mirror of
https://github.com/parkervcp/eggs.git
synced 2024-11-22 12:12:53 +08:00
Update steamcmd eggs to use new Yolks images (#1420)
This commit is contained in:
parent
b7747651f6
commit
e9ad7f6ca2
@ -5,12 +5,8 @@ Set in a brutally unforgiving post-apocalyptic world overrun by the undead, 7 Da
|
||||
### Server Ports
|
||||
7 Days to Die requires up to 6 ports
|
||||
|
||||
game ports (default 26900-26902)
|
||||
remote control (default 8080, 8081)
|
||||
allocs webmap (default 8082)
|
||||
|
||||
| Port | default |
|
||||
|---------|---------------|
|
||||
| Game | 26900 - 26902 |
|
||||
| RCON | 8080 - 8081 |
|
||||
| webmap | 8082 |
|
||||
| webmap | 8082 |
|
||||
|
@ -1,13 +1,18 @@
|
||||
{
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v1"
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2019-11-06T20:06:59-05:00",
|
||||
"exported_at": "2021-11-26T13:46:12+01:00",
|
||||
"name": "7 Days To Die",
|
||||
"author": "kristoffer.norman@bahnhof.se",
|
||||
"description": "7 days to die server",
|
||||
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
|
||||
"features": null,
|
||||
"images": [
|
||||
"ghcr.io\/parkervcp\/games:source"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": ".\/7DaysToDieServer.x86_64 -configfile=serverconfig.xml -quit -batchmode -nographics -dedicated -ServerPort=${SERVER_PORT} -ServerMaxPlayerCount=${MAX_PLAYERS} -GameDifficulty=${GAME_DIFFICULTY} -ControlPanelEnabled=false -TelnetEnabled=true -TelnetPort=8081 -logfile logs\/latest.log & echo -e \"Checing on telnet connection\" && until nc -z -v -w5 127.0.0.1 8081; do echo \"Waiting for telnet connection...\"; sleep 5; done && telnet -E 127.0.0.1 8081",
|
||||
"config": {
|
||||
"files": "{}",
|
||||
@ -17,8 +22,8 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n# 7 days to die Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\n\r\nmkdir -p \/mnt\/server\/steamcmd \/mnt\/server\/logs\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update 294420 +quit\r\n\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so",
|
||||
"container": "ubuntu:18.04",
|
||||
"script": "#!\/bin\/bash\r\n# 7 days to die Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
@ -28,8 +33,8 @@
|
||||
"description": "Maximum Concurrent Players",
|
||||
"env_variable": "MAX_PLAYERS",
|
||||
"default_value": "8",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 0,
|
||||
"user_viewable": true,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -37,8 +42,8 @@
|
||||
"description": "0 - 5, 0=easiest, 5=hardest",
|
||||
"env_variable": "GAME_DIFFICULTY",
|
||||
"default_value": "2",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|integer|between:0,5"
|
||||
},
|
||||
{
|
||||
@ -46,8 +51,8 @@
|
||||
"description": "This is the app id for 7dtd please no step on snek.",
|
||||
"env_variable": "SRCDS_APPID",
|
||||
"default_value": "294420",
|
||||
"user_viewable": 0,
|
||||
"user_editable": 0,
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -55,8 +60,8 @@
|
||||
"description": "This is to auto update the server on start.\r\n\r\nOptions are 0 or 1\r\nDefault is 1",
|
||||
"env_variable": "AUTO_UPDATE",
|
||||
"default_value": "1",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|boolean"
|
||||
},
|
||||
{
|
||||
@ -64,8 +69,8 @@
|
||||
"description": "This is really annoying that more games are doing this.",
|
||||
"env_variable": "LD_LIBRARY_PATH",
|
||||
"default_value": ".",
|
||||
"user_viewable": 0,
|
||||
"user_editable": 0,
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
}
|
||||
]
|
||||
|
@ -4,13 +4,13 @@
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2021-07-27T14:22:41+03:00",
|
||||
"exported_at": "2021-11-26T13:48:52+01:00",
|
||||
"name": "Ark: Survival Evolved",
|
||||
"author": "dev@shepper.fr",
|
||||
"description": "As a man or woman stranded, naked, freezing, and starving on the unforgiving shores of a mysterious island called ARK, use your skill and cunning to kill or tame and ride the plethora of leviathan dinosaurs and other primeval creatures roaming the land. Hunt, harvest resources, craft items, grow crops, research technologies, and build shelters to withstand the elements and store valuables, all while teaming up with (or preying upon) hundreds of other players to survive, dominate... and escape! \u2014 Gamepedia: ARK",
