<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProjectGuid>{3BB16320-99BF-4E30-9065-CA0877A36BF4}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>CodeWalker</RootNamespace>
    <AssemblyName>CodeWalker</AssemblyName>
    <TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
    <FileAlignment>512</FileAlignment>
    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
    <PublishUrl>publish\</PublishUrl>
    <Install>true</Install>
    <InstallFrom>Disk</InstallFrom>
    <UpdateEnabled>false</UpdateEnabled>
    <UpdateMode>Foreground</UpdateMode>
    <UpdateInterval>7</UpdateInterval>
    <UpdateIntervalUnits>Days</UpdateIntervalUnits>
    <UpdatePeriodically>false</UpdatePeriodically>
    <UpdateRequired>false</UpdateRequired>
    <MapFileExtensions>true</MapFileExtensions>
    <ApplicationRevision>0</ApplicationRevision>
    <ApplicationVersion>1.0.0.%2a</ApplicationVersion>
    <IsWebBootstrapper>false</IsWebBootstrapper>
    <UseApplicationTrust>false</UseApplicationTrust>
    <BootstrapperEnabled>true</BootstrapperEnabled>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <PlatformTarget>AnyCPU</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\x64\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x64</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
    <OutputPath>bin\x64\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <Optimize>true</Optimize>
    <DebugType>none</DebugType>
    <PlatformTarget>x64</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
    <DebugSymbols>true</DebugSymbols>
    <OutputPath>bin\x86\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <DebugType>full</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
    <OutputPath>bin\x86\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <Optimize>true</Optimize>
    <DebugType>pdbonly</DebugType>
    <PlatformTarget>x86</PlatformTarget>
    <ErrorReport>prompt</ErrorReport>
    <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
    <Prefer32Bit>true</Prefer32Bit>
  </PropertyGroup>
  <PropertyGroup>
    <ApplicationIcon>Resources\CW.ico</ApplicationIcon>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="FastColoredTextBox, Version=2.16.21.0, Culture=neutral, PublicKeyToken=fb8aa12b994ef61b, processorArchitecture=MSIL">
      <HintPath>packages\FCTB.2.16.21.0\lib\FastColoredTextBox.dll</HintPath>
      <EmbedInteropTypes>False</EmbedInteropTypes>
    </Reference>
    <Reference Include="SharpDX, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.4.0.1\lib\net45\SharpDX.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.D3DCompiler, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.D3DCompiler.4.0.1\lib\net45\SharpDX.D3DCompiler.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.Direct2D1, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.Direct2D1.4.0.1\lib\net45\SharpDX.Direct2D1.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.Direct3D11, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.Direct3D11.4.0.1\lib\net45\SharpDX.Direct3D11.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.DXGI, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.DXGI.4.0.1\lib\net45\SharpDX.DXGI.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.Mathematics, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.Mathematics.4.0.1\lib\net45\SharpDX.Mathematics.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.XAudio2, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.XAudio2.4.0.1\lib\net45\SharpDX.XAudio2.dll</HintPath>
    </Reference>
    <Reference Include="SharpDX.XInput, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
      <HintPath>packages\SharpDX.XInput.4.0.1\lib\net45\SharpDX.XInput.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Net.Http" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="AboutForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="AboutForm.Designer.cs">
      <DependentUpon>AboutForm.cs</DependentUpon>
    </Compile>
    <Compile Include="BrowseForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="BrowseForm.Designer.cs">
      <DependentUpon>BrowseForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ExploreForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ExploreForm.Designer.cs">
      <DependentUpon>ExploreForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ExtractKeysForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ExtractKeysForm.Designer.cs">
      <DependentUpon>ExtractKeysForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ExtractScriptsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ExtractScriptsForm.Designer.cs">
      <DependentUpon>ExtractScriptsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ExtractRawForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ExtractRawForm.Designer.cs">
      <DependentUpon>ExtractRawForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ExtractShadersForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ExtractShadersForm.Designer.cs">
      <DependentUpon>ExtractShadersForm.cs</DependentUpon>
    </Compile>
    <Compile Include="ExtractTexForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ExtractTexForm.Designer.cs">
      <DependentUpon>ExtractTexForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\AwcForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\AwcForm.Designer.cs">
      <DependentUpon>AwcForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\FxcForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\FxcForm.Designer.cs">
      <DependentUpon>FxcForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\GxtForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\GxtForm.Designer.cs">
