756816a240
* image updates replaced basic debian with installers Changed pterodactyl images to use parker images * replace alpine images update alpine* to use installer:alpine Remove extra space <3 * Remove use of all quay.io images * Update all eggs to PTDL_v2 * Add back features to generic dart * move away from bullseye or buster * Fix Muse install --------- Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com> |
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egg-mordhau-wine.json | ||
egg-mordhau.json | ||
README.md |
Mordhau
Steam Description MORDHAU is a medieval first & third person multiplayer slasher. Enter a hectic battlefield of up to 64 players as a mercenary in a fictional, but realistic world, where you will get to experience the brutal and satisfying melee combat that will have you always coming back for more.
Versions
Vanilla
A standard linux mordhau server
Wine
The windows version of the server running in Wine. This supports some mods that do not work with the linux version of the server. Uses more resources for the server than the linux version.
Server Ports
Mordhau requires 3 ports
Port | default |
---|---|
Game | 7777 |
Query | 27015 |
Beacon | 15000 |
Map Rotation / Change Config
Lots of good information in this thread You'll need to run the server once before the Mordhau/Saved/Config/LinuxServer folder is available
Default Map Variable
By default the game always starts the same game map and mode. Change this variable to start the server wth your choice of map and mode. For example , Grad/HRD_Grad OR TaigaMap/FL_Taiga
Map Types HRD = Hoard SKM = Skirmish FL = Frontline FFA = Deathmatch BR = BattleRoyal TDM = Team Death Match
Valid types per map
Grad/ HRD_Grad BR_Grad FFA_Grad FL_Grad SKM_Grad
Contraband/ FFA_Contraband SKM_Contraband TDM_Contraband
DuelCamp/ FFA_Camp FL_Camp HRD_Camp SKM_Camp TDM_Camp_64 TDM_Camp
MaxMap/ FFA_MountainPeak FL_MountainPeak HRD_MountainPeak SKM_MountainPeak TDM_MountainPeak