mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-12 04:27:24 +08:00
54 lines
4.1 KiB
JSON
54 lines
4.1 KiB
JSON
{
|
|
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
|
"meta": {
|
|
"version": "PTDL_v1"
|
|
},
|
|
"exported_at": "2020-10-19T23:33:52+00:00",
|
|
"name": "Custom Source Engine Game",
|
|
"author": "support@pterodactyl.io",
|
|
"description": "This option allows modifying the startup arguments and other details to run a custom SRCDS based game on the panel.",
|
|
"image": "quay.io\/pterodactyl\/core:source",
|
|
"startup": ".\/srcds_run -game {{SRCDS_GAME}} -console -port {{SERVER_PORT}} +map {{SRCDS_MAP}} +ip 0.0.0.0 -strictportbind -norestart",
|
|
"config": {
|
|
"files": "{}",
|
|
"startup": "{\r\n \"done\": \"gameserver Steam ID\",\r\n \"userInteraction\": []\r\n}",
|
|
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
|
|
"stop": "quit"
|
|
},
|
|
"scripts": {
|
|
"installation": {
|
|
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id ffound here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.\r\n#\r\n##\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
|
|
"container": "debian:buster-slim",
|
|
"entrypoint": "bash"
|
|
}
|
|
},
|
|
"variables": [
|
|
{
|
|
"name": "Game ID",
|
|
"description": "The ID corresponding to the game to download and run using SRCDS.",
|
|
"env_variable": "SRCDS_APPID",
|
|
"default_value": "",
|
|
"user_viewable": true,
|
|
"user_editable": false,
|
|
"rules": "required|numeric|digits_between:1,6"
|
|
},
|
|
{
|
|
"name": "Game Name",
|
|
"description": "The name corresponding to the game to download and run using SRCDS.",
|
|
"env_variable": "SRCDS_GAME",
|
|
"default_value": "",
|
|
"user_viewable": true,
|
|
"user_editable": false,
|
|
"rules": "required|alpha_dash|between:1,100"
|
|
},
|
|
{
|
|
"name": "Map",
|
|
"description": "The default map for the server.",
|
|
"env_variable": "SRCDS_MAP",
|
|
"default_value": "",
|
|
"user_viewable": true,
|
|
"user_editable": true,
|
|
"rules": "required|string|alpha_dash"
|
|
}
|
|
]
|
|
} |