|
||||
"features": null,
|
||||
"images": [
|
||||
"quay.io\/parkervcp\/pterodactyl-images:debian_source"
|
||||
"ghcr.io\/parkervcp\/games:source"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": "rmv() { echo -e \"stopping server\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} -c saveworld && rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} -c DoExit; }; trap rmv 15; cd ShooterGame\/Binaries\/Linux && .\/ShooterGameServer {{SERVER_MAP}}?listen?SessionName=\"{{SESSION_NAME}}\"?ServerPassword={{ARK_PASSWORD}}?ServerAdminPassword={{ARK_ADMIN_PASSWORD}}?Port={{SERVER_PORT}}?RCONPort={{RCON_PORT}}?QueryPort={{QUERY_PORT}}?RCONEnabled=True$( [ \"$BATTLE_EYE\" == \"1\" ] || printf %s ' -NoBattlEye' ) -server {{ARGS}} -log & until echo \"waiting for rcon connection...\"; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD}; do sleep 5; done",
|
||||
@ -22,8 +22,8 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\n\r\nmkdir -p \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create a symbolic link for loading mods\r\ncd \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nln -sf ..\/..\/..\/..\/..\/Steam\/steamapps steamapps\r\ncd \/mnt\/server",
|
||||
"container": "debian:buster-slim",
|
||||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends --no-install-suggests install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\n\r\nmkdir -p \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## create a symbolic link for loading mods\r\ncd \/mnt\/server\/Engine\/Binaries\/ThirdParty\/SteamCMD\/Linux\r\nln -sf ..\/..\/..\/..\/..\/Steam\/steamapps steamapps\r\ncd \/mnt\/server",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
|
@ -1,16 +1,16 @@
|
||||
{
|
||||
"_comment": "Pterodactyl Arma 3 Egg ~ David Wolfe (Red-Thirten) ~ 2021-07-11",
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2021-11-26T13:51:11+01:00",
|
||||
"name": "Arma 3",
|
||||
"author": "rehlmgaming@gmail.com",
|
||||
"description": "Experience true combat gameplay in a massive military sandbox. Deploying a wide variety of single- and multiplayer content, over 20 vehicles and 40 weapons, and limitless opportunities for content creation, this is the PC's premier military game. Authentic, diverse, open - Arma 3 sends you to war.",
|
||||
"features": null,
|
||||
"images": [
|
||||
"ghcr.io\/parkervcp\/games:arma3",
|
||||
"quay.io\/parkervcp\/pterodactyl-images:game_arma3"
|
||||
"ghcr.io\/parkervcp\/games:arma3"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": ".\/{{SERVER_BINARY}} -ip=0.0.0.0 -port={{SERVER_PORT}} -profiles=.\/serverprofile -bepath=.\/battleye -cfg=basic.cfg -config=server.cfg -mod=\\\"{{CLIENT_MODS}}\\\" -serverMod=\\\"{{SERVERMODS}}\\\" {{STARTUP_PARAMS}}",
|
||||
@ -22,8 +22,8 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Arma 3 Egg - egg-arma3.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2021\/07\/11\r\n## License: MIT License\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \"\/mnt\/server\/steamcmd\" \"\/mnt\/server\/steamapps\"\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +force_install_dir \/mnt\/server +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n# Set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# Arma 3 setup\r\ncd \/mnt\/server\/\r\n\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"\r\n\r\n[[ -f basic.cfg ]] || curl -sSLO ${BASIC_URL}\r\n[[ -f server.cfg ]] || curl -sSLO ${BASIC_URL%\/*}\/server.cfg\r\nchmod 755 basic.cfg server.cfg",
|
||||
"container": "debian:buster-slim",
|
||||
