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https://github.com/parkervcp/eggs.git
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777174781c
A new egg feature modal was introduced in Panel v1.7.0 triggering when server has run out of disk space to provide more user-friendly instructions to both admins and normal users. This is unique to SteamCMD specific errors.
62 lines
4.0 KiB
JSON
62 lines
4.0 KiB
JSON
{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1",
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"update_url": null
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},
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"exported_at": "2021-04-15T17:23:35+02:00",
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"name": "Fof",
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"author": "avalongamecs@gmail.com",
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"description": "Fistful of Frags",
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"features": [
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"steam_disk_space"
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],
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"images": [
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"quay.io\/pterodactyl\/core:source"
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],
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"file_denylist": [],
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"startup": ".\/srcds_run -game {{SRCDS_GAME}} -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"gameserver Steam ID\",\r\n \"userInteraction\": []\r\n}",
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"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id ffound here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.\r\n#\r\n##\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
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"container": "debian:buster-slim",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Game ID",
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"description": "fof ID",
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"env_variable": "SRCDS_APPID",
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"default_value": "295230",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|regex:\/^(295230)$\/"
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},
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{
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"name": "Game Name",
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"description": "fof game",
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"env_variable": "SRCDS_GAME",
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"default_value": "fof",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|regex:\/^(fof)$\/"
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},
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{
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"name": "Default Map",
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"description": "Default Map",
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"env_variable": "SRCDS_MAP",
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"default_value": "fof_revenge",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|regex:\/^(\\w{1,20})$\/"
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}
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]
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}
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