eggs/steamcmd_servers/avorion/server.ini
2020-10-04 11:52:25 -07:00

65 lines
1.3 KiB
INI

[Game]
Seed=9gfddTsaAN
Difficulty=0
HardcoreEnabled=false
InfiniteResources=false
CollisionDamage=1
SafePlayerInput=false
PlayerToPlayerDamage=true
LogoutInvincibility=true
LogoutInvincibilityDelay=30
DevMode=false
ExplicitCallables=true
BigWreckageDespawnTime=1800
SmallWreckageDespawnTime=900
MaximumFightersPerSectorAndPlayer=-1
MaximumBlocksPerCraft=-1
MaximumVolumePerShip=-1
MaximumVolumePerStation=-1
MaximumPlayerShips=-1
MaximumPlayerStations=-1
MaximumBlocksPerTurret=250
PlayerInventorySlots=1000
AllianceInventorySlots=1000
Version=1.0
sameStartSector=true
startUpScript=data/scripts/server/server.lua
startSectorScript=startsector
motd=
[System]
saveInterval=600
sectorUpdateTimeLimit=300
emptySectorUpdateInterval=0.5
workerThreads=1
generatorThreads=2
scriptBackgroundThreads=2
aliveSectorsPerPlayer=5
weakUpdate=true
profiling=false
sendCrashReports=true
hangDetection=true
backups=true
backupsPath=/home/container/backups
simulateHighLoadServer=false
sendSectorDelay=2
placeInShipOnDeathDelay=7
[Networking]
port=27000
broadcastInterval=5
isPublic=true
isListed=false
isAuthenticated=true
sendStatsToAdmins=true
useSteam=true
rconIp=
rconPassword=
rconPort=27015
[Administration]
maxPlayers=10
name=Avorion Server
description=An Avorion Server
password=
pausable=false
accessListMode=Blacklist
steamIdOverride=0