"script": "#!\/bin\/bash\r\n\r\n## File: Pterodactyl Arma 3 Egg - egg-arma3.json\r\n## Author: David Wolfe (Red-Thirten)\r\n## Date: 2021\/07\/11\r\n## License: MIT License\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n# Download and install SteamCMD\r\ncd \/tmp\r\nmkdir -p \"\/mnt\/server\/steamcmd\" \"\/mnt\/server\/steamapps\"\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n# Install game server using SteamCMD\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server \"+login \\\"${STEAM_USER}\\\" \\\"${STEAM_PASS}\\\"\" +app_update ${STEAMCMD_APPID} ${STEAMCMD_EXTRA_FLAGS} validate +quit\r\n\r\n# Set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n# Set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n# Arma 3 setup\r\ncd \/mnt\/server\/\r\n\r\nmkdir -p \"\/mnt\/server\/.local\/share\/Arma 3\" \"\/mnt\/server\/.local\/share\/Arma 3 - Other Profiles\"\r\n\r\n[[ -f basic.cfg ]] || curl -sSLO ${BASIC_URL}\r\n[[ -f server.cfg ]] || curl -sSLO ${BASIC_URL%\/*}\/server.cfg\r\nchmod 755 basic.cfg server.cfg",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
@ -236,4 +236,4 @@
|
||||
"rules": "required|string"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
@ -1,14 +1,18 @@
|
||||
{
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v1"
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2020-12-14T03:20:46+02:00",
|
||||
"exported_at": "2021-11-26T13:56:27+01:00",
|
||||
"name": "Assetto Corsa",
|
||||
"author": "admin@softwarenoob.com",
|
||||
"description": "Assetto Corsa (Italian for \"Race Setup\") is a sim racing video game developed by the Italian video game developer Kunos Simulazioni. It is designed with an emphasis on a realistic racing experience with support for extensive customization and moddability",
|
||||
"features": null,
|
||||
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
|
||||
"images": [
|
||||
"ghcr.io\/parkervcp\/games:source"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": ".\/acServer",
|
||||
"config": {
|
||||
"files": "{\r\n \"cfg\/server_cfg.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"NAME\": \"NAME={{server.build.env.HOSTNAME}}\",\r\n \"PASSWORD\": \"PASSWORD={{server.build.env.PASSWORD}}\",\r\n \"ADMIN_PASSWORD\": \"ADMIN_PASSWORD={{server.build.env.ADM_PASSWORD}}\",\r\n \"UDP_PORT\": \"UDP_PORT={{server.build.default.port}}\",\r\n \"TCP_PORT\": \"TCP_PORT={{server.build.default.port}}\",\r\n \"HTTP_PORT\": \"HTTP_PORT={{server.build.env.HTTP_PORT}}\"\r\n }\r\n }\r\n}",
|
||||
@ -18,8 +22,8 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"Downloading the game as Steam user ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +@sSteamCmdForcePlatformType windows +force_install_dir \/mnt\/server +app_update 302550 ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in his library in order to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi",
|
||||
"container": "debian:buster-slim",
|
||||
"script": "#!\/bin\/bash\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nif [ \"${STEAM_USER}\" == \"anonymous\" ]; then\r\n echo -e \"ERROR - STEAM USER NOT SET\\n\"\r\n echo -e \"Steam account must have the dedicated server in his library in order to install and host the game\\n\"\r\n echo -e \"You must configure Steam account in the server startup variables, after that reinstall the server\\n\"\r\nfi",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
@ -86,6 +90,24 @@
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
"name": "SRCDS_APPID",
|
||||
"description": "",
|
||||
"env_variable": "SRCDS_APPID",
|
||||
"default_value": "302550",
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
"name": "Auto Update",
|
||||
"description": "autoupdate Server on start or restart. 1 = on; 0 = off",
|
||||
"env_variable": "AUTO_UPDATE",
|
||||
"default_value": "1",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:1"
|
||||
}
|
||||
]
|
||||
}
|
@ -1,14 +1,19 @@
|
||||
{
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v1"
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2020-10-04T11:49:22-07:00",
|
||||
"exported_at": "2021-11-26T14:35:45+01:00",
|
||||
"name": "Avorion",
|
||||
"author": "iamkubi@gmail.com",
|
||||
"description": "A procedural co-op space sandbox where players can build their own space ships out of dynamically scalable blocks. Fight epic space battles, explore, mine, trade, wage wars and build your own empire to save your galaxy from being torn apart by an unknown enemy.",
