* Replacing WINE in favor of PROTON which saw a gigantic performance improvement with Enshrouded Dedicated server.
* Updating Egg to Proton, Take 2
* make this come from an internal repo
* Use our images
* Adding in Settings File Initialization.
* Fix server password
since version 0.1.3.0 you are able to join a password protected server by ip adress. i've tested this feature and it works as intended.
Co-Authored-By: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Update egg-squad.json
Fixed the beacon port as of the new EOS Back end update from Squad
* Export, and user can not edit ports
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Adding the Enshrouded Dedicated Server
New Egg running on Wine-Latest
* Enshrouded Dedicated Server Egg
* Adding to Readme's
* Readme
* Updating Server Name
* Cleanup
* This is cleaner
* make github happy
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
* Update `HumanitZ` egg
Changes:
- Added a missing variable, `LOOT_RESPAWN`. Apparently missed that in the original commit.
- Added a description for the variable `BUILDING_HEALTH`, now that it has been added to the official docs
- Added two new variables, `ALLOW_DISMANTLE` and `ALLOW_HOUSE_DISMANTLE`
* fixup!: numeric -> boolean
forgot to set to boolean
- corrected default game port
- added memory leak as known issue
- added some workaround tips / notes for knows issues
- updated RAM requirement as they changed their docs
- Update to dotnet 8 as that now is needed
- move to ^C as tini is now in this image
- Change to an installer image
- chmod +x the main binary as they forgot in there latest release to do that in there .zip
* Update egg-t-modloader.json
Improving Terraria ModLoader's config for a little more customization.
- now Password field is not required anymore
- added all difficulties(as choosable)
* Cleanup
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Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
- Fixing the ENV's to become uppercase, with underscores separating words
- Editing the Configuration parsing to accommodate new variable names
- Adding back the `-steamservername`, since it applies to the Steam server browser, and might be needed. I put it in quotes, as that was recommend earlier.
Update 8's switch to UE5 and multiplayer improvements have removed the large RAM requirements. New bare minimum numbers are based on a new world save and a lightly progressed save. Recommended numbers are based on an end-game save.