mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-27 08:52:54 +08:00
107 lines
6.7 KiB
JSON
107 lines
6.7 KiB
JSON
{
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"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
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"meta": {
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"version": "PTDL_v1",
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"update_url": null
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},
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"exported_at": "2022-05-06T10:50:50+02:00",
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"name": "Project Zomboid",
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"author": "iamkubi@gmail.com",
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"description": "Project Zomboid is an open world survival horror video game in alpha stage development by British and Canadian independent developer, The Indie Stone. The game is set in a post apocalyptic, zombie infested world where the player is challenged to survive for as long as possible before inevitably dying.",
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"features": [
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"steam_disk_space"
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],
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"images": [
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"ghcr.io\/pterodactyl\/games:source"
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],
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"file_denylist": [],
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"startup": "\/home\/container\/start-server.sh -port {{SERVER_PORT}} -steamport1 {{STEAM_PORT}} -cachedir=\/home\/container\/.cache -servername \"{{SERVER_NAME}}\" -adminusername {{ADMIN_USER}} -adminpassword \"{{ADMIN_PASSWORD}}\"",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"SERVER STARTED\"\r\n}",
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"logs": "{}",
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"stop": "quit"
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n##\r\n#\r\n# Variables\r\n# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.\r\n# WINDOWS_INSTALL - if it's a windows server you want to install set to 1\r\n# SRCDS_APPID - steam app id found here - https:\/\/developer.valvesoftware.com\/wiki\/Dedicated_Servers_List\r\n# SRCDS_BETAID - beta branch of a steam app. Leave blank to install normal branch\r\n# SRCDS_BETAPASS - password for a beta branch should one be required during private or closed testing phases.. Leave blank for no password.\r\n# INSTALL_FLAGS - Any additional SteamCMD flags to pass during install.. Keep in mind that steamcmd auto update process in the docker image might overwrite or ignore these when it performs update on server boot.\r\n# AUTO_UPDATE - Adding this variable to the egg allows disabling or enabling automated updates on boot. Boolean value. 0 to disable and 1 to enable.\r\n#\r\n\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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},
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"variables": [
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{
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"name": "Server Name",
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"description": "The internal server name used for save\/ config files.",
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"env_variable": "SERVER_NAME",
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"default_value": "Pterodactyl",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|alpha_num|max:64"
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},
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{
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"name": "Admin Username",
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"description": "Username for the admin account",
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"env_variable": "ADMIN_USER",
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"default_value": "admin",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20"
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},
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{
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"name": "Admin Password",
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"description": "Password for the admin account",
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"env_variable": "ADMIN_PASSWORD",
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"default_value": "password",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:32"
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},
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{
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"name": "SteamPort",
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"description": "Sets the SteamPort1 option",
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"env_variable": "STEAM_PORT",
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"default_value": "8766",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|string|max:20"
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},
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{
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"name": "Max Players",
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"description": "Maximum players to allow",
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"env_variable": "MAX_PLAYERS",
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"default_value": "10",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|string|max:20"
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},
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{
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"name": "PZ Steam App ID",
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"description": "PZ Steam App ID",
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"env_variable": "SRCDS_APPID",
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"default_value": "380870",
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"user_viewable": false,
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"user_editable": false,
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"rules": "required|string|max:20"
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},
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{
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"name": "Steam Beta Branch [requires reinstall]",
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"description": "Beta branch to install, such as b41multiplayer. Leave blank to install normal branch",
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"env_variable": "SRCDS_BETAID",
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"default_value": "",
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"user_viewable": true,
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"user_editable": true,
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"rules": "nullable|string|max:64"
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},
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{
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"name": "Steam Auto Update",
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"description": "Enable or disable auto-update on startup. 0 to disable and 1 to enable.",
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"env_variable": "AUTO_UPDATE",
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"default_value": "0",
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"user_viewable": true,
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"user_editable": true,
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"rules": "required|string|max:20"
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}
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]
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}
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