|
||||
"image": "quay.io\/pterodactyl\/core:source",
|
||||
"startup": ".\/server.sh --galaxy-name \\\"{{GALAXY_NAME}}\\\" --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name \\\"{{SERVER_NAME}}\\\" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}",
|
||||
"features": null,
|
||||
"images": [
|
||||
"ghcr.io\/parkervcp\/games:source"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": ".\/bin\/AvorionServer --galaxy-name {{GALAXY_NAME}} --admin {{ADMIN_ID}} --datapath galaxy --port {{SERVER_PORT}} --query-port {{QUERY_PORT}} --steam-master-port {{STEAM_MASTER_PORT}} --steam-query-port {{STEAM_QUERY_PORT}} --max-players {{MAX_PLAYERS}} --difficulty {{DIFFICULTY}} --collision-damage {{COLLISION_DMG}} --save-interval {{SAVE_INTERVAL}} --same-start-sector {{SAME_START_SECTOR}} --server-name \\\"{{SERVER_NAME}}\\\" --threads {{GAME_THREADS}} --listed {{SERVER_LISTED}}",
|
||||
"config": {
|
||||
"files": "{}",
|
||||
"startup": "{\r\n \"done\": \"Server startup complete\",\r\n \"userInteraction\": []\r\n}",
|
||||
@ -17,8 +22,8 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n# Avorion Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n[[ \"$SERVER_BETA\" == \"true\" ]] && beta_arg=\"beta\" || beta_arg=\"NONE\"\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update ${APP_ID} -beta \"$beta_arg\" validate +exit\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\ncp -v linux64\/steamclient.so \/mnt\/server\/steamclient.so\r\nmkdir -p \/mnt\/server\/backups\r\nmkdir -p \/mnt\/server\/galaxy\/\"${GALAXY_NAME}\"\r\ncurl https:\/\/raw.githubusercontent.com\/iamkubi\/eggs\/master\/avorion\/server.ini --output \/mnt\/server\/galaxy\/\"${GALAXY_NAME}\"\/server.ini",
|
||||
"container": "debian:buster-slim",
|
||||
"script": "#!\/bin\/bash\r\n# Avorion Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steamcmd\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\n\r\nexport HOME=\/mnt\/server\r\n\r\n[[ \"$SERVER_BETA\" == \"true\" ]] && beta_arg=\"beta\" || beta_arg=\"NONE\"\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login anonymous +force_install_dir \/mnt\/server +app_update ${APP_ID} -beta \"$beta_arg\" validate +exit\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\nmkdir -p \/mnt\/server\/backups\r\nmkdir -p \/mnt\/server\/galaxy\/${GALAXY_NAME}\r\ncurl https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/avorion\/server.ini --output \/mnt\/server\/galaxy\/${GALAXY_NAME}\/server.ini",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
@ -28,8 +33,8 @@
|
||||
"description": "Name of the Galaxy to create",
|
||||
"env_variable": "GALAXY_NAME",
|
||||
"default_value": "Avorion",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:32"
|
||||
},
|
||||
{
|
||||
@ -37,8 +42,8 @@
|
||||
"description": "The name of the server, shown in the server list.",
|
||||
"env_variable": "SERVER_NAME",
|
||||
"default_value": "Avorion Server",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:64"
|
||||
},
|
||||
{
|
||||
@ -46,8 +51,8 @@
|
||||
"description": "Steam64 ID for the player to make Server Admin",
|
||||
"env_variable": "ADMIN_ID",
|
||||
"default_value": "",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -55,8 +60,8 @@
|
||||
"description": "Maximum number of players allowed",
|
||||
"env_variable": "MAX_PLAYERS",
|
||||
"default_value": "10",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 0,
|
||||
"user_viewable": true,
|
||||
"user_editable": false,
|
||||
"rules": "required|int|max:64"
|
||||
},
|
||||
{
|
||||
@ -64,8 +69,8 @@
|
||||
"description": "Difficulty of the server, allowed values are: -3, -2, -1, 0, 1, 2, 3 Default: 0",
|
||||
"env_variable": "DIFFICULTY",
|
||||
"default_value": "0",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|integer|max:3|min:-3"
|
||||
},
|
||||
{
|
||||
@ -73,8 +78,8 @@
|
||||
"description": "A multiplier for damage to colliding objects. Accepts floating-point numbers, e.g. 0.5 is 50% collision damage. 0: no damage, 1: full damage. default: 1",
|
||||
"env_variable": "COLLISION_DMG",
