 209,
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PCCCCT = 119,
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PCCNC = 31,
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PCCNCTT = 223,
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PCCNCTTX = 16607,
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PCCNCTTT = 479,
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PNCTT = 217,
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PNCTTT = 473,
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}
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public struct VertexTypeDefault //id: 84500486, stride: 36, flags: 89, refs: 76099
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour;
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public Vector2 Texcoord;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
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};
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}
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}
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public struct VertexTypeDefaultEx //id: 168386566, stride: 52, flags: 16473, refs: 32337
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour;
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public Vector2 Texcoord;
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public Vector4 Tangent;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
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new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 36, 0),
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};
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}
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}
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public struct VertexTypePNCCT //id: 93937670, stride: 40, flags: 121, refs: 31413
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour0;
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public uint Colour1;
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public Vector2 Texcoord;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 28, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 32, 0),
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};
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}
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}
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public struct VertexTypePNCCTTTT //id: 1436115100, stride: 64, flags: 1017, refs: 28673
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour0;
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public uint Colour1;
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public Vector2 Texcoord0;
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public Vector2 Texcoord1;
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public Vector2 Texcoord2;
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public Vector2 Texcoord3;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 28, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 32, 0),
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new InputElement("TEXCOORD", 1, Format.R32G32_Float, 40, 0),
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new InputElement("TEXCOORD", 2, Format.R32G32_Float, 48, 0),
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new InputElement("TEXCOORD", 3, Format.R32G32_Float, 56, 0),
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};
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}
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}
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public struct VertexTypePCCNCCTTX //id: 1520003478, stride: 72, flags: 16639, refs: 11178
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{
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public Vector3 Position;
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public uint Colour0;
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public uint Colour1;
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public Vector3 Normal;
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public uint Colour2;
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public uint Colour3;
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public Vector2 Texcoord0;
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public Vector2 Texcoord1;
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public Vector4 Tangents;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
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new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
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new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
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new InputElement("COLOR", 3, Format.R8G8B8A8_UNorm, 36, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 40, 0),
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new InputElement("TEXCOORD", 1, Format.R32G32_Float, 48, 0),
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new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 56, 0),
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};
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}
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}
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public struct VertexTypePCCNCCT //id: 93940118, stride: 48, flags: 127, refs: 10396
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{
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public Vector3 Position;
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public uint Colour0;
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public uint Colour1;
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public Vector3 Normal;
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public uint Colour2;
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public uint Colour3;
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public Vector2 Texcoord;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
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new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
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new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
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new InputElement("COLOR", 3, Format.R8G8B8A8_UNorm, 36, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 40, 0),
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};
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}
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}
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public struct VertexTypePNCTTTX //id: 1510563852, stride: 68, flags: 16857, refs: 3688
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour;
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public Vector2 Texcoord0;
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public Vector2 Texcoord1;
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public Vector2 Texcoord2;
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public Vector4 Tangents;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
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new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
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new InputElement("TEXCOORD", 2, Format.R32G32_Float, 44, 0),
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new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 52, 0),
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};
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}
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}
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public struct VertexTypePNCTTTX_2 //id: 168413446, stride: 68, flags: 19545, refs: 72
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour;
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public Vector2 Texcoord0;
