eggs/game_eggs/steamcmd_servers/satisfactory/egg-satisfactory.json
Red-Thirten 40e73bb26b Add Max Players & Revert Port Change
Egg:
- Reverted the startup command so that the game port is the primary port and QUERY_PORT is the Server Query Port. I honestly think it will be confusing either way, so it's a wash for me; but ultimately, if Ptero calls the primary port the "Game Port" in Allocation Management, it should be Satisfactory's "game" port.
- Added the capability to override the server's default max players of 4. This consists of a new variable, default config file creation during install (because the server doesn't auto-create it), and a Configuration Files replacement on boot to accommodate variable changes.
- Reverted Game Port variable to Server Query Port variable.
- Changed port rules to use the more intuitive `between` rule.

README:
- Added Zarklord as a contributor.
- Added Max Players as an Egg Capability.
- Rewrote the Server Ports section (again) to accommodate the egg change and be as clear as possible.
- Added warning about stopping the server and saves.
- Added note to Minimum RAM Requirement that large saves can also cause excessive RAM usage.
- Updated Console Commands section with newly published Wiki information.
- Updated `steamclient.so` Wiki reference link (which will probably break again soon because the Wiki is being changed almost every hour now).

Co-Authored-By: Zarklord <1622280+Zarklord@users.noreply.github.com>
2021-10-28 16:27:30 -07:00

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{
"_comment": "Pterodactyl Satisfactory Egg ~ Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord ~ 2021-10-28",
"meta": {
"version": "PTDL_v1",
"update_url": null
},
"name": "Satisfactory",
"author": "rehlmgaming@gmail.com",
"description": "Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Play alone or with friends, explore an alien planet, create multi-story factories, and enter conveyor belt heaven!",
"features": null,
"images": [
"ghcr.io\/pterodactyl\/games:source"
],
"file_denylist": [],
"startup": ".\/Engine\/Binaries\/Linux\/UE4Server-Linux-Shipping FactoryGame -Port={{SERVER_PORT}} -ServerQueryPort={{QUERY_PORT}} -BeaconPort={{BEACON_PORT}}",
"config": {
"files": "{\r\n \"FactoryGame\/Saved\/Config\/LinuxServer\/Game.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"MaxPlayers\": \"MaxPlayers={{server.build.env.MAX_PLAYERS}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Engine Initialization\"\r\n}",
"logs": "{}",
"stop": "^CC"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n\r\n# File: Pterodactyl Satisfactory Egg - egg-satisfactory.json\r\n# Authors: Red-Thirten, Kubi, matthewp, Software-Noob, and Zarklord\r\n# Date: 2021\/10\/28\r\n# License: MIT License\r\n\r\n## Download and install SteamCMD\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} validate +exit\r\n\r\n# Set up 32 and 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk{32,64}\r\ncp -v linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/.steam\/sdk64\/steamclient.so\r\n\r\n## Satisfactory setup\r\n# Check for successful installation and make the core binary executable.\r\ncd \/mnt\/server\/Engine\/Binaries\/Linux\r\nif [[ ! -f UE4Server-Linux-Shipping ]]; then\r\n echo -e \"\\n\\nSteamCMD failed to install the Satisfactory Dedicated Server!\"\r\n echo -e \"\\tTry reinstalling the server again.\\n\"\r\n exit 1\r\nelse\r\n chmod +x UE4Server-Linux-Shipping\r\nfi\r\n\r\n# Make Config directory and default Game.ini file (since it is not created automatically by the server)\r\nmkdir -p \/mnt\/server\/FactoryGame\/Saved\/Config\/LinuxServer\/ && cd \"$_\"\r\nif [ ! -f Game.ini ]; then\r\n echo -e \"\\nGame.ini config file missing. Creating default.\"\r\n cat > Game.ini << EOF\r\n[\/Script\/Engine.GameSession]\r\nMaxPlayers=${MAX_PLAYERS}\r\nEOF\r\nfi\r\n\r\necho -e \"\\n\\nSatisfactory Dedicated Server successfully installed!\\n\"",
"container": "ghcr.io\/pterodactyl\/installers:debian",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "[REQUIRED] Server Query Port",
"description": "This is the port that your clients will type in and use to connect to the lobby (not the game world). Ensure this port matches your externally forwarded port, and is distanced from other running Satisfactory servers in Pterodactyl (increments of 100 are recommended). This is also true for the Primary\/Game Port!",
"env_variable": "QUERY_PORT",
"default_value": "15777",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer|between:1024,65536"
},
{
"name": "[REQUIRED] Beacon Port",
"description": "This port provides a lightweight way for clients to contact a server and interact with it without committing to a normal game connection (likely used for client administration). Ensure this port matches your externally forwarded port, and is distanced from other running Satisfactory servers in Pterodactyl (increments of 100 are recommended).",
"env_variable": "BEACON_PORT",
"default_value": "15000",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer|between:1024,65536"
},
{
"name": "Automatic Updates",
"description": "Quickly checks for any server updates on startup, and updates if necessary. (1 Enable | 0 Disable)",
"env_variable": "AUTO_UPDATE",
"default_value": "1",
"user_viewable": true,
"user_editable": true,
"rules": "boolean"
},
{
"name": "[Repair] Validate Server Files",
"description": "Leave empty (no value) for OFF or type \"true\" or \"1\" for ON. Validates all server files when Automatic Updates is enabled. Note: This will significantly increase server startup times, so it is recommended to only enable this when needed.",
"env_variable": "VALIDATE",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "string|nullable"
},
{
"name": "[Experimental] Max Players",
"description": "The server and client are currently not optimized to support more than 4 players. However, you can override this value here at your own risk of poor performance.",
"env_variable": "MAX_PLAYERS",
"default_value": "4",
"user_viewable": true,
"user_editable": true,
"rules": "required|integer|min:1"
},
{
"name": "[Advanced] Satisfactory Dedicated Server App ID",
"description": "Steam App ID used for installation and updates. Rarely needs to be changed.",
"env_variable": "SRCDS_APPID",
"default_value": "1690800",
"user_viewable": false,
"user_editable": false,
"rules": "required|integer|min:1"
}
]
}