|
||||
"default_value": "1",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -82,8 +87,8 @@
|
||||
"description": "Time between automatic saves in seconds. Defaults to 300 (5 minutes).",
|
||||
"env_variable": "SAVE_INTERVAL",
|
||||
"default_value": "300",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -91,8 +96,8 @@
|
||||
"description": "Indicates if all players should start in the same sector. If false, a random empty sector on the outer rim is populated and used as the home sector for each new player.",
|
||||
"env_variable": "SAME_START_SECTOR",
|
||||
"default_value": "true",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|in:true,false"
|
||||
},
|
||||
{
|
||||
@ -100,8 +105,8 @@
|
||||
"description": "Number of concurrent threads that are used to update sectors. (Identical to the 'Threads' setting ingame.)",
|
||||
"env_variable": "GAME_THREADS",
|
||||
"default_value": "1",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|integer|max:20"
|
||||
},
|
||||
{
|
||||
@ -109,8 +114,8 @@
|
||||
"description": "Privacy setting. If enabled together with useSteam, the server will show up in public server lists. (Same as the ingame setting 'List Publicly')",
|
||||
"env_variable": "SERVER_LISTED",
|
||||
"default_value": "true",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|in:true,false"
|
||||
},
|
||||
{
|
||||
@ -118,8 +123,8 @@
|
||||
"description": "Set to true to enable beta, false for stable.",
|
||||
"env_variable": "SERVER_BETA",
|
||||
"default_value": "false",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|in:true,false"
|
||||
},
|
||||
{
|
||||
@ -127,8 +132,8 @@
|
||||
"description": "",
|
||||
"env_variable": "APP_ID",
|
||||
"default_value": "565060",
|
||||
"user_viewable": 0,
|
||||
"user_editable": 0,
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -136,8 +141,8 @@
|
||||
"description": "",
|
||||
"env_variable": "LD_LIBRARY_PATH",
|
||||
"default_value": ".\/linux64",
|
||||
"user_viewable": 0,
|
||||
"user_editable": 0,
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -145,8 +150,8 @@
|
||||
"description": "",
|
||||
"env_variable": "STEAM_MASTER_PORT",
|
||||
"default_value": "27021",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 0,
|
||||
"user_viewable": true,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -154,8 +159,8 @@
|
||||
"description": "",
|
||||
"env_variable": "STEAM_QUERY_PORT",
|
||||
"default_value": "27020",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 0,
|
||||
"user_viewable": true,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
@ -163,8 +168,17 @@
|
||||
"description": "",
|
||||
"env_variable": "QUERY_PORT",
|
||||
"default_value": "27003",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 0,
|
||||
"user_viewable": true,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
"name": "Auto Update",
|
||||
"description": "1 = on; 0 = off",
|
||||
"env_variable": "AUTO_UPDATE",
|
||||
"default_value": "1",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:20"
|
||||
}
|
||||
]
|
||||
|
@ -1,14 +1,18 @@
|
||||
{
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v1"
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2020-12-14T04:12:32+02:00",
|
||||
"exported_at": "2021-11-26T14:40:35+01:00",
|
||||
"name": "Barotrauma",
|
||||
"author": "admin@softwarenoob.com",
|
||||
"description": "Barotrauma is a 2D co-op survival horror submarine simulator, inspired by games like FTL: Faster Than Light, Rimworld, Dwarf Fortress and Space Station 13. It\u2019s a Sci-Fi game that combines ragdoll physics and alien sea monsters with teamwork and existential fear.",
|
||||
"features": null,
|
||||
"image": "quay.io\/parkervcp\/pterodactyl-images:ubuntu_source",
|
||||
"images": [
|
||||
"ghcr.io\/parkervcp\/games:source"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": ".\/DedicatedServer -batchmode",
|
||||
"config": {
|
||||
"files": "{}",
|
||||
@ -18,10 +22,29 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\nSRCDS_APPID=1026340\r\n\r\n## just in case someone removed the defaults.\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\n\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
