mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-23 04:52:52 +08:00
105 lines
6.1 KiB
JSON
105 lines
6.1 KiB
JSON
{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2024-01-12T15:34:50+01:00",
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"name": "Quake Live",
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"author": "patz.michael@gmail.com",
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"description": "Quake Live is a first-person shooter video game by id Software. It is an updated version of Quake III Arena that was originally designed as a free-to-play game launched via a web browser plug-in. On September 17, 2014, the game was re-launched as a standalone title on Steam.",
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"features": [
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"steam_disk_space"
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],
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"docker_images": {
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"ghcr.io\/parkervcp\/steamcmd:debian": "ghcr.io\/parkervcp\/steamcmd:debian"
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},
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"file_denylist": [],
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"startup": ".\/qzeroded.x64 +set net_port {{SERVER_PORT}} +set sv_hostname \"{{SERVER_NAME}}\" +set sv_serverType \"{{SERVER_TYPE}}\" +set g_password \"{{PASSWORD}}\" +sv_fps \"{{FPS}}\"",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"zmq stats and rcon passwords updated\"\r\n}",
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"logs": "{}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "ld lib path",
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"description": "",
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"env_variable": "LD_LIBRARY_PATH",
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"default_value": ".\/linux64",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20",
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"field_type": "text"
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},
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{
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"name": "Server Name",
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"description": "The Name that will show up in the Serverbrowser",
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"env_variable": "SERVER_NAME",
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"default_value": "A Quake Live Server",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:70",
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"field_type": "text"
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},
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{
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"name": "Server Type",
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"description": "0 = Offline, 1 = LAN, 2 = Internet",
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"env_variable": "SERVER_TYPE",
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"default_value": "2",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|numeric|max:2",
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"field_type": "text"
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},
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{
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"name": "Server Password",
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"description": "Set a server-wide password, and stop all users from connecting without it",
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"env_variable": "PASSWORD",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:20",
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"field_type": "text"
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},
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{
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"name": "FPS",
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"description": "Change how many frames the server runs per second. WARNING: Has not been tested extensively, and will have a direct impact on CPU and network usage!",
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"env_variable": "FPS",
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"default_value": "40",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|numeric",
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"field_type": "text"
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},
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{
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"name": "App ID",
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"description": "",
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"env_variable": "SRCDS_APPID",
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"default_value": "349090",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|in:349090",
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"field_type": "text"
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},
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{
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"name": "Auto Update",
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"description": "Auto update the server on startup",
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"env_variable": "AUTO_UPDATE",
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"default_value": "0",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|boolean",
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"field_type": "text"
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}
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]
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}
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