eggs/game_eggs/steamcmd_servers/enshrouded/README.md
Pete Navarra ffc5fb7fb0
Adding the Official Enshrouded Egg (#2686)
* Adding the Enshrouded Dedicated Server

New Egg running on Wine-Latest

* Enshrouded Dedicated Server Egg

* Adding to Readme's

* Readme

* Updating Server Name

* Cleanup

* This is cleaner

* make github happy

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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
2024-01-24 16:56:45 +01:00

3.4 KiB

Enshrouded

Game Description

Enshrouded is a game of survival, crafting, and Action RPG combat, set within a sprawling voxel-based continent. As you journey across the mountains and deserts of an open world, you are free to choose your path and shape your destiny.

Ignite the Ancient power of the Flame, and piece together the fragments of a story that unfolds below the surface.

Homepage: https://enshrouded.com/ Steam: https://store.steampowered.com/app/1203620/Enshrouded/ Wiki: https://enshrouded.wiki.gg/wiki/Enshrouded_Wiki Discord: https://discord.gg/enshrouded

Author & Contributers

Name Github Profile Buy me a Coffee
Vapok https://github.com/Vapok https://www.buymeacoffee.com/vapok
QuintenQVD0 https://github.com/QuintenQVD0

Configuration

When browsing to the installation path of the dedicated server in Windows as described in the article Multiplayer and Server Hosting and after starting the enshrouded_server.exe once, a new file is created called “enshrouded_server.json”. It contains the following entries:

{

    "name": "Enshrouded Server",
    "password": "",
    "saveDirectory": "./savegame",
    "logDirectory": "./logs",
    "ip": "0.0.0.0",
    "gamePort": 15636,
    "queryPort": 15637,
    "slotCount": 16

}
  • Under “name” the name of the dedicated server can be defined as it will appear in the server list for players of Enshrouded.
    • Note: as all players can see the names of the servers, please use a non-offensive name for the server.
  • In the entry “password” a password can be defined that players need to enter before being allowed to join the server.
    • It is highly recommended to set a password. Every player can see the server and can access it, if no password is set. At this point there is no rights management for the server other than the password. We will work on better admin tools and rights management in the near future.
  • The directory for the world saved on the dedicated server can be set in the “saveDirectory” setting. By default, the server will save in a subfolder “…/savegame”
  • If needed, a specific folder for storing log-files can be set in the “logDirectory” setting. If nothing is changed, the server will save the latest log into the directory “…/logs” and archive previous log-files automatically in the folder “…/logs/backup”
  • If needed for internal network configurations, the IP of the server can be set in the “ip” setting.
  • “gamePort” and “queryPort” can be changed to match your firewall settings.
  • “slotCount” allows the definition of the maximum of player slots.
    • The slot count must be a number between 1 and 16.
    • Note: each slot (player) will increase the impact on the performance of the server. If CPU or the RAM are a bottleneck, lowering the max of available player slots can help mitigating the stress for the server.

Installation/System Requirements

Recommended Extra info
Processor Recent x86/64 (AMD/Intel) processor. You need min 4 Cores for the Server.
RAM 4-6 GB
Storage 30 GB (or more, depending on save size or frequency)