# Configuration for the Feather server. # Many of the options here are unimplemented and have no effect. # Those that are unimplemented have been labeled so. [io] # Packets with a size more than or equal to this value will be sent compressed. # Compressing packets reduces bandwidth usage but increases CPU activity. compression_threshold = 256 [server] online_mode = true motd = "A Feather server" max_players = 16 default_gamemode = "creative" difficulty = "none" # Unimplemented view_distance = 6 address = "0.0.0.0" port = 25565 [gameplay] monster_spawning = true # Unimplemented animal_spawning = true # Unimplemented pvp = true # Unimplemented nerf_spawner_mobs = false # Unimplemented # Either "classic" for 1.8 PvP or "new" for 1.9 pvp_style = "classic" # Unimplemented [log] # If you prefer less verbose logs, switch this to "info." # If you want to hurt your eyes while looking at the # server console, set it to "trace." level = "debug" [resource_pack] # Server resource pack which is sent to players # upon joining. Set this to an empty string to disable. url = "" # Optional SHA1 hash of the resource pack file. hash = "" [world] # The name of the directory containing the world. name = "world" # The generator to use if the world does not exist. # Implemented values are: default, flat generator = "default" # The seed to use if the world does not exist. # Leaving this value empty will generate a random seed. # If this value is not a valid integer (i64), the string # will be converted using a hash function. seed = "" # Interval at which to save modified chunks. save_interval = "1min" [proxy] # Select the IP forwarding mode that is used by proxies like BungeeCord or Velocity. # Valid values are # - "None" - for usage without a proxy # - "BungeeCord" - for BungeeCord/Waterfall/Travertine # - "Velocity" - for Velocity style proxies (unimplemented) proxy_mode = "None"