diff --git a/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md b/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md index bf2538bd..4a3939a8 100644 --- a/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md +++ b/game_eggs/steamcmd_servers/mount_blade_II_bannerlord/README.md @@ -21,7 +21,7 @@ Ports required to run the server |---------|---------| | Game | 7210 (UDP) | -### Notes +## Notes You need to get your own AUTH token to run this server generated by an offical client @@ -30,6 +30,7 @@ You need to get your own AUTH token to run this server generated by an offical c [Docs](https://moddocs.bannerlord.com/multiplayer/hosting_server/#generating-a-token) ## IPv6 + Because something is wrong with their server, you will be unable to join as their IPV6 logic is broken (even if you don't have IPV6). To fix this, go to `bin/Linux64_Shipping_Server`, open the `TaleWorlds.Starter.DotNetCore.Linux.runtimeconfig.json` file and add: ```json