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public Vector2 Texcoord1;
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public Vector2 Texcoord2;
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public Vector4 Tangents;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
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new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
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new InputElement("TEXCOORD", 2, Format.R32G32_Float, 44, 0),
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new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 52, 0),
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};
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}
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}
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public struct VertexTypePNCTTTX_3 //id: 1510563990, stride: 68, flags: 17113, refs: 43
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour;
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public Vector2 Texcoord0;
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public Vector2 Texcoord1;
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public Vector2 Texcoord2;
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public Vector4 Tangents;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
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new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
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new InputElement("TEXCOORD", 2, Format.R32G32_Float, 44, 0),
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new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 52, 0),
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};
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}
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}
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public struct VertexTypePNCTTX //id: 1510563846, stride: 60, flags: 16601, refs: 2712
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour;
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public Vector2 Texcoord0;
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public Vector2 Texcoord1;
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public Vector4 Tangents;
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public static InputElement[] GetLayout()
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{
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return new[]
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{
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
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new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
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new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 44, 0),
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};
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}
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}
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public struct VertexTypePNCCTTX //id: 1520001030, stride: 64, flags: 16633, refs: 2635
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{
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public Vector3 Position;
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public Vector3 Normal;
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public uint Colour0;
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public uint Colour1;
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public Vector2 Texcoord0;
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public Vector2 Texcoord1;
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public Vector4 Tangents;
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public static InputElement[] GetLayout()
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{
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return new[]
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|
{
|
|||
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new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
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new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
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new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
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new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 28, 0),
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new InputElement("TEXCOORD", 0, Format.R32G32_Float, 32, 0),
|
|||
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new InputElement("TEXCOORD", 1, Format.R32G32_Float, 40, 0),
|
|||
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new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 48, 0),
|
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};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
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public struct VertexTypePNCCTTTX //id: 1520001174, stride: 72, flags: 17145, refs: 2238
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
public Vector2 Texcoord2;
|
|||
|
public Vector4 Tangents;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 40, 0),
|
|||
|
new InputElement("TEXCOORD", 2, Format.R32G32_Float, 48, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 56, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCNCCTX //id: 177826198, stride: 64, flags: 16511, refs: 1990
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
public uint Colour3;
|
|||
|
public Vector2 Texcoord;
|
|||
|
public Vector4 Tangent;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
new InputElement("COLOR", 3, Format.R8G8B8A8_UNorm, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 40, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 48, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCCTTX_2 //id: 177823894, stride: 64, flags: 17017, refs: 1800
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
public Vector4 Tangent;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 40, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 48, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCNCTX //id: 168389014, stride: 60, flags: 16479, refs: 1736
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
public Vector2 Texcoord;
|
|||
|
public Vector4 Tangent;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 36, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 44, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCCTT //id: 1436114950, stride: 48, flags: 249, refs: 1704
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 40, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCCTX //id: 177823750, stride: 56, flags: 16505, refs: 1338
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector2 Texcoord;
|
|||
|
public Vector4 Tangent;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 32, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 40, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCT //id: 84475910, stride: 24, flags: 81, refs: 102
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour;
|
|||
|
public Vector2 Texcoord;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 16, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePT //id: 83886086, stride: 20, flags: 65, refs: 159 //water pools seem to use this
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector2 Texcoord;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 12, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePTT //id: 1426063366, stride: 28, flags: 193, refs: 1 (skydome)
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 12, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 20, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNC //id: 614406, stride: 28, flags: 25, refs: 380 // tunnel shadow casters seem use this
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCNCT //id: 84502934, stride: 44, flags: 95, refs: 806
