{ "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", "meta": { "version": "PTDL_v1", "update_url": null }, "exported_at": "2021-11-26T14:52:26+01:00", "name": "Insurgency: Sandstorm", "author": "brycea@terrahost.cloud", "description": "Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight.", "features": [ "steam_disk_space" ], "images": [ "ghcr.io\/parkervcp\/games:source" ], "file_denylist": [], "startup": "\/home\/container\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping {{MAP_NAME}}?Scenario={{SCENARIO}}?MaxPlayers={{MAX_PLAYERS}} -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -log -hostname=\"{{HOSTNAME}}\"", "config": { "files": "{}", "startup": "{\r\n \"done\": \"LogGameState: Match State Changed from LoadingAssets to WaitingToStart\",\r\n \"userInteraction\": []\r\n}", "logs": "{\r\n \"custom\": false,\r\n \"location\": \"latest.log\"\r\n}", "stop": "^C" }, "scripts": { "installation": { "script": "apt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\nchmod +x \/mnt\/server\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" } }, "variables": [ { "name": "App ID", "description": "The ID corresponding to the game to download and run. Leave blank to avoid auto update.", "env_variable": "SRCDS_APPID", "default_value": "581330", "user_viewable": true, "user_editable": false, "rules": "nullable|numeric" }, { "name": "Server Name", "description": "The name to appear in the server in the server list.", "env_variable": "HOSTNAME", "default_value": "My Insurgency Server", "user_viewable": true, "user_editable": true, "rules": "required|string|max:64" }, { "name": "Query Port", "description": "Query port for your Insurgency server.", "env_variable": "QUERY_PORT", "default_value": "27131", "user_viewable": true, "user_editable": true, "rules": "required|numeric" }, { "name": "Max Players", "description": "Sets the maximum number of players.", "env_variable": "MAXPLAYERS", "default_value": "28", "user_viewable": true, "user_editable": true, "rules": "required|numeric" }, { "name": "Default Map", "description": "Default map to run when starting the server. Scenario must be available with the provided map.", "env_variable": "MAP_NAME", "default_value": "Canyon", "user_viewable": true, "user_editable": true, "rules": "required|string" }, { "name": "Scenario Name", "description": "By default, a server will cycle through all Versus (PVP) scenarios available.", "env_variable": "SCENARIO", "default_value": "Scenario_Crossing_Checkpoint_Insurgents", "user_viewable": true, "user_editable": true, "rules": "required|string" }, { "name": "Auto Update", "description": "", "env_variable": "AUTO_UPDATE", "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|string|max:20" } ] }