#!/bin/bash # steamcmd Base Installation Script # # Server Files: /mnt/server # Image to install with is 'debian:buster-slim' ## # # Variables # STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install. # WINDOWS_INSTALL - if it's a windows server you want to install set to 1 # SRCDS_APPID - steam app id ffound here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List # INSTALL_FLAGS - when a server has extra glas for things like beta installs or updates. # ## apt -y update apt -y --no-install-recommends install curl lib32gcc1 ca-certificates ## just in case someone removed the defaults. if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then echo -e "steam user is not set.\n" echo -e "Using anonymous user.\n" STEAM_USER=anonymous STEAM_PASS="" STEAM_AUTH="" else echo -e "user set to ${STEAM_USER}" fi ## download and install steamcmd cd /tmp mkdir -p /mnt/server/steamcmd curl -sSL -o steamcmd.tar.gz https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz tar -xzvf steamcmd.tar.gz -C /mnt/server/steamcmd cd /mnt/server/steamcmd # SteamCMD fails otherwise for some reason, even running as root. # This is changed at the end of the install process anyways. chown -R root:root /mnt export HOME=/mnt/server ## install game using steamcmd ./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6 ## set up 32 bit libraries mkdir -p /mnt/server/.steam/sdk32 cp -v linux32/steamclient.so ../.steam/sdk32/steamclient.so ## set up 64 bit libraries mkdir -p /mnt/server/.steam/sdk64 cp -v linux64/steamclient.so ../.steam/sdk64/steamclient.so