|
||||
"container": "debian:buster-slim",
|
||||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
"variables": []
|
||||
"variables": [
|
||||
{
|
||||
"name": "SRCDS_APPID",
|
||||
"description": "",
|
||||
"env_variable": "SRCDS_APPID",
|
||||
"default_value": "1026340",
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|string|max:20"
|
||||
},
|
||||
{
|
||||
"name": "Auto Update",
|
||||
"description": "1 = on; 0 = off",
|
||||
"env_variable": "AUTO_UPDATE",
|
||||
"default_value": "1",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:20"
|
||||
}
|
||||
]
|
||||
}
|
@ -1,13 +1,18 @@
|
||||
{
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v1"
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2020-04-21T09:35:15+02:00",
|
||||
"exported_at": "2021-11-26T14:44:12+01:00",
|
||||
"name": "Citadel: Forged with Fire",
|
||||
"author": "info@goover.de",
|
||||
"description": "Citadel: Forged With Fire is a massive online sandbox RPG set in the mystical world of Ignus. Featuring magic, spellcasting, building, exploring and crafting as you fight to make a name for yourself and achieve notoriety across the land.",
|
||||
"image": "quay.io\/parkervcp\/pterodactyl-images:base_debian",
|
||||
"features": null,
|
||||
"images": [
|
||||
"ghcr.io\/parkervcp\/games:source"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": ".\/CitadelServer.sh",
|
||||
"config": {
|
||||
"files": "{\r\n \"Config\/Game.ini\": {\r\n \"parser\": \"file\",\r\n \"find\": {\r\n \"ConnectionPort=\": \"ConnectionPort={{server.build.default.port}}\",\r\n \"QueryPort=\": \"QueryPort={{server.build.env.QPORT}}\",\r\n \"Password\": \"Password={{server.build.env.ADMIN_PASSWD}}\"\r\n }\r\n }\r\n}",
|
||||
@ -17,19 +22,19 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n##Copy steamclient.so to correct Dir\r\nmkdir -p $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\r\nchmod -R a+w,a+x $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\r\nif [[ ! -f $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\/steamclient.so ]]; then \r\n\tln -s ..\/..\/..\/..\/..\/..\/linux64\/steamclient.so $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\/steamclient.so\r\n\r\nfi\r\n\r\n## Create Game.ini\r\nmkdir $HOME\/Config\r\n\r\nif [[ -d $HOME\/Citadel\/Saved\/Config\/LinuxServer ]]; then \r\n\trm -rf $HOME\/Citadel\/Saved\/Config\/LinuxServer\r\nfi\r\n\r\nif [[ -d $HOME\/Engine\/Saved\/Config\/LinuxServer ]]; then \r\n\trm -rf $HOME\/Engine\/Saved\/Config\/LinuxServer\r\nfi\r\n\r\nmkdir -p $HOME\/Citadel\/Saved\/Config\r\nmkdir -p $HOME\/Engine\/Saved\/Config\r\n\r\nln -s ..\/..\/..\/Config $HOME\/Citadel\/Saved\/Config\/LinuxServer\r\nln -s ..\/..\/..\/Config $HOME\/Engine\/Saved\/Config\/LinuxServer\r\n\r\n#rm -fR $HOME\/Citadel\/Saved\/Config\/LinuxServer\/Game.ini\r\ncat <<EOT > $HOME\/Config\/Game.ini\r\n[UWorks]\r\nConnectionPort=7777\r\nQueryPort=27015\r\n\r\n[\/Script\/Citadel.SocialManager]\r\nPassword=changeme\r\n\r\n[\/Script\/Citadel.CitadelGameInstance]\r\nWorldCreationSettings=(ServerName=\"CitadelServer\",Password=\"YourServerPassword\",ServerType=PVP,PlayerLimit=20,bPrivate=true,ExperienceMultiplier=1.000000,InventoryCapacityMultipler=1.000000,KnowledgePointEarnedMultiplier=1.000000,CharacterPointEarnedMultiplier=1.000000,bUnlimitedResources=false,PlayerDamageMultiplier=1.000000,ArmorMultiplier=1.000000,BaseManaRegen=1.000000,bInventoryWeightRestrictions=true,MagicFindMultiplier=1.000000,CraftingMagicFindChanceMultiplier=1.000000,FlyingCostMultiplier=1.000000,FlyingSpeedMultiplier=1.000000,ResourceCollectionMultiplier=1.000000,StructureDamageMultiplier=1.000000,bRespectNoBuildZones=true,MagicStructureManaRegenerationMultiplier=1.000000,MagicStructureManaConsumptionMultiplier=0.000000,bFreeBuildMode=false,TimeOfDayLock=Auto,NPCPopulationMultiplier=1.000000,StructureDecayMultiplier=2.000000,bThronesDecay=true)\r\nEOT\r\n\r\nchmod +x $HOME\/CitadelServer.sh",
|
||||
"container": "debian:buster-slim",
|
||||
