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52 lines
1.9 KiB
Bash
52 lines
1.9 KiB
Bash
#!/bin/bash
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# steamcmd Base Installation Script
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#
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# Server Files: /mnt/server
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# Image to install with is 'debian:buster-slim'
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##
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#
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# Variables
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# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
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# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
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# SRCDS_APPID - steam app id ffound here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
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# INSTALL_FLAGS - when a server has extra glas for things like beta installs or updates.
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#
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##
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apt -y update
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apt -y --no-install-recommends install curl lib32gcc1 ca-certificates
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## just in case someone removed the defaults.
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if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
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echo -e "steam user is not set.\n"
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echo -e "Using anonymous user.\n"
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STEAM_USER=anonymous
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STEAM_PASS=""
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STEAM_AUTH=""
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else
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echo -e "user set to ${STEAM_USER}"
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fi
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## download and install steamcmd
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cd /tmp
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mkdir -p /mnt/server/steamcmd
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curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz
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tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd
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cd /mnt/server/steamcmd
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# SteamCMD fails otherwise for some reason, even running as root.
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# This is changed at the end of the install process anyways.
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chown -R root:root /mnt
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export HOME=/mnt/server
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## install game using steamcmd
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./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
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## set up 32 bit libraries
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mkdir -p /mnt/server/.steam/sdk32
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cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so
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## set up 64 bit libraries
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mkdir -p /mnt/server/.steam/sdk64
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cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so |