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
public Vector2 Texcoord;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 36, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePC //id: 589830, stride: 16, flags: 17, refs: 405
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCC //id: 2454, stride: 20, flags: 7, refs: 242
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCTTTT //id: 1426677916, stride: 60, flags: 985, refs: 150
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
public Vector2 Texcoord2;
|
|||
|
public Vector2 Texcoord3;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 2, Format.R32G32_Float, 44, 0),
|
|||
|
new InputElement("TEXCOORD", 3, Format.R32G32_Float, 52, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCNCCTT //id: 1436117398, stride: 56, flags: 255, refs: 99
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
public uint Colour3;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
new InputElement("COLOR", 3, Format.R8G8B8A8_UNorm, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 40, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 48, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCTT //id: 1426653190, stride: 32, flags: 209, refs: 79
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 16, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 24, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCTTTTX //id: 1510590726, stride: 76, flags: 19673, refs: 3 //beach graffiti trees - normal_spec_detail_dpm_vertdecal_tnt.sps
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
public Vector2 Texcoord2;
|
|||
|
public Vector2 Texcoord3;
|
|||
|
public Vector4 Tangent;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 2, Format.R32G32_Float, 44, 0),
|
|||
|
new InputElement("TEXCOORD", 3, Format.R32G32_Float, 52, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 60, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCCCT //id: 93915542, stride: 36, flags: 119, refs: 2
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public uint Colour2;
|
|||
|
public uint Colour3;
|
|||
|
public Vector2 Texcoord;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 20, 0),
|
|||
|
new InputElement("COLOR", 3, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCNC //id: 616854, stride: 36, flags: 31, refs: 1
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
public struct VertexTypePCCH2H4 //id: 34185222, stride: 32, flags: 16473, types: 216172782140628998, refs: 2191 (yft only) - frag cloth normalmapped
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint NormalPacked;// Vector3 Normal;
|
|||
|
public uint Colour;
|
|||
|
public ushort TexcoordX;// Vector2 Texcoord;
|
|||
|
public ushort TexcoordY;
|
|||
|
public ushort TangentX; // Vector4 Tangent;
|
|||
|
public ushort TangentY;
|
|||
|
public ushort TangentZ;
|
|||
|
public ushort TangentW;
|
|||
|
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R8G8B8A8_SNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R16G16_Float, 20, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R16G16B16A16_Float, 24, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCH2 //id: 17391622, stride: 32, flags: 89, types: 216172782140612614, refs: 1174 (yft only) - frag cloth default
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour;
|
|||
|
public ushort TexcoordX;// Vector2 Texcoord;
|
|||
|
public ushort TexcoordY;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R16G16_Float, 28, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
public struct VertexTypePCCNCTT //id: 1426680214, stride: 52, flags: 223, types: 8598872888530528662, refs: 1470
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 44, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCNCTTX //id: 1510566294, stride: 68, flags: 16607, types: 8598872888530528662, refs: 1478 (+9)
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
public Vector4 Tangent;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 44, 0),
|
|||
|
new InputElement("TANGENT", 0, Format.R32G32B32A32_Float, 52, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePCCNCTTT //id: 1426680220, stride: 60, flags: 479, types: 8598872888530528662, refs: 1290
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public uint Colour0;
|
|||
|
public uint Colour1;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour2;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
public Vector2 Texcoord2;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 12, 0),
|
|||
|
new InputElement("COLOR", 1, Format.R8G8B8A8_UNorm, 16, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 20, 0),
|
|||
|
new InputElement("COLOR", 2, Format.R8G8B8A8_UNorm, 32, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 44, 0),
|
|||
|
new InputElement("TEXCOORD", 2, Format.R32G32_Float, 52, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCTT //id: 1426677766, stride: 44, flags: 217, types: 8598872888530528662, refs: 4434
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexTypePNCTTT //id: 1426677772, stride: 52, flags: 473, types: 8598872888530528662, refs: 65
|
|||
|
{
|
|||
|
public Vector3 Position;
|
|||
|
public Vector3 Normal;
|
|||
|
public uint Colour;
|
|||
|
public Vector2 Texcoord0;
|
|||
|
public Vector2 Texcoord1;
|
|||
|
public Vector2 Texcoord2;
|
|||
|
|
|||
|
public static InputElement[] GetLayout()
|
|||
|
{
|
|||
|
return new[]
|
|||
|
{
|
|||
|
new InputElement("POSITION", 0, Format.R32G32B32_Float, 0, 0),
|
|||
|
new InputElement("NORMAL", 0, Format.R32G32B32_Float, 12, 0),
|
|||
|
new InputElement("COLOR", 0, Format.R8G8B8A8_UNorm, 24, 0),
|
|||
|
new InputElement("TEXCOORD", 0, Format.R32G32_Float, 28, 0),
|
|||
|
new InputElement("TEXCOORD", 1, Format.R32G32_Float, 36, 0),
|
|||
|
new InputElement("TEXCOORD", 2, Format.R32G32_Float, 44, 0),
|
|||
|
};
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
/*
|
|||
|
|
|||
|
//full types output from all ydr/ydd files
|
|||
|
|
|||
|
|
|||
|
public struct VertexType89 //id: 84500486, stride: 36, flags: 89, types: 8598872888530528662, refs: 76099
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType121 //id: 93937670, stride: 40, flags: 121, types: 8598872888530528662, refs: 31413
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType193 //id: 1426063366, stride: 28, flags: 193, types: 8598872888530528662, refs: 1
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector2 Component2;
|
|||
|
public Vector2 Component3;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16473 //id: 168386566, stride: 52, flags: 16473, types: 8598872888530528662, refs: 32337
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector4 Component5;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType209 //id: 1426653190, stride: 32, flags: 209, types: 8598872888530528662, refs: 79
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public Vector2 Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType95 //id: 84502934, stride: 44, flags: 95, types: 8598872888530528662, refs: 806
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType17145 //id: 1520001174, stride: 72, flags: 17145, types: 8598872888530528662, refs: 2238
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector4 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16601 //id: 1510563846, stride: 60, flags: 16601, types: 8598872888530528662, refs: 2712
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector4 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType249 //id: 1436114950, stride: 48, flags: 249, types: 8598872888530528662, refs: 1704
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16857 //id: 1510563852, stride: 68, flags: 16857, types: 8598872888530528662, refs: 3688
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType17017 //id: 177823894, stride: 64, flags: 17017, types: 8598872888530528662, refs: 1800
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16505 //id: 177823750, stride: 56, flags: 16505, types: 8598872888530528662, refs: 1338