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n##Copy steamclient.so to correct Dir\r\nmkdir -p $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\r\nchmod -R a+w,a+x $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\r\nif [[ ! -f $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\/steamclient.so ]]; then \r\n\tln -s ..\/..\/..\/..\/..\/..\/linux64\/steamclient.so $HOME\/Citadel\/Plugins\/UWorks\/Source\/ThirdParty\/Linux\/steamclient.so\r\n\r\nfi\r\n\r\n## Create Game.ini\r\nmkdir $HOME\/Config\r\n\r\nif [[ -d $HOME\/Citadel\/Saved\/Config\/LinuxServer ]]; then \r\n\trm -rf $HOME\/Citadel\/Saved\/Config\/LinuxServer\r\nfi\r\n\r\nif [[ -d $HOME\/Engine\/Saved\/Config\/LinuxServer ]]; then \r\n\trm -rf $HOME\/Engine\/Saved\/Config\/LinuxServer\r\nfi\r\n\r\nmkdir -p $HOME\/Citadel\/Saved\/Config\r\nmkdir -p $HOME\/Engine\/Saved\/Config\r\n\r\nln -s ..\/..\/..\/Config $HOME\/Citadel\/Saved\/Config\/LinuxServer\r\nln -s ..\/..\/..\/Config $HOME\/Engine\/Saved\/Config\/LinuxServer\r\n\r\n#rm -fR $HOME\/Citadel\/Saved\/Config\/LinuxServer\/Game.ini\r\ncat <<EOT > $HOME\/Config\/Game.ini\r\n[UWorks]\r\nConnectionPort=7777\r\nQueryPort=27015\r\n\r\n[\/Script\/Citadel.SocialManager]\r\nPassword=changeme\r\n\r\n[\/Script\/Citadel.CitadelGameInstance]\r\nWorldCreationSettings=(ServerName=\"CitadelServer\",Password=\"YourServerPassword\",ServerType=PVP,PlayerLimit=20,bPrivate=true,ExperienceMultiplier=1.000000,InventoryCapacityMultipler=1.000000,KnowledgePointEarnedMultiplier=1.000000,CharacterPointEarnedMultiplier=1.000000,bUnlimitedResources=false,PlayerDamageMultiplier=1.000000,ArmorMultiplier=1.000000,BaseManaRegen=1.000000,bInventoryWeightRestrictions=true,MagicFindMultiplier=1.000000,CraftingMagicFindChanceMultiplier=1.000000,FlyingCostMultiplier=1.000000,FlyingSpeedMultiplier=1.000000,ResourceCollectionMultiplier=1.000000,StructureDamageMultiplier=1.000000,bRespectNoBuildZones=true,MagicStructureManaRegenerationMultiplier=1.000000,MagicStructureManaConsumptionMultiplier=0.000000,bFreeBuildMode=false,TimeOfDayLock=Auto,NPCPopulationMultiplier=1.000000,StructureDecayMultiplier=2.000000,bThronesDecay=true)\r\nEOT\r\n\r\nchmod +x $HOME\/CitadelServer.sh",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
"variables": [
|
||||
{
|
||||
"name": "Game ID",
|
||||
"name": "SRCDS_APPID",
|
||||
"description": "ID",
|
||||
"env_variable": "SRCDS_APPID",
|
||||
"default_value": "489650",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 0,
|
||||
"user_viewable": false,
|
||||
"user_editable": false,
|
||||
"rules": "required|numeric|digits_between:1,6"
|
||||
},
|
||||
{
|
||||
@ -37,8 +42,8 @@
|
||||
"description": "port",
|
||||
"env_variable": "QPORT",
|
||||
"default_value": "27015",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:100"
|
||||
},
|
||||
{
|
||||
@ -46,9 +51,18 @@
|
||||
"description": "",
|
||||
"env_variable": "ADMIN_PASSWD",
|
||||
"default_value": "changeme",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:100"
|
||||
},
|
||||
{
|
||||
"name": "Auto Update",
|
||||
"description": "1 = on; 0 = off",
|
||||
"env_variable": "AUTO_UPDATE",
|
||||
"default_value": "1",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:20"
|
||||
}
|
||||
]
|
||||
}
|
@ -1,13 +1,18 @@
|
||||
{
|
||||
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
|
||||
"meta": {
|
||||
"version": "PTDL_v1"
|
||||
"version": "PTDL_v1",
|
||||
"update_url": null
|
||||
},
|
||||
"exported_at": "2020-06-27T05:17:21-04:00",
|
||||
"exported_at": "2021-11-26T14:52:26+01:00",
|
||||
"name": "Insurgency: Sandstorm",
|
||||
"author": "brycea@terrahost.cloud",
|
||||
"description": "Insurgency: Sandstorm is a team-based, tactical FPS based on lethal close quarters combat and objective-oriented multiplayer gameplay. Experience the intensity of modern combat where skill is rewarded, and teamwork wins the fight.",
|
||||
"image": "quay.io\/pterodactyl\/core:source",
|
||||
"features": null,
|
||||
"images": [
|
||||
"ghcr.io\/parkervcp\/games:source"
|
||||
],
|
||||
"file_denylist": [],
|
||||