      <DependentUpon>GxtForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\HexForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\HexForm.Designer.cs">
      <DependentUpon>HexForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\MetaForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\MetaForm.Designer.cs">
      <DependentUpon>MetaForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\ModelForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\ModelForm.Designer.cs">
      <DependentUpon>ModelForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\RelForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\RelForm.Designer.cs">
      <DependentUpon>RelForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\TextForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\TextForm.Designer.cs">
      <DependentUpon>TextForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\XmlForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\XmlForm.Designer.cs">
      <DependentUpon>XmlForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\YcdForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\YcdForm.Designer.cs">
      <DependentUpon>YcdForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\YtdForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\YtdForm.Designer.cs">
      <DependentUpon>YtdForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\YvrForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\YvrForm.Designer.cs">
      <DependentUpon>YvrForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Forms\YwrForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Forms\YwrForm.Designer.cs">
      <DependentUpon>YwrForm.cs</DependentUpon>
    </Compile>
    <Compile Include="GameFiles\FxcParser.cs" />
    <Compile Include="GameFiles\GameFileCacheFactory.cs" />
    <Compile Include="JenkGenForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="JenkGenForm.Designer.cs">
      <DependentUpon>JenkGenForm.cs</DependentUpon>
    </Compile>
    <Compile Include="JenkIndForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="JenkIndForm.Designer.cs">
      <DependentUpon>JenkIndForm.cs</DependentUpon>
    </Compile>
    <Compile Include="KeyBindForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="KeyBindForm.Designer.cs">
      <DependentUpon>KeyBindForm.cs</DependentUpon>
    </Compile>
    <Compile Include="MenuForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="MenuForm.Designer.cs">
      <DependentUpon>MenuForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Program.cs" />
    <Compile Include="Project\MenyooXml.cs" />
    <Compile Include="Project\ProjectFile.cs" />
    <Compile Include="Project\UndoStep.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="Rendering\DirectX\DXUtility.cs" />
    <Compile Include="Rendering\Renderer.cs" />
    <Compile Include="Rendering\Shaders\BasicShader.cs" />
    <Compile Include="Rendering\Shaders\BoundsShader.cs" />
    <Compile Include="Rendering\Shaders\CableShader.cs" />
    <Compile Include="Rendering\Shaders\CloudsShader.cs" />
    <Compile Include="Rendering\Shaders\DistantLightsShader.cs" />
    <Compile Include="Rendering\Shaders\MarkerShader.cs" />
    <Compile Include="Rendering\Renderable.cs" />
    <Compile Include="Rendering\RenderableCache.cs" />
    <Compile Include="Rendering\Shaders\PathShader.cs" />
    <Compile Include="Rendering\Shaders\PostProcessor.cs" />
    <Compile Include="Rendering\Shaders\Shader.cs" />
    <Compile Include="Rendering\ShaderManager.cs" />
    <Compile Include="Rendering\Shaders\ShadowShader.cs" />
    <Compile Include="Rendering\Shaders\SkydomeShader.cs" />
    <Compile Include="Rendering\Shaders\TerrainShader.cs" />
    <Compile Include="Rendering\Shaders\TreesLodShader.cs" />
    <Compile Include="Rendering\Shaders\WaterShader.cs" />
    <Compile Include="Rendering\Shaders\WidgetShader.cs" />
    <Compile Include="Rendering\Utils\GpuBuffers.cs" />
    <Compile Include="Rendering\Utils\RenderTargetSwitch.cs" />
    <Compile Include="Rendering\Utils\Shadowmap.cs" />
    <Compile Include="Rendering\Utils\UnitCapsule.cs" />
    <Compile Include="Rendering\Utils\UnitCube.cs" />
    <Compile Include="Rendering\Utils\UnitCylinder.cs" />
    <Compile Include="Rendering\Utils\UnitDisc.cs" />
    <Compile Include="Rendering\Utils\UnitSphere.cs" />
    <Compile Include="Rendering\VertexTypes.cs" />
    <Compile Include="SelectFolderForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="SelectFolderForm.Designer.cs">
      <DependentUpon>SelectFolderForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Settings.cs" />
    <Compile Include="SettingsForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="SettingsForm.Designer.cs">
      <DependentUpon>SettingsForm.cs</DependentUpon>
    </Compile>
    <Compile Include="TextInputForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="TextInputForm.Designer.cs">
      <DependentUpon>TextInputForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Utils\DDSIO.cs" />
    <Compile Include="Utils\GTAFolder.cs" />
    <Compile Include="Utils\InputUtils.cs" />
    <Compile Include="Utils\MapUtils.cs" />
    <Compile Include="GameFiles\TextureFormats.cs" />
    <Compile Include="Utils\TextureLoader.cs" />
    <Compile Include="ProjectForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="ProjectForm.Designer.cs">
      <DependentUpon>ProjectForm.cs</DependentUpon>
    </Compile>
    <Compile Include="WorldInfoForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="WorldInfoForm.Designer.cs">
      <DependentUpon>WorldInfoForm.cs</DependentUpon>
    </Compile>
