- Fixing the ENV's to become uppercase, with underscores separating words
- Editing the Configuration parsing to accommodate new variable names
- Adding back the `-steamservername`, since it applies to the Steam server browser, and might be needed. I put it in quotes, as that was recommend earlier.
Update 8's switch to UE5 and multiplayer improvements have removed the large RAM requirements. New bare minimum numbers are based on a new world save and a lightly progressed save. Recommended numbers are based on an end-game save.
- Multiserver Fix & Known Issues updated
- Added a -Port flag in addition to the needed param to enable multiserver support ( @That411guy )
- Added Known Issue for Proxmox VMs in README
- add Authors / Contributors
- fix Server name having spaces + add That411Guy to the README
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Co-authored-by: Derrick A <da@protechino.com>
Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Replace the old image to one that's supported. This solves the problem of "GLIBCXX_3.4.26" missing.
* Cleanup: Insurgency: Sandstorm
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
I don't really know why but I had problems with the dotnet6 installation but the installation is working well by installing mono first.
It seems others people than me was having the problem so it may be a good idea to add it as a default value.
- KeepAlive has been added due to extended up-times causing the next rcon command (DoExit) in-console to timeout; resulting in zombied servers.
- Added some very helpful troubleshooting tips to the README
- Added Known Issues to the README
- Bumped up the RAM requirements in the README