eggs/game_eggs/doom/zandronum
Charles 756816a240
image updates (#2844)
* image updates

replaced basic debian with installers
Changed pterodactyl images to use parker images

* replace alpine images

update alpine* to use installer:alpine
Remove extra space <3

* Remove use of all quay.io images

* Update all eggs to PTDL_v2

* Add back features to generic dart

* move away from bullseye or buster

* Fix Muse install

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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
2024-04-07 15:03:34 +02:00
..
egg-zandronum.json image updates (#2844) 2024-04-07 15:03:34 +02:00
GeoIP.dat Add Zandronum egg (#1628) 2022-12-18 15:34:46 +01:00
readme.md Add Zandronum egg (#1628) 2022-12-18 15:34:46 +01:00
zandronum.ini Add Zandronum egg (#1628) 2022-12-18 15:34:46 +01:00

Zandronum

Zandronum is a multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software.

This egg uses the Freedoom WAD by default.

Server Ports

Zandronum requires a single port:

Port default
Game 10666