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector4 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16633 //id: 1520001030, stride: 64, flags: 16633, types: 8598872888530528662, refs: 2635
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16479 //id: 168389014, stride: 60, flags: 16479, types: 8598872888530528662, refs: 1736
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16511 //id: 177826198, stride: 64, flags: 16511, types: 8598872888530528662, refs: 1990
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public uint Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector4 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType119 //id: 93915542, stride: 36, flags: 119, types: 8598872888530528662, refs: 2
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16607 //id: 1510566294, stride: 68, flags: 16607, types: 8598872888530528662, refs: 9
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector4 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType25 //id: 614406, stride: 28, flags: 25, types: 8598872888530528662, refs: 380
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType81 //id: 84475910, stride: 24, flags: 81, types: 8598872888530528662, refs: 102
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public Vector2 Component3;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType19545 //id: 168413446, stride: 68, flags: 19545, types: 8598872888530528662, refs: 72
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType19673 //id: 1510590726, stride: 76, flags: 19673, types: 8598872888530528662, refs: 3
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector4 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType17 //id: 589830, stride: 16, flags: 17, types: 8598872888530528662, refs: 405
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16639 //id: 1520003478, stride: 72, flags: 16639, types: 8598872888530528662, refs: 11178
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public uint Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector2 Component8;
|
|||
|
public Vector4 Component9;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType127 //id: 93940118, stride: 48, flags: 127, types: 8598872888530528662, refs: 10396
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public uint Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType65 //id: 83886086, stride: 20, flags: 65, types: 8598872888530528662, refs: 159
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector2 Component2;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType1017 //id: 1436115100, stride: 64, flags: 1017, types: 8598872888530528662, refs: 28673
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector2 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType985 //id: 1426677916, stride: 60, flags: 985, types: 8598872888530528662, refs: 150
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType17113 //id: 1510563990, stride: 68, flags: 17113, types: 8598872888530528662, refs: 43
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType255 //id: 1436117398, stride: 56, flags: 255, types: 8598872888530528662, refs: 99
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public uint Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector2 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType7 //id: 2454, stride: 20, flags: 7, types: 8598872888530528662, refs: 242
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType31 //id: 616854, stride: 36, flags: 31, types: 8598872888530528662, refs: 1
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
*/
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
/*
|
|||
|
|
|||
|
|
|||
|
//full types output from all yft files
|
|||
|
|
|||
|
public struct VertexType16639 //id: 1520003478, stride: 72, flags: 16639, types: 8598872888530528662, refs: 6
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public uint Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector2 Component8;
|
|||
|
public Vector4 Component9;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType89 //id: 84500486, stride: 36, flags: 89, types: 8598872888530528662, refs: 2705
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType95 //id: 84502934, stride: 44, flags: 95, types: 8598872888530528662, refs: 2662
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16473 //id: 34185222, stride: 32, flags: 16473, types: 216172782140628998, refs: 2191
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public ushort2 Component4;
|
|||
|
public ushort4 Component5;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16473 //id: 168386566, stride: 52, flags: 16473, types: 8598872888530528662, refs: 2540
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector4 Component5;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16601 //id: 1510563846, stride: 60, flags: 16601, types: 8598872888530528662, refs: 6422
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector4 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16479 //id: 168389014, stride: 60, flags: 16479, types: 8598872888530528662, refs: 1749
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType89 //id: 17391622, stride: 32, flags: 89, types: 216172782140612614, refs: 1174
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public ushort2 Component4;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType127 //id: 93940118, stride: 48, flags: 127, types: 8598872888530528662, refs: 1
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public uint Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType121 //id: 93937670, stride: 40, flags: 121, types: 8598872888530528662, refs: 14
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16633 //id: 1520001030, stride: 64, flags: 16633, types: 8598872888530528662, refs: 1
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16505 //id: 177823750, stride: 56, flags: 16505, types: 8598872888530528662, refs: 26
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public uint Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector4 Component6;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType223 //id: 1426680214, stride: 52, flags: 223, types: 8598872888530528662, refs: 1470
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16607 //id: 1510566294, stride: 68, flags: 16607, types: 8598872888530528662, refs: 1478
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector4 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType479 //id: 1426680220, stride: 60, flags: 479, types: 8598872888530528662, refs: 1290
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector2 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16511 //id: 177826198, stride: 64, flags: 16511, types: 8598872888530528662, refs: 1
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public uint Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector3 Component4;
|
|||
|
public uint Component5;
|
|||
|
public uint Component6;
|
|||
|
public Vector2 Component7;
|
|||
|
public Vector4 Component8;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType25 //id: 614406, stride: 28, flags: 25, types: 8598872888530528662, refs: 8
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType16857 //id: 1510563852, stride: 68, flags: 16857, types: 8598872888530528662, refs: 5
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
public Vector4 Component7;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType217 //id: 1426677766, stride: 44, flags: 217, types: 8598872888530528662, refs: 4434
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
}
|
|||
|
|
|||
|
public struct VertexType473 //id: 1426677772, stride: 52, flags: 473, types: 8598872888530528662, refs: 65
|
|||
|
{
|
|||
|
public Vector3 Component1;
|
|||
|
public Vector3 Component2;
|
|||
|
public uint Component3;
|
|||
|
public Vector2 Component4;
|
|||
|
public Vector2 Component5;
|
|||
|
public Vector2 Component6;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
*/
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
}
|