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21b3e30d53
- Updated to latest Pterodactyl egg format - Made startup command a little more robust, and added a server binary variable to allow for the choice of 32-bit, 64-bit, and profiling binaries to be run within the same egg (as opposed to a bunch of separate eggs). - Adjusted startup complete message to more accurately represent when the server is started. It also is not dependent on if the user uses the -noLogs extra startup flag (which the previous complete message did). - Install script was adjusted slightly: No longer does missing username check, because "anonymous" user cannot be used to download Arma 3. Also sets correct permissions for the .cfg files downloaded. Adds 64-bit libraries. Lastly, allows for extra steam flags to be passed to allow beta builds to be downloaded. -- Variables -- - Changed game ID to be numeric only. Also hidden from end-user for cleanliness. - Added more verbose descriptions for Steam username and password fields to make it more clear what is required, and what is visible to the end-user. - Added server binary field to allow flexibility. - Removed Steam Auth Code field because it isn't really practical. - Cleaned up Mods, ServerMods, server.cfg, and basic.cfg fields. - Added server update and mods download/update fields. - Added "Set Mods to Lowercase" field incase the user manually uploads a mod, which likely has uppercase files/folders. The Linux Arma 3 server does not like to load any files/folders with uppercase characters. |
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arma3 | ||
arma3_headless_client | ||
README.md |
ARMA
ARMA is a series of first-person tactical military shooters, originally released for Microsoft Windows. It features large elements of realism and simulation; a blend of large-scale military conflict spread across large areas alongside the more close quartered battles.