    <Compile Include="WorldSearchForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="WorldSearchForm.Designer.cs">
      <DependentUpon>WorldSearchForm.cs</DependentUpon>
    </Compile>
    <Compile Include="Rendering\DirectX\DXForm.cs" />
    <Compile Include="Rendering\DirectX\DXManager.cs" />
    <Compile Include="Rendering\Utils\UnitQuad.cs" />
    <Compile Include="BinarySearchForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="BinarySearchForm.Designer.cs">
      <DependentUpon>BinarySearchForm.cs</DependentUpon>
    </Compile>
    <Compile Include="WorldForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="WorldForm.Designer.cs">
      <DependentUpon>WorldForm.cs</DependentUpon>
    </Compile>
    <Compile Include="World\Widget.cs" />
    <EmbeddedResource Include="AboutForm.resx">
      <DependentUpon>AboutForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="BrowseForm.resx">
      <DependentUpon>BrowseForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ExploreForm.resx">
      <DependentUpon>ExploreForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ExtractKeysForm.resx">
      <DependentUpon>ExtractKeysForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ExtractScriptsForm.resx">
      <DependentUpon>ExtractScriptsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ExtractRawForm.resx">
      <DependentUpon>ExtractRawForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ExtractShadersForm.resx">
      <DependentUpon>ExtractShadersForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ExtractTexForm.resx">
      <DependentUpon>ExtractTexForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\AwcForm.resx">
      <DependentUpon>AwcForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\FxcForm.resx">
      <DependentUpon>FxcForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\GxtForm.resx">
      <DependentUpon>GxtForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\HexForm.resx">
      <DependentUpon>HexForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\MetaForm.resx">
      <DependentUpon>MetaForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\ModelForm.resx">
      <DependentUpon>ModelForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\RelForm.resx">
      <DependentUpon>RelForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\TextForm.resx">
      <DependentUpon>TextForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\XmlForm.resx">
      <DependentUpon>XmlForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\YcdForm.resx">
      <DependentUpon>YcdForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\YtdForm.resx">
      <DependentUpon>YtdForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\YvrForm.resx">
      <DependentUpon>YvrForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Forms\YwrForm.resx">
      <DependentUpon>YwrForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="JenkGenForm.resx">
      <DependentUpon>JenkGenForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="JenkIndForm.resx">
      <DependentUpon>JenkIndForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="KeyBindForm.resx">
      <DependentUpon>KeyBindForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="MenuForm.resx">
      <DependentUpon>MenuForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="BinarySearchForm.resx">
      <DependentUpon>BinarySearchForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="SelectFolderForm.resx">
      <DependentUpon>SelectFolderForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="ProjectForm.resx">
      <DependentUpon>ProjectForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="SettingsForm.resx">
      <DependentUpon>SettingsForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="TextInputForm.resx">
      <DependentUpon>TextInputForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="WorldForm.resx">
      <DependentUpon>WorldForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="WorldInfoForm.resx">
      <DependentUpon>WorldInfoForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="WorldSearchForm.resx">
      <DependentUpon>WorldSearchForm.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="packages.config" />
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <None Include="App.config" />
  </ItemGroup>
  <ItemGroup>
    <Content Include="icons\icon_glokon_debug_32x32.png" />
    <Content Include="icons\icon_glokon_normal_32x32.png" />
    <Content Include="icons\icon_google_marker_64x64.png" />
    <Content Include="Materials.txt" />
    <Content Include="Notice.txt" />
    <None Include="README.md" />
    <None Include="Resources\CW.ico" />
    <None Include="Resources\CW16.ico" />
    <Content Include="Todo.txt" />
  </ItemGroup>
  <ItemGroup>
    <BootstrapperPackage Include=".NETFramework,Version=v4.5.2">
      <Visible>False</Visible>
      <ProductName>Microsoft .NET Framework 4.5.2 %28x86 and x64%29</ProductName>
      <Install>true</Install>
    </BootstrapperPackage>
    <BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
      <Visible>False</Visible>
      <ProductName>.NET Framework 3.5 SP1</ProductName>
      <Install>false</Install>
    </BootstrapperPackage>
  </ItemGroup>
  <ItemGroup>
    <ProjectReference Include="CodeWalker.Core\CodeWalker.Core.csproj">
      <Project>{de50d3a6-b49e-47a0-abe6-101473a00759}</Project>
      <Name>CodeWalker.Core</Name>
    </ProjectReference>
    <ProjectReference Include="CodeWalker.WinForms\CodeWalker.WinForms.csproj">
      <Project>{9702c58d-f52f-45cf-9456-9ce5af40f5c3}</Project>
      <Name>CodeWalker.WinForms</Name>
    </ProjectReference>
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>