mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-22 20:42:54 +08:00
124 lines
8.5 KiB
JSON
124 lines
8.5 KiB
JSON
{
|
|
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
|
"meta": {
|
|
"version": "PTDL_v2",
|
|
"update_url": null
|
|
},
|
|
"exported_at": "2023-02-20T02:33:05+01:00",
|
|
"name": "7 Days To Die",
|
|
"author": "kristoffer.norman@bahnhof.se",
|
|
"description": "7 days to die server",
|
|
"features": [
|
|
"steam_disk_space"
|
|
],
|
|
"docker_images": {
|
|
"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
|
|
},
|
|
"file_denylist": [],
|
|
"startup": ".\/7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=${SERVER_PORT} -ServerDisabledNetworkProtocols=${SERVER_DISABLED_NETWORK_PROTOCOLS} -ServerMaxPlayerCount=${MAX_PLAYERS} -GameDifficulty=${GAME_DIFFICULTY} -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=${TELNET_PORT} -TelnetPassword=${PASSWORD} -logfile logs\/latest.log & echo -e \"Checking on telnet connection\" && until nc -z -v -w5 127.0.0.1 ${TELNET_PORT}; do echo \"Waiting for telnet connection...\"; sleep 5; done && $( [[ -z ${PASSWORD} ]] && printf %s \"telnet -E 127.0.0.1 ${TELNET_PORT}\" || printf %s \"rcon -t telnet -a 127.0.0.1:${TELNET_PORT} -p {{PASSWORD}}\" )",
|
|
"config": {
|
|
"files": "{}",
|
|
"startup": "{\r\n \"done\": \"Connected with 7DTD server\"\r\n}",
|
|
"logs": "{}",
|
|
"stop": "shutdown"
|
|
},
|
|
"scripts": {
|
|
"installation": {
|
|
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n ##\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
|
|
"container": "ghcr.io\/parkervcp\/installers:debian",
|
|
"entrypoint": "bash"
|
|
}
|
|
},
|
|
"variables": [
|
|
{
|
|
"name": "Max Players",
|
|
"description": "Maximum Concurrent Players",
|
|
"env_variable": "MAX_PLAYERS",
|
|
"default_value": "8",
|
|
"user_viewable": true,
|
|
"user_editable": false,
|
|
"rules": "required|string|max:20",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "Game Difficulty",
|
|
"description": "0 - 5, 0=easiest, 5=hardest",
|
|
"env_variable": "GAME_DIFFICULTY",
|
|
"default_value": "2",
|
|
"user_viewable": true,
|
|
"user_editable": true,
|
|
"rules": "required|integer|between:0,5",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "Source AppID",
|
|
"description": "This is the app id for 7dtd please no step on snek.",
|
|
"env_variable": "SRCDS_APPID",
|
|
"default_value": "294420",
|
|
"user_viewable": false,
|
|
"user_editable": false,
|
|
"rules": "required|string|max:20",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "Auto Update",
|
|
"description": "This is to auto update the server on start.\r\n\r\nOptions are 0 or 1\r\nDefault is 1",
|
|
"env_variable": "AUTO_UPDATE",
|
|
"default_value": "1",
|
|
"user_viewable": true,
|
|
"user_editable": true,
|
|
"rules": "required|boolean",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "ld lib path",
|
|
"description": "This is really annoying that more games are doing this.",
|
|
"env_variable": "LD_LIBRARY_PATH",
|
|
"default_value": ".",
|
|
"user_viewable": false,
|
|
"user_editable": false,
|
|
"rules": "required|string|max:20",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "Beta Branch",
|
|
"description": "Installs beta branch if specified. For example, latest_experimental would install the latest experimental branch release. Requires a reinstall to switch branches properly.",
|
|
"env_variable": "SRCDS_BETAID",
|
|
"default_value": "",
|
|
"user_viewable": true,
|
|
"user_editable": true,
|
|
"rules": "nullable|string|max:20",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "Telnet Password",
|
|
"description": "Telnet listens on a local interface by default without a password. However, you can specify a password if you wish to expose telnet.",
|
|
"env_variable": "PASSWORD",
|
|
"default_value": "",
|
|
"user_viewable": true,
|
|
"user_editable": true,
|
|
"rules": "nullable|string|max:30",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "Telnet Port",
|
|
"description": "",
|
|
"env_variable": "TELNET_PORT",
|
|
"default_value": "8081",
|
|
"user_viewable": true,
|
|
"user_editable": true,
|
|
"rules": "required|string|max:20",
|
|
"field_type": "text"
|
|
},
|
|
{
|
|
"name": "Network Protocols",
|
|
"description": "Networking protocols that should NOT be used. Separated by comma. Possible values: LiteNetLib, SteamNetworking. Dedicated servers should disable SteamNetworking if there is no NAT router in between your users and the server or when port-forwarding is set up correctly. lets it empty if you are connecting your self hosted server behind a NAT",
|
|
"env_variable": "SERVER_DISABLED_NETWORK_PROTOCOLS",
|
|
"default_value": "",
|
|
"user_viewable": true,
|
|
"user_editable": true,
|
|
"rules": "nullable|string|max:20",
|
|
"field_type": "text"
|
|
}
|
|
]
|
|
} |