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f4c069eb93
update readme for steamcmd games move arma into the right folder.
159 lines
3.5 KiB
INI
159 lines
3.5 KiB
INI
// ****************************************************************************
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// *
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// Arma 3 - server.cfg *
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// Version 060117 *
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// *
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// ****************************************************************************
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// ArmA 3 Server Config File
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//
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// More info about parameters:
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// https://community.bistudio.com/wiki/server.cfg
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// GENERAL SETTINGS
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// Hostname for server.
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hostname = "Arma 3 Server";
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// Server password - for private servers.
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//password = "arma3pass";
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// Admin Password
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//passwordAdmin = "ADMINPASSWORD";
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// Auto-admin
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admins[] = {"<UID>"};
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// Server Slots
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maxPlayers = 32;
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// Logfile
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logFile = "arma3server.log";
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// Minimum Required Client Build
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//requiredBuild = 95691
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class Missions
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{
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class Mission1
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{
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template = ;
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difficulty = "Regular";
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class Params {};
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};
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class Mission2
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{
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template = ;
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difficulty = "Regular";
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class Params {};
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};
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class Mission3
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{
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template = ;
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difficulty = "Regular";
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class Params {};
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};
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class Mission4
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{
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template = ;
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difficulty = "Regular";
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class Params {};
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};
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};
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// Message of the Day (MOTD)
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motd[] = {
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"Welcome to My Arma 3 Server",
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"TS3 Server: teamspeak.somewhere.com",
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"Web: www.example.com"
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};
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// MOTD Interval (Seconds)
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motdInterval = 30;
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// VOTING
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// Server Mission Start
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// minimum number of clients before server starts mission
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voteMissionPlayers = 1;
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// Accepted Vote Threshold
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// 0.33 = 33% clients.
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voteThreshold = 0.33;
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// INGAME SETTINGS
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// Disable Voice over Net (VoN)
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// 0 = voice enabled.
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// 1 = voice disabled.
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disableVoN = 0;
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// VoN Codec Quality
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// 0-10 = 8kHz (narrowband).
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// 11-20 = 16kHz (wideband).
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// 21-30 = 32kHz (ultrawideband).
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vonCodecQuality = 3;
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// Persistent Battlefield
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// 0 = disable.
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// 1 = enable.
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persistent = 1;
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// Time Stamp Format
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// none, short, full
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timeStampFormat = "short";
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// Server Statistics
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// Set this to 0 to opt-out! More info: https://community.bistudio.com/wiki/Arma_3_Analytics
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statisticsEnabled = 1;
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// SERVER SECURITY/ANTI HACK
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// Verify Signitures for Client Addons
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// 0 = off.
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// 1 = weak protection (depricated).
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// 2 = full protection.
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verifySignatures = 2;
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// Secure Player ID
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// 1 = Server warning message.
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// 2 = Kick client.
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requiredSecureId = 2;
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// Kick Duplicate Player IDs
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kickDuplicate = 1;
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// BattlEye Anti-Cheat
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// 0 = disable
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// 1 = enable
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BattlEye = 1;
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// Allowed File Extentions
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allowedLoadFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
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allowedPreprocessFileExtensions[] = {"hpp","sqs","sqf","fsm","cpp","paa","txt","xml","inc","ext","sqm","ods","fxy","lip","csv","kb","bik","bikb","html","htm","biedi"};
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allowedHTMLLoadExtensions[] = {"htm","html","xml","txt"};
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// SCRIPTING ISSUES
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onUserConnected = "";
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onUserDisconnected = "";
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doubleIdDetected = "";
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// SIGNATURE VERIFICATION
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// kick = kick (_this select 0)
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// ban = ban (_this select 0)
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onUnsignedData = "kick (_this select 0)";
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onHackedData = "kick (_this select 0)";
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onDifferentData = "";
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// HEADLESS CLIENT SUPPORT
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// specify ip-adresses of allowed headless clients
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headlessClients[] = {"127.0.0.1", "172.18.0.1"};
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localClient[] = {"127.0.0.1", "172.18.0.1"};
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// BattlEye Anti-Cheat License
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// 0 = decline
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// 1 = accept
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battleyeLicense = 1;
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