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6d1419a3b6
Updates main README Moves many games to steamcmd as that installs them. Removes Mount and Blade: Warband.
45 lines
2.8 KiB
JSON
45 lines
2.8 KiB
JSON
{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1"
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},
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"exported_at": "2018-10-06T20:21:42-04:00",
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"name": "Don't Starve",
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"author": "parker@parkervcp.com",
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"description": "Don\u2019t Starve is an uncompromising wilderness survival game full of science and magic.",
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"image": "quay.io\/parkervcp\/pterodactyl-images:source",
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"startup": "'cd bin && .\/dontstarve_dedicated_server_nullrenderer -bind_ip 0.0.0.0 -port {{SERVER_PORT}} -console -persistent_storage_root \/home\/container\/DoNotStarveTogether -conf_dir config -cluster server -players {{MAX_PLAYERS}}'",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"Setting breakpad minidump AppID\",\r\n \"userInteraction\": []\r\n}",
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"logs": "{}",
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"stop": "^C"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# Don't Starve Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 343050 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\nmkdir -p ~\/DoNotStarveTogether\/config\/server\/\r\necho \"${SERVER_TOKEN}\" >> ~\/DoNotStarveTogether\/config\/server\/cluster_token.txt",
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"container": "ubuntu:18.04",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Max Players",
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"description": "Set the maximum number of players that will be allowed to join the game. This option overrides the [GAMEPLAY] \/ max_players setting in cluster.ini.",
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"env_variable": "MAX_PLAYERS",
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"default_value": "4",
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"user_viewable": 1,
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"user_editable": 0,
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"rules": "required|integer|between:1,31"
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},
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{
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"name": "Server Token",
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"description": "Required to run a public server. This needs to be generated from in game.",
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"env_variable": "SERVER_TOKEN",
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"default_value": "",
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"user_viewable": 1,
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"user_editable": 1,
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"rules": "required|string|max:64"
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}
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]
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} |