"startup": "\/home\/container\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping {{MAP_NAME}}?Scenario={{SCENARIO}}?MaxPlayers={{MAX_PLAYERS}} -Port={{SERVER_PORT}} -QueryPort={{QUERY_PORT}} -log -hostname=\"{{HOSTNAME}}\"",
|
||||
"config": {
|
||||
"files": "{}",
|
||||
@ -17,8 +22,8 @@
|
||||
},
|
||||
"scripts": {
|
||||
"installation": {
|
||||
"script": "#!\/bin\/bash\r\n## install required packages to install insurgency: sandstorm\r\napt update\r\napt -y --no-install-recommends install curl unzip libstdc++6 lib32gcc1 ca-certificates\r\n## install steamcmd\r\ncd \/tmp\r\ncurl -sSL -o steamcmd.tar.gz http:\/\/media.steampowered.com\/installer\/steamcmd_linux.tar.gz\r\nmkdir -p \/mnt\/server\/steam\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steam\r\ncd \/mnt\/server\/steam\r\n## needs to be used for steamcmd to operate correctly\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n## install insurgency: sandstorm\r\n.\/steamcmd.sh +login anonymous +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} +quit\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v \/mnt\/server\/steam\/linux32\/steamclient.so \/mnt\/server\/.steam\/sdk32\/steamclient.so\r\nchmod +x \/mnt\/server\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping",
|
||||
"container": "ubuntu:20.04",
|
||||
"script": "apt -y update\r\napt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\nchmod +x \/mnt\/server\/Insurgency\/Binaries\/Linux\/InsurgencyServer-Linux-Shipping",
|
||||
"container": "ghcr.io\/parkervcp\/installers:debian",
|
||||
"entrypoint": "bash"
|
||||
}
|
||||
},
|
||||
@ -28,8 +33,8 @@
|
||||
"description": "The ID corresponding to the game to download and run. Leave blank to avoid auto update.",
|
||||
"env_variable": "SRCDS_APPID",
|
||||
"default_value": "581330",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 0,
|
||||
"user_viewable": true,
|
||||
"user_editable": false,
|
||||
"rules": "nullable|numeric"
|
||||
},
|
||||
{
|
||||
@ -37,8 +42,8 @@
|
||||
"description": "The name to appear in the server in the server list.",
|
||||
"env_variable": "HOSTNAME",
|
||||
"default_value": "My Insurgency Server",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:64"
|
||||
},
|
||||
{
|
||||
@ -46,8 +51,8 @@
|
||||
"description": "Query port for your Insurgency server.",
|
||||
"env_variable": "QUERY_PORT",
|
||||
"default_value": "27131",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|numeric"
|
||||
},
|
||||
{
|
||||
@ -55,8 +60,8 @@
|
||||
"description": "Sets the maximum number of players.",
|
||||
"env_variable": "MAXPLAYERS",
|
||||
"default_value": "28",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|numeric"
|
||||
},
|
||||
{
|
||||
@ -64,8 +69,8 @@
|
||||
"description": "Default map to run when starting the server. Scenario must be available with the provided map.",
|
||||
"env_variable": "MAP_NAME",
|
||||
"default_value": "Canyon",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string"
|
||||
},
|
||||
{
|
||||
@ -73,9 +78,18 @@
|
||||
"description": "By default, a server will cycle through all Versus (PVP) scenarios available.",
|
||||
"env_variable": "SCENARIO",
|
||||
"default_value": "Scenario_Crossing_Checkpoint_Insurgents",
|
||||
"user_viewable": 1,
|
||||
"user_editable": 1,
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string"
|
||||
},
|
||||
{
|
||||
"name": "Auto Update",
|
||||
"description": "",
|
||||
"env_variable": "AUTO_UPDATE",
|
||||
"default_value": "1",
|
||||
"user_viewable": true,
|
||||
"user_editable": true,
|
||||
"rules": "required|string|max:20"
|
||||
}
|
||||
]
|
||||
}
|
@ -11,7 +11,7 @@ Discord: https://discord.gg/AmH6Va97GT
|
||||
|
||||
***!!! ATTENTION !!!***
|
||||
|
||||
***All (Server + Clients) need to have a installed Valheim Plus Mod !!!!***
|
||||
***All (Server + Clients) need to have a installed Valheim Plus Mod !!!!***
|
||||
|
||||
|
||||
## Server Ports
|
||||
@ -19,4 +19,4 @@ Discord: https://discord.gg/AmH6Va97GT
|
||||
| Port | default |
|
||||
|-------|---------|
|
||||
| Game | 2456 |
|
||||
| Query | 2457 |
|
||||
| Query | 2457 |
|
||||
|
Loading…
Reference in New Issue
Block a user